Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 21:55:11 Player: Naughtyusername Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3233) 3233 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1003) 1003 TOTAL SCORE: 9651 Bonus ------- High Alert Combat Kills 203 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 73/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Sensor Array Improved Reaction Control System Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Hybrid Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Gravity Neutralizer Experimental Sensor Array Improved Weapon Shielding Force Field > --- WEAPON ----------- Overtuned Barrage Gun Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Armored Leg Improved Heat Sink Advanced Heat Sink Huge Storage Unit Seismic Detector Improved Light Armor Plating Heavy Ion Cannon Gauss Cannon Flail [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Overtuned Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Slots Evolved 12 | . . . . . 8 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 6 | . . . . . 4 1 1 . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 69 | 5 6 1 3 7 29 6 11 . 1 Power 6 | 1 1 . . . 3 . 1 . . Engine 3 | 1 . . . . 2 . . . . Core 2 | . 1 . . . 1 . . . . Reactor 1 | . . . . . . . 1 . . Propulsion 19 | 2 . . 2 3 6 1 5 . . Treads 4 | 2 . . . . 2 . . . . Leg 5 | . . . . . 4 1 . . . Wheel 5 | . . . 2 3 . . . . . Hover 3 | . . . . . . . 3 . . Flight 2 | . . . . . . . 2 . . Utility 23 | 1 2 . . 1 11 3 4 . 1 Device 11 | 1 . . . . 6 3 1 . . Storage 4 | . 1 . . 1 . . 2 . . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . 1 . . . 4 . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 1 3 1 1 3 9 2 1 . . Energy Gun 1 | . . . . . 1 . . . . Energy Cannon 5 | . . . . 1 3 . 1 . . Ballistic Gun 6 | 1 . . . . 3 2 . . . Ballistic Cannon 7 | . 3 . 1 2 1 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 33 | . . . 2 . 14 7 7 3 . Power 4 | . . . . . 2 1 1 . . Propulsion 9 | . . . 1 . 3 . 3 2 . Utility 10 | . . . . . 4 3 2 1 . Weapon 10 | . . . 1 . 5 3 1 . . Highest Loss Streak 8 | . . . 2 . 7 7 7 8 . To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 7 7 13 23 23 10 4 5 4 Power . | 1 1 1 1 1 . . . 1 1 Propulsion 2 | 1 . . 2 4 6 1 . . . Utility 5 | . 2 2 5 9 7 5 3 4 3 Weapon 5 | . 4 4 3 8 9 3 . . . Tool/Special . | . . . . . . . . . . Unused Backups 37 | 2 4 1 . 19 3 2 2 . 4 Power 3 | . . . . 2 . . . . 1 Propulsion 12 | 2 . . . 9 1 . . . . Utility 13 | . 1 1 . 4 1 1 2 . 3 Weapon 8 | . 3 . . 3 1 1 . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 92 | . 99 100 94 99 85 92 30 8 3 Engine 2 | . 11 . . . 3 4 . . . Core 10 | . 2 14 14 14 8 4 . . . Treads 8 | . 28 28 3 . . . . . . Wheel 15 | . . . 24 27 18 . . . . Device 13 | . 5 11 14 14 19 26 2 . . Storage 11 | . 14 14 14 14 6 4 6 1 . Protection 3 | . 8 2 . . 5 4 . . 3 Energy Cannon 1 | . . . . 2 6 . . . . Ballistic Gun 2 | . . . . . 9 19 . . . Ballistic Cannon 17 | . 27 16 22 25 1 . . . . Launcher 1 | . . 11 . . . . . . . Peak Build Rating 80 | 7 11 11 11 27 79 80 56 18 4 Average Rating 24 | 6 8 10 10 15 67 71 32 9 3 On Entrance 15 | 6 7 11 10 11 21 64 2 18 2 Naked Turns 99 | . . . . . . 5 28 50 16 Heaviest Build 140 | 14 98 99 92 96 140 130 26 1 3 Greatest Support 64 | 40 40 40 40 20 64 64 33 4 3 Greatest Overweight (x) 9 | . 2 2 8 9 3 2 1 . . Average Overweight (x) 2 | . . 2 3 4 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 8 16 25 25 25 25 24 5 5 5 Most Carried 25 | 8 9 8 15 25 25 15 5 5 5 Average Carried 16 | 2 7 7 13 24 23 10 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Final Carried 25 | 1 8 7 15 25 14 5 5 5 4 Class Distribution -------------------- 79% | Mutant 15% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Matter Collected 2838 | 262 382 238 377 30 1342 196 11 . . Remotely . | . . . . . . . . . . Salvage Created 3536 | 91 358 171 336 . 2111 393 76 . . Parts 195 | 4 17 19 18 . 114 20 3 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 5 | . . . 3 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . 12 . . . . . 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Combat Hostiles Destroyed 66 | . 10 14 4 . 31 4 3 . . Guns 29 | . . . . . 25 4 . . . Cannons 21 | . 10 . 4 . 4 . 3 . . AOE 16 | . . 14 . . 2 . . . . Classes Destroyed 15 | 2 3 2 1 . 7 . . . . Worker 4 | . . . . . 4 . . . . Builder 2 | . . . . . 1 1 . . . Tunneler 3 | 1 . . . . 2 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 7 | 1 1 . 3 . 1 1 . . . Turret 2 | . . 2 . . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 13 | . 3 7 . . . . 3 . . Grunt 23 | . 7 . . . 15 1 . . . Sentry 8 | . . . 4 . 3 1 . . . Specialist 3 | . . . . . 3 . . . . Hunter 4 | . . . . . 4 . . . . Programmer 6 | . . . . . 4 2 . . . Heavy 2 | . . . . . 2 . . . . Subdweller 7 | . . 7 . . . . . . . Best Kill Streak 10 | 2 4 5 2 . 10 3 3 . . Combat Bots Only 8 | . 4 4 1 . 8 2 3 . . Max Kills in Single Turn 3 | 1 1 3 1 . 3 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Hostile Shots Fired 648 | . 50 45 14 . 308 45 52 113 21 Missed 231 | . 17 21 5 . 99 15 13 51 10 Hits 417 | . 33 24 9 . 209 30 39 62 11 Melee 1 | . . . . . . . . 1 . Projectile 416 | . 33 24 9 . 209 30 39 61 11 Critical Strikes 14 | . 1 . . . 10 1 . 2 . Damage Taken 6234 | . 418 207 143 . 2786 798 702 979 201 Core 1717 | . 34 19 17 . 246 238 209 869 85 Absorbed by Shields 1026 | . . . . . 746 280 . . . Redirected to Shielding 78 | . . . . . 11 67 . . . Regen/Repaired (Parts) 211 | . . . . 159 52 . . . . Core Remaining (%) 79 | 100 . . . 72 71 76 . . . Volleys Fired 233 | 3 28 30 19 . 119 25 9 . . Largest 4 | 2 2 2 2 . 3 4 1 . . Hottest 254 | 40 60 60 60 . 254 116 90 . . Shots Fired 525 | 6 56 31 29 . 321 73 9 . . Gun 321 | 6 . . . . 246 69 . . . Cannon 176 | . 56 6 29 . 72 4 9 . . Launcher 28 | . . 25 . . 3 . . . . Special . | . . . . . . . . . . Kinetic 387 | 6 56 6 29 . 217 73 . . . Thermal 106 | . . . . . 97 . 9 . . Explosive 28 | . . 25 . . 3 . . . . Electromagnetic 4 | . . . . . 4 . . . . Robot Hit Streak 17 | 3 12 12 12 . 17 7 3 . . Robot Miss Streak 7 | 1 5 3 1 . 7 3 2 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 2 | . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 327 | 4 32 13 22 . 199 51 6 . . Core Hits 169 | 4 16 24 9 . 88 19 3 6 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . . 5 2 . . . Critical Strikes 9 | . 1 . . . 5 3 . . . Destroy 8 | . . . . . 5 3 . . . Blast 1 | . 1 . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9315 | 35 584 1368 394 . 5421 1238 234 41 . Guns 4959 | 35 . . . . 3800 1124 . . . Cannons 2380 | . 580 34 394 . 1047 114 211 . . Explosions 1883 | . . 1334 . . 549 . . . . Melee . | . . . . . . . . . . Ramming 93 | . 4 . . . 25 . 23 41 . Kinetic 5260 | 35 580 34 394 . 2979 1238 . . . Thermal 2361 | . . . . . 2150 . 211 . . Explosive 1512 | . . 1334 . . 178 . . . . Electromagnetic 89 | . . . . . 89 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 3 . . . Average Corruption 3 | . . . . . 3 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . 41 3 . . . Message Errors 15 | . . . . . 14 1 . . . Matter Fused 6 | . . . . . 6 . . . . Heat Flow Errors 7 | . . . . . 7 . . . . Energy Discharges 4 | . . . . . 4 . . . . Data Loss (minor) 4 | . . . . . 4 . . . . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 3 | . . . . . 2 1 . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . . 31 7 . 161 . . . . Projectiles 57 | . . . 7 . 50 . . . . Explosions 142 | . . 31 . . 111 . . . . Melee . | . . . . . . . . . . Knockbacks 10 | . 7 . 2 . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 9 | . 7 . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . 1 . . 12 . 11 16 . Shots 1 | . . 1 . . . . . . . Rammed 15 | . 1 . . . 2 . 1 11 . Targets Rammed 15 | . 1 . . . 2 . 1 11 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 396 | . 102 8 30 . 396 7 362 3 . Average Temperature 99 | . 40 8 15 . 118 7 191 3 . Received Heat Transfer 1050 | . 168 108 45 . 547 40 45 76 21 Effects 3 | . . . . . 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . . . . . 14 . 1 . . Heat Transferred 3091 | . . . . . 2869 . 222 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 75 | 100 100 . 100 . 41 . 100 . . Level 1 10 | . . . . . 15 100 . . . Level 2 13 | . . . . . 43 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 658 | 5 104 . 148 . 658 349 126 . . Initial 315 | . 3 . 54 . . 315 126 . . Average 131 | 2 27 . 43 . 284 308 80 . . Influence Increases 2456 | 10 302 205 372 . 1208 143 81 120 15 Destroy 0b10 Robot/C 1220 | . 200 180 80 . 620 80 60 . . Destroy 0b10 Robot/NC 95 | 10 10 . 15 . 50 10 . . . Destroy Leader 266 | . 42 10 . . 184 30 . . . Successful Hack 77 | . 35 . 37 . 5 . . . . Select Force Hacks 240 | . . . 240 . . . . . . Disable Machine 210 | . . . . . 195 15 . . . Destroy Structure 93 | . . . . . 79 8 6 . . Lose Combat Pursuer 255 | . 15 15 . . 75 . 15 120 15 Influence Decreases 2432 | 5 307 92 385 100 563 530 302 95 53 Entered New Map 651 | . 2 . 59 100 . 330 132 15 13 Time Decay 1467 | 5 305 92 322 . 423 130 100 50 40 Lost Part 314 | . . . 4 . 140 70 70 30 . Squads Dispatched 20 | . 1 . . . 16 1 2 . . Investigation 5 | . . . . . 3 . 2 . . Extermination 3 | . . . . . 3 . . . . Reinforcement 10 | . 1 . . . 8 1 . . . Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Distress Signals 6 | . 1 . . . 5 . . . . Communications Jammed 22 | . . . . . . 22 . . . Distress Signals 10 | . . . . . . 10 . . . Times Spotted 127 | . 26 14 3 . 42 9 7 14 12 Peak Tracking Total 12 | . 6 4 1 . 6 3 6 9 12 Tactical Retreats 11 | . 1 1 . . 3 . 1 4 1 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Traps Triggered 7 | . 1 . . . 6 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Machines Disabled 18 | . . 4 . . 13 1 . . . Max in Single Turn 8 | . . 2 . . 8 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Machines Accessed 43 | . 8 1 15 8 9 . 2 . . Terminals 19 | . 8 . 6 . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 12 | . . . 8 . 3 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 139 | . 25 3 36 57 13 . 5 . . Successful 99 | . 11 3 23 57 5 . . . . Failed 40 | . 14 . 13 . 8 . 5 . . Catastrophic 7 | . 2 . . . 2 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 55 | . 23 . 24 . 7 . 1 . . Terminals 60 | . 25 . 27 . 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 14 | . . . 8 . 4 . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . Terminal Hacks 71 | . 2 3 8 57 1 . . . . Record 54 | . . 3 2 49 . . . . . Part Schematic 4 | . . . 4 . . . . . . Robot Analysis 8 | . . . . 8 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 27 | . 9 . 15 . 3 . . . . Terminals 17 | . 9 . 7 . 1 . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 5 | . 2 . 2 . 1 . . . . Skim 10 | . 5 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . . . 8 . 2 . . . . Tunnel 8 | . . . 8 . . . . . . Fedlink 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 7 . 6 . 7 . 2 . . Full Trace Events 3 | . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Active Infowar (turns) 6096 | 16 484 1005 1526 2414 391 260 . . . Sensors 518 | . . . . . 384 134 . . . Seismic 5990 | 16 484 1005 1526 2414 285 260 . . . Jamming 124 | . . . . . . 124 . . . Robot Analysis Total 8 | . . . . 8 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Turns Passed 8914 | 37 1380 1266 1526 2414 1603 277 212 117 82 Spaces Moved 5268 | 12 587 376 982 1651 912 81 293 213 161 Core 429 | . . . . . . 11 50 207 161 Treads 1023 | 12 587 376 46 . 2 . . . . Legs 96 | . . . . . 26 70 . . . Wheels 3471 | . . . 936 1651 884 . . . . Hover 220 | . . . . . . . 220 . . Flight 29 | . . . . . . . 23 6 . Fastest Speed 35 | 160 160 320 140 110 100 50 35 35 50 Average Speed 146 | 160 212 320 149 139 106 228 57 49 50 Slowest Speed 480 | 160 320 320 480 215 260 260 111 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 90 33 95 91 19 3 6 52 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 13 | . . . 10 2 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 7 . . . 2 . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 211 | . . 129 . . 78 2 2 . . Melee 1 | . . . . . 1 . . . . Projectile 19 | . . . . . 15 2 2 . . AOE 190 | . . 129 . . 61 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Total 6073 | 28 667 409 1013 1790 1333 125 323 223 162 Wait 302 | . 27 . 1 68 205 1 . . . Move 5257 | 11 586 375 981 1650 911 80 290 212 161 Hop 1 | . . . . . . . 1 . . Pick Up 71 | . 10 . 8 29 16 2 6 . . Fast Attach 27 | 2 2 . 2 7 3 1 10 . . Attach 36 | 3 . . 1 2 20 8 1 . 1 Detach 18 | 3 2 . 1 3 5 4 . . . Swap 31 | . 4 3 . 2 20 2 . . . Drop 65 | 6 7 1 . 29 15 2 5 . . Fire 233 | 3 28 30 19 . 119 25 9 . . Melee 1 | . . . . . 1 . . . . Ram 14 | . . . . . 2 . 1 11 . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 38 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 605 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Learned location of 1 exit from Storage 1000 | -10/Materials | Learned location of 1 exit from Storage 1011 | -10/Materials | Learned Storage emergency access door positions 1033 | -10/Materials | Learned Storage trap positions 1065 | -10/Materials | Learned Storage emergency access door positions 1162 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Entered Subcaves 1627 | -10/Subcaves | Discovered new exit (range 10) 1785 | -10/Subcaves | Visited Clippyterm 1795 | -10/Subcaves | Identified exit to Recycling 2684 | -10/Subcaves | Entered Recycling 3391 | -9/Recycling | Discovered new exit (range 6) 3419 | -9/Recycling | Scanned before Scraplab entrance 3682 | -9/Recycling | Learned Storage stockpile data 3761 | -9/Recycling | Learned Materials stockpile data 3828 | -9/Recycling | Learned location of Storage (-9) 3884 | -9/Recycling | Learned Storage terminal intel 3984 | -9/Recycling | Learned location of Zion (-7) 4190 | -9/Recycling | Entered Scraplab 4207 | -9/Recycling | Discovered new exit (range 3) 4210 | -9/Recycling | Entered Scraptown 4467 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4525 | -9/Scraptown | Discovered new exit (range 11) 4629 | -9/Scraptown | Visited Spacefarers 4661 | -9/Scraptown | Visited TADAMA 4672 | -9/Scraptown | Visited CR-KLE's Repair Center 4682 | -9/Scraptown | CR-KLE repaired 7 parts 4717 | -9/Scraptown | Visited The Evicted 4794 | -9/Scraptown | Visited Red Mages 4849 | -9/Scraptown | Visited Fellowship of the Rings 5073 | -9/Scraptown | Visited UFD Registry 5073 | -9/Scraptown | Registered with UFD as "Metaltube" 5091 | -9/Scraptown | Visited Cyclists 5112 | -9/Scraptown | Entered Cyclist Reading Room 5213 | -9/Scraptown | Visited Modified Component R&D 5280 | -9/Scraptown | Visited Observation Area 5338 | -9/Scraptown | Visited Analyses Database 5370 | -9/Scraptown | Visited Infowarlord's Domain 5383 | -9/Scraptown | Found Exp. Sensor Array 5405 | -9/Scraptown | Visited Junk Repository 5453 | -9/Scraptown | Visited Scrapoid Pod Storage 5482 | -9/Scraptown | Visited Scrap Suit Storage 5494 | -9/Scraptown | Found Scrap Suit 5812 | -9/Scraptown | Visited Research Penetration Think Tank 5842 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5858 | -9/Scraptown | Found DCF Scrap (28 items) 5946 | -9/Scraptown | Visited Botcube Research 6305 | -9/Scraptown | Discovered new exit (range 3) 6544 | -9/Scraptown | Met Optimus 6544 | -9/Scraptown | Accepted into 0bPrime 6624 | -9/Scraptown | Entered Factory 6624 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6700 | -6/Factory | Loaded intel: 8 recycling unit locations 6930 | -6/Factory | Build established: Scrapper 7157 | -6/Factory | Destroyed 8 combat bots 7208 | -6/Factory | Discovered new exit (range 5) 7335 | -6/Factory | Learned location of Protoforge (-2) 7427 | -6/Factory | Identified exit to Lower Caves 7427 | -6/Factory | Identified exit to Extension 7685 | -6/Factory | Cargo convoy interrupted 8024 | -6/Factory | First assault squad dispatched 8035 | -6/Factory | Garrison activated, responded to threat 8092 | -6/Factory | Discovered new exit (range 8) 8156 | -6/Factory | Lost 7 parts (3n1u3w) 8227 | -6/Factory | Entered another Factory area 8227 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8420 | -5/Factory | Discovered new exit (range 11) 8499 | -5/Factory | Released all parts (11) 8504 | -5/Factory | Entered another Factory area 8504 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8521 | -4/Factory | Lost 7 parts (1p3u3w) 8712 | -4/Factory | Discovered new exit (range 11) 8716 | -4/Factory | Entered Upper Caves 8749 | -4/Upper Caves | Lost 8 parts (1p4n2u1w) 8761 | -4/Upper Caves | Core integrity fell below 50% 8766 | -4/Upper Caves | Build established: Mutant 8774 | -4/Upper Caves | Learned location of 1 exit from Research 8785 | -4/Upper Caves | Core integrity fell below 20% 8804 | -4/Upper Caves | Found DCF Scrap (11 items) 8827 | -4/Upper Caves | Discovered new exit (range 12) 8833 | -4/Upper Caves | Entered another Upper Caves area 8872 | -4/Upper Caves | Spotted B-86 Titan 8915 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08804_ Found Mak. Flight Unit. 08804_ Found Mak. Hover Unit. 08804_ Found Lrn. Tractor Beam. 08804_ Found Adv. Shield Generator. 08804_ Found Med. Storage Unit. 08804_ Found Imp. Arc Projector. 08804_ Found Imp. Remote Datajack. 08804_ Found Tesla Rifle. 08804_ Found 184 Matter. A note is attached: "With love, from the DCF." 08804_ Slammed into F8-L2U(S). 08813_ Destroyed Com. Battery. 08813_ F8-L2U(S) system corrupted by crushing effect. 08827_ EXIT=FOUND 08831_ OP-OQI(S) suffers critical hit (Burn). 08831_ OP-OQI(S) destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 08910_ G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????###??????????? #????????? ?? | | ????????????????????# ???????????? #???????? # | | ????????????????##??# ???????????? #??##?? | | ????????????????? ### ???????? ??? ?? #?# | | ?????????????????? ??????? ???# ?? ## | | ??????????????????# ??????? ##?# ## | | ??????????????????? ##?####? ?# # #? | | ???????????????????# ## #? ?# # # | | ???????????????????# #??# ## # | | ??????????????##????# #???# # # | | ?????????? ?????# ##### # | | ?????????# ??#### ## # | | ??????? ## ??# ## | | ?????? ??# s @ ## ##### #? | | ?????? ??# s####+######$ ## ####???????? | | ?????? ??# #????????"# # #??????## | | ???????# ??# #?????? # #???# | | ??????## ??# #???? # ## #??###?## | | ????### ### #?? # ### #?## ##?? | | ???? ## # # ### #?# ##? | | ??? / # ## ### #? | | ??? #" "??# ## ### #? | | ?? #" "??# ### ## ## | | ?? # #? "??# ## # | | ?? # ######+#### | | ?? # # ## | | ?? # # ### | | ?? ####### ######## #### | | ???# ## ## ##????## ##??????# #??# | | ????????## #?## ####### #???????# #?? | | ?????????# #??# ## #??????# #?? | | ?????????# #??# ## #### ##??????## #? | | ?????????# #??# #??## #????????##### #? | | ?????????# #?## ####???###????????????# ## ##? | | ?????????# ### #?????????????????????###?####?? | | ?????????# ## ###????????????????????????????? | | ????????## # ##???????????????????????????? | | ???????## # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 24 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 58 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Imp. Carbon-fiber Leg | -9/Recycling | Hacked Hrd. Medium Armor Plating | -9/Recycling | Hacked Imp. Light Armor Plating | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordScatterMeganuke Manual? 0 Play Time 01:36:52 Cumulative 11.8 hours Start 2025.08.03 @ 02:54:13 End 2025.08.03 @ 21:55:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 14 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1f005e0-37ed-44b8-89f4-24956703a2c9