Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.05 @ 23:21:06 Player: Plum Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (72) 360 Value Destroyed (2398) 2398 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 12198 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 72/170 System Corruption 24% Temperature Cool (2) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Experimental Optical Array Advanced Target Analyzer Improved Thermal Defense Suite Advanced System Shield > --- WEAPON (4) ------- Gamma Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Transmission Jammer Experimental Core Shielding Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Wave Gun Phase Gun Quantum Rifle Heavy Neutron Cannon > --- INVENTORY -------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Corruption Screen Long-range Proton Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 146] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Flying Fortress v7 Utility Improved Targeting Computer Device Advanced Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Experimental Core Shielding Weapon Cooled Particle Cannon Energy Gun Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . 2 . . . . . . . 2 . . 2 Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Attached 155 | 6 9 . 6 6 9 8 . 2 2 1 . 10 . 3 10 6 29 3 . 45 Power 22 | 1 1 . . 3 1 3 . 1 . 1 . 3 . . 2 . 2 . . 4 Engine 11 | 1 1 . . 2 1 2 . 1 . 1 . . . . . . 1 . . 1 Core 9 | . . . . 1 . 1 . . . . . 3 . . 1 . 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 17 | 2 2 . 1 2 1 . . . . . . . . . 2 . . . . 7 Treads 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . 2 . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 Flight 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 Utility 45 | 1 3 . 2 . 3 2 . 1 2 . . 3 . 1 4 . 10 1 . 12 Device 28 | . 1 . . . . . . . 1 . . 2 . 1 3 . 9 1 . 10 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . Processor 8 | . 1 . 1 . 2 1 . 1 . . . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 4 | . . . . . . 1 . . 1 . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 . 3 1 4 3 . . . . . 4 . 2 2 6 17 2 . 22 Energy Gun 20 | 2 . . . . . . . . . . . . . . . . 11 1 . 6 Energy Cannon 26 | . . . 1 . . 2 . . . . . 4 . 1 2 3 4 1 . 8 Ballistic Gun 8 | . 3 . 2 . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . 1 . 3 2 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . 1 . . . . . 1 . 1 7 . . . . 3 Parts Lost 44 | . . . . 4 . . . . . . . 1 . 1 . . 1 4 . 33 Power 7 | . . . . 1 . . . . . . . 1 . . . . . 1 . 4 Propulsion 7 | . . . . 2 . . . . . . . . . . . . . . . 5 Utility 13 | . . . . . . . . . . . . . . 1 . . . 1 . 11 Weapon 17 | . . . . 1 . . . . . . . . . . . . 1 2 . 13 Highest Loss Streak 21 | . . . . 3 . . . . . . . 1 . 1 . . 1 2 . 21 Average Slot Usage (%) 84 | . 99 100 97 95 72 75 76 76 80 80 80 81 82 82 80 82 78 78 78 76 Engine 6 | . 14 14 14 7 9 13 7 7 6 12 13 5 5 5 3 . 1 . . . Core 3 | . . . . 6 . 1 7 7 6 . . 3 5 5 5 5 3 5 5 3 Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 4 . 1 Treads 8 | . 22 28 26 22 . . . . . . . . . . . . . . . . Flight 3 | . . . . . 8 7 7 7 6 6 6 5 5 5 5 5 5 5 5 2 Device 10 | . 2 . . . . . . . 6 6 6 10 11 13 15 17 19 26 26 24 Storage 8 | . 18 14 13 14 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 3 Processor 14 | . 6 14 14 14 27 23 23 27 26 26 26 17 17 17 14 11 10 10 10 10 Protection 2 | . . . . . . 7 7 2 6 6 6 5 5 2 1 5 5 5 5 3 Energy Gun 3 | . 5 . . . . . . . . . . . . . . . 8 7 10 10 Energy Cannon 8 | . . . . . . 13 15 15 13 13 13 23 23 22 23 22 12 8 10 2 Ballistic Gun 8 | . 22 28 25 24 2 . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 11 14 12 15 20 36 45 44 49 50 57 57 72 72 72 72 72 72 71 60 72 Greatest Support 120 | 20 40 40 40 40 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 120 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 6 5 6 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 6 6 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 Average Carried 8 | 3 5 6 5 6 6 9 9 9 9 9 10 9 10 9 9 9 9 9 8 8 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 6 6 6 8 10 10 10 10 10 10 10 10 10 10 10 9 8 8 . Class Distribution -------------------- 67% | Mutant 14% | Gunner 7% | Skirmisher 4% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Skirmisher | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 2168 | 218 124 41 . 291 70 40 . 115 68 137 . 69 41 51 . 183 249 81 . 390 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2871 | . 339 . . 101 235 40 . 115 99 64 . 90 . 175 . 293 429 239 . 652 Parts 156 | . 18 . . . 20 3 . 2 6 7 . 5 . 7 . 18 17 16 . 37 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 6 . . . 6 . 8 . 12 . . Prevented 12 | . . . . . . . . . . 3 . . . 1 . 6 . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 55 | . 5 . . 7 5 . . . 1 2 . . . 5 . 11 6 6 . 7 Guns 22 | . 5 . . 6 . . . . . . . . . . . . 4 5 . 2 Cannons 19 | . . . . 1 5 . . . 1 2 . . . 4 . 2 . 1 . 3 AOE 10 | . . . . . . . . . . . . . . 1 . 9 . . . . Classes Destroyed 11 | . 3 . . 1 2 1 . . 1 1 . . . . . . . . . 2 Worker 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 Recycler 5 | . 3 . . . . . . 2 . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Watcher 6 | . . . . . . 1 . . 1 . . 3 . . . . . . . 1 Swarmer 23 | . 3 . . . . . . . . 1 . . . 4 . 11 . 4 . . Grunt 6 | . 2 . . . 3 . . . . . . . . . . . . 1 . . Sentry 11 | . . . . . 2 . . . 1 . . . . 1 . . 4 1 . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmer 6 | . . . . . . . . . . 1 . . . . . . 2 . . 3 Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 . . 2 3 1 . 2 1 1 . 1 . 4 . 6 2 1 . 3 Combat Bots Only 6 | . 3 . . 2 3 . . . 1 1 . . . 4 . 6 2 1 . 2 Max Kills in Single Turn 6 | . 1 . . 1 2 1 . 1 1 1 . 1 . 2 . 6 2 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 6 | . . . . . . . . . . . . . . 1 . 6 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Damage Taken 8217 | . 288 . . 644 216 . . 31 161 55 84 237 . 177 . 324 600 521 . 4879 Core 1832 | . 86 . . 113 49 . . 14 43 28 22 25 . 41 . 18 45 48 . 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 20 91 . . 98 . . 89 . . . . 85 . . 91 . Volleys Fired 220 | . 31 . . 33 30 1 . 4 13 4 1 7 . 8 . 5 23 17 . 43 Largest 4 | . 2 . . 2 1 2 . 2 2 2 2 4 . 4 . 3 4 3 . 4 Hottest 374 | . 80 . . 77 57 60 . 60 90 180 60 360 . 130 . 90 374 279 . 373 Shots Fired 465 | . 62 . . 57 30 2 1 8 20 8 2 22 . 30 . 10 68 45 . 100 Gun 241 | . 62 . . 55 . . . . . . . . . . . . 34 14 . 76 Cannon 214 | . . . . 2 30 2 1 8 20 8 2 22 . 27 . 6 34 31 . 21 Launcher 10 | . . . . . . . . . . . . . . 3 . 4 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | . 32 . . 57 30 . . . . . . . . . . . . . . 27 Thermal 283 | . 30 . . . . 2 1 8 20 8 2 22 . 27 . 6 68 31 . 58 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . . . 3 . 4 . 14 . 15 Robot Hit Streak 17 | . 7 . . 10 3 2 . 9 17 4 . 5 . 17 . 8 8 7 . 15 Robot Miss Streak 4 | . 3 . . 2 4 . . . 1 1 2 1 . 2 . . 4 4 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 267 | . 36 . . 33 11 2 . 7 10 5 . 9 . 20 . 5 37 23 . 69 Core Hits 118 | . 16 . . 13 6 1 . 2 4 2 . 4 . 7 . 14 15 11 . 23 Critical Hits 14 | . . . . 3 7 . . . 1 . . . . . . . . . . 3 Critical Kills 6 | . . . . 2 3 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . 1 4 . . . 1 . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7246 | . 349 . . 437 300 55 . 188 270 259 . 407 . 512 . 689 1189 605 . 1986 Guns 3112 | . 349 . . 387 . . . . . . . . . . . . 564 286 . 1526 Cannons 3279 | . . . . 50 300 55 . 188 270 259 . 407 . 464 . 56 625 319 . 286 Explosions 829 | . . . . . . . . . . . . . . 48 . 633 . . . 148 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . . . . . 26 Kinetic 1468 | . 130 . . 437 300 . . . . . . . . . . . . . . 601 Thermal 4759 | . 219 . . . . 55 . 188 270 259 . 407 . 464 . 249 1189 450 . 1009 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 993 | . . . . . . . . . . . . . . 48 . 440 . 155 . 350 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 5 5 . . . . . . . 1 2 2 2 24 Average Corruption 3 | . . . . . . . 5 5 . . . . . . . 1 1 2 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 2 1 . . . . . . . 2 2 4 1 16 Message Errors 8 | . . . . . . . . . . . . . . . . 1 . 2 1 4 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . . . . . . . . . 1 . 1 . 4 Overload Shots 24 | . . . . . . . . . 6 4 . 6 . . . . 8 . . . Effects 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 106 | . . . . . . . . 38 25 15 . 4 . 3 . 18 . 3 . . Projectiles 88 | . . . . . . . . 38 25 15 . 4 . 3 . . . 3 . . Explosions 18 | . . . . . . . . . . . . . . . . 18 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . . . . . . . 91 . . . 60 . . . 13 Shots 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 160 . . 30 221 18 10 255 249 294 21 340 . 112 . . 447 135 . 194 Average Temperature 82 | . 60 . . 16 66 10 7 86 90 142 12 83 . 60 . . 146 54 . 74 Received Heat Transfer 531 | . 60 . . . 108 . . 18 45 . . 27 . . . 39 54 99 . 81 Effects 7 | . . . . . 2 . . . . . . . . . . . 5 . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . . . . . . . . 4 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 17 | . 1 . . . . . . . 1 . . 1 . 3 . . 8 . . 3 Heat Transferred 5891 | . 500 . . . . 74 . 259 370 224 . 459 . 629 . 274 1447 507 . 1148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 319 | . 140 5 . 30 319 176 91 89 154 . . 184 . . . . 276 . . 219 Average Influence 104 | . 72 5 . 12 150 157 73 82 83 . . 133 . . . . 197 . . 87 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . 1 . . 1 Low Security (%) 87 | 100 100 100 . 100 67 100 100 100 100 . . 100 . . . . 49 . . 96 Level 1 12 | . . . . . 32 . . . . . . . . . . . 50 . . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 3 . . 1 1 . 1 2 . . . . 4 . . 3 Investigation 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Reinforcement 8 | . . . . . 3 . . . . . . 1 . . . . 2 . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 6 | . . . . . 2 . . . . . . . . . . . . . . 4 Communications Jammed 54 | . . . . . . . . . . . 3 . . . . . 7 . . 44 Distress Signals 49 | . . . . . . . . . . . . . . . . . 7 . . 42 Times Spotted 140 | . 8 . . 16 17 1 5 4 4 4 4 5 2 7 . 11 13 10 . 29 Peak Tracking Total 9 | . 3 . . 3 6 1 6 4 2 2 6 2 2 3 . 5 4 3 . 9 Tactical Retreats 30 | . . . . 5 2 . . 1 2 1 3 1 2 2 . 4 1 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 5 | . . . . . . 1 . . . . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 3 . . . . . . . 10 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 36 | . 1 . 5 . 3 3 . 1 3 . . 5 . . 9 . 4 . . 2 Terminals 12 | . 1 . . . 1 2 . 1 3 . . 2 . . . . 1 . . 1 Fabricators 5 | . . . . . . 1 . . . . . 1 . . . . 2 . . 1 Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 158 | . 3 . 49 . 13 7 . 2 11 . . 11 . . 48 . 10 . . 4 Successful 127 | . 2 . 49 . 11 1 . 1 7 . . 4 . . 48 . 2 . . 2 Failed 31 | . 1 . . . 2 6 . 1 4 . . 7 . . . . 8 . . 2 Catastrophic 5 | . . . . . . 1 . 1 2 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . . . . 3 . . . . 2 . . . Terminals 35 | . 3 . . . 4 5 . 2 11 . . 6 . . . . 2 . . 2 Fabricators 12 | . . . . . . 2 . . . . . 2 . . . . 6 . . 2 Repair Stations 4 | . . . . . . . . . . . . 2 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 9 . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 114 | . 2 . 49 . 3 1 . 1 7 . . 2 . . 48 . . . . 1 Record 88 | . 1 . 48 . . 1 . . 2 . . . . . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 2 . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 2 3 . 1 3 . . 5 . . . . 4 . . 2 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 4 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . . . . . . 318 . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 1 . 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 7168 | 71 549 101 1075 601 304 132 68 129 267 274 182 458 191 260 133 316 852 367 12 826 Spaces Moved 8015 | 51 268 64 661 315 351 191 132 216 430 473 355 523 381 453 208 580 809 574 24 956 Core 25 | 10 . . . . . . . . . . . . . . . . . . . 15 Treads 1201 | . 230 64 661 246 . . . . . . . . . . . . . . . . Legs 149 | 41 38 . . 69 . . . . . . . . . . 1 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 148 | . . . . . . . . . . . . . . . . . . . . 148 Flight 6492 | . . . . . 351 191 132 216 430 473 355 523 381 453 207 580 809 574 24 793 Fastest Speed 40 | 50 120 160 160 120 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 Average Speed 68 | 106 154 160 160 151 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 53 Slowest Speed 180 | 120 160 160 160 160 50 50 50 50 50 50 50 50 50 50 180 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 1 . . 1 1 . 1 4 . . . . 5 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 3 32 13 90 53 33 7 71 10 16 63 36 18 65 58 63 76 20 68 8 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 . . . . . . . 1 . . . 3 . . 2 . . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 . 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . . . 2 1 . 3 . 2 . . Spaces Dug 30 | . . . . . 3 . . . 6 . . 2 . . . . 8 2 . 9 Terrain Destroyed 100 | . . . . 1 14 . . 1 6 1 . 30 . 6 . 6 11 9 . 15 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . 1 14 . . 1 6 1 . 3 . 6 . . 11 9 . 15 AOE 33 | . . . . . . . . . . . . 27 . . . 6 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 9306 | 67 352 63 683 381 450 227 133 228 460 501 355 698 380 469 235 594 1197 618 23 1192 Wait 725 | . 17 . . 26 41 11 . 3 15 22 1 149 . 5 . . 325 23 . 87 Move 7963 | 50 267 63 660 314 348 191 131 213 427 472 352 514 380 452 207 579 799 573 23 948 Hop 16 | . . . . . 1 . . 1 1 . 1 4 . . . . 4 . . 4 Pick Up 106 | 11 12 . 5 . 11 9 1 2 2 1 . 7 . 1 4 2 4 2 . 32 Fast Attach 49 | 1 3 . 4 5 1 2 . . . . . 4 . . 9 . 15 . . 5 Attach 55 | 5 2 . 2 . 3 3 . . 2 . . 2 . 1 . . 1 3 . 31 Detach 6 | . . . . . 2 . . . . . . . . . 1 . . . . 3 Swap 54 | . 4 . . 1 5 3 . 2 . 1 . 5 . 2 3 6 13 . . 9 Drop 96 | . 16 . 12 2 8 7 1 3 . 1 . 6 . . 11 2 13 . . 14 Fire 220 | . 31 . . 33 30 1 . 4 13 4 1 7 . 8 . 5 23 17 . 43 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 549 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Entered Mines 648 | -10/Mines | Build established: Mutant 667 | -10/Mines | Met a Derelict bent on vengeance 714 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -10/Mines | Discovered new exit (range 5) 722 | -10/Mines | Entered Exiles 758 | -10/Exiles | Discovered new exit (range 14) 788 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 868 | -10/Exiles | Met EX-BIN 887 | -10/Exiles | Aligned with FarCom system 889 | -10/Exiles | Given EX-Vault access code 980 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Found Prototype Processor 986 | -10/Exiles | Identified 0b10 Alert Chip 999 | -10/Exiles | Found Prototype Energy Cannon 999 | -10/Exiles | Identified Latent Energy Streamer 1094 | -10/Exiles | Found Flying Fortress v7 1129 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1178 | -10/Exiles | Met EX-DEC 1201 | -10/Exiles | Learned location of Zion (-7) 1252 | -10/Exiles | Discovered new exit (range 14) 1518 | -10/Exiles | Visited The Gauntlet 1797 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1797 | -10/Exiles | Entered Mines 1877 | -9/Mines | Assembled infested the area 1882 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2035 | -9/Mines | Core integrity fell below 50% 2291 | -9/Mines | Lost 3 parts (1p1n1w) 2373 | -9/Mines | Discovered new exit (range 16) 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2687 | -8/Materials | Discovered new exit (range 6) 2702 | -8/Materials | Entered Factory 2702 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2834 | -7/Factory | Sucked down chute 2834 | -7/Factory | Entered Waste 2837 | -7/Waste | Spotted C-40 Crusher 2839 | -7/Waste | Spotted C-40 Crusher 2849 | -7/Waste | EMP discharged 2864 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 2888 | -7/Waste | Spotted C-40 Crusher 2893 | -7/Waste | Discovered new exit (range 16) 2902 | -7/Waste | Entered Factory 2935 | -7/Factory | Garrison activated, responded to threat 3029 | -7/Factory | Discovered new exit (range 4) 3031 | -7/Factory | Entered another Factory area 3031 | -6/Factory | Evolved 2 slots: Utility x2 3087 | -6/Factory | Identified exit to Lower Caves 3298 | -6/Factory | Entered Lower Caves 3308 | -6/Lower Caves | Encountered a Warlord checkpoint 3336 | -6/Lower Caves | Learned location of 1 exit from Factory 3390 | -6/Lower Caves | Attracted the attention of an 0b10 base 3566 | -6/Lower Caves | Discovered new exit (range 5) 3570 | -6/Lower Caves | Learned Factory emergency access door positions 3572 | -6/Lower Caves | Entered another Lower Caves area 3600 | -6/Lower Caves | Learned location of Extension (-5) 3620 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3751 | -6/Lower Caves | Discovered new exit (range 7) 3754 | -6/Lower Caves | Entered Factory 3754 | -5/Factory | Evolved 2 slots: Weapon x2 3755 | -5/Factory | Identified exit to Factory 4156 | -5/Factory | Repaired Fission Core 4186 | -5/Factory | Discovered new exit (range 21) 4212 | -5/Factory | Entered Upper Caves 4254 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4391 | -5/Upper Caves | Identified exit to Upper Caves 4399 | -5/Upper Caves | Learned Factory security intel 4403 | -5/Upper Caves | Entered another Upper Caves area 4547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4658 | -5/Upper Caves | Discovered new exit (range 12) 4663 | -5/Upper Caves | Entered Zhirov 4663 | -5/Zhirov | Discovered new exit (range 3) 4672 | -5/Zhirov | Met Zhirov 4688 | -5/Zhirov | Learned location of Quarantine (-2) 4688 | -5/Zhirov | Learned location of Testing (-3) 4688 | -5/Zhirov | Learned location of Command (-1) 4693 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4708 | -5/Zhirov | Found Alien Artifact 4708 | -5/Zhirov | Identified Integrated Dissipator 4708 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4717 | -5/Zhirov | Found Alien Artifact 4717 | -5/Zhirov | Identified Transdimensional Reconstructor 4717 | -5/Zhirov | Warped through subspace 4796 | -5/Zhirov | Entered Proximity Caves 5022 | -4/Proximity Caves | Spotted B-86 Titan 5110 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5112 | -4/Proximity Caves | Entered Factory 5112 | -4/Factory | Evolved 2 slots: Utility x2 5270 | -4/Factory | Fabricated Exp. Optical Array? 5544 | -4/Factory | Build established: Skirmisher 5800 | -4/Factory | Spotted B-86 Titan 5942 | -4/Factory | Discovered new exit (range 22) 5964 | -4/Factory | Entered Upper Caves 6034 | -4/Upper Caves | Spotted B-86 Titan 6047 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6088 | -4/Upper Caves | Learned location of Armory (-3) 6123 | -4/Upper Caves | Encountered a Warlord checkpoint 6324 | -4/Upper Caves | Discovered new exit (range 15) 6331 | -4/Upper Caves | Entered another Upper Caves area 6332 | -4/Upper Caves | Encountered a Warlord checkpoint 6341 | -4/Upper Caves | Discovered new exit (range 5) 6343 | -4/Upper Caves | Entered Research 6343 | -3/Research | Evolved 2 slots: Utility x2 6664 | -3/Research | Spotted B-86 Titan 6897 | -3/Research | Lost 5 parts (1p4w) 6946 | -3/Research | Lost 3 parts (1n2w) 6999 | -3/Research | Lost 4 parts (1p2u1w) 7042 | -3/Research | System corruption reached 10% 7085 | -3/Research | Spotted B-86 Titan 7127 | -3/Research | Core integrity fell below 50% 7153 | -3/Research | Core integrity fell below 20% 7169 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07157_ Slug penetrates Terminal. 07158_ K-01 Serf collects debris. 07158_ Terminal disabled. 07159_ Penetrated by Slug. 07159_ K-01 Serf collects debris. 07161_ K-01 Serf suffers critical hit. 07161_ K-01 Serf collects debris. 07162_ Slug penetrates K-01 Serf. 07162_ K-01 Serf destroyed. 07163_ P-80 Master resets K-01 Serf, system corruption cleaned. 07163_ Slug penetrates Wall. 07163_ Slug penetrates Door. 07164_ ELTYJTYWRR2 LOXUNQK1RQQ D 07164_ K-01 Serf collects debris. 07164_ K-01 Serf destroyed. 07166_ Imp. Coolant Injector destroyed. 07166_ Penetrated by Slug. 07166_ Slug penetrates Wall. 07167_ K-01 Serf collects debris. 07169_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+####+##+#???????????????? | | ?????????????????????# +???????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #???+###???????????????? | | ?????????????????????# #?? #???????????????? | | ?????????????????????# #? #???????????????? | | ?????????????????????# ! # #???????????????? | | ?????????????????????#=k* # #???????????????? | | ?????????????????????# !; #???????????????? | | ?????????????????????# =%# #???????????????? | | ?????????????????????# *# #???????????????? | | ???????????#########?# ###+####???????????????? | | ???????????# ?# #???????????????? | | ???????????# # #???????????????? | | ???????????# """" # +???????????????? | | ???????????# """" ; pp "" #???????????????? | | ???????????# """" # = """ #???????????????? | | ???????????# """" # %%p T" #???????????????? | | ???????????# ?# u= """ #???????????????? | | ???????????# ?# h " +???????????????? | | ???????????########??# h w #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# A #???????????????? | | ?????????????????????#! != #???????????????? | | ??????????????########! %* #???????????????? | | ??????????????# !!!=! #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 80 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Core Shielding 40 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Dangerous Findings Explorer It's Just You Just What I Needed Leap Before You Look Let's See Who's Tougher Librarian Overkill Quick And Dirty Subspace Traveler The Science Guy Total Silence Challenges ------------ None Game ------ Seed MappingRegenerativeCoupler Manual? 0 Play Time 02:46:04 Cumulative 9.6 hours Start 2020.09.05 @ 19:22:44 End 2020.09.05 @ 23:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4658720-30ec-41d4-981b-50f0794170b0