Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 11:17:57 Player: McSaucyNugget Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (5037) 5037 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 12654 Bonus ------- High Alert Combat Kills 641 Follower Combat Kills 206 Cogmind --------- Core Integrity 0/1300 Matter 201/300 Energy 98/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Xenon Bombardment Thruster Heavy Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Long-range Sensor Array Advanced Targeting Computer Advanced Reaction Control System Advanced Thermal Shield Hacking Suite Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Gauss Cannon Lance > --- INVENTORY -------- Improved Fusion Compressor Xenon Bombardment Thruster Cooled VTOL Module Advanced Melee Analysis Suite Tesla Rifle Dispersion Rifle HERF Cannon Nova Cannon Heavy Missile Launcher Katana [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . 1 Utility 7 | . . . 1 1 . . 2 . . 1 1 1 Weapon 2 | . . . . . . 1 . . . . 1 . Parts Attached 227 | 7 6 1 17 18 33 43 3 6 6 15 28 44 Power 36 | 1 1 1 2 3 10 4 1 2 1 2 2 6 Engine 13 | 1 1 1 2 1 2 1 1 2 . . . 1 Core 22 | . . . . 2 8 3 . . 1 2 2 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 61 | 2 2 . 3 3 10 8 . . . 3 10 20 Treads . | . . . . . . . . . . . . . Leg 29 | . 2 . 3 3 10 8 . . . 3 . . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 5 3 Flight 22 | . . . . . . . . . . . 5 17 Utility 53 | 2 . . 2 5 5 12 2 . 1 4 8 12 Device 29 | 1 . . 2 2 5 5 . . . 3 5 6 Storage 8 | 1 . . . 1 . 3 . . . . 1 2 Processor 6 | . . . . 1 . 1 1 . 1 . . 2 Hackware 5 | . . . . . . . 1 . . 1 1 2 Protection 5 | . . . . 1 . 3 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 77 | 2 3 . 10 7 8 19 . 4 4 6 8 6 Energy Gun 16 | 1 2 . 4 . 3 1 . 1 . 1 3 . Energy Cannon 5 | . . . . . . 3 . . . . . 2 Ballistic Gun 29 | 1 1 . 4 5 1 8 . 1 2 3 3 . Ballistic Cannon 12 | . . . . 1 3 2 . 1 1 1 1 2 Launcher 13 | . . . 2 1 1 5 . 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . . . 1 Parts Lost 66 | . 1 . 4 2 14 1 . 3 1 3 4 33 Power 11 | . 1 . 2 . 2 . . 2 . . . 4 Propulsion 22 | . . . . 2 5 1 . . . 2 . 12 Utility 24 | . . . 1 . 4 . . 1 1 . 2 15 Weapon 9 | . . . 1 . 3 . . . . 1 2 2 Highest Loss Streak 19 | . 1 . 2 1 5 1 . 3 1 2 4 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 94 92 99 98 89 97 97 86 71 Engine 5 | . 13 14 10 3 1 3 6 9 10 . . . Core 5 | . . . . 3 6 11 6 . 2 10 8 6 Leg 26 | . 26 28 32 34 33 29 26 26 26 29 5 . Flight 1 | . . . . . . . . . . . 7 18 Device 12 | . 14 14 20 11 23 11 6 . . 5 12 12 Storage 7 | . 14 14 11 9 9 7 6 6 6 5 3 3 Processor 6 | . . . . 7 . 4 11 13 19 17 11 8 Hackware 2 | . . . . . . . 6 6 6 7 10 9 Protection 2 | . . . . 6 . 5 6 6 3 . . . Energy Gun 5 | . 20 14 11 . 4 1 . 5 6 3 7 . Energy Cannon 1 | . . . . . . 5 6 . . . . . Ballistic Gun 8 | . 7 14 9 14 2 9 13 12 12 12 8 . Ballistic Cannon 2 | . . . . 1 10 5 . . . . . . Peak Build Rating 111 | 7 12 11 16 24 28 51 59 59 59 74 96 111 Average Rating 41 | 4 10 10 14 19 24 46 58 53 57 69 82 88 On Entrance 36 | . 7 11 11 12 24 25 51 59 56 56 66 90 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 60 | 13 16 16 19 40 41 60 59 49 49 49 58 44 Greatest Support 92 | 32 32 26 39 52 55 75 75 75 75 92 70 45 Greatest Overweight (x) 5 | . 4 . 5 4 2 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 15 20 15 15 15 15 15 10 Average Capacity 12 | 6 8 8 8 11 15 15 15 15 15 15 10 9 Most Carried 16 | 1 8 8 8 15 15 16 15 15 15 15 15 10 Average Carried 11 | . 7 7 7 10 13 13 14 14 14 14 8 8 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 8 8 15 14 15 15 14 15 14 5 5 Class Distribution -------------------- 34% | Gunner 28% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Commander-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Matter Collected 4509 | 223 156 25 331 178 1383 602 62 279 143 146 262 719 Remotely 785 | . . . . . 785 . . . . . . . Salvage Created 5259 | 10 340 69 607 480 1091 961 62 159 84 325 348 723 Parts 343 | 4 22 9 42 47 60 68 5 5 6 20 16 39 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 5 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 112 | . 8 5 19 9 30 21 1 4 2 7 3 3 Melee 2 | . . . . . . . . . . . . 2 Guns 53 | . 8 5 14 2 8 5 . 2 2 5 2 . Cannons 30 | . . . . 1 20 8 1 . . . . . AOE 26 | . . . 5 6 2 8 . 2 . 2 1 . Classes Destroyed 14 | 1 3 1 3 3 1 2 . . . . . . Worker 16 | . 1 . 3 2 1 3 . . . 2 1 3 Builder 10 | . . . . 4 1 3 . . . . . 2 Tunneler 3 | 1 . . . . . . . . . . 2 . Hauler 4 | . 2 . . 2 . . . . . . . . Recycler 7 | . . . . 1 . 2 . . . . 1 3 Operator 1 | . . . . . . 1 . . . . . . Watcher 5 | . . . 1 . . 3 . . . . . 1 Swarmer 25 | . . 5 7 3 . 6 . . . 3 . 1 Grunt 49 | . 8 . 7 4 16 8 . 3 . 3 . . Brawler 2 | . . . . . 2 . . . . . . . Duelist 7 | . . . 1 . 2 2 . 1 . . 1 . Sentry 18 | . . . 4 1 10 2 1 . . . . . Hunter 2 | . . . . 1 . 1 . . . . . . Programmer 9 | . . . . . . 2 . . 2 1 2 2 Best Kill Streak 8 | 1 4 3 8 8 6 5 1 4 1 5 4 2 Combat Bots Only 7 | . 4 3 7 4 6 3 1 4 1 3 3 2 Max Kills in Single Turn 5 | 1 1 1 3 3 3 4 1 1 1 5 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 3 . 1 . 2 1 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Hostile Shots Fired 1020 | . 30 12 76 59 162 107 19 33 12 57 37 416 Missed 433 | . 6 5 29 21 52 39 6 12 2 21 11 229 Damage Taken 10488 | . 309 55 723 503 1824 1173 110 542 153 695 732 3669 Core 2176 | . 110 7 178 36 330 60 . 18 16 15 102 1304 Absorbed by Shields 107 | . . . . . . 96 . . . . . 11 Redirected to Shielding 100 | . . . . . . 30 . . . . 70 . Regen/Repaired (Parts) 245 | . . . 110 . 135 . . . . . . . Core Remaining (%) 77 | 100 . 53 55 . 33 91 . . 96 98 91 . Volleys Fired 300 | 2 26 5 43 27 93 48 2 6 9 13 16 10 Largest 4 | 2 2 2 2 2 2 3 3 3 3 3 4 1 Hottest 193 | 70 130 85 110 69 112 193 121 141 161 143 171 113 Shots Fired 640 | 4 52 10 80 50 173 129 6 17 27 39 42 11 Gun 412 | 4 52 10 76 42 51 69 4 6 25 37 36 . Cannon 202 | . . . . 1 118 52 2 9 2 1 6 11 Launcher 26 | . . . 4 7 4 8 . 2 . 1 . . Special . | . . . . . . . . . . . . . Kinetic 431 | 2 16 5 36 43 146 92 4 9 18 27 28 5 Thermal 159 | 2 36 5 27 . 23 29 2 6 9 11 3 6 Explosive 26 | . . . 4 7 4 8 . 2 . 1 . . Electromagnetic 24 | . . . 13 . . . . . . . 11 . Robot Hit Streak 17 | 3 13 5 15 17 15 15 11 10 9 15 9 . Robot Miss Streak 9 | 1 9 5 9 4 4 6 . 2 1 1 4 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 . Shots Hit Robots 431 | 3 44 8 58 34 117 68 4 12 13 26 22 22 Core Hits 322 | 1 43 10 56 28 64 65 2 8 4 19 12 10 Critical Kills 5 | . . . . . 1 1 . . . 1 1 1 Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . . . Critical Strikes 21 | . . . . 1 6 4 . . 2 4 1 3 Burn 4 | . . . . . . . . . 1 3 . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 6 | . . . . 1 1 1 . . 1 1 1 . Blast 8 | . . . . . 5 3 . . . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 33 | . . . . . . . . . . . . 33 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing 32 | . . . . . . . . . . . . 32 Sneak Attacks 9 | . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13500 | 37 536 84 1305 1211 3296 3015 99 601 289 818 751 1458 Guns 4696 | 37 525 84 883 446 561 679 45 95 289 547 505 . Cannons 3171 | . . . . 21 2056 864 54 138 . . . 38 Explosions 4137 | . . . 406 744 635 1467 . 368 . 271 246 . Melee 1420 | . . . . . . . . . . . . 1420 Ramming 76 | . 11 . 16 . 44 5 . . . . . . Kinetic 5384 | 24 128 35 319 467 2444 977 45 95 179 359 312 . Thermal 2519 | 13 397 49 493 . 173 566 54 138 110 188 300 38 Explosive 3810 | . . . 325 744 635 1467 . 368 . 271 . . Electromagnetic 291 | . . . 152 . . . . . . . 139 . Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . 74 Piercing 1346 | . . . . . . . . . . . . 1346 Highest Corruption 11 | . . . 1 . . 1 . . 3 . 3 11 Average Corruption 2 | . . . 1 . . 1 . . 2 . 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . 2 . . 1 . . 7 . 6 13 Message Errors 5 | . . . 1 . . . . . 2 . . 2 Matter Fused 14 | . . . 1 . . . . . 2 . 3 8 Heat Flow Errors 5 | . . . . . . . . . 2 . 2 1 Energy Discharges 2 | . . . . . . 1 . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 708 | . . . 73 57 40 94 . 10 . . 47 387 Projectiles 93 | . . . . . 40 53 . . . . . . Explosions 228 | . . . 73 57 . 41 . 10 . . 47 . Melee 387 | . . . . . . . . . . . . 387 Knockbacks 28 | . . . 1 . 24 3 . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 26 | . . . . . 23 3 . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 555 | . . . 38 2 40 261 . 122 . . 92 . Shots 11 | . . . 1 1 1 4 . 2 . . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed 12 | . 2 . 2 . 7 1 . . . . . . Kicked 12 | . 2 . 2 . 7 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 376 | 18 351 72 24 26 62 273 125 267 300 271 229 376 Average Temperature 83 | 10 109 33 5 7 12 64 69 153 118 111 92 107 Received Heat Transfer 2873 | . 228 . 174 81 936 234 39 81 . 93 12 995 Effects 4 | . . . . . . . . 3 1 . . . Interference 4 | . . . . . . . . 3 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 11 | . . . . . . 2 . . 1 5 . 3 Heat Transferred 4096 | 37 510 60 610 . 444 765 74 185 350 800 224 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Peak Influence 873 | 5 157 181 486 545 873 723 382 . . 168 313 439 Initial 366 | . 3 46 70 162 145 366 336 . . . 72 164 Average 353 | . 50 169 287 295 534 582 372 . . 32 186 218 Maximum Alert Level 3 | . . . 2 2 3 3 1 . . . 1 2 Low Security (%) 32 | 100 100 100 24 17 5 . . . . 100 53 33 Level 1 25 | . . . 53 58 21 5 100 . . . 47 64 Level 2 33 | . . . 21 24 42 81 . . . . . 2 Level 3 9 | . . . . . 30 12 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 1 8 7 1 . . 2 1 5 Investigation 13 | . 2 . . 1 2 2 1 . . 1 1 3 Extermination 3 | . . . . . . 2 . . . . . 1 Reinforcement 8 | . . . 2 . 3 1 . . . 1 . 1 Assault 1 | . . . . . . 1 . . . . . . Garrison 4 | . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Distress Signals 12 | . 1 1 1 . 5 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 241 | . 14 5 30 17 44 30 3 5 2 13 12 66 Peak Tracking Total 23 | . 6 3 7 5 5 5 7 4 1 5 5 23 Tactical Retreats 16 | . 1 1 1 1 1 . . 1 . 2 2 6 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Traps Triggered 10 | . 2 . 1 . 2 2 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Machines Disabled 13 | . . . 1 1 4 6 . . . . 1 . Max in Single Turn 1 | . . . 1 1 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Machines Accessed 30 | . 2 . 1 2 9 5 . 1 1 1 2 6 Terminals 22 | . 2 . . 2 6 4 . 1 1 1 . 5 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . 2 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 71 | . 5 . 4 5 20 13 . 1 1 4 5 13 Successful 38 | . 3 . 4 2 9 8 . 1 1 3 3 4 Failed 33 | . 2 . . 3 11 5 . . . 1 2 9 Catastrophic 7 | . . . . 1 2 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . 4 2 . . . . . 1 Terminals 42 | . 5 . . 5 9 6 . 1 1 4 . 11 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 12 | . . . 4 . 8 . . . . . . . Recycling Units 6 | . . . . . 3 . . . . . 3 . Scanalyzers 7 | . . . . . . 7 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 20 | . 3 . . 2 4 2 . 1 1 3 . 4 Record 6 | . . . . 1 . 1 . 1 1 2 . . Open Door 3 | . . . . . 3 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 Alert Level 4 | . 1 . . 1 . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 4 . 4 . . . . . . . Scan Component 4 | . . . 2 . 2 . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . Retrieve Matter 2 | . . . . . 1 . . . . . 1 . Scanalyzer 6 | . . . . . . 6 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 4 | . . . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 1 2 6 5 . . . 1 2 5 Full Trace Events 9 | . 1 . . 1 2 1 . . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . Total Part Build Rating 4 | . . . . . . . . . . . 4 . Parts Repaired 4 | . . . 2 . 2 . . . . . . . Time 140 | . . . 64 . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Total Allies 9 | . . . . . 8 . . . . . 1 . Largest Group 8 | . . . . . 8 . . . . . 1 . Highest-Rated Group 141 | . . . . . 141 . . . . . 48 . Highest-Rated Ally 48 | . . . . . 29 . . . . . 48 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . . . . 49 . . . . . . . Total Damage 540 | . . . . . 540 . . . . . . . Kills 10 | . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Turns Passed 8776 | 67 583 351 855 453 1409 1868 182 649 806 654 300 599 Spaces Moved 6667 | 54 376 259 435 260 753 1253 127 471 589 457 385 1248 Core 67 | 7 1 . 17 4 . . . . . . . 38 Treads . | . . . . . . . . . . . . . Legs 4977 | . 356 259 418 256 753 1253 127 471 589 457 38 . Wheels 66 | 47 19 . . . . . . . . . . . Hover 139 | . . . . . . . . . . . 61 78 Flight 1418 | . . . . . . . . . . . 286 1132 Fastest Speed 22 | 50 100 120 120 120 120 120 127 127 127 122 29 22 Average Speed 103 | 93 119 120 127 124 127 127 127 127 127 125 45 30 Slowest Speed 300 | 100 250 120 300 250 260 190 127 127 127 127 122 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 57 45 44 27 86 39 3 64 61 12 8 33 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 6 | . . . . . . . . 2 4 . . . Spaces Dug 22 | . . . . . 5 2 . . 1 . 8 6 Terrain Destroyed 365 | . . . 44 57 66 116 . 35 3 19 19 6 Melee . | . . . . . . . . . . . . . Projectile 49 | . . . . . 21 6 . 3 3 2 8 6 AOE 316 | . . . 44 57 45 110 . 32 . 17 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Total 7939 | 63 456 289 657 347 1033 1422 143 507 624 512 484 1402 Wait 412 | . 38 22 143 19 118 9 8 19 19 . 8 9 Move 6645 | 53 375 258 434 259 752 1252 126 470 588 456 384 1238 Hop 5 | . . . . . . . . . . . . 5 Pick Up 111 | 1 4 1 9 13 13 26 2 2 1 11 5 23 Fast Attach 77 | 7 5 1 6 7 8 9 1 1 1 5 11 15 Attach 60 | . . . 4 4 14 3 1 2 . 2 14 16 Detach 34 | . 4 . 1 1 6 4 . 1 . . 7 10 Swap 90 | . 1 . 7 7 11 31 1 3 5 8 3 13 Drop 138 | . 1 2 8 10 10 39 2 2 1 17 20 26 Fire 300 | 2 26 5 43 27 93 48 2 6 9 13 16 10 Melee 33 | . . . . . . . . . . . . 33 Ram . | . . . . . . . . . . . . . Kick 12 | . 2 . 2 . 7 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire 18 | . . . . . 1 . . 1 . . 16 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 651 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict bent on vengeance 877 | -10/Mines | Discovered new exit (range 8) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1253 | -9/Materials | Repaired Imp. Aluminum Leg 1287 | -9/Materials | Repaired Imp. Aluminum Leg 1650 | -9/Materials | Destroyed 7 combat bots 1717 | -9/Materials | Discovered new exit (range 7) 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -8/Materials | Discovered new exit (range 7) 2310 | -8/Materials | Entered Storage 2488 | -8/Storage | Repaired Nuclear Core 2629 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2641 | -8/Storage | Lost 3 parts (2n1w) 2909 | -8/Storage | Repaired Carbon-fiber Leg 2930 | -8/Storage | Build established: Commander-Mutant 3091 | -8/Storage | Garrison activated, responded to threat 3160 | -8/Storage | Lost 8 allies 3175 | -8/Storage | Learned location of Armory (-4) 3364 | -8/Storage | Core integrity fell below 50% 3417 | -8/Storage | Lost 5 parts (2p2n1u) 3452 | -8/Storage | Build established: Scavenger-Mutant 3470 | -8/Storage | Discovered new exit (range 5) 3499 | -8/Storage | Identified exit to Recycling 3719 | -8/Storage | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4107 | -7/Factory | Build established: Scavenger-Tank 4193 | -7/Factory | Garrison activated, responded to threat 4863 | -7/Factory | Build established: Gunner 5319 | -7/Factory | First assault squad dispatched 5543 | -7/Factory | Discovered new exit (range 8) 5587 | -7/Factory | Entered another Factory area 5587 | -6/Factory | Evolved 2 slots: Utility x2 5686 | -6/Factory | Discovered new exit (range 15) 5756 | -6/Factory | Identified exit to Lower Caves 5769 | -6/Factory | Entered Lower Caves 5818 | -6/Lower Caves | Lost 3 parts (2p1u) 5888 | -6/Lower Caves | Spotted B-75 Beast 6281 | -6/Lower Caves | Discovered new exit (range 3) 6336 | -6/Lower Caves | Identified exit to Lower Caves 6418 | -6/Lower Caves | Entered another Lower Caves area 6450 | -6/Lower Caves | Discovered new exit (range 6) 6451 | -6/Lower Caves | Encountered a Warlord checkpoint 6455 | -6/Lower Caves | Identified exit to Factory 6488 | -6/Lower Caves | Learned Factory trap positions 7224 | -6/Lower Caves | Entered Factory 7224 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7225 | -5/Factory | Loaded intel: 86 trap records 7498 | -5/Factory | Discovered new exit (range 6) 7877 | -5/Factory | Identified exit to Factory 7878 | -5/Factory | Entered another Factory area 7878 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7920 | -4/Factory | Build established: Scavenger-Gunner 8015 | -4/Factory | Spotted B-86 Titan 8039 | -4/Factory | Lost 4 parts (2u2w) 8071 | -4/Factory | Fabricated Cld. VTOL Module? 8096 | -4/Factory | Discovered new exit (range 15) 8178 | -4/Factory | Entered Research 8178 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8425 | -3/Research | Lost 4 parts (2n2u) 8466 | -3/Research | Spotted B-86 Titan 8576 | -3/Research | Spotted B-86 Titan 8666 | -3/Research | Lost 6 parts (1p3n2u) 8686 | -3/Research | Identified exit to Quarantine 8729 | -3/Research | Spotted Executioner 8730 | -3/Research | Cargo convoy interrupted 8746 | -3/Research | Core integrity fell below 50% 8753 | -3/Research | System corruption reached 10% 8764 | -3/Research | Core integrity fell below 20% 8777 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08755_ Slug penetrates X-77 Beamer. 08756_ M-36 Artificer repairs X-82 Rainmaker. 08756_ Slug penetrates Wall. 08756_ Med. Storage Unit destroyed. 08756_ Acquired 81 matter. 08757_ K-01 Serf cleans the Terminal. 08758_ Penetrated by Slug. 08758_ Slug penetrates Wall. 08758_ Impulse Thruster Array destroyed. 08759_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Hunted] 08759_ Lance destroyed. 08761_ K-01 Serf cleans the Terminal. 08762_ O-32 Director uses terminal to summon reinforcements. 08762_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 08762_ O-32 Director locks terminal. 08765_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ""%" #????????????????????????????? | | "" #????????????????????????????? | | #????????????????????????????? | | = #????????????????????????????? | | +????????????????????????????? | | ""+##### ##????????????????????????????? | | ###### # ] # #?????????????????????????????? | | ?????# # # #?????????????????????????????? | | ?????# #? # #?????????????????????????????? | | ?????# #??=!! # #?????????????????????????????? | | ?????# #???! # #?????????????????????????????? | | ###### #???? # #?????????????????????????????? | | # #???####+#?????????????????????????????? | | # #??? ! ??????????????????????????????? | | # # ???????????????????????????????? | | # #""" ???????????????????????????????? | | + #""" ????????????????????????????????? | | # #""" =????????????????????????????????? | | # # ?????????????????????????????????? | | !! # # / ??????????????????#??????????????? | | !/ # #? ?????????????????? #??????????????? | | ###### #? ???????####????? #??????????????? | | ???### ###+#########T ##### #??????????????? | | ???#"" g +??????????????? | | ???#"T ps #??????????????? | | ???### e @ #??????????????? | | ?????# A #??????????????? | | ?????###############+###;##+#####+#??????????????? | | ?????????????????? #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# g #???????????????????????? | | ????????????????#] Hg #???????????????????????? | | ????????????????# > #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 45 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Force Boost 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Hunted Party Time Safety First Challenges ------------ None Game ------ Seed PhaseAntigravTendrils Manual? 0 Play Time 01:49:10 Cumulative 23.8 hours Start 2025.03.25 @ 09:14:17 End 2025.03.25 @ 11:17:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 11 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f0b3d52f-83b1-44f8-a92c-aa70dbf553c5