Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 04:05:14 Player: f_ Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3069) 3069 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 7113 Bonus ------- High Alert Combat Kills 529 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 33/100 System Corruption 18% Temperature Cool (0) Movement Walking (140) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Armored Exoskeleton > --- UTILITY (5) ------ Improved Weapon Cycler Microactuators Improved Focal Shield (fused) EM Disruption Field > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Improved Kinecellerator Improved Weapon Cycler Heavy Machine Gun Heavy Machine Gun Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Armored Exoskeleton > --- UTILITY ---------- Improved Weapon Cycler Microactuators Microactuators Improved Focal Shield EM Disruption Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Kinecellerator Improved Weapon Cycler Heavy Machine Gun Hypervelocity Gauss Cannon [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Humpback Device Microactuators Storage Humpback Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 146 | 6 5 4 24 55 52 Power 17 | 1 1 . 5 5 5 Engine 12 | 1 1 . 5 3 2 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 33 | 2 . 1 8 14 8 Treads 6 | . . . . . 6 Leg 3 | . . . . 2 1 Wheel 24 | 2 . 1 8 12 1 Hover . | . . . . . . Flight . | . . . . . . Utility 41 | 1 1 1 3 13 22 Device 23 | . . 1 1 4 17 Storage 3 | 1 . . 1 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 12 | . 1 . 1 8 2 Artifact . | . . . . . . Weapon 55 | 2 3 2 8 23 17 Energy Gun 16 | 2 3 2 2 7 . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 15 | . . . 1 9 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 2 1 Special Weapon 3 | . . . 1 2 . Impact Weapon . | . . . . . . Slashing Weapon 13 | . . . 3 2 8 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 37 | . . 1 10 14 12 Power 8 | . . . 4 2 2 Propulsion 10 | . . . 2 4 4 Utility 14 | . . . 2 6 6 Weapon 5 | . . 1 2 2 . Highest Loss Streak 4 | . . 1 3 4 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 90 100 87 82 81 Engine 7 | . 14 14 12 7 1 Core 3 | . . . . 1 7 Treads 5 | . . . . . 14 Wheel 18 | . 28 28 26 23 7 Device 10 | . . 13 5 4 18 Storage 9 | . 14 14 13 8 5 Processor 4 | . . . . . 12 Protection 5 | . 5 . . 17 2 Energy Gun 8 | . 28 28 9 8 . Ballistic Gun 3 | . . . 2 7 3 Launcher 1 | . . . 4 . . Slashing Weapon 4 | . . . 10 . 6 Naked Turns . | . . . . . . Heaviest Build 224 | 10 15 15 212 224 220 Greatest Support 90 | 26 26 26 40 60 90 Greatest Overweight (x) 13 | . . . 10 13 13 Average Overweight (x) 3 | . . . 2 7 3 Largest Inventory Capacity 35 | 8 8 8 35 35 35 Average Capacity 23 | 7 8 8 21 34 23 Most Carried 35 | 3 8 8 15 35 35 Average Carried 16 | 1 4 7 10 23 20 Final Capacity 35 | 8 8 8 35 35 5 Final Carried 35 | 1 8 8 13 35 5 Class Distribution -------------------- 50% | Hauler-Mutant 23% | Mutant 14% | Gladiator 9% | Hauler-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 2689 | 112 188 50 296 1306 737 Remotely . | . . . . . . Salvage Created 4290 | . 517 96 275 2388 1014 Parts 248 | . 17 5 24 141 61 Haulers Intercepted 5 | . 2 . . 3 . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 83 | . 5 2 10 35 31 Melee 28 | . . . 3 3 22 Guns 49 | . 5 2 2 32 8 Cannons 1 | . . . . . 1 AOE 5 | . . . 5 . . Classes Destroyed 13 | . 4 1 1 5 2 Worker 15 | . . . . 15 . Builder 4 | . . . . 4 . Tunneler 2 | . . 2 . . . Hauler 5 | . 2 . . 3 . Recycler 6 | . 2 . . 4 . Watcher 8 | . 2 . . 5 1 Swarmer 25 | . . . . 9 16 Cutter 3 | . . . . . 3 Grunt 29 | . 5 2 . 19 3 Brawler 1 | . . . . 1 . Sentry 12 | . . . . 6 6 Hunter 3 | . . . . . 3 Subdweller 10 | . . . 10 . . Best Kill Streak 7 | . 3 2 2 7 4 Combat Bots Only 5 | . 2 2 2 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 604 | . 17 16 40 183 348 Missed 149 | . 5 2 8 46 88 Damage Taken 5424 | . 160 190 909 1802 2363 Core 771 | . 18 28 145 182 398 Absorbed by Shields 368 | . . . . 60 308 Redirected to Shielding 102 | . . . . 102 . Ignored by Resistances 197 | . . . . . 197 Regen/Repaired (Parts) 360 | . . . . 360 . Core Remaining (%) 61 | 100 . . 23 . . Volleys Fired 283 | . 41 12 29 166 35 Largest 2 | . 2 2 2 2 2 Hottest 165 | . 130 130 125 165 136 Shots Fired 519 | . 82 23 38 313 63 Gun 493 | . 82 23 18 309 61 Cannon 2 | . . . . . 2 Launcher 20 | . . . 19 1 . Special 4 | . . . 1 3 . Kinetic 244 | . . . . 183 61 Thermal 180 | . 82 13 19 64 2 Explosive 19 | . . . 19 . . Electromagnetic 76 | . . 10 . 66 . Robot Hit Streak 23 | . 16 12 14 23 11 Robot Miss Streak 8 | . 5 5 2 4 8 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 3 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 415 | . 54 18 34 234 75 Core Hits 238 | . 22 20 14 149 33 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 7 | . . . . 3 4 Destroy 3 | . . . . 3 . Sever 4 | . . . . . 4 Melee Attacks 145 | . . . 28 13 104 Impact . | . . . . . . Slashing 145 | . . . 28 13 104 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles 3 | . . . . . 3 Follow-up Attacks . | . . . . . . Damage Inflicted 9357 | . 617 262 1447 4268 2763 Guns 5437 | . 617 257 259 3787 517 Cannons 40 | . . . . . 40 Explosions 927 | . . . 839 88 . Melee 2926 | . . . 349 371 2206 Ramming 5 | . . 5 . . . Kinetic 2652 | . . . . 2135 517 Thermal 2027 | . 617 177 259 934 40 Explosive 839 | . . . 839 . . Electromagnetic 908 | . . 80 . 828 . Impact . | . . . . . . Slashing 2926 | . . . 349 371 2206 Piercing . | . . . . . . Highest Corruption 16 | . . . . 1 16 Average Corruption 6 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 111 | . . . . 5 106 Message Errors 37 | . . . . 2 35 Matter Fused 28 | . . . . . 28 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 10 | . . . . 1 9 Parts Rejected 4 | . . . . . 4 Parts Fused 2 | . . . . . 2 Data Loss (minor) 8 | . . . . 1 7 Data Loss (major) 8 | . . . . . 8 Misfires 1 | . . . . 1 . Alerts 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 274 | . . . 18 48 208 Projectiles . | . . . . . . Explosions 18 | . . . 18 . . Melee 256 | . . . . 48 208 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . 2 22 . . Shots 1 | . . . 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 436 | . 239 259 16 436 311 Average Temperature 85 | . 58 107 8 96 80 Received Heat Transfer 1716 | . 105 105 102 835 569 Effects 4 | . . . . 3 1 Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . . . 1 Heat Transferred 3418 | . 1398 215 471 1260 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Peak Influence 2714 | . 193 65 . 644 2714 Initial 421 | . . . . . 421 Average 713 | . 91 20 . 275 1280 Maximum Alert Level 5 | . . . . 2 5 Low Security (%) 30 | 100 100 100 . 33 . Level 1 14 | . . . . 45 . Level 2 20 | . . . . 21 29 Level 3 9 | . . . . . 20 Level 4 8 | . . . . . 16 Level 5 16 | . . . . . 33 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 4 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 6 | . 1 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 8 2 10 61 45 Peak Tracking Total 7 | . 2 2 2 7 6 Tactical Retreats 22 | . 1 . . 8 13 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 10 | . . . 3 1 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 16 | . 3 . . 10 3 Terminals 13 | . 3 . . 7 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 5 . . 24 5 Successful 19 | . 4 . . 12 3 Failed 15 | . 1 . . 12 2 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 . . 15 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . 4 . . 7 3 Record 1 | . 1 . . . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . . 8 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 9397 | 45 492 956 1906 2391 3607 Spaces Moved 4088 | 39 338 234 1315 825 1337 Core 21 | 6 . . 15 . . Treads 821 | . . . . . 821 Legs 29 | . . . . . 29 Wheels 3217 | 33 338 234 1300 825 487 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 140 140 Average Speed 164 | 83 90 90 129 190 217 Slowest Speed 410 | 90 90 90 300 295 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 46 | 4 45 54 59 47 71 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 57 | . . . 25 2 30 Terrain Destroyed 159 | . . . 119 10 30 Melee 43 | . . . 11 2 30 Projectile 4 | . . . . 4 . AOE 112 | . . . 108 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 6167 | 51 445 956 1447 1384 1884 Wait 1193 | . 38 700 19 209 227 Move 4082 | 38 337 233 1314 825 1335 Hop . | . . . . . . Pick Up 171 | 7 15 3 22 85 39 Fast Attach 18 | . 2 . 3 2 11 Attach 66 | 6 . 1 6 27 26 Detach 10 | . . . . 4 6 Swap 62 | . 3 3 15 26 15 Drop 100 | . 9 3 11 27 50 Fire 283 | . 41 12 29 166 35 Melee 145 | . . . 28 13 104 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 36 | . . . . . 36 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Entered Mines 561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 563 | -10/Mines | Found Prototype Device 564 | -10/Mines | Identified Exp. Sensor Array 629 | -10/Mines | Discovered new exit (range 9) 698 | -10/Mines | Learned location of Storage (-7) 763 | -10/Mines | Discovered new exit (range 11) 1488 | -10/Mines | Discovered new exit (range 7) 1494 | -10/Mines | Entered Subcaves 1649 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1656 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1702 | -10/Subcaves | Learned 2 Materials zone layouts 1742 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2040 | -10/Subcaves | Lost 3 parts (1p2n) 2183 | -10/Subcaves | Core integrity fell below 50% 2271 | -10/Subcaves | Discovered new exit (range 6) 2723 | -10/Subcaves | Build established: Hauler-Mutant 3275 | -10/Subcaves | Ambushed by Subdweller buried in earth 3400 | -10/Subcaves | Entered Materials 3400 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4071 | -8/Materials | Lost 3 parts (2n1u) 4539 | -8/Materials | Repaired Humpback 4844 | -8/Materials | Lost 4 parts (2u2w) 5019 | -8/Materials | Discovered new exit (range 15) 5748 | -8/Materials | Garrison activated, responded to threat 5791 | -8/Materials | Identified exit to Garrison 5791 | -8/Materials | Entered Garrison 6232 | -8/Garrison | Triggered checkpoint 6440 | -8/Garrison | Triggered checkpoint 6546 | -8/Garrison | Triggered checkpoint 6860 | -8/Garrison | Core integrity fell below 50% 6895 | -8/Garrison | Spotted B-75 Beast 6997 | -8/Garrison | Discovered new exit (range 14) 7032 | -8/Garrison | Identified exit to Factory 7152 | -8/Garrison | Triggered checkpoint 7184 | -8/Garrison | Triggered checkpoint 7192 | -8/Garrison | Build established: Hauler-Gladiator 7319 | -8/Garrison | Installed Relay Interface Framework 7792 | -8/Garrison | Triggered checkpoint 8149 | -8/Garrison | Discovered exit to Factory (range 16) 8149 | -8/Garrison | Discovered exit to Factory (range 57) 8149 | -8/Garrison | Discovered exit to Factory (range 52) 8164 | -8/Garrison | Triggered checkpoint 8294 | -8/Garrison | Crushed by falling debris 8295 | -8/Garrison | System corruption reached 10% 8337 | -8/Garrison | Build established: Gladiator 8564 | -8/Garrison | Triggered checkpoint 8591 | -8/Garrison | Core integrity fell below 20% 9396 | -8/Garrison | Crushed by falling debris 9399 | -8/Garrison | Crushed by falling debris 9399 | -8/Garrison | Smashed by cave-in Last Messages --------------- 09334_ Dropped Arm. Treads. 09335_ Dropped Hvy. Treads. 09342_ Acquired Hvy. Machine Gun. 09345_ Acquired Microactuators. 09348_ Acquired Imp. Weapon Cycler. 09350_ Dropped Microactuators. 09351_ Discarded Melee Analysis Suite. 09353_ Acquired EM Disruption Field. 09354_ System corrupted: Matter fused (-10). 09356_ Acquired Hvy. Machine Gun. 09391_ ALERT: Garrison interior compromised. 09396_ System corrupted: Matter fused (-6). 09396_ The unstable cave ceiling collapses. 09396_ Crushed by falling debris. 09396_ Lgt. Nuclear Core destroyed. 09396_ System corrupted by crushing effect (+3). 09399_ The unstable cave ceiling collapses. 09399_ Crushed by falling debris. 09399_ Microactuators destroyed. 09399_ System corrupted by crushing effect (+2). 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"""#??????????????????????????? | | ???????????#""" """"""#??????????????????????????? | | ???????????############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed CarbideShockBiocell Manual? 0 Play Time 01:42:53 Cumulative 50.3 hours Start 2024.03.24 @ 02:19:46 End 2024.03.24 @ 04:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53716dbe-c571-4487-a597-c1217127edd0