Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 07:02:31 Player: Dracunos Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2726) 2726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5603 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 97/100 System Corruption 8% Temperature Cool (0) Movement Rolling (100) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (14) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Large Storage Unit Advanced Signal Interpreter System Backup Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardlight Generator System Backup Module Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 106 | 6 8 20 36 36 Power 10 | 1 . 2 3 4 Engine 8 | 1 . 2 3 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 38 | 2 3 10 11 12 Treads . | . . . . . Leg 37 | 2 3 10 11 11 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 1 4 12 7 Device 11 | . . . 6 5 Storage 8 | 1 1 2 3 1 Processor 6 | . . 2 3 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 33 | 2 4 4 10 13 Energy Gun 11 | 2 2 . 4 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | . 1 1 3 4 Ballistic Cannon 4 | . . 3 1 . Launcher 6 | . . . 2 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 46 | . 2 5 12 27 Power 8 | . . 1 2 5 Propulsion 17 | . . 3 5 9 Utility 6 | . . . 2 4 Weapon 15 | . 2 1 3 9 Highest Loss Streak 10 | . 1 4 3 10 Average Slot Usage (%) 93 | . 83 98 96 92 Engine 8 | . 14 10 8 3 Leg 24 | . 27 32 24 18 Device 7 | . . . 9 11 Storage 16 | . 14 11 16 21 Processor 16 | . . 21 18 18 Energy Gun 5 | . 18 1 5 2 Ballistic Gun 7 | . 7 4 8 7 Ballistic Cannon 3 | . . 15 2 . Naked Turns . | . . . . . Heaviest Build 61 | 13 17 31 47 61 Greatest Support 45 | 20 20 39 43 45 Greatest Overweight (x) 8 | . 1 2 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 6 10 14 16 20 Average Capacity 13 | 5 7 10 13 18 Most Carried 16 | 6 8 10 15 16 Average Carried 10 | 5 7 9 12 11 Final Capacity 16 | 6 8 10 16 14 Final Carried 15 | 6 8 10 15 7 Class Distribution -------------------- 43% | Scavenger-Mutant 37% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2448 | 260 67 467 919 735 Remotely . | . . . . . Salvage Created 3180 | . 316 497 1381 986 Parts 204 | . 17 45 80 62 Haulers Intercepted 6 | . . 1 5 . Recyclers Shooed 5 | . 2 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 8 15 26 19 Guns 38 | . 8 2 16 12 Cannons 20 | . . 13 7 . AOE 10 | . . . 3 7 Classes Destroyed 13 | . 3 5 3 2 Worker 9 | . . . 6 3 Builder 2 | . . . . 2 Tunneler 1 | . . 1 . . Hauler 6 | . . 1 5 . Recycler 6 | . 1 . 3 2 Watcher 5 | . . 2 2 1 Swarmer 18 | . 3 4 7 4 Grunt 29 | . 5 6 8 10 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 15 | . . 4 9 2 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 7 7 5 Combat Bots Only 7 | . 3 7 3 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5937 | . 377 697 2031 2832 Core 1124 | . 79 69 263 713 Absorbed by Shields 30 | . . . 6 24 Core Remaining (%) 75 | 100 68 82 52 . Volleys Fired 280 | . 49 43 114 74 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 89 88 88 Shots Fired 515 | . 76 86 223 130 Gun 386 | . 76 15 181 114 Cannon 105 | . . 71 34 . Launcher 24 | . . . 8 16 Special . | . . . . . Kinetic 326 | . 19 78 144 85 Thermal 145 | . 57 8 71 9 Explosive 24 | . . . 8 16 Electromagnetic 20 | . . . . 20 Robot Hit Streak 22 | . 13 10 22 18 Robot Miss Streak 7 | . 6 4 5 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 373 | . 50 56 165 102 Core Hits 204 | . 18 21 99 66 Critical Hits 4 | . . 1 3 . Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 8 | . 2 . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7376 | . 538 1026 2796 3016 Guns 4154 | . 538 129 1837 1650 Cannons 1434 | . . 897 537 . Explosions 1647 | . . . 422 1225 Melee 135 | . . . . 135 Ramming 6 | . . . . 6 Kinetic 3756 | . 101 952 1432 1271 Thermal 1581 | . 437 74 942 128 Explosive 1529 | . . . 422 1107 Electromagnetic 369 | . . . . 369 Impact . | . . . . . Slashing 135 | . . . . 135 Piercing . | . . . . . Highest Corruption 8 | . . . 8 7 Average Corruption 5 | . . . 7 1 Corruption Purged . | . . . . . Effects 99 | . . . 91 8 Message Errors 28 | . . . 25 3 Matter Fused 14 | . . . 14 . Heat Flow Errors 11 | . . . 10 1 Energy Discharges 10 | . . . 10 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 11 | . . . 10 1 Data Loss (major) 4 | . . . 4 . Misfires 3 | . . . 3 . Targeting Errors 14 | . . . 12 2 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 78 | . . 8 25 45 Projectiles 8 | . . 8 . . Explosions 55 | . . . 25 30 Melee 15 | . . . . 15 Knockbacks 9 | . . 5 4 . Impact . | . . . . . Kinetic 9 | . . 5 4 . Secondary . | . . . . . Self-Inflicted Damage 99 | . . . . 99 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 355 | . 333 355 345 84 Average Temperature 87 | . 94 125 89 18 Received Heat Transfer 1885 | . 123 249 531 982 Effects 13 | . 2 4 7 . Shutdowns 2 | . 1 1 . . Energy Bleed 2 | . . . 2 . Interference 6 | . . 3 3 . Matter Decay 1 | . 1 . . . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 3478 | . 1283 222 1664 309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 490 | . 167 400 490 266 Average Influence 197 | . 60 184 276 159 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 49 | 100 100 38 22 71 Level 1 44 | . . 59 63 28 Level 2 6 | . . 1 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 3 1 5 8 Investigation 6 | . 1 1 2 2 Extermination 2 | . . . . 2 Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 2 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 16 22 55 29 Peak Tracking Total 9 | . 5 9 5 6 Tactical Retreats 8 | . 3 . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 22 | . 5 3 11 3 Terminals 16 | . 4 2 9 1 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 65 | . 14 7 35 9 Successful 43 | . 7 4 23 9 Failed 22 | . 7 3 12 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 6 | . . 3 2 1 Terminals 39 | . 10 5 23 1 Fabricators 8 | . . . . 8 Repair Stations 8 | . 4 . 4 . Recycling Units 2 | . . 2 . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 21 | . 4 2 15 . Record 2 | . . . 2 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Transport Status 3 | . . 1 2 . Hauler Manifests 4 | . 1 1 2 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks 8 | . . . . 8 Network Status 2 | . . . . 2 Load Schematic 4 | . . . . 4 Build 2 | . . . . 2 Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 2 7 2 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built 4 | . . . . 4 Matter 270 | . . . . 270 Time 135 | . . . . 135 Total Part Build Rating 10 | . . . . 10 Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 46 | . . 46 . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat . | . . . . . Combat 1 | . 1 . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6185 | 136 716 1025 2575 1733 Spaces Moved 3476 | 107 407 642 1531 789 Core 14 | 13 . . . 1 Treads . | . . . . . Legs 3460 | 94 407 642 1531 786 Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 133 | 111 120 120 131 159 Slowest Speed 450 | 120 150 180 150 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 39 | 6 50 40 87 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . 3 37 69 Melee . | . . . . . Projectile 4 | . . 3 1 . AOE 105 | . . . 36 69 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4479 | 121 557 814 1870 1117 Wait 519 | 1 82 81 153 202 Move 3472 | 106 406 641 1530 789 Hop . | . . . . . Pick Up 56 | 8 5 12 23 8 Fast Attach 23 | 4 3 7 4 5 Attach 44 | 2 1 4 16 21 Detach 6 | . 1 2 2 1 Swap 39 | . 4 9 16 10 Drop 31 | . 4 15 12 . Fire 280 | . 49 43 114 74 Melee 8 | . 2 . . 6 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 13) 845 | -10/Materials | Repaired Aluminum Leg 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -9/Materials | Destroyed 7 combat bots 1051 | -9/Materials | Lost 4 parts (3n1w) 1167 | -9/Materials | Discovered new exit (range 12) 1373 | -9/Materials | Discovered new exit (range 3) 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Utility x2 2459 | -8/Materials | Repaired Imp. Aluminum Leg 2694 | -8/Materials | Crushed by falling debris 2725 | -8/Materials | Lost 3 parts (1p1n1u) 2985 | -8/Materials | Build established: Scavenger-Mutant 3326 | -8/Materials | Discovered new exit (range 16) 3523 | -8/Materials | Identified exit to Factory 4034 | -8/Materials | Garrison activated, responded to threat 4426 | -8/Materials | Discovered exit to Factory (range 15) 4453 | -8/Materials | Entered Factory 4453 | -7/Factory | Evolved 2 slots: Utility x2 4677 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4997 | -7/Factory | Build established: Hauler-Mutant 5427 | -7/Factory | Lost 6 parts (1p2n1u2w) 5576 | -7/Factory | Fabricated Imp. Ion Engine (x2) 5610 | -7/Factory | Lost 3 parts (2n1w) 5838 | -7/Factory | Garrison activated, responded to threat 5885 | -7/Factory | Lost 3 parts (1p1u1w) 5990 | -7/Factory | Core integrity fell below 50% 6149 | -7/Factory | Core integrity fell below 20% 6186 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06149_ R-06 Scavenger collects Wheel. 06149_ U-05 Engineer lays Concrete. 06150_ U-05 Engineer builds a Wall. 06150_ U-05 Engineer lays Concrete. 06150_ Acquired Carbon-fiber Leg. 06152_ K-01 Serf collects debris. 06152_ U-05 Engineer lays Concrete. 06153_ Acquired Axe. 06154_ U-05 Engineer builds a Wall. 06155_ Acquired 33 matter. 06156_ U-05 Engineer lays Concrete. 06158_ Titanium Leg destroyed. 06161_ Acquired 3 matter. 06166_ System corrupted: Carbon-fiber Leg rejected. 06172_ Acquired 80 matter. 06174_ System corrupted: Axe targeting data glitched. 06174_ Destroyed Shock Rifle. 06175_ Aluminum Leg destroyed. 06181_ Acquired Wheel. 06182_ System corrupted: Heat flow error (+118). 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Sensor Array | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Imp. Ion Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed MachineTransmissionWell Manual? 0 Play Time 01:51:45 Cumulative 27.9 hours Start 2020.04.28 @ 20:21:12 End 2020.04.29 @ 07:02:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f424e561-2f83-49d9-a65a-820746e1815c