Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 22:51:09 Player: Jiyva Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (192) 960 Value Destroyed (8374) 8374 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 18545 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 1297 Friendly Fire -598 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster > --- UTILITY (15) ----- Advanced Cryofiber Web Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Advanced Heat Sink Large Storage Unit Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Medium Storage Unit Experimental Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Advanced EM Shield > --- WEAPON ----------- Cooled Plasma Rifle Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Improved Thunder Leg Advanced Heat Sink Precision Energy Filter Experimental ECM Suite Heavy Proton Cannon Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array [Rating: 163] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Thunder Leg Flight Unit Cooled Impulse Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Flak Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . Utility 13 | . . 2 . 1 2 . . 1 . . 1 . . 2 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 213 | 7 2 12 28 8 14 4 1 25 4 2 11 7 . 5 58 23 2 Power 30 | 2 . . 6 1 2 1 . 4 1 . 1 1 . . 5 6 . Engine 15 | 2 . . 6 . 2 1 . 4 . . . . . . . . . Core 3 | . . . . 1 . . . . . . 1 1 . . . . . Reactor 12 | . . . . . . . . . 1 . . . . . 5 6 . Propulsion 48 | 2 . 3 8 . 4 . . 7 . 1 1 1 . 3 11 6 1 Treads 30 | 2 . 3 8 . 4 . . 7 . 1 1 1 . 3 . . . Leg 17 | . . . . . . . . . . . . . . . 11 6 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 94 | 1 1 5 8 4 7 2 . 12 3 1 5 3 . 2 31 8 1 Device 54 | . . 2 4 1 3 2 . 7 2 1 3 3 . 2 18 5 1 Storage 11 | 1 . . . . . . . . 1 . 2 . . . 6 1 . Processor 10 | . . 1 . 1 1 . . 2 . . . . . . 5 . . Hackware 2 | . . . . 1 . . . . . . . . . . 1 . . Protection 17 | . 1 2 4 1 3 . . 3 . . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 4 6 3 1 1 1 2 . . 4 2 . . 11 3 . Energy Gun 11 | 1 . 2 2 . . . . . . . . . . . 6 . . Energy Cannon 14 | . . . 2 1 . 1 1 . . . 3 1 . . 4 1 . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . 1 . . 1 . . 1 1 . . . 1 . Launcher 6 | . 1 . 1 2 . . . 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . 1 . . . 2 . 2 . . . 7 2 1 Corrupted Parts 4 | . . . . . 2 . . . . . . . . 1 1 . . System Corruption 14 | . . . . . 6 . . . . . . . . 1 7 . . Parts Lost 66 | . . 2 6 1 1 2 1 2 . . 2 1 . 15 11 20 2 Power 9 | . . . 1 . . . . . . . . . . 2 1 5 . Propulsion 15 | . . 1 . . . 1 . 1 . . . 1 . 5 1 5 . Utility 30 | . . . 2 1 1 1 . 1 . . 2 . . 6 7 7 2 Weapon 12 | . . 1 3 . . . 1 . . . . . . 2 2 3 . Highest Loss Streak 15 | . . 1 3 1 1 2 1 1 . . 2 1 . 14 5 15 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | . 3 4 7 7 7 7 7 5 5 5 5 6 9 9 7 9 4 Power . | . 1 . 1 . 1 1 1 . 1 1 . . 1 . . . . Propulsion 1 | . . 1 3 1 . . . . . . . . 2 3 2 1 . Utility . | . . . . . . 1 2 . . . . . 1 . . 1 2 Weapon 4 | . 2 1 2 4 5 5 4 3 4 4 4 5 5 4 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 5 1 . . . 2 . 1 . . . 2 4 4 2 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . . . . . . . . . 1 2 1 . Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon 12 | . . . 2 1 . . . 2 . 1 . . . 1 2 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 82 92 99 99 99 100 96 92 92 90 90 94 88 78 78 12 Engine 3 | . 14 11 11 1 5 7 7 6 1 . 4 . . . . . . Core 2 | . . . . 7 1 . . . . . . 8 11 9 . . . Reactor 2 | . . . . . . . . . 4 6 5 1 . . 7 9 . Treads 17 | . 28 19 22 27 23 23 23 25 26 25 22 22 23 19 . . . Leg 3 | . . . . . . . . . . . . . . . 17 15 1 Device 23 | . . 2 18 16 18 22 23 28 32 38 35 26 29 33 20 23 6 Storage 7 | . 14 11 11 9 7 7 7 1 . . 1 11 11 9 13 8 . Processor 6 | . . 6 . 1 14 15 15 12 6 1 . . . . 7 7 4 Protection 5 | . 6 10 8 9 9 7 7 6 6 6 5 5 5 4 1 4 . Energy Gun 2 | . 7 9 8 9 1 . . . . . . . . . 1 2 . Energy Cannon 4 | . . . 6 5 5 7 12 9 . . 1 5 8 4 5 1 . Ballistic Gun 1 | . 14 12 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . 3 . . 2 6 6 3 3 2 4 . . . Launcher 1 | . . . . 3 3 6 1 . 6 6 5 1 . . . . . Peak Build Rating 163 | 6 7 19 23 25 40 41 42 60 68 69 87 83 84 96 134 163 37 Average Rating 63 | 4 6 12 16 23 36 40 41 52 63 66 78 79 83 89 105 137 24 On Entrance 43 | . 6 7 17 16 25 40 41 42 59 64 69 70 83 84 2 125 25 Avg Prop Armor Cover (%) 28 | . . . . . . . . . . . . . . . . 28 . Naked Turns 163 | . . . . . . . . . . . . . . 16 147 . . Heaviest Build 116 | 14 17 19 30 25 51 43 46 51 52 55 91 89 81 86 101 116 3 Greatest Support 114 | 40 40 44 45 60 68 68 68 92 92 100 106 107 107 109 112 114 30 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 5 5 10 10 10 10 10 10 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 5 5 10 10 9 7 9 5 Most Carried 10 | 2 4 8 8 8 8 8 8 8 5 5 6 9 10 10 10 10 5 Average Carried 6 | . 3 4 7 7 7 7 7 5 5 4 5 6 9 9 7 9 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 5 5 5 10 10 10 5 10 5 5 Final Carried 10 | 2 3 8 8 8 8 8 7 5 5 5 6 9 10 5 10 5 5 Class Distribution -------------------- 60% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Matter Collected 5017 | 167 97 345 489 211 476 205 7 485 92 . 744 226 14 172 974 299 14 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8585 | . 247 457 1403 318 361 108 43 984 . . 540 308 73 324 2272 1147 . Parts 421 | . 19 30 71 36 19 5 5 49 . . 18 13 4 23 86 43 . Haulers Intercepted 5 | . 1 . 2 . . . . . . . . . . . 1 1 . Recyclers Shooed 4 | . . . 2 . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 4 5 . . . . 8 . . . . . Prevented 6 | . . . . . . . . . . . . 3 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 159 | . 8 9 28 13 8 2 4 22 . . 8 8 1 7 27 14 . Melee 8 | . . . . . . . . . . . . . . . . 8 . Guns 35 | . 4 9 17 . . . . . . . . . . . 4 1 . Cannons 58 | . . . 7 1 7 2 . 14 . . 2 6 1 6 11 1 . AOE 39 | . 4 . 4 12 . . 4 4 . . 6 1 . . 1 3 . Classes Destroyed 17 | . 4 2 6 . 1 2 . 1 . . 1 . . . . . . Worker 5 | . . 1 . 1 . . . 1 . . . . . 1 1 . . Builder 11 | . . . 2 2 2 . . . . . 3 . . 1 . 1 . Tunneler 3 | . 1 . . 1 . . . . . . . . . . 1 . . Hauler 5 | . 1 . 2 . . . . . . . . . . . 1 1 . Recycler 4 | . . . 1 . . . . . . . 1 . . . 1 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 39 | . 5 . . 8 3 . 4 8 . . . 5 . 3 . 3 . Grunt 38 | . 3 4 13 4 1 . . 4 . . 5 1 . . 3 . . Brawler 5 | . . . 4 . . . . . . . 1 . . . . . . Duelist 3 | . . . 2 . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 29 | . . 5 9 1 3 . . 5 . . . 1 1 1 1 2 . Hunter 13 | . . . . . . 1 . 2 . . . 1 . . 8 1 . Programmer 30 | . . . . . 1 . . 3 . . . . . 3 15 8 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 2 6 4 4 1 4 6 . . 9 3 1 3 5 8 . Combat Bots Only 7 | . 3 2 3 4 3 1 4 4 . . 4 3 1 3 5 7 . Max Kills in Single Turn 4 | . 3 1 2 4 2 1 3 4 . . 2 2 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 4 . . 2 3 . . 2 1 . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1802 | . 41 49 142 28 102 38 24 188 . . 16 35 16 132 426 448 117 Missed 678 | . 8 20 41 9 46 13 7 77 . . 6 11 3 49 176 170 42 Hits 1124 | . 33 29 101 19 56 25 17 111 . . 10 24 13 83 250 278 75 Melee 19 | . . . 13 . . . 6 . . . . . . . . . . Projectile 1105 | . 33 29 88 19 56 25 11 111 . . 10 24 13 83 250 278 75 AOE 4 | . . 1 . . . . . . . . . . . 2 . . 1 Critical Strikes 60 | . 1 . 5 1 . 1 . 5 . . 1 1 . 7 19 17 2 Actively Blocked 15 | . . . . . . . . . . . . . . . . 15 . Part Disruptions 5 | . . . . . . . . . . . . . . . 2 3 . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 18812 | . 396 493 1618 293 457 496 223 1227 . . 470 427 141 1818 3194 5742 1817 Core 3694 | . 68 50 179 . 36 20 . 98 . . 17 29 . 190 450 957 1600 Absorbed by Shields 994 | . . . . . . . . . . . . . . . 994 . . Ignored by Resistances 2858 | . . . . . 68 74 36 133 . . 15 . 51 265 893 1323 . Regen/Repaired (Parts) 171 | . . . . . . . . 149 1 . 21 . . . . . . Core Remaining (%) 77 | 100 72 . 42 100 . . 92 . . 88 . . 95 83 65 34 . Volleys Fired 498 | . 21 33 91 20 19 10 11 51 . . 29 20 4 21 143 25 . Largest 2 | . 2 2 2 1 2 2 2 2 . . 2 2 2 2 2 1 . Hottest 211 | . 60 79 136 68 108 128 140 148 . . 98 125 125 149 211 120 . Shots Fired 746 | . 39 55 164 20 40 22 15 96 . . 34 25 6 35 171 24 . Gun 276 | . 36 55 125 3 . . . . . . . . . . 45 12 . Cannon 410 | . . . 34 1 34 17 12 94 . . 22 25 6 35 120 10 . Launcher 60 | . 3 . 5 16 6 5 3 2 . . 12 . . . 6 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 174 | . 18 41 32 . 14 . . 15 . . 10 15 2 21 . 6 . Thermal 412 | . . 4 117 1 20 17 12 79 . . 12 . 1 14 119 16 . Explosive 38 | . 3 . 5 8 . 5 3 2 . . 12 . . . . . . Electromagnetic 122 | . 18 10 10 11 6 . . . . . . 10 3 . 52 2 . Robot Hit Streak 30 | . 11 13 30 5 10 16 3 21 . . 4 5 5 3 23 9 . Robot Miss Streak 13 | . 3 1 2 2 1 1 4 6 . . 4 13 2 7 3 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 568 | . 25 46 128 11 28 17 7 74 . . 11 20 3 14 128 56 . Core Hits 357 | . 15 17 63 26 16 7 10 41 . . 27 21 3 15 47 49 . Critical Kills 11 | . . . . . 1 . . 4 . . 4 . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . 2 . . . Critical Strikes 43 | . . 1 7 . 2 . . 4 . . 5 . . 4 10 10 . Burn 14 | . . . 6 . . . . . . . . . . . 8 . . Meltdown 6 | . . . . . 1 . . 4 . . . . . 1 . . . Destroy 9 | . . . 1 . . . . . . . 5 . . 3 . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . Corrupt 3 | . . 1 . . . . . . . . . . . . 2 . . Sever 10 | . . . . . . . . . . . . . . . . 10 . Melee Attacks 60 | . . . . . . . . . . . . . . . . 60 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . 60 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20008 | . 616 542 2832 1275 731 456 499 2218 . . 1398 621 91 361 5428 2940 . Guns 3987 | . 288 530 1523 30 . . . . . . . . . . 1095 521 . Cannons 8378 | . . . 550 21 606 328 145 1834 . . 121 464 91 333 3739 146 . Explosions 5788 | . 328 . 718 1196 120 128 354 353 . . 1228 157 . . 494 712 . Melee 1474 | . . . . . . . . . . . . . . . . 1474 . Ramming 381 | . . 12 41 28 5 . . 31 . . 49 . . 28 100 87 . Kinetic 2153 | . 147 368 452 . 249 . . 241 . . 121 241 30 213 . 91 . Thermal 9036 | . 119 58 1780 115 357 328 145 1593 . . . 157 . 120 3688 576 . Explosive 3679 | . 209 . 444 800 . 128 354 353 . . 1228 . . . . 163 . Electromagnetic 3285 | . 141 104 115 332 120 . . . . . . 223 61 . 1640 549 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1474 | . . . . . . . . . . . . . . . . 1474 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 3 2 6 . 6 6 6 . . . 1 1 1 1 15 27 2 Average Corruption 4 | . 1 2 5 . 5 6 6 . . . 1 1 1 1 7 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 221 | . 3 10 41 . 16 38 3 . . . 5 12 1 1 67 24 . Message Errors 48 | . 2 . 7 . 5 8 1 . . . 2 4 . 1 10 8 . Matter Fused 59 | . . 1 7 . 5 13 1 . . . 2 3 . . 21 6 . Heat Flow Errors 26 | . . 3 7 . 1 3 . . . . . . . . 8 4 . Energy Discharges 27 | . 1 1 8 . 1 4 1 . . . . . 1 . 10 . . Parts Rejected 4 | . . 2 1 . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . 1 1 . . . . 1 . . . . . . Data Loss (minor) 18 | . . 1 4 . . 2 . . . . . 2 . . 7 2 . Data Loss (major) 9 | . . . 4 . . 2 . . . . . . . . 3 . . Misfires 11 | . . . 1 . 2 3 . . . . . 2 . . 3 . . Alerts 6 | . . 1 . . 1 1 . . . . . 1 . . 1 1 . Misdirections 4 | . . . . . . . . . . . . . . . 1 3 . Weapon Failures 6 | . . 1 2 . . 1 . . . . . . . . 2 . . Overload Shots 13 | . . . . . . . . . . . . . . . 2 11 . Effects 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Overflow Damage 472 | . . . 10 43 1 . 37 8 . . 1 57 . . 194 121 . Projectiles 257 | . . . . . 1 . 19 8 . . . 43 . . 186 . . Explosions 94 | . . . 10 43 . . 18 . . . . 14 . . 2 7 . Melee 121 | . . . . . . . . . . . 1 . . . 6 114 . Knockbacks 31 | . . . . . 2 . . 6 . . . 8 . 14 . 1 . Impact 2 | . . . . . . . . . . . . . . 1 . 1 . Kinetic 23 | . . . . . 1 . . 5 . . . 8 . 9 . . . Secondary 6 | . . . . . 1 . . 1 . . . . . 4 . . . Self-Inflicted Damage 531 | . 73 . 83 46 11 42 51 . . . 82 . . . 69 74 . Shots 31 | . 4 . 2 3 1 3 2 . . . 2 . . . 6 8 . Rammed 33 | . . 5 9 4 1 . . 3 . . 3 . . 2 1 5 . Targets Rammed 58 | . . 6 12 5 1 . . 3 . . 3 . . 2 12 14 . Kicked 20 | . . . . . . . . . . . . . . . 11 9 . Crushed 5 | . . 1 3 1 . . . . . . . . . . . . . Highest Temperature 366 | . 138 231 312 6 252 198 . 23 . . 252 120 36 4 366 121 . Average Temperature 87 | . 46 58 76 6 115 91 . 9 . . 90 45 17 4 122 55 . Received Heat Transfer 2215 | . 93 174 516 81 105 72 . 300 . . 57 18 . 323 62 378 36 Effects 4 | . . . . . . . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . 1 1 . 1 9 1 . Combat Hostiles 10 | . . . . . . . . . . . . 1 . . 8 1 . Parts Fried 23 | . . . . . . . . . . . 2 2 . . 18 1 . Impact Corruptions 4 | . . . . . . . . . . . 1 . . 1 1 1 . Robots Melted 9 | . . . . . 1 . . 4 . . . . . 1 3 . . Combat Hostiles 9 | . . . . . 1 . . 4 . . . . . 1 3 . . Parts Melted 72 | . . . 18 . 1 1 . 19 . . . . . 1 26 6 . Heat Transferred 14893 | . 100 148 4259 137 629 518 235 2862 . . . 150 . 150 4848 857 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 . 2 4 . . . . . . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 4 | . . . 1 2 . . . 1 . 1 4 . . 1 1 . . Low Security (%) 75 | 100 100 100 7 58 100 . . 94 100 86 56 . . 79 69 100 100 Level 1 19 | . . . 92 23 . . . 5 . 13 1 . . 20 30 . . Level 2 . | . . . . 18 . . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . 5 . . . . . . Level 4 3 | . . . . . . . . . . . 33 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1444 | . 105 101 391 444 187 . . 312 105 214 1444 . . 233 316 165 77 Initial 233 | . . 17 35 118 187 . . 18 105 . 94 . . 233 6 141 52 Average 152 | . 42 28 267 192 40 . . 54 20 102 550 . . 137 116 55 31 Influence Increases 7757 | . 239 286 1006 783 242 60 90 704 . 330 2108 225 20 303 756 470 135 Destroy 0b10 Robot/C 3900 | . 160 180 580 420 160 40 80 440 . 100 600 160 20 140 540 280 . Destroy 0b10 Robot/NC 220 | . 10 5 35 25 10 . . 10 . 20 60 . . 10 20 15 . Destroy Leader 944 | . 32 70 164 80 40 20 10 122 . 26 116 20 . 40 122 82 . Allied During Kill 858 | . . . 20 76 . . . . . 146 616 . . . . . . Successful Hack 136 | . . 16 12 6 29 . . 20 . 16 . . . 16 21 . . Disable Machine 420 | . . . 60 30 . . . 90 . . 180 . . 15 . 45 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . Destroy Structure 619 | . 22 . 45 71 3 . . 22 . 22 326 . . 22 38 48 . Partial Spotted 30 | . . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 480 | . 15 . 90 75 . . . . . . 60 45 . 60 15 . 120 Influence Decreases 7690 | . 196 244 808 653 587 128 60 434 300 136 909 1097 170 662 515 634 157 Entered New Map 1709 | . . 26 50 165 226 26 . 12 195 . 100 516 100 138 6 112 37 Time Decay 4723 | . 196 208 538 278 351 90 50 402 105 96 553 571 70 374 399 342 100 Lost Part 622 | . . 10 60 10 10 12 10 20 . . 20 10 . 150 110 180 20 Lost Ally 636 | . . . 160 200 . . . . . 40 236 . . . . . . Squads Dispatched 47 | . 2 3 8 1 4 . . 3 . . 10 . . 2 9 4 1 Investigation 3 | . . 1 1 . . . . 1 . . . . . . . . . Extermination 19 | . . . . . 3 . . 2 . . 4 . . 2 5 2 1 Reinforcement 12 | . 2 2 1 1 1 . . . . . 2 . . . 1 2 . Assault 6 | . . . 2 . . . . . . . 4 . . . . . . Garrison 7 | . . . 4 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Distress Signals 10 | . 1 . 2 1 . . . 2 . . 1 . . . 1 1 1 Communications Jammed 157 | . . . . . . . . . . . 118 . . . 7 32 . Distress Signals 130 | . . . . . . . . . . . 118 . . . 7 5 . Times Spotted 325 | . 15 16 51 23 17 2 5 33 . 6 28 11 3 14 42 39 20 Peak Tracking Total 9 | . 4 6 7 6 3 1 4 5 . 4 5 4 2 5 5 9 9 Tactical Retreats 27 | . 1 . 6 2 . . 1 . . . 2 1 . 3 1 6 4 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . . 13 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 13 | . 2 1 1 . 3 . . 1 . 1 . . . . 3 1 . Indirectly 2 | . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 29 | . . . 4 2 . . . 6 . . 13 . . 1 . 3 . Max in Single Turn 2 | . . . 1 1 . . . 2 . . . . . 1 . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 62 | . 2 4 8 5 13 . . 9 . 2 3 . . 4 7 3 2 Terminals 32 | . 2 4 6 4 5 . . . . 1 2 . . 2 3 2 1 Fabricators 4 | . . . . . 2 . . 1 . . 1 . . . . . . Repair Stations 6 | . . . . . 1 . . 3 . . . . . 1 1 . . Recycling Units 10 | . . . 2 1 1 . . 2 . . . . . 1 1 1 1 Scanalyzers 5 | . . . . . 2 . . 2 . 1 . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . . . . . . 2 . . Total Hacks 121 | . 3 8 11 13 27 . . 25 . 6 5 . . 7 9 5 2 Successful 54 | . . 2 6 6 11 . . 18 . 4 1 . . 2 2 2 . Failed 67 | . 3 6 5 7 16 . . 7 . 2 4 . . 5 7 3 2 Catastrophic 16 | . 1 2 2 . 4 . . . . . 1 . . 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . 2 8 5 12 13 . . 4 . 1 5 . . 2 6 4 2 Terminals 56 | . 3 8 8 10 9 . . . . 3 4 . . 4 4 2 1 Fabricators 7 | . . . . . 4 . . 2 . . 1 . . . . . . Repair Stations 10 | . . . . . 1 . . 7 . . . . . 1 1 . . Recycling Units 21 | . . . 3 3 3 . . 5 . . . . . 2 1 3 1 Scanalyzers 20 | . . . . . 7 . . 10 . 3 . . . . . . . Garrison Access 7 | . . . . . 3 . . 1 . . . . . . 3 . . Terminal Hacks 11 | . . 2 4 2 1 . . . . . 1 . . . 1 . . Record 1 | . . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 3 | . . . 1 1 . . . . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . Garrison Status 2 | . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . . Scan Component 4 | . . . . . . . . 4 . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 1 1 . . 2 . . . . . 1 . 1 . Report Inventory 8 | . . . 2 1 1 . . 2 . . . . . 1 . 1 . Scanalyzer 14 | . . . . . 4 . . 7 . 3 . . . . . . . Insert Component 6 | . . . . . 1 . . 4 . 1 . . . . . . . Analyze 6 | . . . . . 1 . . 3 . 2 . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 3 3 . . 1 . 1 . . . 1 1 1 . Terminals 5 | . . . . 2 1 . . . . 1 . . . 1 . . . Track 1 | . . . . 1 . . . . . . . . . . . . . Operators 4 | . . . . 1 1 . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . 1 . . . . . . . 1 . Monitor 2 | . . . . 1 . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . Watchers 2 | . . . . . 1 . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 54 | . 2 3 5 4 11 . . 8 . 2 3 . . 4 7 3 2 Full Trace Events 4 | . . 1 2 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . Time 88 | . . . . . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . . 4 . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . . . . . 2 . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . Programmers 7 | . . . . . 3 . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Total Allies 32 | . . . 12 . . . . . 20 . . . . . . . . Largest Group 20 | . . . 10 10 . . . . 20 20 18 . . . . . . Highest-Rated Group 777 | . . . 88 88 . . . . 777 777 721 . . . . . . Highest-Rated Ally 50 | . . . 31 16 . . . . 50 50 50 . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . . . . Ally Attacks 290 | . . . 19 39 . . . . . 45 187 . . . . . . Total Damage 7070 | . . . 261 312 . . . . . 869 5628 . . . . . . Kills 51 | . . . 1 9 . . . . . 9 32 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 8521 | . . . . . . . . 1589 589 263 1603 1725 158 845 748 987 14 Terrain 676 | . . . . . . . . . . . . . . . 630 46 . Structural 1 | . . . . . . . . . . . 1 . . . . . . Traps 6743 | . . . . . . . . 1589 589 263 1603 1725 158 816 . . . Jamming 4938 | . . . . . . . . . 583 263 1603 2 . 842 701 930 14 ECM 318 | . . . . . . . . . . . . . . . . 318 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . Drone Launches 18 | . . . 18 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . 3 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Turns Passed 17262 | 68 424 630 1537 601 1822 1157 104 1769 589 263 1603 1725 158 876 2706 1016 214 Spaces Moved 9799 | 39 213 319 712 327 1044 683 48 766 363 151 951 1050 88 492 1678 551 324 Core 781 | 4 . . . . . . . . . . . . . 32 469 11 265 Treads 7210 | 35 213 319 712 327 1044 683 48 766 363 151 951 1050 88 460 . . . Legs 1798 | . . . . . . . . . . . . . . . 1209 540 49 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . 10 Fastest Speed 35 | 50 160 145 152 160 155 160 163 152 152 152 152 156 160 50 50 50 35 Average Speed 141 | 148 160 152 156 160 159 162 163 154 152 152 153 157 160 153 100 118 60 Slowest Speed 240 | 160 160 160 160 160 163 163 163 163 152 152 156 160 160 240 120 175 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 41 28 96 33 26 78 10 21 97 7 24 92 10 9 28 18 13 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 . . . . . 4 . . . . . Spaces Dug 35 | . . . . . . . . . . . 12 . . 6 11 6 . Terrain Destroyed 358 | . 22 . 41 86 3 35 25 22 . . 75 4 1 9 20 15 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 51 | . . . . . 3 . . . . . 12 . 1 9 20 6 . AOE 307 | . 22 . 41 86 . 35 25 22 . . 63 4 . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Upp Upp Fac Res Res Acc Total 12297 | 46 257 407 962 380 1160 703 59 1257 400 186 1059 1091 99 579 2511 798 343 Wait 1296 | . 19 19 64 10 45 3 . 367 24 28 44 6 6 44 529 75 13 Move 9783 | 38 212 318 711 326 1043 682 47 766 362 150 950 1049 87 491 1677 550 324 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | 1 1 9 13 4 9 . . 10 . 1 6 4 1 . 24 9 1 Fast Attach 129 | 6 1 9 16 4 7 2 . 15 6 2 8 2 . 1 36 12 2 Attach 41 | . 1 2 3 1 3 1 1 2 . . 1 2 . 5 12 6 1 Detach 17 | . 1 . 3 . . . . . . . . . . 3 6 3 1 Swap 142 | 1 1 3 19 5 18 5 . 16 1 1 6 6 1 6 36 17 . Drop 166 | . . 8 23 5 15 . . 27 6 4 12 1 . 6 32 26 1 Fire 498 | . 21 33 91 20 19 10 11 51 . . 29 20 4 21 143 25 . Melee 60 | . . . . . . . . . . . . . . . . 60 . Ram 7 | . . . . . . . . . . . . . . . 1 6 . Kick 20 | . . . . . . . . . . . . . . . 11 9 . Crush 32 | . . 6 12 5 1 . . 3 . . 3 . . 2 . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 . . Rewire 2 | . . . . . . . . . 1 . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Discovered new exit (range 7) 909 | -9/Materials | Discovered new exit (range 15) 924 | -9/Materials | Discovered new exit (range 13) 1123 | -9/Materials | Entered Storage 1133 | -9/Storage | Met a pair of Derelict thieves 1451 | -9/Storage | Build established: Scavenger-Mutant 1620 | -9/Storage | Garrison activated, responded to threat 1764 | -9/Storage | Lost 3 parts (3w) 1857 | -9/Storage | Garrison activated, responded to threat 1936 | -9/Storage | Core integrity fell below 50% 1948 | -9/Storage | Lost 13 allies 2409 | -9/Storage | Discovered new exit (range 16) 2482 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2660 | -9/Storage | Entered Materials 2660 | -8/Materials | Accompanied by 10 allies 2660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -8/Materials | Build established: Commander-Mutant 3030 | -8/Materials | Lost 8 allies 3181 | -8/Materials | Discovered new exit (range 16) 3261 | -8/Materials | Entered Factory 3261 | -7/Factory | Evolved 2 slots: Utility x2 3442 | -7/Factory | Build established: Mutant 3478 | -7/Factory | Identified exit to DSF 3840 | -7/Factory | Allied Derelicts emerged from ambush trap array 4715 | -7/Factory | Discovered new exit (range 11) 5083 | -7/Factory | Entered Lower Caves 5114 | -7/Lower Caves | Spotted B-75 Beast 5157 | -7/Lower Caves | Destroyed B-75 Beast 6160 | -7/Lower Caves | Discovered new exit (range 15) 6240 | -7/Lower Caves | Entered another Lower Caves area 6274 | -7/Lower Caves | Discovered new exit (range 10) 6344 | -7/Lower Caves | Entered Factory 6344 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6596 | -6/Factory | Repaired Med. Treads 6711 | -6/Factory | Fabricated Adv. Treads? 6825 | -6/Factory | Repaired Plasma Cannon+ 8113 | -6/Factory | Sucked down chute 8113 | -6/Factory | Entered Waste 8114 | -6/Waste | Joined by Warlord forces that had cleared the area 8266 | -6/Waste | Found Prototype Device 8266 | -6/Waste | Identified Exp. Focal Shield 8378 | -6/Waste | Discovered new exit (range 16) 8702 | -6/Waste | Entered Factory 8702 | -6/Factory | Accompanied by 20 allies 8930 | -6/Factory | Discovered new exit (range 4) 8965 | -6/Factory | Entered another Factory area 8965 | -5/Factory | Accompanied by 18 allies 8965 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9182 | -5/Factory | Discovered new exit (range 15) 9233 | -5/Factory | Discovered new exit (range 16) 9758 | -5/Factory | Cargo convoy interrupted 9963 | -5/Factory | Lost 3 allies 10051 | -5/Factory | Lost 3 allies 10165 | -5/Factory | First assault squad dispatched 10376 | -5/Factory | Lost 5 allies 10568 | -5/Factory | Entered Upper Caves 10939 | -5/Upper Caves | Spotted B-75 Beast 11492 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11816 | -5/Upper Caves | Build established: Scavenger-Mutant 11905 | -5/Upper Caves | Learned location of 1 exit from Factory 11934 | -5/Upper Caves | Learned Factory garrison access intel 12129 | -5/Upper Caves | Discovered new exit (range 7) 12293 | -5/Upper Caves | Entered another Upper Caves area 12295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12316 | -5/Upper Caves | Discovered new exit (range 6) 12451 | -5/Upper Caves | Entered Factory 12451 | -4/Factory | Evolved 2 slots: Utility x2 12452 | -4/Factory | Identified exit to Upper Caves 12453 | -4/Factory | Loaded intel: 4 garrison access locations 12539 | -4/Factory | Discovered new exit (range 8) 13244 | -4/Factory | Spotted B-86 Titan 13327 | -4/Factory | Entered Research 13327 | -3/Research | Evolved 2 slots: Utility x2 13340 | -3/Research | Lost 14 parts (2p5n6u1w) 13554 | -3/Research | Build established: Mutant 14115 | -3/Research | Found Gamma Bomb Array 14118 | -3/Research | Found Prototype Device 14118 | -3/Research | Identified Adv. EM Shield 14295 | -3/Research | Build established: Scavenger-Mutant 14737 | -3/Research | Garrison activated, responded to threat 14852 | -3/Research | Spotted B-86 Titan 15154 | -3/Research | System corruption reached 10% 15181 | -3/Research | Lost 3 parts (2u1w) 15313 | -3/Research | Lost 5 parts (1n3u1w) 15325 | -3/Research | Found Prototype Processor 15325 | -3/Research | Identified Spectral Analyzer 15577 | -3/Research | Discovered new exit (range 12) 16033 | -3/Research | Entered another Research area 16033 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16627 | -2/Research | Build established: Mutant 16659 | -2/Research | Found Prototype Device 16660 | -2/Research | Identified Exp. ECM Suite 16663 | -2/Research | Found Prototype Device 16664 | -2/Research | Identified Exp. Terrain Scanner 16749 | -2/Research | Spotted B-90 Cyclops 16793 | -2/Research | Spotted B-90 Cyclops 16866 | -2/Research | System corruption reached 10% 16915 | -2/Research | Lost 3 parts (3u) 16968 | -2/Research | Destroyed 7 combat bots 16975 | -2/Research | Discovered new exit (range 14) 17037 | -2/Research | Core integrity fell below 50% 17042 | -2/Research | Lost 15 parts (4p5n4u2w) 17049 | -2/Research | Entered Access 17049 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17136 | -1/Access | Spotted B-99 Colossus 17168 | -1/Access | Core integrity fell below 50% 17260 | -1/Access | Spotted B-99 Colossus 17261 | -1/Access | Core integrity fell below 20% 17261 | -1/Access | Spotted B-99 Colossus 17263 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17159_ Slug penetrates Wall. 17167_ Knocked back. 17169_ Penetrated by Slug. 17169_ Knocked back. 17172_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9D. 17176_ Penetrated by Slug. 17191_ W-44 Eye sends out distress signal. 17212_ Penetrated by Slug. 17212_ Slug penetrates Door. 17215_ Slug penetrates Wall. 17251_ Acquired Prototype Flight Unit. 17251_ Identified Cld. Impulse Thruster. 17260_ Wave Collapse Detector explodes. 17260_ Penetrated by Slug. 17260_ Slug penetrates Sealed Heavy Doors. 17260_ Knocked back. 17260_ Penetrated by Slug. 17260_ Slug penetrates Wall. 17263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ? ????? ?????????????######????????????????????? | | ? """"" ?????????????# ?????????????????????? | | ?? """"" ??????????????# BB ?????????????????????? | | ?? """"" ??????????????# BB ?????????????????????? | | ???"""""???????????????# #?????????????????????? | | ??? ???????????????# #?????????????????????? | | ???? ????????????????# #?????????????????????? | | ???? ????????????????# #?????????????????????? | | #####+################## h #?????????????????????? | | " "?????????????????????? | | " "?????????????????????? | | " @ "?????????????????????? | | ############### h #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# p #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# p ##????????????????????? | | ????????????# % #????????????????????? | | ????????????# BB#????????????????????? | | ????????????# BB#????????????????????? | | ????????????# = #####????????????????????? | | ????????????##### ###????????????????????????? | | ???????????????# ######??????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 50 Energy Generation 64 Energy Capacity 1150 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Core Shielding 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Repaired ---------- Med. Treads | 36% | -6/Factory Plasma Cannon | 74% | -6/Factory Studied --------- Adv. Treads | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Dodgeball, But With Guns I Laugh At Your Crits Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed OmegaAntisysInterface Manual? 0 Play Time 08:37:36 Cumulative 297.5 hours Start 2025.12.21 @ 00:39:42 End 2025.12.22 @ 22:51:09 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c15f04be-c5eb-4428-9152-fc768eaa698c