Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.04 @ 21:18:18 Player: Plexion Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (383) 1915 Value Destroyed (24617) 24617 Prototype IDs (325) 6500 Alien Tech Used (5) 1000 Bonus (39797) 39797 TOTAL SCORE: 85529 Bonus ------- High Alert Combat Kills 2217 Follower Combat Kills 706 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4050 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Friendly Fire -4676 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 720/740 System Corruption 9% Temperature Cool (0) Movement Core (3300) Ox65 Location -1/Access_0 Parts ------- > --- POWER (4) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Leg > --- UTILITY (10) ----- Huge Storage Unit Experimental EM Disruption Field > --- WEAPON (6) ------- Precision Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon XL Autogun Subcomponent Advanced Remote Datajack > --- INVENTORY (25) --- Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Improved Matter Compressor (300) Experimental Matter Compressor (200) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Assembled Biocell Array Long-range Terrain Scanner Assembled Combat Suite Centrium Heavy Armor Plating Assembled Alloy Armor Experimental Powered Armor > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Experimental Matter Compressor Advanced Kinecellerator Improved Weapon Cycler Experimental Powered Armor Experimental EM Disruption Field Experimental Shield Generator Experimental System Purifier Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linked Autogun Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 248] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Assembled Alloy Leg Treads Armored Heavy Treads Leg Assembled Alloy Leg Hover Unit Improved Antigrav System Flight Unit Advanced Surge Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 7 | . . . . . 2 . 1 . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Attached 529 | 6 9 . . 8 16 23 17 20 4 26 8 12 8 1 1 6 12 45 2 2 1 2 5 2 10 4 7 10 3 2 12 10 8 22 143 62 Power 50 | 1 1 . . . 2 3 1 2 . 1 . 1 1 . . . . 2 . . . . . . 2 . . 1 . . 2 . 3 7 17 3 Engine 5 | 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 39 | . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . 2 . . 1 . . 2 . 3 7 17 3 Propulsion 82 | 2 . . . 2 3 8 4 6 1 8 . 1 3 . . . . 2 . . 1 . . . 4 . . 2 1 2 2 . . 6 22 2 Treads 65 | 2 . . . 2 3 8 4 6 1 2 . . 3 . . . . 2 . . 1 . . . 4 . . . 1 2 2 . . 6 15 1 Leg 12 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Utility 203 | 1 2 . . 1 4 2 5 2 . 9 1 4 2 . . 4 2 24 1 2 . 1 4 1 4 3 6 2 1 . 8 8 4 5 66 24 Device 91 | . 1 . . . 1 . 1 . . 1 . 1 1 . . 3 2 7 . . . . . . 2 1 4 . 1 . 4 6 3 4 34 14 Storage 31 | 1 1 . . . 1 . . . . 2 . . . . . . . 3 . . . . 1 . 1 1 1 . . . 1 . . . 18 . Processor 7 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Hackware 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . Protection 69 | . . . . 1 1 2 2 2 . 6 1 1 1 . . 1 . 14 1 1 . 1 2 1 . 1 1 2 . . 3 2 1 1 10 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 6 . . 5 7 10 7 10 3 8 7 6 2 1 1 2 10 17 1 . . 1 1 1 . 1 1 5 1 . . 2 1 4 38 33 Energy Gun 22 | 1 2 . . 3 . . . . . . 2 . . . . . 3 3 . . . . . . . . . . . . . 1 . . 4 3 Energy Cannon 40 | . . . . . . . . . . . 1 3 . 1 . . 2 6 . . . . . . . . . . . . . . . 3 19 5 Ballistic Gun 75 | 1 1 . . 1 5 7 4 6 2 6 2 2 1 . 1 1 3 1 . . . . . . . . . . . . . . . . 8 23 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 19 | . 3 . . 1 . . . 2 1 . 1 . . . . 1 . 6 . . . . . . . 1 1 . 1 . . . . . 1 . Special Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 3 2 Impact Weapon 16 | . . . . . 2 3 3 2 . . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . . . 2 . . . 1 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . 1 . . . . 1 . . . . . . . . . 1 . 5 . . . 1 1 . . . . 2 . . 2 4 1 2 10 2 Corrupted Parts 9 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 34 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 90 | . . . . 2 1 2 1 10 . 11 2 . . . . . . 19 2 . 1 . . 2 . . 1 . . . . . 1 1 4 30 Power 9 | . . . . . 1 1 . 1 . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Propulsion 20 | . . . . 1 . 1 . 3 . 6 . . . . . . . 2 . . 1 . . 1 . . . . . . . . . 1 . 4 Utility 43 | . . . . . . . . 3 . 3 1 . . . . . . 12 2 . . . . 1 . . 1 . . . . . 1 . 1 18 Weapon 18 | . . . . 1 . . 1 3 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 7 Highest Loss Streak 13 | . . . . 1 1 1 1 7 . 4 1 . . . . . . 9 1 . 1 . . 2 . . 1 . . . . . 1 1 3 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 77 | . 96 100 71 98 99 99 99 96 84 73 98 94 83 80 80 79 75 70 79 77 75 76 62 65 82 84 73 83 78 70 70 70 73 74 71 67 Core 1 | . . . . . . 8 7 5 . . . 4 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 7 6 6 6 6 6 6 6 6 5 5 5 5 4 10 10 9 10 10 9 8 9 11 11 13 14 Treads 11 | . 28 28 28 28 27 27 29 29 30 11 . . 9 13 13 13 13 10 6 5 4 5 5 . 8 10 10 6 4 13 14 13 12 9 11 9 Leg 4 | . . . . . . . . . . . 30 26 7 . . . . 4 13 11 11 11 10 10 10 10 9 14 11 . . . . 1 . . Device 9 | . 10 14 14 6 8 . 3 . . 4 7 6 4 6 6 5 8 6 10 7 5 5 8 5 9 10 12 15 20 19 18 15 16 14 11 15 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 9 13 11 11 11 8 11 10 12 9 10 10 9 9 9 8 7 5 3 Processor 1 | . . . . . 8 9 10 12 . . . 5 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 2 6 6 6 6 . . . 4 5 5 2 5 5 2 . . . . . . . . . . Protection 9 | . . . . 7 9 16 15 15 15 24 23 14 8 6 6 5 6 8 8 9 11 11 6 10 10 10 7 10 5 4 4 8 7 7 7 11 Energy Gun 1 | . 13 14 . 22 16 . . . . . 4 . . . . . 12 4 . . . . . . . . . . . . . . . . 1 1 Energy Cannon 10 | . . . . . . . . . . . . 4 2 5 . . 3 9 19 17 17 16 11 12 15 14 12 10 1 8 13 12 11 14 14 2 Ballistic Gun 4 | . 13 14 . . 10 25 22 22 23 15 16 13 17 13 19 19 1 1 . . . . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 430 | 14 35 33 29 39 105 106 110 113 110 122 129 146 144 144 139 139 141 174 177 187 187 187 187 192 216 220 221 221 198 203 223 223 242 288 430 275 Greatest Support 240 | 40 40 40 40 43 63 63 80 100 100 112 112 112 140 140 140 140 140 140 70 60 60 60 60 60 60 60 60 120 120 210 220 220 240 220 235 215 Greatest Overweight (x) 95 | 2 . . . . 1 2 1 1 1 35 1 1 2 1 . . 1 2 2 3 3 3 3 3 3 3 3 3 3 3 1 1 1 1 95 2 Average Overweight (x) 1 | . . . . . . 1 1 . 1 7 1 1 . . . . . . 2 2 2 2 2 2 3 3 3 2 2 . . . . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 16 25 25 25 18 25 25 25 25 25 25 25 22 25 Most Carried 25 | 2 10 11 15 15 25 25 25 25 24 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 5 10 13 14 20 24 24 24 23 22 20 22 24 25 25 24 24 18 24 24 24 24 14 24 24 24 18 24 24 24 24 24 24 24 19 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 15 15 25 25 25 22 24 20 21 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 Class Distribution -------------------- 31% | Golem 12% | Scavenger-Tank 9% | Mutant 9% | Generator-Executioner 8% | Scavenger-Mutant 8% | Generator-Tank 4% | Generator-Mutant 4% | Tank 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Golem | -3/Armory Golem | -3/Lab Generator-Golem | -2/Research Generator-Tank | -1/Access Generator-Executioner | -1/Command Generator-Executioner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 16126 | 246 160 73 . 383 198 641 554 763 332 303 179 373 397 48 77 558 151 2662 15 20 10 30 50 30 80 121 101 161 81 23 92 168 86 225 3729 3006 Remotely 2585 | . . . . . . . . . . . . . . . . 65 151 . . . . . . . . . . . . . . . . . 629 1740 Salvage Created 26685 | . 257 13 . 273 202 1018 688 562 277 303 296 119 519 27 117 299 . 3153 649 126 437 674 103 452 920 910 297 860 432 352 608 308 1089 4350 3837 2158 Parts 1068 | . 16 2 . 11 7 57 37 26 24 15 13 4 5 3 8 9 . 39 35 7 16 19 . 24 38 33 9 28 20 17 37 11 42 228 92 136 Haulers Intercepted 11 | . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . . . 13 10 . 8 . . . 11 3 . . 35 . 8 18 . 22 . 30 27 . 16 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 397 | . 10 1 . 7 4 14 7 7 4 4 6 2 2 . 2 4 . 79 11 5 7 10 1 5 16 19 8 30 16 2 10 4 12 47 18 23 Melee 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Guns 77 | . 3 1 . 2 4 14 7 2 1 4 3 2 1 . 2 1 . 5 . . . . . . . . . . . . . . . . 2 23 Cannons 170 | . . . . . . . . . . . . . 1 . . . . 5 10 5 7 9 . 4 16 15 5 4 4 2 10 4 12 43 14 . AOE 116 | . 7 . . 5 . . . 5 3 . 3 . . . . 3 . 48 . . . . . . . 4 3 26 9 . . . . . . . Classes Destroyed 33 | . 3 . . 2 1 2 2 4 1 . . . 2 1 . . . 5 . . . . . . . 1 1 3 1 1 . . . 2 1 . Worker 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Hauler 11 | . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 2 . . Recycler 7 | . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 8 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 . . Swarmer 58 | . 6 1 . 3 . . . 2 3 . . . . . . . . . 2 5 . . . . 5 11 6 5 4 . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 86 | . 4 . . 2 . 8 1 4 . . 3 1 . . . 4 . . 4 . 1 7 . . 2 5 2 11 5 1 3 3 2 12 1 . Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . Duelist 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . 1 . . 3 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . . . 2 2 6 2 . 1 . 1 . . . 1 . . . 1 . 1 1 . . 3 1 . . 1 1 1 . . 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Hunter 32 | . . . . . 2 . . . . . 2 . . . 1 . . . 3 . 1 . . 4 . . . 3 . . . . 3 10 3 . Programmer 28 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . . 3 1 . . . 2 12 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . 1 3 . . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 12 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 46 | . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . Golem 22 | . . . . . . . . . . . . . . . . . . 21 . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 42 | . 9 1 . 3 1 4 3 5 3 2 3 1 1 1 1 4 . 42 4 4 3 4 1 2 6 9 4 8 5 3 6 2 6 6 5 7 Combat Bots Only 51 | . 9 1 . 3 1 4 2 4 3 2 3 1 1 . 1 4 . 51 4 4 3 4 1 2 6 9 4 8 5 1 6 2 5 6 5 7 Max Kills in Single Turn 6 | . 2 1 . 3 1 1 1 2 2 1 1 1 1 1 1 2 . 6 1 1 1 1 1 1 1 2 1 5 2 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . 3 . . . 2 2 . 1 . . . . 2 . 6 . . . . . . . 2 1 5 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 39713 | . 453 21 . 338 445 853 979 1471 211 1398 476 270 . . 83 141 . 5086 1155 203 404 604 . 1343 929 583 258 148 225 68 314 288 2088 3158 4049 11671 Core 3146 | . 99 . . 76 120 78 77 195 18 45 42 28 . . 12 . . 346 63 10 18 58 . 116 58 25 . 20 . . 12 26 130 95 87 1292 Absorbed by Shields 7822 | . . . . . . . . . . . . 196 . . 87 66 . 275 . . . . . . 609 618 280 152 234 69 268 106 753 1177 935 1997 Reduced by Siege Mode 638 | . . . . . . . . . . . . . . . . . . 102 8 . . 10 . . . . . . . . 6 64 22 120 167 139 Redirected to Shielding 1225 | . . . . . . . . . . . . . . . . . . 708 . . . . . . . . . . . . . . . . . 517 Ignored by Resistances 6016 | . . . . . . . . 149 . . . . . . . . . 55 234 44 84 116 . 276 324 260 115 62 28 . . 80 555 879 63 2692 Regen/Repaired (Parts) 968 | . . . . . . 158 . . . . . . 120 . . 9 . 632 . . . . . . . . . 49 . . . . . . . . Core Remaining (%) 70 | 100 . . . 30 . 64 . . . . 46 . . . . . . . 47 . . . . 79 . . . . 91 . . 90 91 . . . Volleys Fired 1458 | . 41 4 . 15 14 51 38 43 17 21 16 53 7 15 4 12 2 178 43 25 16 53 . 16 51 53 23 37 15 31 24 18 40 98 157 227 Largest 6 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 1 1 2 3 3 3 4 6 6 Hottest 600 | . 70 70 . 131 154 69 69 69 69 69 126 90 136 136 90 74 205 205 75 75 75 75 . 75 75 75 75 25 25 50 75 75 75 195 600 390 Shots Fired 3382 | . 75 8 . 19 42 153 114 118 46 62 40 71 20 17 9 31 6 250 71 42 44 141 . 45 106 142 65 37 15 45 56 44 120 291 470 567 Gun 1423 | . 67 8 . 15 42 153 114 112 44 62 36 27 17 2 8 27 4 79 . . . . . . . . . . . . . . . . 95 511 Cannon 1861 | . . . . . . . . . . . 1 44 3 15 1 . 2 135 71 42 44 141 . 45 106 140 62 23 1 45 56 44 120 291 375 54 Launcher 68 | . 8 . . 4 . . . 6 2 . 3 . . . . 4 . 36 . . . . . . . 2 3 . . . . . . . . . Special 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 . . . . . . 2 Kinetic 1203 | . 34 4 . . 16 153 114 112 44 62 27 27 17 2 8 27 . 28 . . . . . . . . . . . . . . . . 78 450 Thermal 1961 | . 33 4 . 15 26 . . . . . 10 44 3 15 1 . 6 90 71 42 44 141 . 45 106 140 62 23 1 45 56 44 120 291 368 115 Explosive 96 | . 8 . . 4 . . . 6 2 . 3 . . . . 4 . 36 . . . . . . . 2 3 14 14 . . . . . . . Electromagnetic 120 | . . . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 65 | . 12 3 . 4 12 21 59 33 14 19 8 6 17 4 6 12 . 45 7 5 16 16 . 13 18 7 8 6 7 12 12 36 39 25 65 24 Robot Miss Streak 6 | . 3 2 . 2 4 2 2 2 1 2 1 2 1 . 1 2 . 3 1 2 2 1 . 3 3 2 1 2 1 1 2 . 4 3 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 2034 | . 51 4 . 13 29 119 90 95 32 52 27 21 17 1 6 22 . 173 26 13 29 35 3 32 58 50 13 9 14 18 29 33 81 175 248 416 Core Hits 1156 | . 19 2 . 11 10 37 29 44 16 23 16 5 3 2 3 21 . 220 13 5 10 11 3 9 26 25 10 62 25 8 17 15 31 91 111 223 Critical Kills 22 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 16 Critical Parts Destroyed 21 | . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 16 Critical Strikes 70 | . 2 2 . . 1 1 1 3 . . 1 1 1 . . . . 5 . . . . 2 . . . . 2 4 . . . . 1 4 39 Burn 12 | . 1 2 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 5 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 41 | . 1 . . . . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 34 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Melee Attacks 157 | . . . . . 2 14 8 5 . 29 1 3 2 . . . 6 4 6 . . 1 3 1 . . . 7 4 7 . . 1 14 39 . Impact 58 | . . . . . 2 14 8 5 . . 1 3 2 . . . 6 . . . . . . . . . . . . . . . . . 17 . Slashing 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . . . . . . . 4 6 . . 1 3 1 . . . 7 4 7 . . 1 14 22 . Sneak Attacks 8 | . . . . . . . . 4 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87626 | . 1203 57 . 431 487 1873 1443 2206 677 843 697 448 510 60 112 798 . 9194 1213 606 1396 1681 130 1594 3093 2812 862 6468 2890 867 1502 1369 4509 9414 13591 12590 Guns 24783 | . 619 45 . 152 487 1847 1443 1350 496 762 415 432 210 . 106 348 . 973 . . . . . . . . . . . . . . . . 3695 11403 Cannons 42927 | . . . . . . . . . . . . . 127 44 . . . 2891 1070 606 1396 1681 . 1594 3091 2342 645 224 . 841 1501 1369 4400 9334 8584 1187 Explosions 16425 | . 578 . . 279 . . . 591 181 . 282 . . . . 450 . 5168 . . . . . . . 470 217 5842 2258 . . . 109 . . . Melee 2223 | . . . . . . . . 265 . 81 . . 173 . . . . 162 143 . . . 130 . . . . . 75 . . . . 80 1114 . Ramming 309 | . 6 12 . . . 26 . . . . . 16 . 16 6 . . . . . . . . . 2 . . . . 26 1 . . . 198 . Kinetic 21684 | . 289 20 . . 111 1847 1443 1350 496 762 294 432 210 . 106 348 . 406 . . . . . . . . . . . . . . . . 3504 10066 Thermal 43659 | . 330 25 . 152 376 . . . . . 121 . 127 44 . . . 1398 1070 606 1396 1681 . 1594 3091 2342 645 224 . 841 1501 1369 4400 9334 8468 2524 Explosive 16227 | . 578 . . 279 . . . 591 181 . 282 . . . . 450 . 4970 . . . . . . . 470 217 5842 2258 . . . 109 . . . Electromagnetic 2565 | . . . . . . . . . . . . . . . . . . 2258 . . . . . . . . . . . . . . . . 307 . Impact 843 | . . . . . . . . 265 . . . . 173 . . . . . . . . . . . . . . . . . . . . . 405 . Slashing 1040 | . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . 402 557 . . . . . . . Piercing 1299 | . . . . . . . . . . . . . . . . . . 162 143 . . . 130 . . . . . 75 . . . . 80 709 . Highest Corruption 27 | . 1 1 1 1 . . 2 2 2 27 27 7 7 7 7 7 7 . . . . . . . 2 2 2 2 2 . . . 2 1 23 9 Average Corruption 7 | . 1 1 1 1 . . 1 2 2 2 27 5 7 7 7 7 7 . . . . . . . 1 2 2 1 1 . . . 1 1 14 4 Corruption Purged 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 32 . 1 . Effects 562 | . . 4 3 3 . . 10 23 12 21 23 7 14 13 18 22 2 . . . . . . . . 20 29 9 17 . . . 4 3 278 27 Message Errors 138 | . . 1 . . . . 3 5 6 5 2 . 3 4 3 6 1 . . . . . . . . 6 8 4 7 . . . 1 2 64 7 Matter Fused 135 | . . 1 . 2 . . 2 9 1 5 10 4 4 4 2 5 1 . . . . . . . . 5 2 3 6 . . . 3 . 63 3 Heat Flow Errors 79 | . . . 2 . . . 2 2 2 1 3 . 3 . 1 3 . . . . . . . . . 4 6 1 2 . . . . . 43 4 Energy Discharges 59 | . . . . 1 . . 3 1 1 1 1 1 1 1 4 3 . . . . . . . . . 3 . 1 1 . . . . . 35 1 Parts Rejected 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 79 | . . . 1 . . . . 3 . 6 5 1 1 2 4 1 . . . . . . . . . 1 6 . 1 . . . . 1 42 4 Data Loss (major) 25 | . . 2 . . . . . 1 1 1 1 . . 1 2 1 . . . . . . . . . . 1 . . . . . . . 12 2 Misfires 17 | . . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . 4 . . . . . . . 8 . Alerts 10 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . 7 . Weapon Failures 13 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2270 | . 35 . . 6 . . . 82 . . . . 30 . . . . 298 27 92 109 97 . 61 94 141 112 60 102 49 7 14 144 354 356 . Projectiles 1588 | . . . . . . . . . . . . . . . . . . 59 27 92 109 97 . 61 94 141 96 33 38 43 7 14 144 354 179 . Explosions 387 | . 35 . . 6 . . . . . . . . . . . . . 239 . . . . . . . . 16 27 64 . . . . . . . Melee 295 | . . . . . . . . 82 . . . . 30 . . . . . . . . . . . . . . . . 6 . . . . 177 . Knockbacks 7 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Impact 7 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 660 | . 87 . . 73 . . . . . . . . . . . . . 258 . . . . . . . . 44 . . . . . . . 198 . Shots 13 | . 4 . . 3 . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . Rammed 9 | . 2 2 . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 1 . . . . . Targets Rammed 13 | . 2 2 . . . 2 . . . . . 1 . 2 1 . . . . . . . . . 1 . . . . 1 1 . . . . . Kicked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 111 6 125 144 210 341 256 224 261 162 227 126 373 132 187 208 81 342 264 . 31 299 . 27 308 298 356 131 144 86 231 18 245 390 320 449 Average Temperature 76 | . 31 2 64 37 76 86 71 76 50 64 58 24 125 40 75 41 50 105 78 . 12 78 . 11 87 116 94 68 52 17 29 3 125 116 104 124 Received Heat Transfer 4907 | . 126 . . 138 72 450 129 309 42 . 90 51 . . 32 47 . 956 505 . 90 746 . 72 34 101 47 4 34 8 21 6 410 216 171 . Effects 16 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . 8 1 2 Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . 2 2 . 2 2 . . . . . . . . 1 3 1 13 2 7 Total Turns 1103 | . . . . . . . . . . . . . . . . . . 76 15 . 10 32 . . . . . . . . 29 578 10 235 57 61 Longest Duration 468 | . . . . . . . . . . . . . . . . . . 47 12 . 6 17 . . . . . . . . 29 468 10 49 56 18 Robots Corrupted 23 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . 3 . Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . 3 . Parts Fried 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions 10 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 5 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 18 | . . . . . 1 . . . . . 1 . . . . . . . 1 . 2 . . 1 2 2 . . . . 1 . . 4 3 . Heat Transferred 22595 | . 1036 222 . 407 851 . . . . . 350 . . . . . . 1109 525 300 725 850 . 775 1450 1300 325 125 . 450 750 722 2200 4534 2415 1174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1466 | . 267 153 . 149 77 359 193 . . . . 128 35 332 . . . . . 271 . . . . 219 . . . . 142 402 . 367 1466 958 . Initial 937 | . . 103 . . . . 90 . . . . 18 5 . . . . . . . . . . . . . . . . . 28 . . 129 937 . Average 204 | . 89 95 . 132 15 183 52 . . . . 35 3 180 . . . . . 111 . . . . 70 . . . . 33 241 . 252 565 831 . Maximum Alert Level 4 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 . 1 4 4 . Low Security (%) 30 | 100 76 100 . 100 100 46 100 . . . . 100 100 43 . . . . . 62 . . . . 90 . . . . 100 32 . 25 11 . . Level 1 11 | . 23 . . . . 53 . . . . . . . 56 . . . . . 37 . . . . 9 . . . . . 61 . 74 40 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 21 . . Level 3 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 57 . Level 4 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 42 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . . . 1 3 6 . . . . 3 . 2 . . . . . 2 . . . . 6 . . . . 3 1 . 1 14 4 . Investigation 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Extermination 15 | . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . 2 . . . . . 1 . . 6 1 . Reinforcement 17 | . 2 . . . 1 2 2 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . 1 2 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 37 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 5 1 23 . Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . Times Spotted 542 | . 23 2 . 4 12 23 12 8 4 4 6 13 5 4 4 4 . 82 11 8 6 13 1 5 22 19 9 38 13 4 17 4 28 62 26 46 Peak Tracking Total 37 | . 6 . . 2 7 4 2 4 3 2 3 7 2 1 3 4 . 37 4 5 3 4 1 2 5 5 5 13 5 1 5 2 6 5 5 5 Tactical Retreats 20 | . 2 1 . . . 3 . . . . . 2 . . . . . 2 . 1 . 3 . . . . . 1 1 . 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 15 | . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . 4 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 14 . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 34 | . 1 . . 1 . 2 . . . . . 1 . 1 . . . 3 . 2 . 1 . . 3 . . . . . 3 4 2 7 2 1 Max in Single Turn 2 | . 1 . . . . 1 . . . . . 1 . . . . . 1 . 2 . 1 . . 1 . . . . . 1 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 43 | . 2 1 2 . 2 3 3 1 . 3 . 4 . 3 1 . 1 . . 2 . 1 4 . 2 1 . . . 1 . 1 . 1 4 . Terminals 24 | . 2 1 . . 2 2 2 . . . . 3 . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . 4 . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 148 | . 9 3 2 . 4 10 8 1 . 24 . 6 . 5 1 . 8 . . 6 . 1 13 . 12 1 . . . 1 . 20 . 2 11 . Successful 96 | . 4 . 2 . 1 5 3 1 . 24 . 1 . 3 1 . 8 . . 2 . 1 13 . 2 1 . . . 1 . 20 . . 3 . Failed 52 | . 5 3 . . 3 5 5 . . . . 5 . 2 . . . . . 4 . . . . 10 . . . . . . . . 2 8 . Catastrophic 10 | . . . . . 1 . 1 . . . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 9 3 1 . 2 5 5 . . . . 6 . 4 . . 4 . . 8 . . . . 10 . . 1 . . . . . . 2 . Terminals 68 | . 9 3 . . 4 6 6 . . . . 5 . 5 . . . . . 6 . . . . 12 . . . . 1 . . . . 11 . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 89 | . 4 . 2 . . 2 2 1 . 24 . 1 . 1 1 . 8 . . 2 . 1 13 . 2 1 . . . 1 . 20 . . 3 . Record 32 | . . . 1 . . . . . . 6 . . . . . . . . . . . . 5 . . . . . . . . 20 . . . . Part Schematic 24 | . . . . . . . . . . 11 . . . . . . 8 . . 1 . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 . . 2 2 3 . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . 1 . . . 1 3 . Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . 11 . . . . . . 21 . . 1 . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 21 | . . . . 1 . . . . . . . . 19 . . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 19 | . . . . 1 . . . . . . . . 19 10 4 2 2 2 . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 702 | . . . . 31 . . . . . . . . 702 379 144 51 51 47 . . . . . . . . . . . . 99 . . . . . Highest-Rated Ally 99 | . . . . 31 . . . . . . . . 50 46 46 27 27 24 . . . . . . . . . . . . 99 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 286 | . . . . 5 . . . . . . . . 193 62 11 . . . . . . . . . . . . . . . 15 . . . . . Total Damage 8422 | . . . . 20 . . . . . . . . 5426 1672 323 . . . . . . . . . . . . . . . 981 . . . . . Kills 29 | . . . . . . . . . . . . . 8 13 2 . . . . . . . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 137 | . 3 . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 3 . 1 . . . 1 2 . 2 . . . 2 . . . 2 . 2 2 . 1 . 1 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 63526 | 74 735 546 421 402 909 1618 1862 1303 734 1606 514 1211 502 461 569 820 2407 4973 1729 762 1522 2586 1518 1264 1359 1799 1965 2147 1276 576 628 1268 975 2248 17397 840 Spaces Moved 24136 | 43 360 332 262 214 304 503 691 472 277 271 238 516 259 174 347 470 1390 1712 539 295 602 1002 368 278 449 662 510 912 521 231 234 251 283 589 7426 149 Core 318 | 10 . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . 261 . Treads 15549 | 33 360 332 262 214 304 503 691 472 277 199 . . 197 174 347 470 1390 1220 2 . . . . . . . . . . 216 234 251 283 589 6380 149 Legs 7484 | . . . . . . . . . . 25 238 516 62 . . . . 492 537 295 602 1002 368 278 449 662 510 912 521 15 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 544 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544 . Flight 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 . Fastest Speed 6 | 50 160 160 160 160 160 240 240 160 240 190 190 190 160 160 160 160 160 160 210 210 210 210 180 210 240 240 240 175 175 155 155 168 168 241 6 158 Average Speed 214 | 149 160 160 160 160 233 240 240 235 244 522 190 190 174 231 160 160 169 203 210 233 239 239 235 237 240 240 240 211 230 160 217 175 252 247 210 242 Slowest Speed 4800 | 160 160 160 160 160 240 320 240 240 245 1800 190 190 320 240 160 160 240 240 320 240 240 240 240 240 240 240 240 240 240 240 254 254 254 256 4800 320 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 52 | 4 62 94 69 46 19 54 22 63 58 80 51 19 88 8 56 52 86 83 78 11 80 97 61 53 16 84 69 82 58 10 28 96 8 16 84 13 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 32 | . . 1 1 . . . . 1 . 25 . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 25 | 1 1 1 1 1 . 1 . 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 36 | . . 3 . 2 . . . 2 1 . . . . . 1 3 4 . 5 . 5 2 . . . 3 3 . 2 . . . . . . . Spaces Dug 475 | . 9 . . 16 2 10 5 1 18 . 18 33 . 10 . . . 17 13 11 1 37 . . 18 38 79 26 28 21 5 . . 19 40 . Terrain Destroyed 1745 | . 24 . . 29 2 10 5 26 18 . 40 45 . 14 1 37 2 116 50 49 15 104 . 14 42 131 96 202 195 31 18 4 37 96 181 111 Melee 47 | . . . . . 2 10 5 1 . . 1 2 . . . . . . . . . . . . . . . 3 1 7 . . . 6 9 . Projectile 841 | . . . . . . . . . . . 1 43 . 14 1 . 2 18 50 26 15 104 . 14 42 88 46 21 3 24 18 4 23 70 106 108 AOE 853 | . 24 . . 29 . . . 25 18 . 38 . . . . 37 . 98 . 23 . . . . . 43 50 178 191 . . . 14 20 65 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 33448 | 50 440 338 266 255 469 779 797 567 298 371 265 668 293 214 352 515 1428 2978 1063 332 649 1079 1021 851 648 764 1222 1087 581 382 311 1045 458 1162 8953 497 Wait 6328 | . 16 . . 14 121 160 38 14 . 8 2 69 4 19 . 22 . 959 466 8 23 13 605 540 117 26 625 100 26 107 19 749 104 400 930 24 Move 24101 | 42 359 331 261 213 303 502 690 471 276 270 237 516 258 173 346 469 1389 1711 538 294 601 1001 367 277 448 661 509 911 520 230 233 250 282 588 7425 149 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 2 9 1 1 2 8 8 2 7 1 11 . 6 3 2 . 1 5 40 1 . 4 3 20 5 7 9 20 5 5 . 5 4 6 11 44 10 Fast Attach 214 | 6 2 . . 2 4 6 2 2 . 4 1 5 3 . . 3 6 14 . 1 . 2 5 . 7 . 1 5 1 1 8 7 5 11 79 21 Attach 150 | . . . . 4 3 2 3 8 . 15 2 . . . . 1 3 16 . . 1 . 1 1 1 2 4 3 1 1 2 4 1 7 34 30 Detach 244 | . 1 . 2 1 3 1 . 2 . 2 1 3 . . . 1 3 18 7 3 2 1 14 5 4 3 16 11 2 4 4 5 7 9 98 11 Swap 171 | . 7 . . 2 9 15 12 10 4 7 5 7 5 1 1 2 3 15 2 1 . 1 . 1 2 2 2 2 1 . 3 1 2 4 31 11 Drop 323 | . 3 . 2 2 2 18 4 5 . 4 . 5 11 2 . 4 11 23 . . 2 4 6 5 10 8 22 6 6 . 12 7 10 20 95 14 Fire 1458 | . 41 4 . 15 14 51 38 43 17 21 16 53 7 15 4 12 2 178 43 25 16 53 . 16 51 53 23 37 15 31 24 18 40 98 157 227 Melee 154 | . . . . . 2 14 8 5 . 26 1 3 2 . . . 6 4 6 . . 1 3 1 . . . 7 4 7 . . 1 14 39 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Crush 11 | . 2 2 . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . . . 1 1 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Trap 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / Tes) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Destroyed 9 combat bots 810 | -10/Materials | Entered Mines 850 | -10/Mines | Learned location of Zion (-6) 1225 | -10/Mines | Discovered new exit (range 9) 1319 | -10/Mines | Discovered new exit (range 13) 1345 | -10/Mines | Learned 2 Materials zone layouts 1350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Entered Exiles 1397 | -10/Exiles | Met 8R-AWN 1423 | -10/Exiles | Met EX-HEX 1482 | -10/Exiles | Met EX-DEC 1543 | -10/Exiles | Met EX-BIN 1565 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1605 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found XL Autogun Array 1655 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1672 | -10/Exiles | Exiles lab attacked by MAIN.C 1758 | -10/Exiles | Discovered new exit (range 14) 1777 | -10/Exiles | Left Exiles lab with XL Autogun Array 1777 | -10/Exiles | Entered Mines 1821 | -9/Mines | Escorted by a lone wolf Derelict 1824 | -9/Mines | Learned Materials emergency access door positions 1850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1879 | -9/Mines | Discovered new exit (range 7) 1908 | -9/Mines | Core integrity fell below 50% 2179 | -9/Mines | Entered Materials 2179 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2180 | -8/Materials | Identified exit to Storage 2488 | -8/Materials | Build established: Scavenger-Skirmisher 3088 | -8/Materials | Discovered new exit (range 15) 3088 | -8/Materials | Entered Storage 3577 | -8/Storage | Discovered new exit (range 16) 3894 | -8/Storage | Garrison activated, responded to threat 4139 | -8/Storage | Build established: Scavenger-Tank 4655 | -8/Storage | Repaired Hrd. Light Armor Plating 4706 | -8/Storage | Entered Factory 4706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5787 | -7/Factory | Identified exit to Lower Caves 6150 | -7/Factory | Garrison activated, responded to threat 6568 | -7/Factory | Entered Lower Caves 6591 | -7/Lower Caves | Found Prototype Device 7544 | -7/Lower Caves | Spotted B-75 Beast 7672 | -7/Lower Caves | Destroyed B-75 Beast 7696 | -7/Lower Caves | Lost 7 parts (1p3u3w) 7723 | -7/Lower Caves | Learned location of Extension (-6) 7766 | -7/Lower Caves | Discovered new exit (range 3) 7772 | -7/Lower Caves | Encountered a Warlord checkpoint 7871 | -7/Lower Caves | Entered another Lower Caves area 7873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7900 | -7/Lower Caves | Learned 4 Factory zone layouts 8514 | -7/Lower Caves | Discovered new exit (range 5) 8531 | -7/Lower Caves | Learned Factory interactive machine intel 8605 | -7/Lower Caves | Entered Data Miner 8608 | -7/Data Miner | Discovered new exit (range 6) 8656 | -7/Data Miner | Met Data Miner 8702 | -7/Data Miner | Learned location of Section 7 (-2) 8702 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8738 | -7/Data Miner | Received God Mode back door access code from Data Miner 8892 | -7/Data Miner | Build established: Scavenger-Mutant 8969 | -7/Data Miner | Interfaced with the Data Conduit 9158 | -7/Data Miner | Lost 4 parts (2n2u) 9244 | -7/Data Miner | Lost 4 parts (3n1u) 9354 | -7/Data Miner | Lost 3 parts (1p1n1w) 9618 | -7/Data Miner | Build established: Tank 10187 | -7/Data Miner | System corruption reached 10% 10211 | -7/Data Miner | Entered Proximity Caves 10278 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10618 | -6/Proximity Caves | Core integrity fell below 50% 10665 | -6/Proximity Caves | Build established: Scavenger-Tank 10688 | -6/Proximity Caves | Learned 4 Factory zone layouts 10710 | -6/Proximity Caves | Discovered new exit (range 9) 10725 | -6/Proximity Caves | Entered Factory 10725 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10727 | -6/Factory | Loaded intel: 284 machine locations 10728 | -6/Factory | Loaded intel: 54 interactive machine locations 11116 | -6/Factory | Build established: Scavenger-Mutant 11899 | -6/Factory | Identified exit to Lower Caves 11899 | -6/Factory | Identified exit to Extension 11906 | -6/Factory | Intercept squad dispatched 11933 | -6/Factory | Spotted Tracker 11936 | -6/Factory | Sucked down chute 11936 | -6/Factory | Entered Waste 11999 | -6/Waste | Warlord forces began an assault 12016 | -6/Waste | Spotted C-40 Crusher 12023 | -6/Waste | Allies destroyed C-40 Crusher 12030 | -6/Waste | Spotted C-40 Crusher 12034 | -6/Waste | Allies destroyed C-40 Crusher 12035 | -6/Waste | Spotted C-40 Crusher 12035 | -6/Waste | Spotted C-40 Crusher 12052 | -6/Waste | Allies destroyed C-40 Crusher 12057 | -6/Waste | Destroyed C-40 Crusher 12142 | -6/Waste | Spotted C-40 Crusher 12150 | -6/Waste | Destroyed C-40 Crusher 12176 | -6/Waste | Spotted C-40 Crusher 12191 | -6/Waste | Allies destroyed C-40 Crusher 12328 | -6/Waste | Discovered new exit (range 15) 12341 | -6/Waste | Build established: Scavenger-Tank 12438 | -6/Waste | Entered Factory 12438 | -6/Factory | Accompanied by 10 allies 12439 | -6/Factory | Loaded intel: 270 machine locations 12899 | -6/Factory | Entered Lower Caves 12899 | -6/Lower Caves | Accompanied by 4 allies 12901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12926 | -6/Lower Caves | Identified exit to Lower Caves 13170 | -6/Lower Caves | Build established: Tank 13468 | -6/Lower Caves | Entered another Lower Caves area 13468 | -6/Lower Caves | Accompanied by 2 allies 13747 | -6/Lower Caves | Identified Heart of Steel 13791 | -6/Lower Caves | Discovered new exit (range 13) 14288 | -6/Lower Caves | Entered Zion 14288 | -6/Zion | Accompanied by 2 allies 14355 | -6/Zion | System corruption cleaned by Quarantine Array 14471 | -6/Zion | Found CR-A16's Pointy Stick 14532 | -6/Zion | Discovered new exit (range 15) 14730 | -6/Zion | Build established: Scavenger-Gunner 15300 | -6/Zion | Learned Factory emergency access door positions 15355 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15529 | -6/Zion | Build established: Scavenger-Mutant 15542 | -6/Zion | Rebuked by Imprinter 16280 | -6/Zion | Opened final containment barrier to the Deep Caves 16322 | -6/Zion | Discovered new exit (range 3) 16322 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16576 | -6/Zion | Build established: Scavenger-Tank 16695 | -6/Zion | Entered Deep Caves 16695 | -6/Deep Caves | Accompanied by 2 allies 17177 | -6/Deep Caves | Attacked by Z-Imprinter 17228 | -6/Deep Caves | Destroyed Z-Imprinter 17235 | -6/Deep Caves | Lost 3 parts (1p2u) 17382 | -6/Deep Caves | Z-Facility disabled 17476 | -6/Deep Caves | Found Prototype Protection 17476 | -6/Deep Caves | Identified Zio. Weapon Casing 17481 | -6/Deep Caves | Found Zio. Weapon Casing 17493 | -6/Deep Caves | Found Zio. Weapon Casing 17495 | -6/Deep Caves | Found Zio. Weapon Casing 17666 | -6/Deep Caves | Found Zio. Weapon Casing 17908 | -6/Deep Caves | Build established: Scavenger-Mutant 18090 | -6/Deep Caves | Discovered new exit (range 6) 18215 | -6/Deep Caves | Spotted as-03723 18249 | -6/Deep Caves | Destroyed as-03723 18309 | -6/Deep Caves | Spotted as-85762 18348 | -6/Deep Caves | Destroyed as-85762 18371 | -6/Deep Caves | Found GOLEM Unit 18373 | -6/Deep Caves | Lost 3 parts (2p1u) 18556 | -6/Deep Caves | Triggered Deep Caves wall 18556 | -6/Deep Caves | Spotted AS-32843 18563 | -6/Deep Caves | Exposed GOLEM chamber 18575 | -6/Deep Caves | Spotted AS-12454 18587 | -6/Deep Caves | Destroyed AS-32843 18614 | -6/Deep Caves | Lost 9 parts (2n7u) 18627 | -6/Deep Caves | Destroyed AS-12454 18761 | -6/Deep Caves | Destroyed 51 combat bots 18779 | -6/Deep Caves | Found GOLEM Unit 18859 | -6/Deep Caves | Build established: Mutant 19929 | -6/Deep Caves | Found GOLEM Unit 20492 | -6/Deep Caves | Build established: Golem 20691 | -6/Deep Caves | Found GOLEM Unit 21045 | -6/Deep Caves | Found Zio. Weapon Casing 21048 | -6/Deep Caves | Found Zio. Weapon Casing 21055 | -6/Deep Caves | Found Zio. Weapon Casing 21344 | -6/Deep Caves | Found GOLEM Unit 21668 | -6/Deep Caves | Entered Proximity Caves 21726 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21997 | -5/Proximity Caves | Spotted B-75 Beast 22331 | -5/Proximity Caves | Core integrity fell below 50% 22332 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22335 | -5/Proximity Caves | Destroyed B-75 Beast 22474 | -5/Proximity Caves | Learned Factory stockpile data 22789 | -5/Proximity Caves | Discovered new exit (range 5) 22825 | -5/Proximity Caves | Learned Factory trap positions 23397 | -5/Proximity Caves | Entered Factory 23397 | -5/Factory | Evolved 2 slots: Utility x2 23398 | -5/Factory | Identified exit to Upper Caves 23399 | -5/Factory | Loaded intel: 74 trap records 23402 | -5/Factory | Loaded intel: 225 machine locations 23709 | -5/Factory | Discovered new exit (range 16) 24159 | -5/Factory | Entered Upper Caves 24169 | -5/Upper Caves | Learned Factory security intel 24170 | -5/Upper Caves | Encountered a Warlord checkpoint 24886 | -5/Upper Caves | Learned 8 Factory zone layouts 25046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25119 | -5/Upper Caves | Discovered new exit (range 8) 25177 | -5/Upper Caves | Attacked by a faux Warlord 25681 | -5/Upper Caves | Entered another Upper Caves area 25768 | -5/Upper Caves | Discovered new exit (range 6) 25804 | -5/Upper Caves | Learned Factory emergency access door positions 25936 | -5/Upper Caves | Spotted B-75 Beast 25955 | -5/Upper Caves | Destroyed B-75 Beast 26204 | -5/Upper Caves | Found Alien Artifact 26204 | -5/Upper Caves | Identified Dimensional Node Initializer 26204 | -5/Upper Caves | Initialized slip node 26819 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26945 | -5/Upper Caves | Learned 4 Factory zone layouts 27110 | -5/Upper Caves | Discovered new exit (range 15) 28267 | -5/Upper Caves | Entered Zhirov 28267 | -5/Zhirov | Discovered new exit (range 3) 28311 | -5/Zhirov | Met Zhirov 28395 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28445 | -5/Zhirov | Found Alien Artifact 28445 | -5/Zhirov | Identified Integrated Reactor 28445 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28518 | -5/Zhirov | Found Alien Artifact 29785 | -5/Zhirov | Entered Proximity Caves 29863 | -4/Proximity Caves | Spotted B-86 Titan 29897 | -4/Proximity Caves | Destroyed B-86 Titan 29902 | -4/Proximity Caves | Found Hvy. Reflective Plating 30526 | -4/Proximity Caves | Discovered new exit (range 6) 30540 | -4/Proximity Caves | Learned Research stockpile data 31049 | -4/Proximity Caves | Entered Factory 31049 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31050 | -4/Factory | Identified exit to Research 31050 | -4/Factory | Identified exit to Upper Caves 31053 | -4/Factory | Loaded intel: 347 machine locations 32235 | -4/Factory | Intercept squad dispatched 32258 | -4/Factory | Spotted Tracker 32259 | -4/Factory | Spotted Tracker 32271 | -4/Factory | Destroyed Tracker 32274 | -4/Factory | Destroyed Tracker 32282 | -4/Factory | Spotted Combat Programmer 32285 | -4/Factory | Destroyed Combat Programmer 32309 | -4/Factory | Spotted Combat Programmer 32325 | -4/Factory | Destroyed Combat Programmer 32340 | -4/Factory | Found Exp. Hacking Suite 32408 | -4/Factory | Entered Upper Caves 32699 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32889 | -4/Upper Caves | Encountered a Warlord checkpoint 33323 | -4/Upper Caves | Destroyed 9 combat bots 33419 | -4/Upper Caves | Learned location of 2 exits from Research 34074 | -4/Upper Caves | Found Imp. Powered Armor 34180 | -4/Upper Caves | Discovered new exit (range 5) 34207 | -4/Upper Caves | Entered another Upper Caves area 34307 | -4/Upper Caves | Discovered exit to Research (range 5) 34913 | -4/Upper Caves | Learned 4 Research zone layouts 34919 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35191 | -4/Upper Caves | Learned Research security intel 35285 | -4/Upper Caves | Discovered new exit (range 5) 36172 | -4/Upper Caves | Entered Warlord 36251 | -4/Warlord | System corruption cleaned by Quarantine Array 36610 | -4/Warlord | Found Prototype Special Weapon 37197 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 37432 | -4/Warlord | Met Warlord 37456 | -4/Warlord | Opened Warlord's prototype stash 37457 | -4/Warlord | Warlord's base attacked by MAIN.C 37485 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 37489 | -4/Warlord | Found Vortex Chain Reactor 37756 | -4/Warlord | Destroyed 7 combat bots 37807 | -4/Warlord | Warlord forces counterattacked 37807 | -4/Warlord | Spotted Executioner 37828 | -4/Warlord | Destroyed Striker 37849 | -4/Warlord | Destroyed 7 combat bots 37874 | -4/Warlord | Spotted Executioner 37876 | -4/Warlord | Spotted Executioner 37889 | -4/Warlord | Destroyed Executioner 37914 | -4/Warlord | Destroyed 8 combat bots 38070 | -4/Warlord | Found RU-N14's Throwing Claymores v3 38073 | -4/Warlord | Found RU-N14's Throwing Claymores v3 38132 | -4/Warlord | Warlord base infiltrated, sounded retreat 38231 | -4/Warlord | Destroyed Executioner 38272 | -4/Warlord | Spotted Executioner 38272 | -4/Warlord | Spotted Striker 38287 | -4/Warlord | Discovered new exit (range 15) 38319 | -4/Warlord | Entered Proximity Caves 38355 | -3/Proximity Caves | Spotted B-86 Titan 38456 | -3/Proximity Caves | Destroyed B-86 Titan 38711 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38748 | -3/Proximity Caves | Build established: Mutant 39052 | -3/Proximity Caves | Build established: Golem 39363 | -3/Proximity Caves | Build established: Mutant 39583 | -3/Proximity Caves | Discovered exit to Research (range 7) 39595 | -3/Proximity Caves | Entered Research 39595 | -3/Research | Evolved 2 slots: Propulsion x2 39596 | -3/Research | Identified exit to Armory 39596 | -3/Research | Identified exit to Research 39597 | -3/Research | Identified exit to Quarantine 39600 | -3/Research | Loaded intel: 111 machine locations 40171 | -3/Research | Entered Armory 40172 | -3/Armory | Loaded intel: 76 machine locations 40178 | -3/Armory | Heart of Steel transformed into Warbot 40627 | -3/Armory | Found Centrium Heavy Armor Plating 40643 | -3/Armory | Found Prototype Device 40643 | -3/Armory | Identified Exp. Shield Generator 40647 | -3/Armory | Found Exp. Shield Generator 40654 | -3/Armory | Found Centrium Heavy Armor Plating 40660 | -3/Armory | Found Exp. Shield Generator 40669 | -3/Armory | Build established: Golem 40787 | -3/Armory | Discovered exit to Research (range 4) 40797 | -3/Armory | Identified Transdimensional Reconstructor 40797 | -3/Armory | Warped through subspace to slip node 40797 | -3/Armory | Discovered new exit (range 1) 40799 | -3/Armory | Entered Lab 40887 | -3/Lab | Discovered exit to Research (range 9) 40905 | -3/Lab | Hidden lab's door opened automatically 40905 | -3/Lab | Sensor layout match revealed 40906 | -3/Lab | Gained access to the hidden lab's interior 41434 | -3/Lab | Disabled Active System Cloaker 41463 | -3/Lab | MAIN.C forces arrive to investigate 41620 | -3/Lab | Detected by scanners 41630 | -3/Lab | Confronted by A5 41653 | -3/Lab | Destroyed A5 41706 | -3/Lab | Found Alien Artifact 41706 | -3/Lab | Identified Core Expander 41706 | -3/Lab | Installed Core Expander, added new Utility slot 41721 | -3/Lab | Found Alien Artifact 41721 | -3/Lab | Identified Integrated Dissipator 41721 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 41738 | -3/Lab | Found Transdimensional Reconstructor 41792 | -3/Lab | Found Prototype Protection 41792 | -3/Lab | Identified Exp. Powered Armor 41801 | -3/Lab | Found Prototype Energy Gun 41801 | -3/Lab | Identified Tachyon Dispersion Ray 41826 | -3/Lab | Decrypted terminal 41826 | -3/Lab | Acquired modification code for an L2 power cell 41888 | -3/Lab | Found Prototype Hackware 42067 | -3/Lab | Entered Research 42067 | -2/Research | Warlord forces began assault on 0b10 42067 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 42068 | -2/Research | Identified exit to Testing 42069 | -2/Research | Loaded intel: 104 machine locations 42133 | -2/Research | Spotted B-90 Cyclops 42177 | -2/Research | Research machine network offline 42198 | -2/Research | Destroyed B-90 Cyclops 42357 | -2/Research | Build established: Generator-Golem 42472 | -2/Research | Spotted Striker 42473 | -2/Research | Borebot progress halted 42474 | -2/Research | Spotted Striker 42477 | -2/Research | Found Faulty Exp. EM Disruption Field 42489 | -2/Research | Spotted Executioner 42510 | -2/Research | Spotted Striker 42529 | -2/Research | Spotted Striker 42538 | -2/Research | Spotted Striker 42542 | -2/Research | Destroyed Striker 42549 | -2/Research | Destroyed Striker 42587 | -2/Research | Discovered new exit (range 14) 42645 | -2/Research | Found Adv. Kinecellerator 42799 | -2/Research | Spotted Striker 42818 | -2/Research | Destroyed Striker 43022 | -2/Research | Spotted Striker 43024 | -2/Research | Spotted Executioner 43042 | -2/Research | Entered Access 43042 | -1/Access | Evolved 2 slots: Weapon x2 43043 | -1/Access | Loaded intel: 118 machine locations 43247 | -1/Access | Build established: Generator-Tank 43867 | -1/Access | Spotted B-99 Colossus 43869 | -1/Access | Destroyed B-99 Colossus 44184 | -1/Access | Intercept squad dispatched 44196 | -1/Access | Spotted Tracker 44200 | -1/Access | Destroyed Tracker 44201 | -1/Access | Spotted Tracker 44204 | -1/Access | Destroyed Tracker 44216 | -1/Access | Spotted Combat Programmer 44220 | -1/Access | Destroyed Combat Programmer 44225 | -1/Access | Spotted Combat Programmer 44226 | -1/Access | Destroyed Combat Programmer 44268 | -1/Access | Found Prototype Energy Cannon 44273 | -1/Access | Found Prototype Device 44273 | -1/Access | Identified Exp. Focal Shield 44567 | -1/Access | First assault squad dispatched 45076 | -1/Access | Spotted B-99 Colossus 45076 | -1/Access | Spotted B-99 Colossus 45088 | -1/Access | Destroyed B-99 Colossus 45117 | -1/Access | Destroyed B-99 Colossus 45280 | -1/Access | Discovered new exit (range 3) 45290 | -1/Access | Entered Command 45291 | -1/Command | Loaded intel: 57 machine locations 45325 | -1/Command | Identified Deep Network Scanner 45332 | -1/Command | Disengaged cave seal 45332 | -1/Command | Derelicts emerged from the dark tunnel 45332 | -1/Command | Welcomed Warlord to Command 45540 | -1/Command | First assault squad dispatched 45737 | -1/Command | Warlord commented on Warlord statues 45752 | -1/Command | Spotted M Guard 45755 | -1/Command | Spotted M Guard 45758 | -1/Command | Destroyed Combat Programmer 45762 | -1/Command | Destroyed Combat Programmer 45767 | -1/Command | Identified EMDS 45778 | -1/Command | Destroyed M Guard 45778 | -1/Command | All MAIN.C guards destroyed 45827 | -1/Command | Found Prototype Device 45827 | -1/Command | Identified Thermal Barrier 45964 | -1/Command | Met MAIN.C 45966 | -1/Command | Warlord shut down involuntarily 45981 | -1/Command | 0b10 Conduit disabled 45993 | -1/Command | System corruption reached 10% 46018 | -1/Command | Destroyed MAIN.C Shell 46019 | -1/Command | MAIN.C activated Command garrisons 46030 | -1/Command | Lost 3 parts (3w) 46036 | -1/Command | Destroyed MAIN.C 46049 | -1/Command | Discovered new exit (range 39) 46049 | -1/Command | Discovered new exit (range 97) 46049 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47053 | -1/Command | Found Nanosword 47059 | -1/Command | Build established: Generator-Mutant 47914 | -1/Command | Build established: Scavenger-Mutant 48531 | -1/Command | Build established: Mutant 48996 | -1/Command | Build established: Scavenger-Mutant 49614 | -1/Command | Found Powered Armor 49800 | -1/Command | Build established: Scavenger-Executioner 51787 | -1/Command | Build established: Scavenger-Tank 52438 | -1/Command | Build established: Scavenger-Executioner 52491 | -1/Command | Found Exp. System Purifier 52781 | -1/Command | Found Zero-point Reactor 52784 | -1/Command | Found Zero-point Reactor 53067 | -1/Command | Build established: Generator-Skirmisher 53077 | -1/Command | Found Exp. Powered Armor 53081 | -1/Command | Found Exp. Powered Armor 53373 | -1/Command | Build established: Generator-Tank 53580 | -1/Command | Found Adv. Kinecellerator 54023 | -1/Command | Build established: Generator-Executioner 55330 | -1/Command | Phase Generator disabled 56245 | -1/Command | Attacked by Warlord forces 56417 | -1/Command | Found Centrium Heavy Armor Plating 56425 | -1/Command | Found Exp. EM Disruption Field 56431 | -1/Command | Found Prototype Ballistic Gun 56431 | -1/Command | Identified Hyp. Multirail 56763 | -1/Command | Build established: Generator-Skirmisher 57299 | -1/Command | Build established: Generator-Mutant 58070 | -1/Command | Build established: Generator-Executioner 59331 | -1/Command | Build established: Generator-Tank 60324 | -1/Command | Found Corrupted Prototype Ballistic Gun 60324 | -1/Command | Identified Multirail 62049 | -1/Command | Build established: Generator-Executioner 62678 | -1/Command | Warped through subspace to slip node 62678 | -1/Command | Discovered new exit (range 4) 62687 | -1/Command | Entered Access_0 62688 | -1/Access_0 | Loaded intel: 57 machine locations 62688 | -1/Access_0 | Met Architect 62688 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 62696 | -1/Access_0 | Architect warped through subspace 62752 | -1/Access_0 | Architect warped through subspace 62788 | -1/Access_0 | Subspace Access Node disabled 62812 | -1/Access_0 | Architect warped through subspace 62817 | -1/Access_0 | Spotted Enhanced Programmer 62821 | -1/Access_0 | Destroyed Enhanced Programmer 62858 | -1/Access_0 | Architect warped through subspace 62895 | -1/Access_0 | Architect warped through subspace 62929 | -1/Access_0 | Spotted Enhanced Programmer 62939 | -1/Access_0 | Destroyed Enhanced Programmer 62949 | -1/Access_0 | Architect warped through subspace 62982 | -1/Access_0 | Architect warped through subspace 63022 | -1/Access_0 | Architect warped through subspace 63054 | -1/Access_0 | Spotted Enhanced Programmer 63055 | -1/Access_0 | Spotted Enhanced Programmer 63060 | -1/Access_0 | Destroyed Enhanced Programmer 63068 | -1/Access_0 | Destroyed Enhanced Programmer 63084 | -1/Access_0 | Spotted Enhanced Programmer 63090 | -1/Access_0 | Destroyed Enhanced Programmer 63097 | -1/Access_0 | Architect warped through subspace 63116 | -1/Access_0 | Lost 5 parts (1n3u1w) 63143 | -1/Access_0 | Destroyed 7 combat bots 63145 | -1/Access_0 | Architect warped through subspace 63170 | -1/Access_0 | Found Prototype Device 63170 | -1/Access_0 | Identified Desublimator 63194 | -1/Access_0 | Architect warped through subspace 63215 | -1/Access_0 | Spotted Enhanced Programmer 63216 | -1/Access_0 | Found Desublimator 63226 | -1/Access_0 | Destroyed Enhanced Programmer 63227 | -1/Access_0 | Spotted Enhanced Programmer 63227 | -1/Access_0 | Spotted Enhanced Programmer 63230 | -1/Access_0 | Found Exp. Phase Shifter 63243 | -1/Access_0 | Destroyed Enhanced Programmer 63246 | -1/Access_0 | Destroyed Enhanced Programmer 63284 | -1/Access_0 | Core integrity fell below 50% 63287 | -1/Access_0 | Architect warped through subspace 63297 | -1/Access_0 | Subspace Access Node disabled 63340 | -1/Access_0 | Architect warped through subspace 63367 | -1/Access_0 | A6 warped into view 63368 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 63377 | -1/Access_0 | Architect warped through subspace 63406 | -1/Access_0 | Architect warped through subspace 63424 | -1/Access_0 | Architect warped through subspace 63432 | -1/Access_0 | Lost 4 parts (1p1n2u) 63445 | -1/Access_0 | Architect warped through subspace 63462 | -1/Access_0 | Spotted Enhanced Programmer 63498 | -1/Access_0 | Core integrity fell below 20% 63503 | -1/Access_0 | Destroyed Enhanced Programmer 63527 | -1/Access_0 | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 63502_ Penetrated by Quantum Shear. 63503_ Enhanced Programmer destroyed. 63505_ Penetrated by Quantum Shear. 63505_ Asb. Alloy Armor destroyed. 63507_ Penetrated by Quantum Shear. 63507_ Quantum Shear penetrates Earth. 63510_ Penetrated by Quantum Shear. 63512_ XL Autogun Subcomponent destroyed. 63514_ Penetrated by Quantum Shear. 63517_ Quantum Shear penetrates Earth. 63518_ Architect suffers critical hit (Burn). 63519_ Quantum Shear penetrates Enhanced Grunt. 63520_ Prc. Phase Gun destroyed. 63521_ Quantum Shear penetrates Earth. 63521_ Penetrated by Quantum Shear. 63521_ Desublimator destroyed. 63524_ Penetrated by Quantum Shear. 63524_ Quantum Shear penetrates Wall. 63526_ Quantum Shear penetrates Earth. 63526_ Lyr. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ####???????????????????? | | ????????????????????? ;#;;; ????????????????? | | ????????????????????## ;# #??????????????? | | ?????????????????????; ; #??????????????? | | ????????????????????? ;; #??????##??????? | | ?????????????????????# ;;; ??????? #??????? | | ???????????????????### g ; #? #???? #??????? | | ???????????????????? g ; # #????? #??????? | | ????????????????????# g ;; # #?????? #??????? | | ????????????????????? ;;; ;; ; #????##"#??????? | | ??????????????????????; ;;;; ; ###??# ##?????? | | ?????????????????????## ; ; #### "## ##? | | ?????????????????????# ; ;;;;;;;;; """""## | | ?????????????????????#;;;;;; "" | | ??????????????????????#!=@!! "" | | ??????????????????????#*]! ;;;#""""" "##"" | | ?????????????????????#; !;;;;;;##### """ "" #?? | | ???????????????????? ; 0;# # #??#### "## " | | ???????????????????##;; ;# ###????## ####### | | ???????????????????# ;; ##?###??????# "#?? | | ??????????????????#; =!! ????????????# [ !! "##? | | ??????????????????#; !%= ????????????# [ !! " #? | | ??????????????????# [=#????????????# " ## | | ?????????????????? #?????????????# ]] !! " # | | ????????????????? ??????????????# ]] !! " | | ???????????????? ????????????### " | | ????????????????## ????????????# " ]] [[ " | | ??????????????????## #?????????????# " ]] [[ " | | ???????????????????????????????????### " | | ???????????????????????????????????# " !! !! """" | | ???????????????????????????????????##" !! !! " | | ????????????????????????????????????## " " | | ?????????????????????????????????????# " " | | ????????????????????????????????????#"""""" """ " | | ???????????????????????????????????#" " """ !! | | ????????????????????????????????#""="" " "" * | | ???????????????????????????????"""!!="""""" "" =! | | ??????????????????????????????? = !* "= [" | | ???????????????????????????????"" =[!![ !![! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 111 Energy Capacity 2065 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Corruption Block 20 Armor Coverage 2200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tiamat Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Huge Storage Unit | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePortableStripper Manual? 0 Play Time 06:05:18 Cumulative 475.7 hours Start 2023.11.04 @ 11:14:49 End 2023.11.04 @ 21:18:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 464 Adventurer 87 Explorer 0 Win Type - Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 90 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2f90eaf-7847-4550-9e59-f7321eef5c5f