Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.02.13 @ 01:31:36 Player: DragoX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (785) 785 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 2851 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 105 Friendly Fire -52 Cogmind --------- Core Integrity 279/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Power Shielding Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Wheel Compact Wheel Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Light EM Pulse Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Power Shielding > --- WEAPON ----------- Light EM Pulse Cannon Grenade Launcher > --- INVENTORY -------- Wheel Compact Wheel Experimental Sensor Array Power Shielding Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 13 | . 2 5 4 2 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . 2 . . Treads 2 | . . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 . 4 1 Device 1 | . . . 1 . Storage 3 | . 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 4 | . 1 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 . 7 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 1 . 7 Average Slot Usage (%) 96 | . 98 97 98 72 Engine 12 | . 14 13 11 7 Treads 19 | . . 27 22 13 Leg 6 | . 28 . . . Device 2 | . . . 9 7 Storage 26 | . 26 28 22 18 Protection 2 | . . . 9 10 Energy Gun 3 | . 8 1 . . Energy Cannon 7 | . . 9 11 7 Ballistic Gun 6 | . 19 4 . . Launcher 7 | . . 9 11 7 Naked Turns . | . . . . . Heaviest Build 76 | 9 27 30 76 76 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 21 | . 1 1 1 21 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 28 | 6 12 12 28 20 Average Capacity 13 | 6 11 12 19 20 Most Carried 12 | 6 12 12 10 10 Average Carried 9 | 6 9 10 9 9 Final Capacity 20 | 6 12 12 20 20 Final Carried 12 | 6 12 10 10 8 Class Distribution -------------------- 78% | Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 378 | 212 41 101 9 15 Remotely . | . . . . . Salvage Created 854 | 76 288 305 92 93 Parts 81 | 9 19 32 16 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 8 15 8 1 Guns 17 | . 8 8 . 1 AOE 15 | . . 7 8 . Classes Destroyed 9 | 2 3 . 3 1 Worker 1 | . . . . 1 Builder 2 | . . . 1 1 Tunneler 2 | 1 . 1 . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 20 | . 3 11 6 . Grunt 11 | . 5 4 1 1 Duelist 1 | . . . 1 . Best Kill Streak 7 | 2 4 3 7 3 Combat Bots Only 5 | . 4 3 5 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1467 | . 249 498 141 579 Core 389 | . 55 63 . 271 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 52 100 . Volleys Fired 88 | 6 23 39 13 7 Largest 2 | 2 2 2 1 2 Hottest 76 | 40 76 76 30 76 Shots Fired 129 | 12 46 50 13 8 Gun 103 | 12 46 44 . 1 Cannon 6 | . . . . 6 Launcher 20 | . . 6 13 1 Special . | . . . . . Kinetic 70 | 12 24 33 . 1 Thermal 33 | . 22 11 . . Explosive 20 | . . 6 13 1 Electromagnetic 6 | . . . . 6 Robot Hit Streak 10 | 3 10 6 6 7 Robot Miss Streak 4 | 2 2 4 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 6 30 26 5 7 Core Hits 67 | 4 14 22 23 4 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2323 | 47 376 726 829 345 Guns 629 | 47 365 208 . 9 Cannons 153 | . . . . 153 Explosions 1517 | . . 505 829 183 Melee . | . . . . . Ramming 24 | . 11 13 . . Kinetic 310 | 47 118 136 . 9 Thermal 441 | . 247 72 . 122 Explosive 1395 | . . 505 829 61 Electromagnetic 153 | . . . . 153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . 28 34 Projectiles 34 | . . . . 34 Explosions 28 | . . . 28 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . 5 16 9 29 Shots 3 | . . 1 1 1 Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 156 152 . 7 Average Temperature 63 | . 60 74 . 5 Received Heat Transfer 534 | . 99 108 12 315 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 964 | . 629 185 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 435 | 10 231 195 435 198 Initial 183 | . 6 20 70 183 Average 106 | 5 88 79 225 176 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 90 | 100 89 100 50 100 Level 1 8 | . 10 . 39 . Level 2 1 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 11 16 15 6 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 . 1 4 Successful 7 | . 5 . 1 1 Failed 6 | . 3 . . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 13 | . 8 . 1 4 Terminals 13 | . 8 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Terminal Index 2 | . 1 . . 1 Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Track 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 32 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 22 | . . 2 15 5 Total Damage 186 | . . 13 110 63 Kills 5 | . . 1 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2028 | 66 436 1095 311 120 Spaces Moved 1110 | 43 241 626 156 44 Core 2 | . . . . 2 Treads 817 | . . 619 156 42 Legs 291 | 43 241 7 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 160 180 Average Speed 160 | 120 146 159 178 221 Slowest Speed 1100 | 120 150 160 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 43 96 26 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 130 | . . 42 76 12 Melee . | . . . . . Projectile . | . . . . . AOE 130 | . . 42 76 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1240 | 48 282 676 176 58 Wait 15 | . 8 2 . 5 Move 1106 | 42 240 625 155 44 Hop . | . . . . . Pick Up 11 | . 7 2 2 . Fast Attach 3 | . 1 . 2 . Attach 6 | . . 2 2 2 Detach . | . . . . . Swap 4 | . 1 3 . . Drop 5 | . 1 2 2 . Fire 88 | 6 23 39 13 7 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Entered Mines 737 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 741 | -10/Mines | Found Prototype Device 751 | -10/Mines | Learned location of Zion (-7) 1024 | -10/Mines | Discovered new exit (range 15) 1243 | -10/Mines | Discovered new exit (range 9) 1371 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1598 | -10/Mines | Entered Materials 1598 | -9/Materials | Accompanied by 3 allies 1598 | -9/Materials | Evolved 2 slots: Utility x2 1880 | -9/Materials | Discovered new exit (range 15) 1909 | -9/Materials | Entered another Materials area 1909 | -8/Materials | Accompanied by 2 allies 1909 | -8/Materials | Evolved 2 slots: Weapon x2 1912 | -8/Materials | Build established: Hauler-Mutant 2029 | -8/Materials | Self-destructed Last Messages --------------- 02012_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02014_ K-01 Serf collects debris. 02015_ W-25 Informer sends out distress signal. 02015_ R-06 Scavenger collects Sml. Matter Pod. 02018_ G-47 Trooper misfires. 02018_ K-01 Serf collects debris. 02019_ R-06 Scavenger collects Carbon-fiber Leg. 02021_ U-05 Engineer lays Concrete. 02021_ K-01 Serf collects debris. 02022_ U-05 Engineer lays Concrete. 02023_ R-06 Scavenger collects Terrain Scanner. 02023_ U-05 Engineer lays Concrete. 02024_ K-01 Serf collects debris. 02024_ U-05 Engineer lays Concrete. 02024_ U-05 Engineer builds a Wall. 02025_ R-06 Scavenger collects Wheel. 02025_ U-05 Engineer builds a Wall. 02025_ U-05 Engineer lays Concrete. 02028_ K-01 Serf collects debris. 02028_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????######??? | | ????????????????????????????????????????# #??? | | ????????????????????????????############# #??? | | ????????????????????????????# ## #??? | | ????????????????????????????# + #??? | | ????????????????????????????# # #??? | | ??????????????####????#?????# ### # "" #??? | | ?????????????## #### ????# #?# # "T #??? | | ?????????????? ????# #?# # "" #??? | | ????????????????? r????# #?# # #### | | ???????????????????##;#g###?# #?# ###+### | | ???????????????????# ugu a### #?# | | ???????????????????# u@u/%% #?# | | ???????????????????#! g% #######?# | | ???????????????????#t #???????# ####### | | ???????????????????#! = k #???????#######?????## | | ???????????????????# #????????????######### | | ???????????????????########????????????# # | | ???????????????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????######### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDeuteriumClaws Manual? 0 Play Time 00:16:00 Cumulative 13.3 hours Start 2021.02.13 @ 01:16:47 End 2021.02.13 @ 01:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18c94ec6-d3e9-4489-92e8-830d47a9d670