Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 23:48:27 Player: SK CalmBar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1045) 1045 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4680 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 45/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Medium Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Shield Generator Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Railgun > --- INVENTORY -------- Improved Deuterium Engine VTOL Module Improved Medium Armor Plating Advanced Beam Rifle Autogun [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aerolev Unit Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Terrain Scan Processor Device Seismic Detector Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 53 | 6 5 15 8 1 12 6 Power 9 | 1 1 2 2 . 2 1 Engine 7 | 1 1 2 1 . 1 1 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . 3 1 . 2 3 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 7 | . . 3 1 . 1 2 Flight 1 | . . . . . 1 . Utility 18 | 1 2 5 4 . 4 2 Device 11 | 1 1 3 1 . 4 1 Storage . | . . . . . . . Processor 4 | . . 2 1 . . 1 Hackware 1 | . . . 1 . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 2 5 1 1 4 . Energy Gun 5 | 2 . . . 1 2 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | . 1 2 1 . 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 26 | . 3 4 1 . 13 5 Power 6 | . 1 . 1 . 3 1 Propulsion 7 | . . . . . 4 3 Utility 7 | . 1 3 . . 3 . Weapon 6 | . 1 1 . . 3 1 Highest Loss Streak 7 | . 1 3 1 . 7 3 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 4 3 4 4 4 4 Power . | . . . . . . . Propulsion . | . 1 . 1 1 . . Utility . | . . . . 1 . 1 Weapon 1 | . 1 1 2 2 1 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 4 . . . 3 Power 2 | . . 1 . . . 1 Propulsion 3 | . 1 2 . . . . Utility 3 | . . 1 . . . 2 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 73 | . 95 85 86 86 63 45 Engine 8 | . 13 11 10 7 5 4 Core 1 | . . . . 7 4 . Treads 1 | . . . . . . 6 Wheel 5 | . 28 4 . . . . Hover 7 | . . 8 27 23 7 . Flight 1 | . . . . . . 5 Device 15 | . 14 27 15 15 11 . Processor 13 | . . 12 12 15 15 22 Protection 1 | . 10 . 2 . . . Energy Gun 5 | . 20 2 . 2 8 . Ballistic Gun 5 | . 3 5 9 7 6 4 Ballistic Cannon 2 | . . 7 . . . . Launcher 1 | . . . 9 7 . . Special Melee Weapon 2 | . 4 5 . . . . Peak Build Rating 43 | 6 7 22 34 38 43 22 Average Rating 18 | 3 6 12 28 35 32 19 On Entrance 16 | . 6 5 22 34 38 9 Naked Turns . | . . . . . . . Heaviest Build 40 | 8 12 18 25 28 40 13 Greatest Support 24 | 20 20 20 24 24 24 20 Greatest Overweight (x) 4 | . . 2 1 1 4 3 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 4 4 5 3 Class Distribution -------------------- 93% | Mutant 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 962 | 260 53 272 133 . 178 66 Remotely . | . . . . . . . Salvage Created 809 | 34 41 230 258 . 178 68 Parts 52 | 4 2 23 16 . 3 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 28 | 1 1 10 9 . 5 2 Guns 12 | 1 1 . 4 . 4 2 Cannons 10 | . . 10 . . . . AOE 6 | . . . 5 . 1 . Classes Destroyed 5 | 1 1 3 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . . 1 1 . . . Swarmer 11 | . . 4 3 . 3 1 Grunt 11 | 1 1 4 4 . . 1 Sentry 6 | . . 2 2 . 2 . Best Kill Streak 4 | 1 1 4 4 . 4 2 Combat Bots Only 4 | 1 1 4 4 . 4 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 495 | 4 36 54 41 . 262 98 Missed 197 | . 11 13 16 . 117 40 Hits 298 | 4 25 41 25 . 145 58 Projectile 298 | 4 25 41 25 . 145 58 Critical Strikes 5 | . . . . . 2 3 Part Disruptions 1 | . . . 1 . . . Damage Taken 3368 | 44 521 361 361 . 1205 876 Core 1044 | 22 151 71 92 . 311 397 Absorbed by Shields 302 | . . 102 18 . 182 . Regen/Repaired (Parts) 38 | . . 38 . . . . Core Remaining (%) 71 | 91 30 82 83 . . . Volleys Fired 115 | 3 14 34 28 . 31 5 Largest 3 | 2 2 2 2 . 3 1 Hottest 145 | 90 90 56 61 . 145 61 Shots Fired 177 | 6 27 52 36 . 51 5 Gun 132 | 6 27 18 26 . 50 5 Cannon 34 | . . 34 . . . . Launcher 11 | . . . 10 . 1 . Special . | . . . . . . . Kinetic 100 | . 3 52 26 . 17 2 Thermal 52 | 3 13 . . . 33 3 Explosive 11 | . . . 10 . 1 . Electromagnetic 14 | 3 11 . . . . . Robot Hit Streak 10 | 2 4 10 5 . 8 4 Robot Miss Streak 4 | 2 3 3 4 . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 120 | 3 18 42 18 . 36 3 Core Hits 51 | 2 3 16 17 . 10 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 2 1 . 2 . Burn 3 | . 1 . . . 2 . Destroy 1 | . . . 1 . . . Blast 2 | . . 2 . . . . Melee Attacks 8 | . 2 6 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . 2 5 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2999 | 41 604 619 748 . 915 72 Guns 1377 | 41 221 84 165 . 794 72 Cannons 535 | . . 535 . . . . Explosions 1087 | . 383 . 583 . 121 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1167 | . 14 619 165 . 317 52 Thermal 654 | 13 144 . . . 477 20 Explosive 963 | . 339 . 503 . 121 . Electromagnetic 215 | 28 107 . 80 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 108 | . 77 . 25 . 6 . Projectiles . | . . . . . . . Explosions 108 | . 77 . 25 . 6 . Melee . | . . . . . . . Knockbacks 4 | . . 4 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 338 | . 204 . 109 . 25 . Shots 11 | . 3 . 7 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | 114 116 49 . . 252 1 Average Temperature 53 | 62 61 19 . . 67 1 Received Heat Transfer 912 | 24 126 146 63 . 301 252 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . . . 4 2 Heat Transferred 1543 | 37 470 . . . 999 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 39 100 100 100 Level 1 4 | . . . 60 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 305 | 20 59 111 305 138 133 48 Initial 138 | . . 10 2 138 89 48 Average 48 | 2 10 33 180 137 99 5 Influence Increases 1068 | 20 114 323 405 . 134 72 Destroy 0b10 Robot/C 560 | 20 20 200 180 . 100 40 Destroy 0b10 Robot/NC 15 | . 5 5 5 . . . Destroy Leader 114 | . . 62 52 . . . Successful Hack 29 | . 10 8 11 . . . Disable Machine 105 | . 30 . 75 . . . Destroy Structure 140 | . 34 3 82 . 19 2 Partial Spotted 30 | . . 30 . . . . Lose Combat Pursuer 75 | . 15 15 . . 15 30 Influence Decreases 1029 | 20 88 342 107 177 169 126 Entered New Map 272 | . . 16 5 167 39 45 Time Decay 549 | 20 68 295 92 10 . 64 Lost Part 208 | . 20 31 10 . 130 17 Squads Dispatched 7 | . . 2 2 . . 3 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | 1 9 17 12 . 13 18 Peak Tracking Total 9 | 1 3 5 6 . 8 9 Tactical Retreats 5 | . 1 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . 1 . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 7 | . 2 . 5 . . . Max in Single Turn 3 | . 2 . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 14 | . 4 4 3 1 1 1 Terminals 9 | . 4 1 3 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 6 14 11 2 2 1 Successful 24 | . 4 11 7 1 . 1 Failed 12 | . 2 3 4 1 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . . 3 Terminals 23 | . 6 4 11 . 2 . Fabricators . | . . . . . . . Repair Stations 6 | . . 5 . . . 1 Recycling Units 3 | . . 3 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 14 | . 4 3 7 . . . Record 7 | . 2 2 3 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 3 | . . 1 2 . . . Transport Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 4 . . . 1 Scan Component 3 | . . 2 . . . 1 Repair 2 | . . 2 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 3 3 1 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter 245 | . . 245 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 7 | . 2 5 . . . . Non-combat 7 | . 2 5 . . . . Combat . | . . . . . . . Robot Hacks Applied 7 | . 2 5 . . . . parse_system 6 | . 2 4 . . . . find_recycling 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 1198 | . 111 966 121 . . . Structural 622 | . . 501 121 . . . Seismic 920 | . 111 809 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 2933 | 82 407 997 206 21 611 609 Spaces Moved 1990 | 79 367 516 267 38 314 409 Core 71 | 19 . . . . 3 49 Treads 311 | . . . . . . 311 Legs . | . . . . . . . Wheels 599 | 60 367 172 . . . . Hover 920 | . . 344 267 38 253 18 Flight 89 | . . . . . 58 31 Fastest Speed 35 | 50 80 46 42 42 35 35 Average Speed 114 | 72 80 136 46 51 160 142 Slowest Speed 290 | 80 80 180 102 102 290 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 6 45 30 21 1 37 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 153 | . 34 2 101 . 14 2 Melee . | . . . . . . . Projectile 7 | . . 2 . . 3 2 AOE 146 | . 34 . 101 . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2469 | 97 453 763 314 39 375 428 Wait 205 | . 55 147 . . . 3 Move 1983 | 78 366 515 266 37 312 409 Hop . | . . . . . . . Pick Up 54 | 10 6 19 7 1 9 2 Fast Attach 12 | . . 4 1 . 2 5 Attach 46 | 6 4 14 6 1 11 4 Detach 7 | . . 4 . . 3 . Swap 10 | . 2 5 2 . 1 . Drop 29 | . 4 15 4 . 6 . Fire 115 | 3 14 34 28 . 31 5 Melee 8 | . 2 6 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Repaired Datajack 545 | -9/Materials | Repaired Wheel 1340 | -9/Materials | Lost 3 parts (3u) 1450 | -9/Materials | Discovered new exit (range 7) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1656 | -8/Materials | Discovered new exit (range 11) 1688 | -8/Materials | Identified exit to Factory 1693 | -8/Materials | Entered Factory 1693 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1713 | -7/Factory | Identified exit to Garrison 1714 | -7/Factory | Entered Garrison 1748 | -7/Garrison | Triggered checkpoint 1805 | -7/Garrison | Lost 7 parts (2p3n1u1w) 1821 | -7/Garrison | Installed Relay Interface Framework 1930 | -7/Garrison | Lost 4 parts (2u2w) 2290 | -7/Garrison | Triggered checkpoint 2308 | -7/Garrison | Triggered checkpoint 2310 | -7/Garrison | Triggered checkpoint 2322 | -7/Garrison | Discovered new exit (range 10) 2324 | -7/Garrison | Identified exit to Factory 2325 | -7/Garrison | Entered Factory 2871 | -7/Factory | Core integrity fell below 50% 2891 | -7/Factory | Core integrity fell below 20% 2934 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Arm. Treads rejected. Imp. Deuterium Engine destroyed. Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. U-05 Engineer lays Concrete. P-60 Hacker destroyed. Acquired 43 matter. Acquired Gravmag System. Acquired Imp. Heat Sink. Acquired Gravmag System. Gravmag System destroyed. VTOL Module melted. S-27 Virus destroyed. Acquired 23 matter. System corrupted: Adv. Beam Rifle rejected. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#+#+###???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ##############??????????????????????? | | # # #??????????????????????? | | + " + g #??????????????????????? | | # # b r@#??????????????????????? | | # # """""""""=#??????????????????????? | | ##### # """""""""*#??????????????????????? | | ????# # """""""""%#??????????????????????? | | ????# #! """""""""[#??????????????????????? | | ????#"" # """""""""=#??????????????????????? | | ????#"" # """""""""g#??????????????????????? | | ????#"" # rg[#??????????????????????? | | ????#T # [|#??????????????????????? | | ????#"" # #??????????????????????? | | ????#"" ###/########;#??????????????????????? | | ????#"" ? ???????????????????????? | | ????# ? ???????????????????????? | | ????# ? ???????????????????????? | | #####/## ? ???????????????????????? | | #= ? ???????????????????????? | | """ # ###+######??????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | / #???????????????????????????????????? | | " # #???????????????????????????????????? | | "" # #???????????????????????????????????? | | ! # #???????????????????????????????????? | | ##/##### #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV Novice Programmer Oops Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed SurveybotChainConstruct Manual? 0 Play Time 00:50:06 Cumulative 1.5 hours Start 2025.06.02 @ 22:55:44 End 2025.06.02 @ 23:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e599a914-074d-4996-9641-6c816dd07b7c