Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 19:47:50 Player: Raisen Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3004) 3004 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 7656 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 174 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 61/100 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved Cryofiber Web Compact Battery (200) Medium Matter Pod (100) Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Triangulator Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Core Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Titanium Leg Improved Cryofiber Web Compact Battery Medium Matter Pod Structural Scanner Kinecellerator Autogun [Rating: 58] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 82 | 8 3 2 17 . 2 . 50 Power 10 | 1 . . 4 . . . 5 Engine 10 | 1 . . 4 . . . 5 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 4 . 2 3 . . . 14 Treads 2 | 2 . . . . . . . Leg 7 | . . . . . . . 7 Wheel 14 | 2 . 2 3 . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 1 . 5 . 2 . 17 Device 11 | . 1 . 1 . 1 . 8 Storage 4 | 1 . . 1 . . . 2 Processor 4 | . . . 1 . . . 3 Hackware 2 | . . . 1 . . . 1 Protection 5 | . . . 1 . 1 . 3 Artifact . | . . . . . . . . Weapon 23 | 2 2 . 5 . . . 14 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon 7 | . . . 4 . . . 3 Ballistic Gun 9 | 1 . . . . . . 8 Ballistic Cannon 4 | . 2 . 1 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . 2 Parts Lost 30 | . . . 6 . . . 24 Power 3 | . . . . . . . 3 Propulsion 7 | . . . 3 . . . 4 Utility 9 | . . . . . . . 9 Weapon 11 | . . . 3 . . . 8 Highest Loss Streak 6 | . . . 2 . . . 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | . 4 7 7 7 7 8 9 Power 1 | . . 1 1 2 2 2 1 Propulsion 1 | . 3 3 . . . . 2 Utility 3 | . . 2 3 3 3 4 4 Weapon 1 | . . 1 1 2 2 2 . Tool/Special . | . . . . . . . . Unused Backups 15 | . 3 . 4 . 1 . 7 Power 4 | . . . 2 . 1 . 1 Propulsion 4 | . 3 . . . . . 1 Utility 3 | . . . 1 . . . 2 Weapon 4 | . . . 1 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 97 96 87 100 100 100 91 Engine 9 | . 14 14 10 11 11 11 5 Leg 2 | . . . . . . . 7 Wheel 19 | . 28 28 21 22 22 22 14 Device 6 | . 11 10 10 . . . 9 Storage 10 | . 14 14 11 11 11 11 8 Processor 8 | . . . . 11 11 11 12 Hackware 6 | . . . 10 11 11 11 3 Protection 6 | . . . . 11 11 11 6 Energy Cannon 13 | . . . 11 22 22 22 9 Ballistic Gun 3 | . 7 . . . . . 8 Ballistic Cannon 4 | . 13 28 10 . . . 1 Peak Build Rating 58 | 6 8 8 24 18 27 20 58 Average Rating 28 | 3 7 7 20 18 18 19 44 On Entrance 12 | . 6 8 7 18 18 19 20 Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 17 17 31 31 33 33 66 Greatest Support 80 | 20 20 32 32 32 32 32 80 Greatest Overweight (x) 6 | . . . 1 . 1 1 6 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 Most Carried 10 | 1 8 8 8 7 9 10 10 Average Carried 8 | . 5 7 7 7 7 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 1 8 8 7 7 8 10 9 Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2690 | 171 252 175 732 . 30 30 1300 Remotely . | . . . . . . . . Salvage Created 3371 | . 185 118 1473 . . 21 1574 Parts 208 | . 21 7 93 . . 1 86 Haulers Intercepted 7 | . 1 . 5 . . . 1 Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 73 | . 6 3 34 . . 1 29 Guns 13 | . 3 . . . . . 10 Cannons 58 | . 3 3 34 . . 1 17 AOE 1 | . . . . . . . 1 Classes Destroyed 14 | . 6 1 4 . . . 3 Worker 3 | . 1 . 1 . . . 1 Builder 5 | . . . 1 . . . 4 Hauler 7 | . 1 . 5 . . . 1 Recycler 3 | . . 1 1 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 4 | . 1 . 3 . . . . Watcher 6 | . 1 . 4 . . . 1 Swarmer 29 | . 5 2 11 . . 1 10 Grunt 20 | . 1 1 13 . . . 5 Brawler 1 | . . . 1 . . . . Sentry 11 | . . . 9 . . . 2 Specialist 3 | . . . . . . . 3 Hunter 3 | . . . . . . . 3 Programmer 6 | . . . . . . . 6 Best Kill Streak 10 | . 6 2 10 . . 1 5 Combat Bots Only 5 | . 3 2 5 . . 1 4 Max Kills in Single Turn 2 | . 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 527 | . 31 15 137 1 . 10 333 Missed 151 | . 14 8 42 . . 3 84 Hits 376 | . 17 7 95 1 . 7 249 Projectile 376 | . 17 7 95 1 . 7 249 AOE 1 | . . . 1 . . . . Critical Strikes 8 | . . . 1 . . . 7 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 5 | . . . . . . . 5 Damage Taken 5886 | . 137 66 1081 9 . 194 4399 Core 1147 | . 25 32 169 9 . 57 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . . . . . . 70 Regen/Repaired (Parts) 74 | . . . 74 . . . . Core Remaining (%) 72 | 100 . 77 . . . 41 . Volleys Fired 261 | . 19 8 108 . . 8 118 Largest 3 | . 2 2 2 . . 2 3 Hottest 204 | . 60 60 136 . . 136 204 Shots Fired 591 | . 38 16 212 . . 16 309 Gun 162 | . 8 . . . . . 154 Cannon 429 | . 30 16 212 . . 16 155 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 351 | . 34 16 123 . . . 178 Thermal 236 | . . . 89 . . 16 131 Explosive . | . . . . . . . . Electromagnetic 4 | . 4 . . . . . . Robot Hit Streak 11 | . 5 2 11 . . 3 8 Robot Miss Streak 7 | . 6 3 4 . . 4 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 321 | . 14 6 128 . . 6 167 Core Hits 139 | . 11 5 50 . . 2 71 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . 2 . 2 . . . 5 Meltdown 2 | . . . 1 . . . 1 Destroy 2 | . . . . . . . 2 Blast 5 | . 2 . 1 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6860 | . 303 116 2428 . . 165 3848 Guns 1523 | . 74 . . . . . 1449 Cannons 4888 | . 229 116 2428 . . 165 1950 Explosions 406 | . . . . . . . 406 Melee . | . . . . . . . . Ramming 43 | . . . . . . . 43 Kinetic 3477 | . 245 116 1258 . . . 1858 Thermal 3166 | . . . 1170 . . 165 1831 Explosive 116 | . . . . . . . 116 Electromagnetic 58 | . 58 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 1 1 . 10 Average Corruption 1 | . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . 4 . . . 18 Message Errors 4 | . . . 1 . . . 3 Matter Fused 5 | . . . 1 . . . 4 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 4 | . . . 1 . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 254 | . . . 50 . . . 204 Projectiles 130 | . . . 50 . . . 80 Explosions 112 | . . . . . . . 112 Melee 12 | . . . . . . . 12 Knockbacks 18 | . 2 . 15 . . . 1 Impact . | . . . . . . . . Kinetic 17 | . 2 . 14 . . . 1 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 366 | . . . . . . . 366 Shots 4 | . . . . . . . 4 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . . . . . . 3 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 635 | . 26 9 504 . . 358 635 Average Temperature 145 | . 18 9 131 . . 129 167 Received Heat Transfer 549 | . 12 9 315 . . 18 195 Effects 28 | . . . 8 . . 1 19 Shutdowns 6 | . . . 1 . . . 5 Energy Bleed 6 | . . . 2 . . . 4 Interference 4 | . . . 3 . . . 1 Matter Decay 7 | . . . . . . 1 6 Short Circuit 2 | . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 2 | . . . 1 . . . 1 Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . 3 . . 1 5 Heat Transferred 5182 | . . . 2109 . . 296 2777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 2 | . 1 . 2 . . . 2 Low Security (%) 69 | 100 93 100 19 100 . . 87 Level 1 14 | . 6 . 25 . . . 12 Level 2 15 | . . . 55 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 561 | . 206 117 561 180 . . 459 Initial 150 | . . 72 . 114 . . 150 Average 178 | . 81 64 362 135 . . 114 Influence Increases 3058 | . 276 100 1249 96 . 108 1229 Destroy 0b10 Robot/C 1600 | . 120 80 680 60 . 80 580 Destroy 0b10 Robot/NC 155 | . 20 5 80 . . 10 40 Destroy Leader 436 | . 34 10 198 10 . 10 174 Allied During Kill 24 | . . 5 . 11 . 8 . Successful Hack 40 | . 12 . 28 . . . . Disable Machine 285 | . 60 . 60 . . . 165 Destroy Structure 83 | . . . 8 . . . 75 Advance Influence 150 | . . . . . . . 150 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 270 | . 30 . 180 15 . . 45 Influence Decreases 2641 | . 90 284 956 261 130 108 812 Entered New Map 427 | . . 114 2 181 130 . . Time Decay 1437 | . 90 170 444 80 . 98 555 Lost Part 292 | . . . 60 . . . 232 Lost Ally 30 | . . . . . . 10 20 Purge Threat 455 | . . . 450 . . . 5 Squads Dispatched 23 | . 2 . 6 . . . 15 Investigation 5 | . 1 . 3 . . . 1 Extermination 6 | . . . . . . . 6 Reinforcement 12 | . 1 . 3 . . . 8 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 8 | . 2 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 11 7 54 4 . 7 46 Peak Tracking Total 8 | . 5 3 8 3 . 3 6 Tactical Retreats 10 | . 1 . 5 1 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 7 | . 1 . 3 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 19 | . 4 . 4 . . . 11 Max in Single Turn 4 | . 1 . 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 18 | . 2 . 11 . . . 5 Terminals 16 | . 2 . 9 . . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 6 . 41 . . . 11 Successful 34 | . 2 . 30 . . . 2 Failed 24 | . 4 . 11 . . . 9 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 6 . 22 . . . 6 Terminals 46 | . 6 . 29 . . . 11 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 1 . 12 . . . 2 Level Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 5 | . . . 4 . . . 1 Unreport Threat 4 | . . . 3 . . . 1 Zone Layout 4 | . 1 . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 6 . . . . Terminals 7 | . 1 . 6 . . . . Botnet 7 | . 1 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 . 10 . . . 5 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 3 3 1 Highest-Rated Group 40 | . . 31 . 40 40 40 16 Highest-Rated Ally 31 | . . 31 . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 39 | . . 2 . 4 . 29 4 Total Damage 394 | . . 22 . 49 . 279 44 Kills 9 | . . 1 . 3 . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 2677 | . 239 258 . . . . 2180 Sensors 2180 | . . . . . . . 2180 Seismic 497 | . 239 258 . . . . . Machine Analysis 96 | . . . . . . . 96 Triangulation 24 | . . . . . . . 24 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 6661 | 54 279 341 1359 174 1246 623 2585 Spaces Moved 4974 | 52 251 331 872 155 1096 520 1697 Core 9 | 9 . . . . . . . Treads 2 | 2 . . . . . . . Legs 94 | . . . . . . . 94 Wheels 4869 | 41 251 331 872 155 1096 520 1603 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 100 100 115 100 Average Speed 106 | 77 80 84 100 100 112 115 111 Slowest Speed 260 | 160 80 100 115 100 115 115 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 46 55 77 54 82 71 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 85 | . . . . . . . 85 Melee . | . . . . . . . . Projectile 10 | . . . . . . . 10 AOE 75 | . . . . . . . 75 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 5843 | 62 294 378 1146 174 1106 529 2154 Wait 372 | . 1 29 113 20 4 . 205 Move 4967 | 51 250 330 871 154 1095 519 1697 Hop . | . . . . . . . . Pick Up 58 | 1 13 3 16 . 1 2 22 Fast Attach 40 | 8 3 . 7 . 1 . 21 Attach 30 | . . . 10 . 1 . 19 Detach 7 | . . . . . 1 . 6 Swap 30 | . . 2 6 . 1 . 21 Drop 67 | 2 8 6 15 . 2 . 34 Fire 261 | . 19 8 108 . . 8 118 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Entered Mines 337 | -10/Mines | Received a Mining Laser from a helpful Derelict 360 | -10/Mines | Learned Materials stockpile data 373 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Discovered new exit (range 8) 576 | -10/Mines | Learned Materials terminal intel 590 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 593 | -10/Mines | Found Scrap Suit 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Utility x2 677 | -9/Materials | Loaded intel: 12 terminal locations 1070 | -9/Materials | Discovered new exit (range 11) 1105 | -9/Materials | Identified exit to Materials 1717 | -9/Materials | Repaired Com. Wheel 1750 | -9/Materials | Repaired Rnf. Ion Engine 1809 | -9/Materials | Discovered new exit (range 14) 2034 | -9/Materials | Entered Mines 2035 | -9/Mines | Learned Materials security intel 2035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2050 | -9/Mines | Learned location of Storage (-8) 2185 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2208 | -9/Mines | Entered Zion 2208 | -7/Zion | Accompanied by 3 allies 2254 | -7/Zion | System corruption cleaned by Quarantine Array 2300 | -7/Zion | Build established: Scavenger-Mutant 2382 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2440 | -7/Zion | Met Imprinter 2537 | -7/Zion | Learned location of Armory (-4) 2662 | -7/Zion | Build established: Mutant 2776 | -7/Zion | Given the Hacking Drone Bay 2781 | -7/Zion | Found Prototype Device 2781 | -7/Zion | Identified Hacking Drone Bay 2795 | -7/Zion | Learned Factory emergency access door positions 2916 | -7/Zion | Learned 4 Factory zone layouts 3113 | -7/Zion | Learned location of Warlord (-4) 3428 | -7/Zion | Given A8's code to call for help 3441 | -7/Zion | Discovered new exit (range 9) 3454 | -7/Zion | Entered Proximity Caves 3454 | -6/Proximity Caves | Accompanied by 3 allies 3456 | -6/Proximity Caves | Spotter reported a threat 3476 | -6/Proximity Caves | Core integrity fell below 50% 3570 | -6/Proximity Caves | Learned location of 1 exit from Factory 4060 | -6/Proximity Caves | Discovered new exit (range 15) 4074 | -6/Proximity Caves | Spotted B-75 Beast 4077 | -6/Proximity Caves | Entered Factory 4077 | -6/Factory | Accompanied by 1 ally 4077 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4078 | -6/Factory | Identified exit to Factory 4433 | -6/Factory | Lost 5 parts (1p1n3u) 4461 | -6/Factory | Discovered new exit (range 8) 4470 | -6/Factory | Identified exit to Lower Caves 4497 | -6/Factory | Discovered exit to Lower Caves (range 10) 4890 | -6/Factory | Build established: Scavenger-Skirmisher 5345 | -6/Factory | Lost 4 parts (1p1u2w) 5360 | -6/Factory | Core integrity fell below 50% 5856 | -6/Factory | Build established: Scavenger-Gunner 6427 | -6/Factory | Cargo convoy interrupted 6635 | -6/Factory | System corruption reached 10% 6651 | -6/Factory | Core integrity fell below 20% 6662 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06656_ U-05 Engineer lays Concrete. 06656_ Knocked back. 06657_ Imp. Heat Sink destroyed. 06657_ U-05 Engineer lays Concrete. 06657_ U-05 Engineer builds a Wall. 06658_ Gauss Rifle destroyed. 06658_ Knocked back. 06659_ Acquired 5 matter. 06659_ U-05 Engineer lays Concrete. 06660_ The unstable cave ceiling collapses. 06660_ Penetrated by Slug. 06660_ Knocked back. 06660_ U-05 Engineer lays Concrete. 06660_ Acquired 14 matter. 06660_ Knocked back. 06661_ U-05 Engineer builds a Wall. 06661_ U-05 Engineer lays Concrete. 06662_ M-28 Smith fits Backup Power III on X-67 Chaingunner. 06662_ Magnetic Acceleration Cannon destroyed. 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