Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 12:11:49 Player: Godsword Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 486 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Datajack [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . . 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 13 | . . 15 Engine 1 | . . 1 Flight 3 | . . 4 Ballistic Gun 7 | . . 9 Peak Build Rating 5 | . . 5 Average Rating 1 | . . 1 On Entrance . | . . . Avg Prop Armor Cover (%) . | . . . Naked Turns 230 | . 51 179 Heaviest Build 5 | . . 5 Greatest Support 8 | 3 3 8 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | . 2 5 Average Carried 2 | . . 2 Final Capacity 5 | 5 5 5 Final Carried 5 | . 2 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 305 | 195 . 110 Remotely . | . . . Salvage Created 132 | . . 132 Parts 11 | . . 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 2 | . . 2 Recycler 1 | . . 1 Swarmer 5 | . . 5 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 73 | . . 73 Missed 19 | . . 19 Hits 54 | . . 54 Projectile 54 | . . 54 Damage Taken 442 | . . 442 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . . 29 Largest 2 | . . 2 Hottest 40 | . . 40 Shots Fired 35 | . . 35 Gun 35 | . . 35 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 35 | . . 35 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . . 4 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . . 21 Core Hits 9 | . . 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 193 | . . 193 Guns 183 | . . 183 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 183 | . . 183 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | . . 85 Initial . | . . . Average 14 | . . 16 Influence Increases 185 | . . 185 Destroy 0b10 Robot/C 100 | . . 100 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 20 | . . 20 Lose Combat Pursuer 60 | . . 60 Influence Decreases 110 | . . 110 Time Decay 100 | . . 100 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 435 | 12 51 372 Spaces Moved 340 | 23 97 220 Core 315 | 23 97 195 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 25 | . . 25 Fastest Speed 37 | 50 50 37 Average Speed 49 | 50 50 48 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 26 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 573 | 22 98 453 Wait 186 | . . 186 Move 338 | 22 96 220 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 6 | . . 6 Attach 1 | . . 1 Detach 2 | . . 2 Swap . | . . . Drop 2 | . . 2 Fire 29 | . . 29 Melee 1 | . . 1 Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 6) 64 | -10/Materials | Entered Mines 264 | -10/Mines | Core integrity fell below 50% 405 | -10/Mines | Learned location of Zion (-7) 412 | -10/Mines | Core integrity fell below 20% 426 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 436 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00321_ U-05 Engineer builds a Wall. 00323_ T-07 Excavator is excavating. 00324_ Dropped Lgt. Ion Engine. 00325_ U-05 Engineer lays Concrete. 00348_ Destroyed Flight Unit. 00349_ Lgt. Assault Rifle destroyed. 00351_ S-10 Pest destroyed. 00384_ R-06 Scavenger destroyed. 00388_ Acquired Flight Unit. 00389_ Acquired 12 matter. 00405_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00421_ S-10 Pest destroyed. 00424_ Acquired 7 matter. 00426_ A Ripper has been hastily shoved under some rubble with a note attached: "Rip and tear!" 00427_ Dropped Lgt. Assault Rifle. 00427_ Acquired Ripper. 00430_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???###############?????????????????????????????? | | ???# #?????#######?????????????????? | | ???# #?????# #?????????????????? | | ???# """" #?????# """ #?????????????????? | | ???# """" #?????# """ #?????????????????? | | ???# """" #?????# """ #?????????????????? | | ???# #?????# #?????????????????? | | ???######### ####?????#### ##?????????????????? | | ???????????# #???????????# #??????????????????? | | ???????????# ############# #??????????????????? | | ???????????# #??????#???????????? | | ????????#### ###############?????? ???????????? | | ???????## ##?????????????????? #??????????? | | ?????### ######????????????? #?????????? | | ??# #???????????? ?????????? | | ?# ## ##### ###########?? ?????????? | | ?# #?####???# #??? ?????????? | | ?## ?????????######## ## #??? ?????????? | | ??# #????????????????# ## #??? #?????????? | | ? ##???????####??????# ## #??? #??##?????? | | #????????## ##?????# ## #??? ? ?????? | | ?#### ????????## ####### ## ###?# #?? ?????? | | ????#???#######[ %* @s ## #?# #?? ###??? | | ????# ######### ##?# #??? #??? | | ????# #?###### ##??# #??? #??? | | ????########### #?# ##### ##??# #??? | | ??????????????## #?# ### % ##?# ##?? | | ???????????????## ##?????# ### # ### ##? | | ????????????????## #??????## ##?# ## #? | | ?????????????????# ???????###??# #### * #? | | ????????????????? #????????????# #??###%* #? | | ?????????????????###????????????# #????##! #? | | ???????????????????????????????? #?????# %% #? | | ????????????????????????????????###?????## % #? | | ?????????????????????????????????????????### !#? | | ???????????????????????????????????????#####%*#? | | ???????????????????????????????????????# ! #? | | ???????????????????????????????????????# * #? | | ??????????????????????????????????????## #####? | | ?????????????????????????????????????## #????? | | ?????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ??????????????????????????????????# ####????? | | ??????????????????????????????????# ###????????? | | ??????????????????????????????????##???????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMiniFlakker Manual? 0 Play Time 00:05:56 Cumulative 41.7 hours Start 2026.09.10 @ 12:08:20 End 2026.09.10 @ 12:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: df04612b-d2da-4e76-95cc-bfd07bca7fbe