Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 18:24:29 Player: J1ang-5h1 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (5173) 5173 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2987) 2987 TOTAL SCORE: 14265 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 1716 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -167 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 341/530 System Corruption 10% Temperature Warm (199) Movement Rolling (275) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Huge Storage Unit Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Force Field Hacking Suite > --- WEAPON (3) ------- Compact Linear Accelerator Compact Linear Accelerator CR-A16's Pointy Stick > --- INVENTORY (25) --- Neutrino Core Neutrino Core Wheel Advanced Heat Sink Advanced Heat Sink Experimental Energy Well (600) High-capacity Matter Pod (0) Advanced Sensor Array Seismic Detector Advanced Recoil Stabilizer Matter Filter Improved Weapon Cycler Improved Transmission Jammer Thermal Shield Variable Charge Gun Heavy Dispersion Rifle Advanced Plasma Cannon Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Core Analyzer Armor Integrity Analyzer Experimental Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Compact Linear Accelerator Phasing Sabre > --- INVENTORY -------- Improved Treads Advanced Myomer Leg Linear Gravjet Experimental Energy Well High-capacity Matter Pod Advanced Sensor Array Seismic Detector Advanced Recoil Stabilizer Improved Transmission Jammer Phase Shifter Improved Medium Armor Plating Makeshift Thermal Plating Improved Thermal Shield Experimental Shield Generator Force Field Improved System Restoration Module Bomb Drone Bay Variable Charge Gun Heavy Dispersion Rifle Advanced Plasma Cannon Compact Linear Accelerator Improved Remote Datajack Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Advanced Plasma Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 Utility 5 | . . 2 . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 126 | 9 10 24 2 4 4 12 8 5 . 3 45 Power 17 | 1 2 3 . . . 3 1 1 . . 6 Engine 7 | 1 2 2 . . . 2 . . . . . Core 7 | . . 1 . . . 1 . . . . 5 Reactor 3 | . . . . . . . 1 1 . . 1 Propulsion 33 | 4 . 6 . 1 1 4 . 1 . . 16 Treads 12 | 2 . 1 . 1 1 4 . 1 . . 2 Leg 1 | . . . . . . . . . . . 1 Wheel 12 | 2 . 5 . . . . . . . . 5 Hover 7 | . . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . . 1 Utility 47 | 2 5 8 . 3 1 4 7 2 . 2 13 Device 24 | 1 2 3 . 3 . 1 3 1 . . 10 Storage 7 | 1 3 1 . . . . 1 . . . 1 Processor 4 | . . 1 . . 1 . . . . 1 1 Hackware 3 | . . . . . . 2 . 1 . . . Protection 9 | . . 3 . . . 1 3 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 7 2 . 2 1 . 1 . 1 10 Energy Gun 5 | . 3 . . . . . . 1 . . 1 Energy Cannon 9 | . . 4 2 . 2 . . . . . 1 Ballistic Gun 6 | 2 . 1 . . . . . . . 1 2 Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 3 | . . 1 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 2 . . 5 1 . . 6 Parts Lost 57 | . 7 4 1 . 1 . 1 1 . 9 33 Power 7 | . 2 . . . . . . . . 2 3 Propulsion 22 | . 2 2 1 . . . . 1 . 4 12 Utility 15 | . . 1 . . 1 . 1 . . 2 10 Weapon 13 | . 3 1 . . . . . . . 1 8 Highest Loss Streak 11 | . 4 2 1 . 1 . 1 1 . 7 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 2 10 21 24 23 22 21 22 23 23 21 21 Power . | . . 1 1 1 1 . . . . . . Propulsion 1 | 1 1 1 4 4 4 1 1 1 1 . . Utility 10 | . 6 7 6 7 9 11 13 14 15 13 13 Weapon 7 | . 2 10 11 10 7 7 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 49 | 1 . 16 . 6 5 2 1 1 . . 17 Power 6 | . . 4 . . . . . . . . 2 Propulsion 1 | . . . . . . . . . . . 1 Utility 14 | . . 3 . . 1 1 1 . . . 8 Weapon 22 | 1 . 7 . 6 4 1 . 1 . . 2 Tool/Special 6 | . . 2 . . . . . . . . 4 Average Slot Usage (%) 93 | . 96 96 91 98 99 99 99 99 100 71 71 Engine 6 | . 13 9 11 11 11 11 2 . . . . Core 2 | . . 1 . . . 1 6 6 6 1 4 Reactor 1 | . . . . . . . 3 6 6 1 1 Treads 13 | . 16 . . 9 11 25 26 25 26 6 2 Wheel 7 | . 7 18 14 11 11 . . . . 4 5 Device 15 | . 13 26 22 21 20 11 7 11 13 9 5 Storage 9 | . 14 11 11 11 11 6 11 7 6 6 5 Processor 7 | . . . 11 11 11 13 6 6 6 9 12 Hackware 6 | . . . . . . 12 13 13 13 13 8 Protection 3 | . . 5 . . . 1 5 6 6 5 1 Energy Gun 1 | . 9 3 . . . . . . . . . Energy Cannon 14 | . . 16 22 22 22 13 13 12 13 7 3 Ballistic Gun 1 | . 18 . . . . . . . . 1 1 Peak Build Rating 113 | 7 9 26 24 36 38 59 75 75 74 74 113 Average Rating 46 | 6 7 21 23 27 36 56 71 74 74 53 70 On Entrance 38 | . 7 9 24 24 30 38 59 75 74 74 46 Avg Prop Armor Cover (%) 10 | . . . . 9 12 . . . . . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 138 | 13 90 109 102 98 108 119 125 120 120 120 138 Greatest Support 89 | 40 40 22 22 22 12 89 89 89 89 89 52 Greatest Overweight (x) 41 | . 5 9 8 8 8 1 1 1 1 8 41 Average Overweight (x) 4 | . 2 4 6 7 8 1 1 1 1 6 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 10 21 24 24 24 23 24 24 25 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 11 25 25 25 25 25 25 25 25 25 19 Class Distribution -------------------- 39% | Mutant 28% | Messiah-Mutant 11% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Commander-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3509 | 364 401 392 25 70 40 199 100 60 . 109 1749 Remotely . | . . . . . . . . . . . . Salvage Created 6580 | 272 736 2012 63 . 99 112 43 460 . 246 2537 Parts 315 | 22 42 110 8 . . 4 3 11 . 5 110 Haulers Intercepted 4 | . . 4 . . . . . . . . . Recyclers Shooed 9 | 2 . . . . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . 3 52 . 37 41 . 5 . Prevented 54 | . . . . . 51 . 2 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 106 | . 16 38 4 . 1 2 2 9 . 4 30 Melee 4 | . . . . . . . . . . . 4 Guns 30 | . 16 10 . . . . . . . 2 2 Cannons 60 | . . 26 4 . 1 1 2 7 . 2 17 AOE 7 | . . . . . . 1 . . . . 6 Classes Destroyed 18 | 2 2 7 . . 1 . . 1 . 2 3 Worker 9 | . . 4 . . . 1 . . . . 4 Builder 11 | . . 2 . . . . . . . . 9 Tunneler 9 | 9 . . . . . . . . . . . Hauler 4 | . . 4 . . . . . . . . . Recycler 11 | 1 . 1 . . . . . . . . 9 Mechanic 4 | . . . . . 1 . . . . . 3 Operator 3 | . . 3 . . . . . . . . . Watcher 7 | . 2 3 . . . 1 . . . . 1 Swarmer 19 | . . 6 4 . . 1 2 4 . . 2 Grunt 56 | . 16 22 . . 1 1 . 5 . . 11 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . Sentry 12 | . . 9 . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . 2 Hunter 5 | . . . . . . . . . . 2 3 Programmer 10 | . . . . . . . . . . 2 8 Z-Light 1 | . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | 3 6 6 4 . 1 2 2 3 . 2 14 Combat Bots Only 6 | . 6 5 4 . 1 1 2 3 . 2 4 Max Kills in Single Turn 5 | 1 2 2 1 . 1 2 1 1 . 1 5 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 853 | . 115 146 24 . 12 . 11 42 . 98 405 Missed 221 | . 29 45 5 . 3 . 4 12 . 23 100 Hits 632 | . 86 101 19 . 9 . 7 30 . 75 305 Melee 4 | . . 3 . . . . . 1 . . . Projectile 628 | . 86 98 19 . 9 . 7 29 . 75 305 Critical Strikes 17 | . . 6 . . . . . . . 1 10 Part Disruptions 4 | . . . . . . . . . . . 4 Damage Taken 9934 | . 1017 1314 142 . 298 59 107 578 . 1240 5179 Core 1743 | . 230 214 21 . 56 . . 62 . 154 1006 Absorbed by Shields 503 | . . . . . . . . . . . 503 Redirected to Shielding 148 | . . . . . . . . 70 . 78 . Ignored by Resistances 173 | . . . . . . . . . . . 173 Regen/Repaired (Parts) 268 | . . 237 . 16 15 . . . . . . Core Remaining (%) 52 | 100 8 . . . 27 . . . . 74 . Volleys Fired 434 | 37 72 134 7 1 10 8 4 16 . 30 115 Largest 3 | 2 2 2 2 1 2 2 2 2 . 2 3 Hottest 196 | 40 100 136 120 68 196 196 196 196 . 196 176 Shots Fired 833 | 74 142 266 14 1 16 13 8 32 . 50 217 Gun 362 | 74 142 90 . . . . . . . 22 34 Cannon 462 | . . 174 14 1 16 10 8 32 . 28 179 Launcher 9 | . . 2 . . . 3 . . . . 4 Special . | . . . . . . . . . . . . Kinetic 393 | 74 90 18 . . . . . . . 22 189 Thermal 431 | . 52 246 14 1 16 10 8 32 . 28 24 Explosive 9 | . . 2 . . . 3 . . . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 8 9 8 6 . 5 3 3 7 . 14 19 Robot Miss Streak 9 | 5 5 6 1 . 1 1 3 4 . 4 9 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . 4 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 481 | 43 88 152 8 . 9 5 3 18 . 34 121 Core Hits 239 | 18 44 64 4 . 3 3 2 10 . 7 84 Critical Kills 9 | . . 1 . . . 1 . 2 . . 5 Critical Parts Destroyed 6 | . 1 . . . . . . . . 1 4 Critical Strikes 26 | . 4 3 . . . 1 . 2 . 1 15 Burn 4 | . 3 1 . . . . . . . . . Meltdown 6 | . . 1 . . . 1 . 2 . . 2 Destroy 9 | . 1 . . . . . . . . 1 7 Blast 6 | . . . . . . . . . . . 6 Sever 1 | . . 1 . . . . . . . . . Melee Attacks 15 | . . 2 . . . . . . . . 13 Impact . | . . . . . . . . . . . . Slashing 3 | . . 2 . . . . . . . . 1 Piercing 12 | . . . . . . . . . . . 12 Sneak Attacks 3 | . . 1 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13527 | 353 873 3072 182 . 314 266 98 688 . 954 6727 Guns 2948 | 353 873 687 . . . . . . . 351 684 Cannons 8977 | . . 2276 182 . 314 200 98 683 . 603 4621 Explosions 1204 | . . 41 . . . 66 . . . . 1097 Melee 392 | . . 68 . . . . . . . . 324 Ramming 6 | . . . . . . . . 5 . . 1 Kinetic 6288 | 353 460 237 . . . . . . . 351 4887 Thermal 5637 | . 413 2726 182 . 314 200 98 683 . 603 418 Explosive 1204 | . . 41 . . . 66 . . . . 1097 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 162 | . . 68 . . . . . . . . 94 Piercing 230 | . . . . . . . . . . . 230 Highest Corruption 12 | . 4 . . . . . . . . 1 12 Average Corruption 4 | . 3 . . . . . . . . 1 5 Corruption Purged 2 | . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . 19 . . . . . . . . 7 48 Message Errors 20 | . 6 . . . . . . . . 2 12 Matter Fused 14 | . 3 . . . . . . . . 2 9 Heat Flow Errors 11 | . 3 . . . . . . . . 1 7 Energy Discharges 9 | . 3 . . . . . . . . 2 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . 8 Data Loss (major) 2 | . 1 . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . 1 . . . . . . . . . 1 Weapon Failures 6 | . 2 . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 451 | . . 27 3 . 11 54 . 8 . 51 297 Projectiles 416 | . . 27 3 . 11 54 . 4 . 51 266 Explosions 31 | . . . . . . . . . . . 31 Melee 4 | . . . . . . . . 4 . . . Knockbacks 34 | . . . . . . . . . . . 34 Impact . | . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . 29 Secondary 5 | . . . . . . . . . . . 5 Self-Inflicted Damage 30 | . . 30 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed 2 | . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 529 | . 210 252 72 . 228 189 225 360 . 375 529 Average Temperature 110 | . 36 71 33 . 86 84 104 124 . 153 183 Received Heat Transfer 2260 | . 564 501 . . 39 18 9 99 . . 1030 Effects 20 | . . . . . . . . . . 3 17 Shutdowns 10 | . . . . . . . . . . . 10 Energy Bleed 4 | . . . . . . . . . . 1 3 Interference 2 | . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . . 2 . . 1 Robots Melted 7 | . . 2 . . . 1 . 2 . . 2 Combat Hostiles 5 | . . 2 . . . . . 2 . . 1 Parts Melted 33 | . 3 16 . . . 2 2 5 . 3 2 Heat Transferred 10430 | . 1443 5291 296 . 450 300 150 1050 . 850 600 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 2 . . . 2 . . . . 1 Low Security (%) 78 | 100 100 73 100 . . 22 . . . . 81 Level 1 18 | . . 19 . . . 75 . . . . 18 Level 2 2 | . . 7 . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 481 | 10 137 481 127 . . 400 . . . . 364 Initial 158 | . . 21 127 . . 158 . . . . . Average 117 | 1 52 149 42 . . 286 . . . . 103 Influence Increases 5604 | 50 531 1289 107 . 698 542 696 404 . 100 1187 Destroy 0b10 Robot/C 3100 | . 320 760 80 . 300 200 400 300 . 80 660 Destroy 0b10 Robot/NC 310 | 50 10 85 . . 10 20 . . . . 135 Destroy Leader 556 | . 74 214 10 . 20 34 30 20 . 20 134 Allied During Kill 762 | . . . . . 308 109 266 39 . . 40 Successful Hack 84 | . 7 56 . . . . . . . . 21 Select Force Hacks 150 | . 60 60 . . 30 . . . . . . Disable Machine 210 | . . . 15 . . 150 . . . . 45 Destroy Structure 177 | . . 24 2 . . 29 . . . . 122 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 240 | . 60 90 . . 30 . . 45 . . 15 Influence Decreases 5252 | 50 479 1012 436 . 445 497 833 565 . 100 835 Entered New Map 471 | . . 31 202 . . 95 111 32 . . . Time Decay 3614 | 50 426 641 224 . 375 302 672 443 . 76 405 Lost Part 487 | . 53 40 10 . 10 . 10 10 . 24 330 Lost Ally 380 | . . . . . 60 100 40 80 . . 100 Purge Threat 300 | . . 300 . . . . . . . . . Squads Dispatched 23 | . 5 8 . . 2 1 . . . . 7 Investigation 10 | . 3 5 . . 2 . . . . . . Extermination 4 | . . . . . . . . . . . 4 Reinforcement 9 | . 2 3 . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . . 6 . . 1 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 25 60 4 . 14 11 16 22 . 4 59 Peak Tracking Total 13 | . 6 8 4 . 5 5 7 5 . 2 13 Tactical Retreats 12 | . 4 3 . . 2 . . 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . 3 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . 1 . 1 10 . . . . 3 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 43 | . 6 13 1 . 4 2 3 4 4 . 6 Terminals 14 | . 4 7 . . 2 . . 1 . . . Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations 3 | . . 2 . . 1 . . . . . . Recycling Units 8 | . 2 2 . . 1 1 . . . . 2 Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 135 | . 19 48 1 . 9 3 6 7 30 . 12 Successful 106 | . 14 33 1 . 8 1 6 7 30 . 6 Failed 28 | . 5 14 . . 1 2 . . . . 6 Catastrophic 3 | . 1 . . . . 1 . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 51 | . 13 19 . . 1 8 . . . . 10 Terminals 43 | . 13 25 . . 4 . . 1 . . . Fabricators 6 | . . . . . . 2 . . . . 4 Repair Stations 13 | . . 10 . . 3 . . . . . . Recycling Units 18 | . 6 4 . . 2 1 . . . . 5 Scanalyzers 9 | . . 9 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 57 | . 2 7 1 . 4 . 6 7 30 . . Record 23 | . . . . . 3 . 4 5 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . Open Door 6 | . . . 1 . 1 . 2 2 . . . Alert Level 2 | . . 2 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . 8 . . 2 . . . . . . Scan Component 5 | . . 4 . . 1 . . . . . . Repair 5 | . . 4 . . 1 . . . . . . Recycling Unit Hacks 9 | . 3 2 . . 1 1 . . . . 2 Report Inventory 8 | . 2 2 . . 1 1 . . . . 2 Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 9 9 . . 1 . . . . . 3 Terminals 14 | . 7 7 . . . . . . . . . Botnet 5 | . 3 2 . . . . . . . . . Skim 9 | . 4 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 2 . . 1 . . . . . 2 Monitor 1 | . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . 1 Tunnel 5 | . 2 2 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 12 . . 2 2 . 1 . . 4 Full Trace Events 2 | . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 2 . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 29 | . . 3 . 16 . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired 5 | . . 4 . . 1 . . . . . . Time 163 | . . 147 . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . 6 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 33 | . . . . 10 7 6 5 . . . 5 Largest Group 16 | . . . . 10 16 7 9 8 . . 3 Highest-Rated Group 447 | . . . . 330 447 385 443 320 . . 234 Highest-Rated Ally 85 | . . . . 41 41 70 70 64 . . 85 Zionite Dispatches 4 | . . . . . . 2 . . . . 2 Heavy 1 | . . . . . . . . . . . 1 Light 3 | . . . . . . 2 . . . . 1 Total Orders 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 334 | . . . . . 113 74 82 25 . . 40 Total Damage 6634 | . . . . . 1870 1643 1508 741 . . 872 Kills 60 | . . . . . 18 12 19 7 . . 4 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 9947 | 344 67 2644 696 3149 1648 665 82 . . . 652 Optics 357 | . . . . . . . . . . . 357 Terrain 2557 | . . 2557 . . . . . . . . . Seismic 8342 | 344 67 1691 696 3149 1648 665 82 . . . . Jamming 295 | . . . . . . . . . . . 295 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 3 1 . 1 2 . 1 . Drone Launches 10 | . . . . . . . . . . . 10 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 19406 | 420 1173 2716 696 3160 1648 665 2605 3029 209 1134 1951 Spaces Moved 8125 | 207 498 1349 368 1233 743 243 1052 1234 88 485 625 Core 24 | 14 . . . . . . . . . . 10 Treads 3416 | 173 254 22 . 205 . 243 1052 1234 88 109 36 Legs 26 | . . . . . . . . . . . 26 Wheels 4570 | 20 244 1327 368 1028 743 . . . . 376 464 Hover 89 | . . . . . . . . . . . 89 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 135 140 145 195 210 242 242 240 240 210 123 Average Speed 214 | 145 182 153 182 252 210 242 242 240 240 216 231 Slowest Speed 2100 | 160 320 480 210 465 210 242 242 242 240 240 2100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 6 73 90 63 89 66 11 98 98 70 54 19 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 2 3 . 3 1 . . . 1 . . Known Exits Taken 4 | . . 1 . . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 1 1 . . Scrap Searched 12 | . . . 1 4 . . 2 4 . 1 . Spaces Dug 5 | . . 1 . . . . . . . . 4 Terrain Destroyed 141 | . . 18 2 . 3 26 5 11 . 12 64 Melee 3 | . . 1 . . . . . . . . 2 Projectile 86 | . . 3 2 . 3 4 5 11 . 11 47 AOE 51 | . . 14 . . . 22 . . . . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 9317 | 266 638 1735 379 1285 819 305 1105 1267 87 532 899 Wait 282 | . 37 136 . 23 . 25 26 . . 9 26 Move 8114 | 206 497 1348 367 1232 742 242 1051 1233 87 484 625 Hop . | . . . . . . . . . . . . Pick Up 152 | 13 16 50 1 8 6 9 3 3 . 4 39 Fast Attach 30 | . . 5 . 4 1 . 5 3 . . 12 Attach 74 | 7 7 10 . 1 . 6 1 1 . 3 38 Detach 7 | . . . . 1 . . . . . . 6 Swap 56 | 2 5 17 2 2 3 11 3 2 . 1 8 Drop 96 | 1 4 33 2 13 8 4 8 6 . 1 16 Fire 434 | 37 72 134 7 1 10 8 4 16 . 30 115 Melee 15 | . . 2 . . . . . . . . 13 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 54 | . . . . . 49 . 4 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: Mat x2 / Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 421 | -11/Scrapyard | Entered Materials 422 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Core integrity fell below 50% 1192 | -10/Materials | Discovered new exit (range 7) 1265 | -10/Materials | Discovered new exit (range 10) 1357 | -10/Materials | Core integrity fell below 20% 1394 | -10/Materials | Lost 4 parts (1p1n2w) 1405 | -10/Materials | Discovered new exit (range 16) 1594 | -10/Materials | Entered another Materials area 1594 | -9/Materials | Evolved 2 slots: Utility x2 2174 | -9/Materials | Discovered new exit (range 7) 2233 | -9/Materials | Build established: Scavenger-Mutant 2954 | -9/Materials | Discovered new exit (range 16) 2964 | -9/Materials | Repaired Imp. Heat Sink? 3013 | -9/Materials | Repaired Seismic Detector? 3168 | -9/Materials | Central database locked down 3332 | -9/Materials | Discovered new exit (range 15) 3538 | -9/Materials | Learned Storage interactive machine intel 3540 | -9/Materials | Build established: Mutant 3582 | -9/Materials | Learned Storage stockpile data 3617 | -9/Materials | Loaded intel: 18 interactive machine locations 3641 | -9/Materials | Learned Storage stockpile data 3657 | -9/Materials | Identified exit to Mines 3657 | -9/Materials | Identified exit to Materials 3661 | -9/Materials | Learned location of Zion (-7) 3675 | -9/Materials | Learned Recycling recycling unit intel 3809 | -9/Materials | Repaired Arm. Wheel 3862 | -9/Materials | Repaired Hvy. Ion Engine 4157 | -9/Materials | Core integrity fell below 50% 4310 | -9/Materials | Entered Mines 4477 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4500 | -9/Mines | Identified exit to Exiles 4631 | -9/Mines | Found the Drone Emporium 4642 | -9/Mines | Found Prototype Device 4846 | -9/Mines | Assembled infested the area 4847 | -9/Mines | Found a hidden stash of uninstalled traps 5006 | -9/Mines | Entered Zion 5147 | -7/Zion | Discovered new exit (range 15) 5378 | -7/Zion | Learned location of Quarantine (-2) 5684 | -7/Zion | Learned Factory trap positions 5866 | -7/Zion | Found CR-A16's Pointy Stick 6174 | -7/Zion | Gained Derelict followers 6781 | -7/Zion | Found Prototype Device 6781 | -7/Zion | Identified Bomb Factory No. 2 6783 | -7/Zion | Identified Bomb Drone Bay 6935 | -7/Zion | Gained Derelict followers 7061 | -7/Zion | Met Imprinter 7105 | -7/Zion | Imprinted 7107 | -7/Zion | Declared Zion's savior 7359 | -7/Zion | Learned 8 Factory zone layouts 8166 | -7/Zion | Entered Proximity Caves 8166 | -6/Proximity Caves | Accompanied by 10 allies 8169 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 8442 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 8636 | -6/Proximity Caves | Lost 11 allies 8661 | -6/Proximity Caves | Build established: Commander-Mutant 8699 | -6/Proximity Caves | Repaired Shield Generator? 8766 | -6/Proximity Caves | 0b10 base defense nominally successful 8894 | -6/Proximity Caves | Spotted B-75 Beast 8906 | -6/Proximity Caves | Allies destroyed B-75 Beast 9008 | -6/Proximity Caves | Learned 4 Factory zone layouts 9171 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9593 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9619 | -6/Proximity Caves | Lost 3 allies 9656 | -6/Proximity Caves | Identified exit to Factory 9656 | -6/Proximity Caves | Learned 8 Factory zone layouts 9814 | -6/Proximity Caves | Entered Factory 9814 | -6/Factory | Accompanied by 7 allies 9814 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9815 | -6/Factory | Identified exit to Factory 9815 | -6/Factory | Identified exit to Lower Caves 9816 | -6/Factory | Loaded intel: 82 trap records 10126 | -6/Factory | Build established: Hacker-Mutant 10178 | -6/Factory | Zion Light squad teleported in 10215 | -6/Factory | Lost 5 allies 10358 | -6/Factory | Zion Light squad teleported in 10372 | -6/Factory | Found Prototype Protection 10479 | -6/Factory | Entered Lower Caves 10479 | -6/Lower Caves | Accompanied by 6 allies 10546 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10848 | -6/Lower Caves | Build established: Scavenger-Mutant 11010 | -6/Lower Caves | Identified Zio. Weapon Casing 11300 | -6/Lower Caves | Build established: Messiah-Mutant 11614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11711 | -6/Lower Caves | Entered an active Warlord outpost 11737 | -6/Lower Caves | A Commander dispatched an escort 11739 | -6/Lower Caves | Learned Armory garrison access intel 12210 | -6/Lower Caves | Discovered new exit (range 2) 13084 | -6/Lower Caves | Entered another Lower Caves area 13084 | -6/Lower Caves | Accompanied by 8 allies 13085 | -6/Lower Caves | Commander's escort returned to base 13085 | -6/Lower Caves | Commander's escort returned to base 13188 | -6/Lower Caves | Lost 3 allies 13202 | -6/Lower Caves | Learned Research stockpile data 13202 | -6/Lower Caves | Learned Extension security intel 13503 | -6/Lower Caves | Found DCF Scrap (13 items) 13510 | -6/Lower Caves | Learned Factory emergency access door positions 13893 | -6/Lower Caves | Discovered new exit (range 7) 14377 | -6/Lower Caves | Activated DRS Beacon 14686 | -6/Lower Caves | Encountered a Warlord checkpoint 14863 | -6/Lower Caves | Learned Factory terminal intel 15326 | -6/Lower Caves | Discovered exit to Factory (range 6) 16113 | -6/Lower Caves | Entered Data Miner 16113 | -6/Data Miner | Discovered new exit (range 6) 16159 | -6/Data Miner | Met Data Miner 16224 | -6/Data Miner | Learned location of Section 7 (-2) 16224 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16265 | -6/Data Miner | Received God Mode back door access code from Data Miner 16322 | -6/Data Miner | Entered Proximity Caves 16648 | -5/Proximity Caves | Lost 7 parts (2p4n1u) 16897 | -5/Proximity Caves | Build established: Hacker-Mutant 17123 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17456 | -5/Proximity Caves | Entered Factory 17456 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17457 | -5/Factory | Identified exit to Upper Caves 17459 | -5/Factory | Loaded intel: 28 terminal locations 17790 | -5/Factory | Build established: Hacker-Gunner 17935 | -5/Factory | Zion Light squad teleported in 18121 | -5/Factory | Zion Heavy squad teleported in 18143 | -5/Factory | Cargo convoy interrupted 18208 | -5/Factory | Lost 11 parts (1p4n1u5w) 18209 | -5/Factory | Lost 11 allies 18351 | -5/Factory | Found Prototype Device 18352 | -5/Factory | Identified Exp. Shield Generator 18387 | -5/Factory | Found Prototype Device 18389 | -5/Factory | Identified Exp. Transmission Jammer 18834 | -5/Factory | Lost 10 parts (1p4n4u1w) 18919 | -5/Factory | Terminal network hard line cut 18925 | -5/Factory | System corruption reached 10% 19006 | -5/Factory | Core integrity fell below 50% 19068 | -5/Factory | Build established: Mutant 19121 | -5/Factory | Core integrity fell below 20% 19346 | -5/Factory | Lost 3 parts (1p1n1u) 19407 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 19367_ K-01 Serf collects debris. 19367_ >> MONITOR: Recycling Unit F006 accepting Lgt. Nuclear Core (92%). 19370_ >> MONITOR: Recycling Unit F006 accepting Structural Scanner (75%). 19371_ K-01 Serf collects debris. 19376_ K-01 Serf cleans the Power Conduit. 19376_ W-25 Informer sends out distress signal. 19382_ K-01 Serf cleans the Power Conduit. 19387_ System corrupted: Energy discharge (-196). 19387_ K-01 Serf cleans the Power Conduit. 19388_ Penetrated by Slug. 19391_ W-25 Informer sends out distress signal. 19392_ Penetrated by Slug. 19392_ Assembly Bed disabled. 19393_ Slug penetrates Wall. 19394_ Penetrated by Slug. 19403_ System corrupted: Heat flow error (+287). 19407_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | #+#???????????#+#????????????????????????????????? | | # #??###?????? ????????????????????????????????? | | # ? ??????? ????????????????????????????????? | | # ##"#???????? ???#############????????????????? | | #%# ##########!#??? #????????????????? | | # ### ##! #%#??"""""" #????????????????? | | # # ""#R## """""" #????????????????" | | % %#### Y"#!#? """""" ! #????????????????T | | %% + ""#%## """"" #????????????????" | | % %## # # ## @ #????????????????? | | %%%## # # ##+#####h############????????????? | | #/####+######## %#?# ??????????? | | #% #?# %# *% #?# ??????????? | | # """" #??# #=% #?# """"""""" ""????????????? | | # """" #??###% #?# ???????????? | | # """" #????# ### *! ""????????????? | | # """" #????# *! ???????????? | | # """" #??#"" * ""????????????? | | # """" #??#""R T ????????????? | | # """" #??#"T """"""""" ""????????????? | | # ????#"" ???????????????? | | ###+###?????#"" ????????????????? | | ##? #???????### === ######????????????????? | | #?? #?????????# == #?????T???????????????? | | #?? ?????????? == ????????????????????? | | #????????????##+######## #####???????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????""T""??? | | ??????????????????????????????????????????"""""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 305 Resistance: TH 25 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Power Maul | -7/Zion | Archive Force Field | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Greatsword | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 15% | -9/Materials Seismic Detector | 10% | -9/Materials Arm. Wheel | 14% | -9/Materials Hvy. Ion Engine | 10% | -9/Materials Shield Generator | 50% | -6/Proximity Caves Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicTacticalDistortion Manual? 0 Play Time 02:21:21 Cumulative 448.7 hours Start 2026.09.15 @ 15:27:14 End 2026.09.15 @ 18:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 311 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f35a1c2f-179d-42be-a481-0a8c57dc11c0