Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 15:34:03 Player: Gadabout Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (5445) 5445 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2968) 2968 TOTAL SCORE: 15838 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 188 Follower Combat Kills 80 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1134/1300 Matter 199/300 Energy 96/100 System Corruption 3% Temperature Cool (21) Movement Hovering (98) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Sentry] (7) > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (26) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Energy Well (500) Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Point Defense Array Relay Coupler [NC] (27) Relay Coupler [NC] (31) Relay Coupler [Brawler] (26) Relay Coupler [Duelist] (24) Drone Bay (0/2) Tesla Rifle Guided Plasma Cannon Coil Gun Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Battery Salvage Targeting Computer Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Coil Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter Advanced Heat Sink Energy Well Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Point Defense Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Drone Bay Tesla Rifle Guided Plasma Cannon KE Penetrator KE Penetrator Heavy Rocket Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Guided Plasma Cannon Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 . . . 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 10 | . . . . . 2 . . . 2 2 . . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 144 | 7 3 . 9 . 14 9 5 10 12 13 7 1 30 7 13 4 Power 12 | 1 1 . . . . 2 . . . 1 1 . 3 . 1 2 Engine 7 | 1 1 . . . . 2 . . . 1 1 . . . . 1 Core 4 | . . . . . . . . . . . . . 3 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 34 | 2 . . . . 1 4 1 5 5 2 . 1 3 4 6 . Treads 17 | 2 . . . . . 4 1 3 1 1 . 1 3 1 . . Leg 6 | . . . . . 1 . . . 2 . . . . 3 . . Wheel 5 | . . . . . . . . 2 2 1 . . . . . . Hover 6 | . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | 1 2 . 8 . 5 1 2 1 2 6 1 . 13 2 3 . Device 21 | . . . 1 . 4 1 1 . 2 3 . . 7 2 . . Storage 12 | 1 2 . 7 . . . . . . . . . 2 . . . Processor 4 | . . . . . . . . . . 2 1 . 1 . . . Hackware 6 | . . . . . . . 1 1 . . . . 2 . 2 . Protection 4 | . . . . . 1 . . . . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 3 . . 1 . 8 2 2 4 5 4 5 . 11 1 3 2 Energy Gun 26 | 2 . . . . 6 1 . 1 2 3 2 . 8 . 1 . Energy Cannon 7 | . . . 1 . 2 1 . 1 2 . . . . . . . Ballistic Gun 8 | 1 . . . . . . . 1 . . 2 . . . 2 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 6 | . . . . . . . 1 1 1 . 1 . 2 . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . . . 1 . . . . 1 . Parts Lost 54 | . . . . . . 3 3 8 4 3 5 1 14 1 3 9 Power 6 | . . . . . . . . . . . 1 . 1 . . 4 Propulsion 14 | . . . . . . . 2 5 2 . . 1 2 1 1 . Utility 17 | . . . . . . 1 . . 2 1 2 . 7 . 1 3 Weapon 17 | . . . . . . 2 1 3 . 2 2 . 4 . 1 2 Highest Loss Streak 10 | . . . . . . 2 2 4 2 3 2 1 10 1 2 7 Average Slot Usage (%) 92 | . 99 100 98 100 98 99 99 88 92 91 74 85 82 82 88 90 Engine 8 | . 14 14 14 14 9 9 9 9 7 6 5 6 3 . . 2 Treads 15 | . 28 28 28 28 18 26 26 13 4 4 6 9 11 3 . . Leg 1 | . . . . . 9 . . . 4 . . . . 11 2 . Wheel 3 | . . . . . . . . 6 11 7 6 2 . . . . Device 9 | . . . . . 14 17 16 9 17 11 6 6 11 4 5 4 Storage 17 | . 27 28 26 28 18 18 18 18 15 13 13 13 11 21 19 18 Processor 6 | . . . . . . . . . . 12 14 20 17 15 14 14 Hackware 2 | . . . . . . . 1 9 7 6 1 . . 5 6 9 Protection 2 | . . . . . 2 . . . . 5 6 6 3 . 3 2 Energy Gun 11 | . 28 28 18 14 17 14 6 1 5 12 2 13 14 12 7 3 Energy Cannon 6 | . . . 9 14 9 12 17 9 6 2 . . . . . . Launcher 1 | . . . . . . . . 1 7 . 4 6 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 40 40 81 81 88 92 92 84 86 108 106 106 110 107 137 137 Greatest Support 98 | 40 40 40 40 40 40 60 60 60 38 38 28 48 98 70 68 64 Greatest Overweight (x) 8 | . . . 2 2 2 2 2 4 8 3 3 3 2 4 6 2 Average Overweight (x) 2 | . . . . 2 1 1 1 2 3 2 3 2 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 20 20 20 20 20 20 20 20 20 20 26 26 26 26 Average Capacity 19 | 5 15 16 15 20 20 20 20 20 20 20 20 20 20 26 26 26 Most Carried 26 | 6 16 13 16 16 20 20 20 20 20 20 20 20 20 16 26 25 Average Carried 17 | 3 14 13 12 16 15 19 19 19 17 19 19 19 19 14 24 22 Final Capacity 26 | 6 16 16 20 20 20 20 20 20 20 20 20 20 26 26 26 26 Final Carried 25 | 6 13 13 16 16 19 20 20 18 20 20 20 19 17 16 25 22 Class Distribution -------------------- 37% | Hauler-Mutant 21% | Scavenger-Mutant 14% | Hauler-Gunner 11% | Mutant 6% | Bothacker-Mutant 4% | Hauler-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Matter Collected 2071 | 257 43 . . 90 158 100 43 134 68 208 161 29 476 85 219 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4821 | . 138 . . 88 405 874 245 283 279 496 133 45 1500 . 335 . Parts 207 | . 5 . . 3 16 38 7 14 6 22 7 4 74 . 11 . Haulers Intercepted 6 | . 1 . . . 2 . . . . 1 . . 2 . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 5 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Combat Hostiles Destroyed 90 | . 2 . . 2 6 18 5 10 5 9 4 4 20 . 5 . Guns 29 | . 2 . . . . 1 . . 2 7 1 . 12 . 4 . Cannons 37 | . . . . 2 5 15 5 5 3 2 . . . . . . AOE 17 | . . . . . . . . 5 . . 3 4 5 . . . Classes Destroyed 14 | . 2 . . 1 1 1 2 1 2 . 1 . 3 . . . Worker 4 | . . . . . . . 1 . . 1 . . 2 . . . Builder 3 | . . . . . . . . . . . . . 3 . . . Hauler 6 | . 1 . . . 2 . . . . 1 . . 2 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 17 | . . . . . . 3 . 4 . 4 . 4 . . 2 . Grunt 42 | . 2 . . 1 5 10 4 3 1 1 3 . 12 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . . . 1 5 . 2 2 1 . . 1 . 1 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . Hunter 8 | . . . . . . . . . 1 . . . 5 . 2 . Programmer 6 | . . . . . . . . . 1 3 . . 2 . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 2 . . 2 2 4 2 6 1 3 3 4 14 . 3 . Combat Bots Only 7 | . 2 . . 2 2 4 1 6 1 3 3 4 7 . 3 . Max Kills in Single Turn 3 | . 1 . . 1 1 1 1 2 1 3 1 3 3 . 1 . Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 2 . . 1 3 1 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Damage Taken 8902 | . 158 . . 56 116 808 436 578 617 362 1203 44 2581 50 1021 872 Core 1241 | . 20 . . 22 15 142 30 174 102 28 201 . 318 23 36 130 Absorbed by Shields 69 | . . . . . . . . . . . . . 69 . . . Core Remaining (%) 77 | 100 . . . 83 . . . 34 85 . . 73 68 98 . . Volleys Fired 356 | . 14 . . 5 22 73 18 38 28 26 33 2 69 1 19 8 Largest 3 | . 2 . . 1 3 2 2 2 2 3 2 1 3 1 3 2 Hottest 216 | . 90 . . 120 150 140 140 125 135 208 128 39 216 40 211 66 Shots Fired 551 | . 28 . . 5 38 84 19 54 54 62 36 2 116 1 40 12 Gun 325 | . 28 . . . 18 16 1 17 26 45 22 . 101 . 39 12 Cannon 196 | . . . . 5 20 68 18 33 28 17 7 . . . . . Launcher 21 | . . . . . . . . 4 . . 7 2 8 . . . Special 9 | . . . . . . . . . . . . . 7 1 1 . Kinetic 75 | . . . . . . . . 13 . 10 26 . . . 14 12 Thermal 380 | . 28 . . 5 38 84 19 37 54 52 3 . 43 . 17 . Explosive 21 | . . . . . . . . 4 . . 7 2 8 . . . Electromagnetic 66 | . . . . . . . . . . . . . 58 . 8 . Robot Hit Streak 28 | . 5 . . 6 12 28 23 11 11 15 15 1 28 5 27 3 Robot Miss Streak 4 | . 3 . . . 4 2 1 3 3 2 2 1 3 . 3 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . . . . . . 1 . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . 1 . . . Shots Hit Robots 367 | . 15 . . 5 28 44 12 22 38 44 28 1 91 1 35 3 Core Hits 196 | . 6 . . 2 11 22 8 16 12 21 16 4 64 . 12 2 Critical Hits 4 | . . . . . . 2 . . . 1 . . . . . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 10 | . . . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12669 | . 202 . . 170 700 2179 621 1316 851 1023 994 244 3521 . 746 102 Guns 5330 | . 202 . . . 161 198 14 211 413 816 461 . 2037 . 746 71 Cannons 4717 | . . . . 170 539 1981 607 697 435 207 81 . . . . . Explosions 2588 | . . . . . . . . 408 . . 452 244 1484 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . 3 . . . . . . 31 Kinetic 1147 | . . . . . . . . 166 . 207 473 . . . 230 71 Thermal 7951 | . 202 . . 170 700 2179 621 742 848 816 69 . 1243 . 361 . Explosive 2130 | . . . . . . . . 408 . . 452 244 1026 . . . Electromagnetic 1407 | . . . . . . . . . . . . . 1252 . 155 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 3 3 3 2 2 3 3 6 . . 3 Average Corruption 2 | . . . . . 3 3 3 3 1 1 2 3 5 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 83 | . . . . . 3 14 12 15 4 8 7 3 17 . . . Message Errors 19 | . . . . . . 3 2 3 2 . 2 1 6 . . . Matter Fused 10 | . . . . . 2 2 1 2 . . 1 . 2 . . . Heat Flow Errors 13 | . . . . . . 4 2 2 1 1 2 1 . . . . Energy Discharges 9 | . . . . . . . 1 2 . 4 1 . 1 . . . Data Loss (minor) 11 | . . . . . 1 2 5 . 1 . 1 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 16 | . . . . . . 2 1 5 . 2 . . 6 . . . Weapon Failures 4 | . . . . . . 1 . 1 . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 444 | . . . . . 21 116 42 138 24 18 14 . 71 . . . Projectiles 269 | . . . . . 21 116 42 34 24 18 14 . . . . . Explosions 175 | . . . . . . . . 104 . . . . 71 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 1 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 1 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . . . . . 257 1 . . . 61 . . 15 Shots 5 | . . . . . . . . 4 . . . . 1 . . . Rammed 2 | . . . . . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 509 | . 306 . . 412 284 397 215 384 301 152 291 107 318 5 509 . Average Temperature 129 | . 106 . . 210 84 112 42 117 142 53 162 57 153 5 246 . Received Heat Transfer 2125 | . 84 . . 30 72 414 162 117 153 63 353 . 422 9 48 198 Effects 16 | . . . . . 1 5 . 2 . . 1 . . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 9 | . . . . . 1 5 . 1 . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 3 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 3 . 1 . Parts Fried 16 | . . . . . . . . . . . . . 15 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . Parts Melted 15 | . 1 . . 3 1 4 1 1 1 2 . . . . 1 . Heat Transferred 15263 | . 521 . . 400 1488 4771 1397 1430 1540 1440 150 . 1571 . 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Peak Influence 1600 | . 47 . . 58 151 836 503 426 313 155 . . 416 234 240 1600 Initial 407 | . . . . . . 26 407 47 223 56 . . 50 196 122 135 Average 169 | . 21 . . 16 74 476 264 195 166 47 . . 185 210 166 1554 Maximum Alert Level 5 | . . . . . . 3 2 2 1 . . . 2 1 1 5 Low Security (%) 71 | 100 100 100 . 100 100 13 41 61 60 100 . . 60 52 85 1 Level 1 16 | . . . . . . 27 23 29 39 . . . 27 47 14 . Level 2 9 | . . . . . . 38 35 8 . . . . 12 . . . Level 3 2 | . . . . . . 20 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 98 Squads Dispatched 22 | . . . . . 3 . 2 . 3 4 . . 7 . 2 1 Investigation 5 | . . . . . 1 . . . . 1 . . 2 . 1 . Extermination 6 | . . . . . . . . . 2 3 . . 1 . . . Reinforcement 8 | . . . . . 1 . 1 . 1 . . . 4 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Distress Signals 6 | . . . . . 1 . 1 . 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 4 . . 2 6 19 14 14 16 15 9 4 30 1 9 9 Peak Tracking Total 9 | . 2 . . 2 2 3 3 6 3 4 3 4 6 1 3 9 Tactical Retreats 16 | . . . . . . 4 2 4 2 . 2 . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Traps Triggered 10 | . . . . . . 3 . 2 . 2 . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Machines Disabled 21 | . . . . . . 8 . 4 1 2 1 . 5 . . . Max in Single Turn 4 | . . . . . . 1 . 1 1 1 1 . 4 . . . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Machines Accessed 23 | . . . 2 1 3 . 5 . 4 5 . . 1 . 2 . Terminals 16 | . . . . 1 2 . 3 . 3 4 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 68 | . . . 2 2 7 . 22 . 8 13 . . 3 . 11 . Successful 28 | . . . 2 1 2 . 13 . 2 2 . . . . 6 . Failed 40 | . . . . 1 5 . 9 . 6 11 . . 3 . 5 . Catastrophic 5 | . . . . . 2 . 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . 5 . . . . . . . Terminals 55 | . . . . 2 6 . 17 . 7 9 . . 3 . 11 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . Terminal Hacks 21 | . . . 2 1 1 . 8 . 1 2 . . . . 6 . Record 7 | . . . 2 . . . . . . 1 . . . . 4 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . . . . Level Access Points 3 | . . . . 1 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . 1 2 . 5 . 4 5 . . 1 . 2 . Full Trace Events 5 | . . . . . 1 . 1 . . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 10 | . . . . . . . 3 . . . . . 5 1 1 . Non-combat 5 | . . . . . . . 1 . . . . . 4 . . . Combat 5 | . . . . . . . 2 . . . . . 1 1 1 . Robot Hacks Applied 12 | . . . . . . . 5 . . . . . 5 1 1 . parse_system 2 | . . . . . . . 2 . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . reboot_system 2 | . . . . . . . 1 . . . . . . 1 . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . 3 . . . formatsys_high 2 | . . . . . . . 1 . . . . . 1 . . . Relay Couplers Released 18 | . . . . . . 8 . 10 . . . . . . . . Machine Destruction 18 | . . . . . . 8 . 10 . . . . . . . . Attached 5 | . . . . . . . 1 1 . . . . 2 . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Total Allies 6 | . . . . . . . 2 . . . . . 4 . . . Largest Group 4 | . . . . . . . 1 . . . . . 4 4 4 . Highest-Rated Group 79 | . . . . . . . 16 . . . . . 79 79 79 . Highest-Rated Ally 49 | . . . . . . . 16 . . . . . 49 49 49 . Total Orders 6 | . . . . . . . . . . 3 . . 3 . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . . . . 1 . . 3 . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 9 | . . . . . . . 3 . . . . . 1 3 2 . Total Damage 289 | . . . . . . . 33 . . . . . 25 121 110 . Kills 2 | . . . . . . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 2 . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . 1 . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Turns Passed 8922 | 89 471 21 555 888 472 772 678 471 1001 1284 589 235 991 101 235 69 Spaces Moved 4690 | 47 255 14 306 431 192 317 295 228 601 908 392 129 393 41 110 31 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 2458 | 46 255 14 306 431 192 317 295 113 . . . 68 393 28 . . Legs 157 | . . . . . . . . . 126 . . . . 13 18 . Wheels 1951 | . . . . . . . . 115 475 908 392 61 . . . . Hover 123 | . . . . . . . . . . . . . . . 92 31 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 180 110 110 110 130 130 160 150 95 98 Average Speed 158 | 157 160 160 172 200 195 181 180 153 144 125 130 166 182 171 130 121 Slowest Speed 350 | 160 160 160 200 200 200 200 200 240 240 130 130 200 200 240 350 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 43 5 61 74 18 51 28 39 13 30 52 17 13 1 4 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 279 | . . . . . 1 . 1 101 . 1 72 21 77 . 5 . Melee . | . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . 1 . 1 1 . 1 4 . . . 5 . AOE 266 | . . . . . . . . 100 . . 68 21 77 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Fac Res Qua Total 5658 | 59 292 13 332 453 254 433 411 294 679 1002 435 147 567 69 168 50 Wait 290 | . 3 . 1 18 14 14 75 1 31 30 . 16 50 19 18 . Move 4674 | 46 254 13 305 430 191 315 295 227 600 907 391 128 392 40 109 31 Hop . | . . . . . . . . . . . . . . . . . Pick Up 71 | 6 12 . 10 . 4 7 4 5 1 7 3 . 7 2 3 . Fast Attach 70 | 6 1 . 7 . 4 1 1 3 8 7 3 . 16 3 10 . Attach 44 | . . . . . 7 3 1 5 3 5 2 1 10 3 1 3 Detach 24 | . . . 1 . 7 . . . 3 3 . . 6 . 4 . Swap 30 | 1 2 . 2 . 3 5 3 2 1 1 2 . 4 1 2 1 Drop 58 | . 6 . 6 . 2 9 4 3 3 8 1 . 13 . 2 1 Fire 356 | . 14 . . 5 22 73 18 38 28 26 33 2 69 1 19 8 Melee 10 | . . . . . . . 10 . . . . . . . . . Ram 2 | . . . . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 6 . 10 . 8 . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered Mines 574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 576 | -10/Mines | Discovered new exit (range 5) 582 | -10/Mines | Entered Exiles 622 | -10/Exiles | Met 8R-AWN 650 | -10/Exiles | Met EX-HEX 694 | -10/Exiles | Met EX-BIN 715 | -10/Exiles | Aligned with FarCom system 717 | -10/Exiles | Given EX-Vault access code 755 | -10/Exiles | Opened EX-Vault 769 | -10/Exiles | Found Prototype Energy Cannon 769 | -10/Exiles | Identified Gui. Plasma Cannon 779 | -10/Exiles | Found Prototype Storage 779 | -10/Exiles | Identified Superbattery 791 | -10/Exiles | Found Prototype Device 791 | -10/Exiles | Identified Skeleton Box 935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 994 | -10/Exiles | Met EX-DEC 1002 | -10/Exiles | Learned location of Zion (-7) 1113 | -10/Exiles | Discovered new exit (range 14) 1137 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1137 | -10/Exiles | Entered Mines 1362 | -9/Mines | Build established: Hauler-Mutant 1660 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1736 | -9/Mines | Identified exit to Materials 2025 | -9/Mines | Entered Materials 2025 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2257 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Build established: Hauler-Skirmisher 2472 | -8/Materials | Garrison activated, responded to threat 2495 | -8/Materials | Identified exit to Garrison 2497 | -8/Materials | Entered Garrison 2523 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Discovered new exit (range 12) 2768 | -8/Garrison | Triggered checkpoint 2819 | -8/Garrison | Garrison Relay disabled 2865 | -8/Garrison | Build established: Scavenger-Mutant 2920 | -8/Garrison | Triggered checkpoint 2942 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Discovered new exit (range 10) 3113 | -8/Garrison | Triggered checkpoint 3189 | -8/Garrison | Garrison Relay disabled 3255 | -8/Garrison | Installed Relay Interface Framework 3269 | -8/Garrison | Entered Materials 3543 | -8/Materials | Discovered exit to Factory (range 15) 3894 | -8/Materials | Garrison activated, responded to threat 3947 | -8/Materials | Identified exit to Garrison 3947 | -8/Materials | Entered Garrison 3963 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Garrison Relay disabled 4239 | -8/Garrison | Phase Generator disabled 4240 | -8/Garrison | Core integrity fell below 50% 4268 | -8/Garrison | Garrison Relay disabled 4270 | -8/Garrison | Lost 4 parts (3n1w) 4364 | -8/Garrison | Triggered checkpoint 4407 | -8/Garrison | Discovered exit to Factory (range 10) 4418 | -8/Garrison | Entered Factory 4418 | -7/Factory | Evolved 2 slots: Utility x2 5064 | -7/Factory | Build established: Hauler-Mutant 5354 | -7/Factory | Discovered new exit (range 7) 5419 | -7/Factory | Entered another Factory area 5419 | -6/Factory | Evolved 2 slots: Utility x2 5717 | -6/Factory | Build established: Hauler-Gunner 6004 | -6/Factory | Lost 3 parts (1u2w) 6670 | -6/Factory | Discovered new exit (range 15) 6703 | -6/Factory | Entered Lower Caves 6703 | -6/Lower Caves | Spotted B-75 Beast 6719 | -6/Lower Caves | Gatling Laser stolen by Master Thief 6995 | -6/Lower Caves | Build established: Hauler-Mutant 7098 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7246 | -6/Lower Caves | Discovered new exit (range 8) 7292 | -6/Lower Caves | Entered another Lower Caves area 7499 | -6/Lower Caves | Discovered new exit (range 15) 7527 | -6/Lower Caves | Entered Factory 7527 | -5/Factory | Evolved 2 slots: Utility x2 8207 | -5/Factory | Lost 10 parts (1p1n4u4w) 8208 | -5/Factory | Destroyed 7 combat bots 8302 | -5/Factory | Discovered new exit (range 35) 8518 | -5/Factory | Entered another Factory area 8518 | -4/Factory | Accompanied by 4 allies 8518 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8570 | -4/Factory | Discovered new exit (range 5) 8619 | -4/Factory | Entered Research 8619 | -3/Research | Accompanied by 4 allies 8619 | -3/Research | Evolved 2 slots: Utility x2 8810 | -3/Research | Discovered new exit (range 16) 8831 | -3/Research | Garrison activated, responded to threat 8854 | -3/Research | Entered Quarantine 8855 | -3/Quarantine | Maximum security lockdown engaged 8880 | -3/Quarantine | Scanned by Researcher 8923 | -3/Quarantine | Self-destructed Last Messages --------------- 08913_ Penetrated by Slug. 08913_ Wave Gun destroyed. 08913_ Slug penetrates Wall. 08914_ Med. Battery destroyed. 08914_ Slug penetrates Y-72 Warden. 08914_ Slug penetrates Wall. 08915_ Held in stasis. 08915_ C-55 Analyst is analyzing... 08917_ Slug penetrates Y-72 Warden. 08917_ Y-72 Warden suffers critical hit. 08917_ Slug penetrates Y-72 Warden. 08919_ Slug penetrates Wall. 08919_ Held in stasis. 08919_ C-55 Analyst is analyzing... 08920_ Held in stasis. 08920_ C-55 Analyst is analyzing... 08922_ Angular Momentum Engine destroyed. 08922_ KE Penetrator destroyed. 08922_ Slug penetrates Wall. 08923_ Salvage Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ###??# #?????????????????????????????????????????? | | |#### #?????????????????????????????????????????? | | # #????????????????????#????????????????????? | | # #??????????????????? ?????????????????????? | | # ###+################ ?????????????????????? | | / ??????????????????????? | | ! # ??????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | ########"#######?#####Y####????????????????????? | | ###?# #??### @ #????????????????????? | | ????# /g g/ #????????????????????? | | ????# ###### #????????????????????? | | ????# ""T"" #????# Y #????????????????????? | | ????# """ """ ######Yc #????????????????????? | | ????# "&" "&"[/ ;Ygc""" #????????????????????? | | ????# """ """ ###### ""]"" #????????????????????? | | ????# #????# """"" #????????????????????? | | ?????##########????# #??????????????p?????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 2250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 21 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 50 Relay Coupler Value 2 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Factory Defaults Infiltrator It's Just You Remodeling Challenges ------------ None Game ------ Seed MassInertialDrive Manual? 0 Play Time 01:12:52 Cumulative 13.6 hours Start 2021.02.02 @ 14:19:42 End 2021.02.02 @ 15:34:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ee0cd67-f8e6-4c0c-a231-0e325d8d5b0f