Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.03 @ 01:21:35

Player: SilentMoose

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (451)      451
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1436

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     160/160
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>       --- POWER (2) --------
  Light Nuclear Core
>       --- PROPULSION (2) ---
  Light Treads
  Light Treads
>       --- UTILITY (3) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (4) ----
  Light Ion Engine

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
  Improved Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
           Heat Sink
           ECM Suite
           Shield Generator
>          --- WEAPON -----------
           EM Pulse Gun
     Small Laser
>          --- INVENTORY --------
           Aluminum Leg
           Aluminum Leg
           Assault Rifle
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Heat Sink
  Device                   Heat Sink
  Processor                Transport Network Coupler
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 6   6   14  
  Power                    4    | 1   1   2   
    Engine                 3    | 1   1   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   .   9   
    Treads                 5    | .   .   5   
    Leg                    2    | .   .   2   
    Wheel                  4    | 2   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   4   1   
    Device                 5    | 1   3   1   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   1   2   
    Energy Gun             4    | 2   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 12   | .   1   11  
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  3    | .   .   3   
  Weapon                   5    | .   1   4   
  Highest Loss Streak      6    | .   1   6   
Average Slot Usage (%)     77   | .   94  67  
  Engine                   14   | .   14  14  
  Treads                   5    | .   .   9   
  Wheel                    16   | .   28  9   
  Device                   20   | .   23  18  
  Energy Gun               17   | .   27  12  
  Ballistic Gun            1    | .   .   2   
Naked Turns                4    | .   .   4   
Heaviest Build             19   | 8   10  19  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  5    | .   2   5   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 4    | 4   4   4   
  Average Capacity         4    | 4   4   4   
  Most Carried             4    | 4   4   4   
  Average Carried          2    | 2   3   2   
  Final Capacity           4    | 4   4   4   
  Final Carried            4    | 4   3   1   

 Class Distribution 
--------------------
 73% | Mutant
 26% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           483  | 260 30  193 
  Remotely                 .    | .   .   .   
Salvage Created            756  | 109 115 532 
  Parts                    45   | 10  8   27  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           4    | .   .   4   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  10   | 1   1   8   
  Melee                    1    | .   .   1   
  Guns                     9    | 1   1   7   
Classes Destroyed          8    | 3   2   3   
  Worker                   1    | 1   .   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   .   1   
  Mechanic                 1    | .   1   .   
  Watcher                  1    | .   .   1   
  Grunt                    7    | 1   1   5   
  Sentry                   3    | .   .   3   
Best Kill Streak           3    | 2   1   3   
  Combat Bots Only         2    | 1   1   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1439 | 31   56   1352 
  Core                     427  | 10   12   405  
  Absorbed by Shields      124  | .    .    124  
Core Remaining (%)         93   | 96   91   .    
Volleys Fired              98   | 13   13   72   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   80   
Shots Fired                141  | 26   21   94   
  Gun                      141  | 26   21   94   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  22   | .    .    22   
  Thermal                  61   | 13   8    40   
  Explosive                .    | .    .    .    
  Electromagnetic          58   | 13   13   32   
  Robot Hit Streak         15   | 6    4    15   
  Robot Miss Streak        9    | 7    6    9    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           85   | 13   11   61   
  Core Hits                34   | 5    5    24   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1111 | 149  186  776  
  Guns                     1058 | 149  150  759  
  Cannons                  .    | .    .    .    
  Explosions               36   | .    36   .    
  Melee                    .    | .    .    .    
  Ramming                  17   | .    .    17   
  Kinetic                  192  | .    .    192  
  Thermal                  386  | 62   86   238  
  Explosive                .    | .    .    .    
  Electromagnetic          516  | 87   100  329  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   15   | .    .    15   
Targets Rammed             16   | .    .    16   
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    .    1    
Highest Temperature        108  | 108  30   73   
  Average Temperature      34   | 55   17   25   
  Received Heat Transfer   710  | 18   30   662  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         858  | 185  148  525  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             214  | 35  54  214 
  Initial                  22   | .   22  22  
  Average                  69   | 12  34  107 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         93   | 100 100 87  
  Level 1                  6    | .   .   12  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | 1   2   20  
  Peak Tracking Total      5    | 1   1   5   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          3    | .   1   2   
  Terminals                2    | .   .   2   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   1   7   
  Successful               5    | .   .   5   
  Failed                   3    | .   1   2   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                7    | .   .   7   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   .   5   
  Record                   4    | .   .   4   
  Emergency Access Points  1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   1   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1069 | 164 346 559 
Spaces Moved               662  | 145 284 233 
  Core                     95   | 21  61  13  
  Treads                   111  | .   .   111 
  Legs                     4    | .   .   4   
  Wheels                   452  | 124 223 105 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  50  
  Average Speed            100  | 75  95  121 
  Slowest Speed            300  | 80  150 300 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       17   | 7   28  16  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          6    | .   6   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      6    | .   6   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      922  | 173 341 408 
  Wait                     84   | .   28  56  
  Move                     660  | 144 283 233 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 10  5   11  
  Fast Attach              .    | .   .   .   
  Attach                   24   | 6   5   13  
  Detach                   2    | .   2   .   
  Swap                     2    | .   1   1   
  Drop                     10   | .   4   6   
  Fire                     98   | 13  13  72  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    16   | .   .   16  
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   84 | -11/Scrapyard | Discovered new exit (range 8)
  165 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  442 | -10/Materials | Discovered new exit (range 11)
  511 | -10/Materials | Entered another Materials area
  511 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
  976 | -9/Materials  | Lost 6 parts (1p1n2u2w)
  988 | -9/Materials  | Core integrity fell below 50%
 1031 | -9/Materials  | Core integrity fell below 20%
 1070 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
U-05 Engineer lays Concrete.
Acquired Hvy. EM Pulse Gun.
Imp. Ion Engine destroyed.
Slammed into U-05 Engineer.
Lgt. Treads destroyed.
Connecting with Repair Station...
G-34 Mercenary destroyed.
Imp. Ion Engine fried.
Heat Sink fried.
Y-45 Defender destroyed.
Acquired 20 matter.
Acquired Lgt. Treads. <x2>
Acquired 20 matter.
R-06 Scavenger collects Lgt. Armor Plating.
K-01 Serf collects debris.
R-06 Scavenger collects Aluminum Leg.
K-01 Serf collects debris. <x2>
K-01 Serf destroyed.
K-01 Serf collects debris. <x2>
Hvy. EM Pulse Gun destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          17
Energy Capacity            415
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Loot Pinata
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              CryofiberExperimentalKatana
  Manual?         0
Play Time         00:29:50
  Cumulative      1.2 hours
  Start           2021.08.03 @ 00:57:21
  End             2021.08.03 @ 01:21:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b88b3791-64af-496c-85ae-77e540602a7f