Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 20:03:08 Player: Rockstar Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (6447) 6447 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 13853 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 172 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 83/300 Energy 86/100 System Corruption 19% Temperature Warm (123) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Large Storage Unit Machine Analyzer 0b10 Decoder Chip [Generic] Improved Hacking Suite > --- WEAPON (3) ------- Phase Cannon Heavy Gauss Cannon > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Quantum Capacitor Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Antigrav System Nuclear Pulse Array Advanced Shield Generator Plasma Rifle Phase Cannon Phase Cannon Heavy Phase Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Tiamat Missile Launcher Heavy Flail [Rating: 110] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Flamer Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 8 | . . . . 2 2 . . . . 2 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 167 | 5 5 4 33 11 16 10 8 . 7 . 20 . 24 24 Power 26 | 1 . 1 6 3 1 1 . . 1 . 4 . 4 4 Engine 11 | 1 . 1 5 2 . . . . . . 1 . . 1 Core 12 | . . . 1 1 1 1 . . . . 2 . 4 2 Reactor 3 | . . . . . . . . . 1 . 1 . . 1 Propulsion 53 | 2 2 2 14 . 3 2 5 . 3 . 4 . 6 10 Treads 16 | . . . 4 . 3 . 5 . . . 3 . 1 . Leg 20 | . . . 7 . . 1 . . 3 . . . 2 7 Wheel 12 | 2 2 2 3 . . . . . . . 1 . 2 . Hover 4 | . . . . . . 1 . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . 1 . Utility 47 | 1 1 . 5 6 10 3 . . 2 . 8 . 7 4 Device 21 | . 1 . 3 2 5 1 . . 1 . 2 . 3 3 Storage 5 | 1 . . 1 . . . . . 1 . . . 2 . Processor 10 | . . . . . 2 1 . . . . 6 . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 10 | . . . 1 4 3 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 1 2 1 8 2 2 4 3 . 1 . 4 . 7 6 Energy Gun 2 | . . . 1 . . . . . . . . . . 1 Energy Cannon 12 | . . . 3 1 1 2 . . 1 . 1 . 3 . Ballistic Gun 10 | 1 2 1 3 1 . . 2 . . . . . . . Ballistic Cannon 8 | . . . . . 1 . . . . . 1 . 2 4 Launcher 4 | . . . . . . 1 . . . . 1 . 2 . Special Weapon 2 | . . . 1 . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 2 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 74 | . . . 7 . 7 9 4 . 2 . 17 . 5 23 Power 12 | . . . 3 . . . . . 1 . 2 . 1 5 Propulsion 33 | . . . 3 . 5 4 1 . 1 . 7 . 3 9 Utility 14 | . . . . . 1 3 . . . . 5 . . 5 Weapon 15 | . . . 1 . 1 2 3 . . . 3 . 1 4 Highest Loss Streak 9 | . . . 3 . 3 5 2 . 2 . 9 . 3 5 To Critical Strikes 3 | . . . . . 1 . . . . . 1 . . 1 Average Backups 10 | 1 6 6 9 14 10 12 10 13 12 13 5 5 9 12 Power 2 | . 1 1 1 3 2 3 4 4 3 4 1 1 2 2 Propulsion . | . 2 2 1 . . . . 2 2 2 1 . . 1 Utility 4 | . . . 4 7 6 5 3 4 3 3 . 1 . . Weapon 3 | . 2 2 2 2 1 2 2 3 3 4 2 3 6 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 1 1 3 2 9 1 1 . 2 . 2 . . 4 Power 5 | . . . . . 3 . . . 1 . 1 . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 2 5 . . . 1 . . . . . Weapon 11 | . 1 1 1 . 1 1 1 . . . 1 . . 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 85 98 98 98 84 52 72 84 85 80 67 80 86 75 Engine 1 | . 14 11 9 6 3 . . . . . . . . 2 Core 4 | . . . 1 2 3 6 7 7 2 . . . 6 5 Treads 8 | . . . 7 36 25 1 11 30 9 . . . . 3 Leg 3 | . . . 13 . . . . . 15 20 3 . 3 4 Wheel 2 | . 28 42 22 . . . . . . . 1 6 5 . Device 9 | . 5 11 8 3 11 11 7 7 7 6 6 6 8 13 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 1 . 3 4 Processor 13 | . . . . . 4 7 15 15 15 13 35 46 36 14 Protection 4 | . . . 2 22 9 1 6 7 7 13 1 . 1 3 Energy Cannon 8 | . . . 8 4 11 13 6 . 4 6 2 6 3 4 Ballistic Gun 2 | . 22 22 12 13 1 . . 3 1 . . . . . Ballistic Cannon 1 | . . . . . 1 1 6 . . . . . . 5 Slashing Weapon 1 | . . . . . . . . 4 6 6 3 . . . Peak Build Rating 110 | 5 12 16 22 33 44 44 38 37 54 59 60 53 87 110 Average Rating 38 | 3 10 15 17 25 41 24 34 34 46 58 43 53 69 87 On Entrance 34 | . 5 12 16 19 33 41 27 37 32 51 59 53 53 75 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 12 17 17 40 57 81 60 59 53 64 85 85 33 88 92 Greatest Support 100 | 20 24 48 89 89 89 42 83 83 83 50 98 10 79 100 Greatest Overweight (x) 19 | 3 . . 5 . 1 18 19 . 1 1 8 3 8 10 Average Overweight (x) 2 | . . . . . . 9 3 . . 1 1 3 3 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 5 20 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 14 15 6 5 15 14 Most Carried 15 | 3 8 8 15 15 15 15 15 15 15 13 14 5 15 15 Average Carried 12 | 1 6 6 9 14 13 14 12 14 13 13 5 5 10 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 15 15 Final Carried 15 | 3 8 8 15 15 14 11 13 15 15 13 5 5 13 . Class Distribution -------------------- 69% | Mutant 8% | Derelict-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Assassin 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Matter Collected 4199 | 236 46 . 758 272 177 487 544 . 248 27 354 . 383 667 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6413 | . 75 . 1240 422 1061 582 342 . 114 34 293 . 387 1863 Parts 266 | . 7 . 68 24 43 18 13 . 6 . 4 . 13 70 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . 1 . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 16 17 . 6 . 4 . . . Prevented 7 | . . . . . . . . . 4 . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 122 | . 4 . 25 8 19 15 7 . 2 1 8 . 10 23 Melee 8 | . . . . . . . 2 . 1 . 3 . 1 1 Guns 22 | . 4 . 11 5 . . 1 . 1 . . . . . Cannons 66 | . . . 14 2 18 10 3 . . 1 2 . 3 13 AOE 15 | . . . . . . 5 . . . . . . 2 8 Classes Destroyed 19 | . 2 . 5 . 5 . 1 . . . 1 . 1 4 Worker 8 | . . . 1 . . . . . . . . . 1 6 Builder 9 | . . . . . . . . . . . . . 1 8 Hauler 1 | . . . . . . . . . . . . . . 1 Recycler 6 | . . . . . 1 . . . . . . . . 5 Carrier 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . 2 Swarmer 16 | . 3 . . . 1 2 4 . . . 3 . . 3 Grunt 57 | . 1 . 15 4 9 10 . . 2 . 4 . 7 5 Brawler 3 | . . . 2 . 1 . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 Sentry 18 | . . . 6 3 3 2 . . . 1 . . 1 2 Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . 1 1 . . . . . . . 2 Programmer 14 | . . . . . 4 . . . . . . . 2 8 Behemoth 1 | . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 18 | . 4 . 9 2 6 7 2 . 2 1 2 . 4 18 Combat Bots Only 8 | . 4 . 8 2 5 7 2 . 2 1 2 . 4 6 Max Kills in Single Turn 13 | . 1 . 2 1 2 2 1 . 1 1 1 . 2 13 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . . . 2 3 Melee 1 | . . . . . . . 1 . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Hostile Shots Fired 1436 | . 10 . 183 66 310 123 54 . 19 63 164 . 77 367 Missed 459 | . 1 . 48 22 107 41 18 . 5 25 40 . 22 130 Hits 977 | . 9 . 135 44 203 82 36 . 14 38 124 . 55 237 Melee 16 | . . . 8 3 1 . 3 . . . 1 . . . Projectile 961 | . 9 . 127 41 202 82 33 . 14 38 123 . 55 237 Critical Strikes 49 | . . . 4 1 12 1 1 . 1 . 9 . 4 16 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Damage Taken 16380 | . 79 . 2072 742 2476 1159 595 . 289 301 2723 . 1112 4832 Core 2982 | . 9 . 351 31 189 257 42 . 35 11 745 . 156 1156 Absorbed by Shields 496 | . . . . . . . . . . . . . 75 421 Redirected to Shielding 42 | . . . . 42 . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . 28 . Core Remaining (%) 60 | 100 96 . 12 94 . . . . 25 . . 11 84 . Volleys Fired 405 | . 5 . 90 31 80 36 30 . 8 10 40 . 19 56 Largest 3 | . 2 . 2 2 2 2 2 . 1 1 2 . 2 3 Hottest 182 | . 46 . 136 91 136 136 168 . 25 90 129 . 180 182 Shots Fired 705 | . 10 . 168 61 155 74 49 1 9 10 55 . 27 86 Gun 195 | . 10 . 107 44 6 . 13 1 8 . 6 . . . Cannon 474 | . . . 57 17 149 66 30 . 1 10 44 . 20 80 Launcher 26 | . . . . . . 8 . . . . 5 . 7 6 Special 10 | . . . 4 . . . 6 . . . . . . . Kinetic 277 | . 10 . 94 44 12 20 29 1 8 . 20 . . 39 Thermal 389 | . . . 61 17 143 46 20 . 1 10 30 . 20 41 Explosive 21 | . . . . . . 8 . . . . . . 7 6 Electromagnetic 18 | . . . 13 . . . . . . . 5 . . . Robot Hit Streak 20 | . 4 . 20 10 10 7 5 . 3 10 11 . 6 9 Robot Miss Streak 9 | . 1 . 6 3 7 3 5 . 2 1 7 . 9 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . 25 Shots Hit Robots 462 | . 6 . 98 37 90 39 28 . 6 9 57 . 30 62 Core Hits 245 | . 5 . 43 14 40 32 11 . 4 2 10 . 27 57 Critical Kills 3 | . . . . 1 . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . . . . . . . 1 . 2 4 Critical Strikes 21 | . . . . 1 . 1 3 . . . 1 . 3 12 Meltdown 2 | . . . . 1 . . . . . . . . 1 . Blast 11 | . . . . . . 1 3 . . . . . . 7 Smash 8 | . . . . . . . . . . . 1 . 2 5 Melee Attacks 59 | . . . . . . . 2 . 1 . 29 . 13 14 Impact 47 | . . . . . . . . . . . 20 . 13 14 Slashing 12 | . . . . . . . 2 . 1 . 9 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 18157 | . 91 . 1821 650 2187 1270 687 . 111 332 1960 . 1931 7117 Guns 1902 | . 91 . 1035 442 54 . 113 . 80 . 87 . . . Cannons 8159 | . . . 744 208 2132 793 458 . . 332 1033 . 487 1972 Explosions 6163 | . . . 35 . . 477 . . . . 133 . 892 4626 Melee 1847 | . . . . . . . 61 . 31 . 707 . 529 519 Ramming 31 | . . . 7 . 1 . . . . . . . 23 . Kinetic 3511 | . 91 . 851 442 117 275 429 . 80 . 337 . . 889 Thermal 9973 | . . . 744 208 2069 518 197 . . 332 839 . 487 4579 Explosive 2526 | . . . 35 . . 477 . . . . . . 884 1130 Electromagnetic 269 | . . . 184 . . . . . . . 77 . 8 . Impact 1568 | . . . . . . . . . . . 520 . 529 519 Slashing 279 | . . . . . . . 61 . 31 . 187 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 2 . 8 8 8 8 8 . 2 2 5 19 Average Corruption 6 | . . . 1 . 5 8 8 8 8 . 2 2 4 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 332 | . . . 10 . 34 127 52 4 38 . 23 5 12 27 Message Errors 77 | . . . 2 . 10 28 14 1 6 . 9 . 3 4 Matter Fused 74 | . . . 1 . 3 34 13 2 11 . 5 . 3 2 Heat Flow Errors 44 | . . . 1 . 3 19 5 . 7 . 1 2 2 4 Energy Discharges 41 | . . . 3 . 6 16 6 . 4 . 4 . . 2 Parts Rejected 6 | . . . . . 2 1 . . . . . . . 3 Parts Fused 3 | . . . . . 1 1 . . 1 . . . . . Data Loss (minor) 37 | . . . 1 . 3 13 6 . 3 . 4 2 1 4 Data Loss (major) 23 | . . . 1 . 3 6 5 . 4 . . 1 1 2 Misfires 14 | . . . . . 1 5 3 1 1 . . . 2 1 Alerts 8 | . . . 1 . 1 4 . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1352 | . . . 25 5 37 13 21 . . 8 166 . 111 966 Projectiles 139 | . . . . 5 37 . 21 . . 8 2 . 3 63 Explosions 701 | . . . 25 . . 13 . . . . . . 28 635 Melee 512 | . . . . . . . . . . . 164 . 80 268 Knockbacks 17 | . . . . . . 2 2 . . . 3 . 1 9 Impact 8 | . . . . . . . . . . . 3 . 1 4 Kinetic 9 | . . . . . . 2 2 . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 902 | . . . 80 . . 33 . . . . 49 . 68 672 Shots 14 | . . . 1 . . 1 . . . . 1 . 1 10 Rammed 4 | . . . 2 . 1 . . . . . . . 1 . Targets Rammed 4 | . . . 2 . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 660 | . 1 . 440 144 216 288 255 . 234 233 196 267 660 333 Average Temperature 109 | . 1 . 132 33 73 103 91 . 90 107 65 124 238 117 Received Heat Transfer 3938 | . 24 . 777 333 849 396 20 . 126 96 624 . 275 418 Effects 23 | . . . 1 . 1 3 . . 5 . . . 13 . Shutdowns 6 | . . . 1 . . . . . . . . . 5 . Energy Bleed 3 | . . . . . 1 1 . . . . . . 1 . Interference 8 | . . . . . . 2 . . 5 . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . 3 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Robots Corrupted 7 | . . . . . . . . . . . 3 . 3 1 Combat Hostiles 7 | . . . . . . . . . . . 3 . 3 1 Parts Fried 3 | . . . . . . . . . . . . . 1 2 Impact Corruptions 14 | . . . . . . . . . . . 6 . 3 5 Robots Melted 4 | . . . . 1 1 . 1 . . . . . 1 . Combat Hostiles 4 | . . . . 1 1 . 1 . . . . . 1 . Parts Melted 20 | . . . . 1 14 . 1 . . . . . 2 2 Heat Transferred 10502 | . . . 1278 370 3404 925 659 . . . 50 . 518 3298 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Maximum Alert Level 3 | . . . 1 . 1 . . . . . . . . 3 Low Security (%) 70 | 100 100 100 54 100 67 . . . . 100 . . 100 48 Level 1 27 | . . . 45 . 32 . . . . . . . . 40 Level 2 1 | . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 902 | . 81 29 289 143 294 . . . . 31 . . 174 902 Initial 115 | . . 29 3 115 57 . . . . . . . . 55 Average 129 | . 25 22 161 93 114 . . . . 4 . . 78 217 Influence Increases 4377 | . 91 . 768 242 661 350 115 . 75 31 217 . 365 1462 Destroy 0b10 Robot/C 2480 | . 80 . 540 160 420 300 80 . 60 20 180 . 200 440 Destroy 0b10 Robot/NC 165 | . . . 15 . 20 . . . . . . . 10 120 Destroy Leader 530 | . 10 . 132 50 112 20 20 . 10 10 20 . 40 106 Allied During Kill 18 | . . . 8 . 3 . . . 5 . 2 . . . Successful Hack 96 | . . . 12 16 42 . . . . . . . 5 21 Disable Machine 480 | . . . 45 15 45 . . . . . . . 30 345 Destroy Structure 458 | . 1 . 1 1 4 . . . . 1 . . 80 370 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 135 | . . . . . 15 30 15 . . . 15 . . 60 Influence Decreases 3495 | . 20 62 502 390 545 487 159 62 75 . 248 . 252 693 Entered New Map 522 | . . 42 6 160 70 90 21 62 . . 13 . . 58 Time Decay 2330 | . 20 20 366 230 385 327 128 . 50 . 197 . 202 405 Lost Part 548 | . . . 70 . 70 70 10 . 10 . 38 . 50 230 Lost Ally 95 | . . . 60 . 20 . . . 15 . . . . . Squads Dispatched 34 | . 1 . 7 1 13 . . . . . . . 7 5 Investigation 5 | . . . 1 1 2 . . . . . . . 1 . Extermination 8 | . . . . . 5 . . . . . . . 1 2 Reinforcement 8 | . 1 . 1 . 2 . . . . . . . 2 2 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 11 | . . . 3 . 4 . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Distress Signals 7 | . . . 2 2 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 8 . 36 13 40 17 9 . 3 1 11 . 12 42 Peak Tracking Total 13 | . 7 . 9 4 5 6 3 . 3 1 4 . 5 13 Tactical Retreats 8 | . . . . . 1 1 2 . . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Traps Triggered 6 | . . . 1 1 2 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Disabled 37 | . . . 3 1 3 5 . . . . . . 2 23 Max in Single Turn 8 | . . . 1 1 1 3 . . . . . . 1 8 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Accessed 27 | . . 1 10 1 6 . . 4 . . 1 . 3 1 Terminals 14 | . . 1 8 1 3 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 . . . . . . . 1 1 Recycling Units 2 | . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Total Hacks 73 | . . 4 15 3 8 . . 32 . . 1 . 8 2 Successful 46 | . . . 4 1 3 . . 32 . . 1 . 4 1 Failed 27 | . . 4 11 2 5 . . . . . . . 4 1 Catastrophic 11 | . . . 5 . 4 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . . 2 11 3 4 . . . . . . . 1 . Terminals 23 | . . 4 12 3 3 . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 8 | . . . . . 2 . . . . . . . 4 2 Recycling Units 4 | . . . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Terminal Hacks 36 | . . . 2 1 . . . 32 . . 1 . . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 3 | . . . 2 . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 1 . . . . . . . 2 1 Scan Component 3 | . . . . . 1 . . . . . . . 1 1 Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Reprogram 2 | . . . 1 . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . . 1 11 1 5 . . . . . . . 3 1 Full Trace Events 3 | . . . 2 . . . . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 26 | . . . . . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total Allies 6 | . . . 3 . 1 . . . 1 . 1 . . . Largest Group 2 | . . . 2 . 1 . . . 1 . 1 . . . Highest-Rated Group 96 | . . . 62 . 32 . . . 96 . 20 . . . Highest-Rated Ally 96 | . . . 31 . 32 . . . 96 . 20 . . . Total Orders 6 | . . . 1 . . . . . . . 1 3 1 . AID 1 | . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . 1 . . . . . . . . 2 1 . RETURN 1 | . . . . . . . . . . . . 1 . . Ally Attacks 53 | . . . 29 . 8 . . . 6 . 10 . . . Total Damage 1337 | . . . 469 . 330 . . . 239 . 299 . . . Kills 8 | . . . 3 . 3 . . . 1 . 1 . . . Allies Corrupted 2 | . . . 1 . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Active Infowar (turns) 9892 | . 48 42 351 . 1148 2163 1655 133 1157 76 1226 128 768 997 Optics 3103 | . . . . . . 38 1655 133 1157 76 44 . . . Sensors 4442 | . . . . . 1147 2125 . . 1058 46 66 . . . Terrain 441 | . 48 42 351 . . . . . . . . . . . Seismic 230 | . . . . . . . . . . . . . 230 . Decoding 3009 | . . . . . . . . . . . 1116 128 768 997 Machine Analysis 1157 | . . . . . . . . . . . . . 160 997 ECM 4 | . . . . . 1 2 . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . 1 . . . Drone Launches 5 | . . . 2 . . . . . . . . 2 1 . Drone Recoveries 2 | . . . 1 . . . . . . . . 1 . . Decoded 0b10 Intel 80 | . . . . . . . . . . . . . 50 30 Traps 7 | . . . . . . . . . . . . . 4 3 Emergency Access 4 | . . . . . . . . . . . . . . 4 Items 58 | . . . . . . . . . . . . . 38 20 Machines 7 | . . . . . . . . . . . . . 6 1 Patrols 3 | . . . . . . . . . . . . . 1 2 Guards 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Turns Passed 14198 | 39 108 42 999 483 2186 3892 1655 133 1157 76 1535 128 768 997 Spaces Moved 5601 | 33 79 38 527 200 1052 651 479 83 616 28 1084 18 385 328 Core 1379 | 5 . . 2 . . 529 64 . . . 742 . . 37 Treads 2392 | . . . 96 200 1052 122 415 83 200 . 24 . 20 180 Legs 752 | . . . 170 . . . . . 416 28 77 . . 61 Wheels 1025 | 28 79 38 259 . . . . . . . 241 18 362 . Hover 27 | . . . . . . . . . . . . . . 27 Flight 26 | . . . . . . . . . . . . . 3 23 Fastest Speed 40 | 50 80 90 90 160 158 225 160 160 120 190 50 125 95 40 Average Speed 212 | 87 88 90 113 160 169 575 322 160 180 190 114 125 134 217 Slowest Speed 1000 | 200 90 90 300 160 240 950 1000 160 190 190 450 125 200 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 23 5 82 25 33 79 73 75 68 1 94 44 12 12 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . 2 2 . 4 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 339 | . . . . . 3 60 3 . . 1 18 . 54 200 Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . . . . 3 5 3 . . 1 6 . 5 22 AOE 294 | . . . . . . 55 . . . . 12 . 49 178 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Total 7127 | 40 108 45 762 307 1301 732 536 84 657 39 1279 123 585 529 Wait 554 | . 7 . 44 38 112 16 1 . . . 68 106 104 58 Move 5587 | 32 78 37 526 199 1051 650 478 82 615 27 1083 17 384 328 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 3 6 3 25 9 16 4 8 . 13 . 13 . 10 8 Fast Attach 88 | 5 5 . 11 1 9 3 7 . 6 . 9 . 17 15 Attach 81 | . . 2 9 4 9 11 4 . 4 1 14 . 7 16 Detach 49 | . 3 . 3 1 4 6 2 2 3 . 4 . 14 7 Swap 66 | . . 2 21 9 4 5 1 . . 1 4 . 9 10 Drop 114 | . 4 1 31 15 15 1 3 . 7 . 13 . 7 17 Fire 405 | . 5 . 90 31 80 36 30 . 8 10 40 . 19 56 Melee 58 | . . . . . . . 2 . 1 . 28 . 13 14 Ram 3 | . . . 2 . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Propulsion x2 151 | -9/Materials | Discovered new exit (range 11) 190 | -9/Materials | Entered Storage 304 | -9/Storage | Build established: Mutant 329 | -9/Storage | Garrison activated, responded to threat 879 | -9/Storage | Core integrity fell below 50% 898 | -9/Storage | Met a pair of Derelict thieves 974 | -9/Storage | Core integrity fell below 20% 1031 | -9/Storage | Destroyed 8 combat bots 1033 | -9/Storage | Lost 3 parts (1p1n1w) 1138 | -9/Storage | Discovered new exit (range 12) 1189 | -9/Storage | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Utility x2 1582 | -8/Materials | Discovered new exit (range 16) 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Utility x2 2852 | -7/Factory | Lost 3 parts (3n) 3098 | -7/Factory | Garrison activated, responded to threat 3266 | -7/Factory | Garrison activated, responded to threat 3307 | -7/Factory | Lost 3 parts (1n1u1w) 3776 | -7/Factory | Discovered new exit (range 16) 3810 | -7/Factory | Identified exit to Lower Caves 3858 | -7/Factory | Entered Lower Caves 4189 | -7/Lower Caves | Attracted the attention of an 0b10 base 4233 | -7/Lower Caves | Destroyed 7 combat bots 4240 | -7/Lower Caves | Lost 5 parts (4n1u) 7516 | -7/Lower Caves | Core integrity fell below 50% 7569 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7650 | -7/Lower Caves | Discovered new exit (range 9) 7743 | -7/Lower Caves | Identified exit to Lower Caves 7750 | -7/Lower Caves | Entered another Lower Caves area 9131 | -7/Lower Caves | Attacked by a faux Warlord 9397 | -7/Lower Caves | Discovered new exit (range 4) 9404 | -7/Lower Caves | Identified exit to Data Miner 9405 | -7/Lower Caves | Entered Data Miner 9405 | -7/Data Miner | Discovered new exit (range 6) 9429 | -7/Data Miner | Met Data Miner 9474 | -7/Data Miner | Learned location of Section 7 (-3) 9474 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9504 | -7/Data Miner | Received God Mode back door access code from Data Miner 9536 | -7/Data Miner | Identified exit to Proximity Caves 9538 | -7/Data Miner | Entered Proximity Caves 9567 | -6/Proximity Caves | Learned Factory terminal intel 9836 | -6/Proximity Caves | Escorted by Enhanced Grunt 10025 | -6/Proximity Caves | Learned Factory interactive machine intel 10171 | -6/Proximity Caves | Build established: Scavenger-Assassin 10432 | -6/Proximity Caves | Discovered new exit (range 12) 10451 | -6/Proximity Caves | Identified exit to Factory 10695 | -6/Proximity Caves | Entered Factory 10695 | -6/Factory | Evolved 2 slots: Utility x2 10696 | -6/Factory | Loaded intel: 53 interactive machine locations 10697 | -6/Factory | Loaded intel: 25 terminal locations 10738 | -6/Factory | Discovered new exit (range 5) 10769 | -6/Factory | Identified exit to Lower Caves 10771 | -6/Factory | Entered Lower Caves 10978 | -6/Lower Caves | Spotted B-75 Beast 11059 | -6/Lower Caves | Core integrity fell below 50% 11065 | -6/Lower Caves | Destroyed B-75 Beast 11071 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 11085 | -6/Lower Caves | Learned Factory emergency access door positions 11454 | -6/Lower Caves | Encountered a Warlord checkpoint 11462 | -6/Lower Caves | Discovered new exit (range 7) 11470 | -6/Lower Caves | Identified exit to Lower Caves 11488 | -6/Lower Caves | Build established: Derelict-Gladiator 11820 | -6/Lower Caves | Core integrity fell below 20% 11831 | -6/Lower Caves | Lost 3 parts (3n) 12117 | -6/Lower Caves | Build established: Derelict-Mutant 12306 | -6/Lower Caves | Entered another Lower Caves area 12332 | -6/Lower Caves | Discovered new exit (range 15) 12353 | -6/Lower Caves | Identified exit to Factory 12434 | -6/Lower Caves | Entered Factory 12434 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12637 | -5/Factory | Repaired Wheel 12726 | -5/Factory | Garrison activated, responded to threat 12859 | -5/Factory | Lost 3 parts (1p1n1w) 13162 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 13193 | -5/Factory | Discovered new exit (range 5) 13200 | -5/Factory | Identified exit to Factory 13202 | -5/Factory | Entered another Factory area 13202 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13485 | -4/Factory | Found Quantum Capacitor 13500 | -4/Factory | Build established: Tank 13868 | -4/Factory | Build established: Scavenger-Mutant 13941 | -4/Factory | Garrison activated, responded to threat 13949 | -4/Factory | Lost 5 parts (3n1u1w) 14048 | -4/Factory | System corruption reached 10% 14053 | -4/Factory | Lost 3 parts (3u) 14096 | -4/Factory | Core integrity fell below 50% 14128 | -4/Factory | Lost 5 parts (1p2n1u1w) 14161 | -4/Factory | Core integrity fell below 20% 14174 | -4/Factory | Lost 3 parts (1p1n1w) 14190 | -4/Factory | Cargo convoy interrupted 14190 | -4/Factory | Spotted Executioner 14190 | -4/Factory | Spotted Executioner 14199 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- U-05 Engineer destroyed. Slug penetrates Earth. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. System corrupted: Tiamat Missile Launcher failed to launch. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Tiamat Missile Launcher destroyed. U-05 Engineer lays Concrete. Slug penetrates Y-64 Sentinel. 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""" ??? # | | ""???????"""T"""????# # """ ?[ # | | ""???????""" """##### # """ [[ # | | ????????? # [[ # | | ????????? # | | ????????? ] = ???? # | | ????????? %h %] ##???????### % | | ???????? E |%%%@ ##????????# | | ???????? % E |%=!| [ #?????## | | ???????? A x =%Y############# | | ???????? [w Yu | | ???????? *! | | ???????? u|% | | ????????? k k | | ????????? w | | ?????????? ###+####################### | | ????????????? ??????????????????????# | | ????????????? ????????????????????????# | | ??????????????????????????????????????# " " " " | | ??????????????????????????????????????# " " " " | | ??????????????????????????????????????# " " " " | | ??????????????????????????????????????# " " " " | | ??????????????????????????????????????? "?"?" " | | ??????????????????????????????????????? "?"?"?" | | ??????????????????????????????????????? "?"?"?" | | ???????????????????????????????????????^ "?"?"?" | | ??????????????????????????????????[????? ?"?"?"?" | | ????????????????????????????????????????????????? | | ???????????????????????+??????????????????"?"?"?"? | | ??????????????????????????????????????????"?"?"?"? | | ??????????????????????????????????????????"?"?"?"? | | ??????????????????????????????????????????"?"?"?"? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 62 Melee Accuracy 12 Recoil Reduction 4 Force Boost 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory Repaired ---------- Wheel | 30% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Decoder Ring Challenges ------------ None Game ------ Seed PartitionGhostDevice Manual? 0 Play Time 02:20:12 Cumulative 60.9 hours Start 2025.07.11 @ 16:47:18 End 2025.07.11 @ 20:03:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7450c12-91bc-4e7e-969a-7cc9c331b39f