Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.03 @ 06:04:59 Player: rootmos Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (259) 1295 Value Destroyed (11176) 11176 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 18344 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 141/310 System Corruption 21% Temperature Critical (529) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Target Analyzer Heart of Steel > --- WEAPON (6) ------- Improved EM Pulse Cannon (fused) Compact Ion Cannon Precision Assault Rifle Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Enhanced Nuclear Core Armored Leg Armored Leg Advanced Heat Sink Energy Well (350) Advanced Weight Redist. System Advanced Weight Redist. System Improved Trap Scanner Advanced Sensor Array IFF Parser Improved Target Analyzer Transmission Jammer Improved Core Shielding Layered Medium Armor Plating Improved Focal Shield Plasma Rifle Heavy Machine Gun Heavy Flak Cannon Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Target Analyzer Heart of Steel > --- WEAPON ----------- Improved EM Pulse Cannon Compact Ion Cannon Precision Assault Rifle Heavy Machine Gun Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Armored Leg Armored Leg Advanced Heat Sink Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Improved Trap Scanner Advanced Sensor Array Improved Target Analyzer Improved Particle Charger Transmission Jammer Improved Core Shielding Layered Medium Armor Plating Improved Focal Shield High-powered Shock Rifle Plasma Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Proton Missile Launcher [Rating: 94] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Utility High-capacity Storage Unit Device IFF Parser Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Slots Evolved 9 | . 1 . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 2 . . . . Weapon 4 | . 1 . . . 2 1 . . . . . . . . . Parts Attached 224 | 9 7 1 1 1 18 3 9 8 4 4 36 2 109 4 8 Power 33 | 2 3 . . . 4 . 2 . . 2 4 1 13 1 1 Engine 17 | 2 2 . . . 3 . . . . 1 1 1 7 . . Core 16 | . 1 . . . 1 . 2 . . 1 3 . 6 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 . . . . 3 . 2 . . . 4 1 17 . 1 Treads 12 | 2 . . . . 3 . 2 . . . 4 1 . . . Leg 18 | . . . . . . . . . . . . . 17 . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 78 | 3 1 . . . 5 2 2 2 1 2 18 . 36 2 4 Device 51 | . . . . . 3 . 1 1 1 1 12 . 27 2 3 Storage 7 | 1 1 . . . 2 . . . . . 3 . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 18 | 2 . . . . . 2 1 . . 1 3 . 8 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 2 3 1 1 1 6 1 3 6 3 . 10 . 43 1 2 Energy Gun 23 | . . 1 . 1 2 . . 2 1 . 2 . 14 . . Energy Cannon 12 | . 1 . 1 . 1 . 1 . . . 2 . 6 . . Ballistic Gun 29 | 2 2 . . . 1 1 1 4 1 . 2 . 13 1 1 Ballistic Cannon 9 | . . . . . 2 . . . 1 . 2 . 3 . 1 Launcher 9 | . . . . . . . . . . . 2 . 7 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 1 . . . 1 . 2 . 8 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . Parts Lost 36 | . . . . . 1 . 1 2 . 1 5 11 15 . . Power 4 | . . . . . . . . . . 1 1 1 1 . . Propulsion 6 | . . . . . . . . . . . 1 4 1 . . Utility 5 | . . . . . 1 . . . . . 1 2 1 . . Weapon 21 | . . . . . . . 1 2 . . 2 4 12 . . Highest Loss Streak 9 | . . . . . 1 . 1 1 . 1 2 9 6 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 16 | 1 8 14 15 14 14 13 14 15 15 14 16 12 18 18 20 Power 2 | . 1 2 3 2 3 3 3 3 3 1 . 1 2 1 1 Propulsion 1 | . . . . . . . . 1 1 1 . . 1 1 2 Utility 9 | . 2 6 6 6 4 6 10 8 8 10 10 8 11 12 12 Weapon 3 | . 3 6 6 6 5 3 1 1 2 1 4 3 2 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 73 | . . 2 1 4 7 1 3 5 2 . 8 5 27 . 8 Power 19 | . . 1 . 1 1 . . 2 2 . 1 . 11 . . Propulsion 6 | . . . . . . . . . . . 1 . 5 . . Utility 35 | . . . . 1 3 1 3 3 . . 6 3 8 . 7 Weapon 13 | . . 1 1 2 3 . . . . . . 2 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 99 99 97 99 100 100 98 48 95 99 91 Engine 1 | . 6 . . . 7 7 2 . . . . . 2 . . Core 5 | . 5 12 12 12 . . 4 7 7 6 5 2 3 6 6 Treads 14 | . 25 25 25 25 24 28 26 28 28 28 24 12 . . . Leg 10 | . . . . . . . . . . . . . 24 24 25 Device 8 | . . . . . 6 3 2 2 7 7 11 6 12 12 8 Storage 8 | . 12 12 12 12 16 14 11 7 7 7 11 6 5 6 6 Processor 2 | . . . . . . . . 3 . . . . 5 6 6 Protection 5 | . 12 12 12 12 1 3 7 7 7 7 5 2 4 6 2 Energy Gun 8 | . . . . 9 11 14 13 14 11 7 3 2 10 . . Energy Cannon 8 | . 10 11 18 15 15 14 9 7 7 7 8 5 4 12 12 Ballistic Gun 13 | . 24 25 18 12 4 6 12 18 21 21 12 5 11 12 12 Ballistic Cannon 3 | . . . . . 7 7 1 . 2 7 6 2 2 6 6 Launcher 2 | . . . . . . . . . . . 3 . 4 6 4 Peak Build Rating 94 | 7 11 11 20 22 38 43 47 51 54 54 75 74 85 82 94 Average Rating 59 | 4 9 11 15 21 33 42 42 45 49 53 70 33 75 80 89 On Entrance 36 | . 7 11 11 20 22 38 43 47 46 54 53 74 1 82 82 Naked Turns 59 | . . . . . . . . . . . . 59 . . . Heaviest Build 110 | 21 35 35 43 43 61 64 64 63 70 70 110 100 94 93 96 Greatest Support 110 | 40 40 40 40 40 65 85 93 96 96 96 110 108 75 68 68 Greatest Overweight (x) 33 | 5 . . 1 1 1 . . . . . 33 29 26 1 1 Average Overweight (x) . | 1 . . . 1 . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 9 11 15 15 15 15 15 15 15 15 15 17 12 19 20 20 Most Carried 20 | 3 14 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 1 8 14 15 14 14 13 14 14 14 14 16 11 18 18 19 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 20 5 20 20 20 Final Carried 20 | 3 14 15 15 15 15 15 15 15 15 15 20 4 20 20 20 Class Distribution -------------------- 56% | Hacker-Executioner 13% | Scavenger-Executioner 10% | Hacker-Skirmisher 9% | Derelict-Executioner 7% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Executioner | -7/Factory Hacker-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Zion Derelict-Executioner | -6/Proximity Caves Hacker-Executioner | -6/Factory Hacker-Mutant | -6/Waste Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Matter Collected 9702 | 214 238 110 . 20 616 75 461 474 51 288 1320 . 4940 433 462 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11754 | . 316 177 . . 1484 104 316 674 . 261 1663 . 6043 311 405 Parts 580 | . 13 17 . . 91 3 13 37 . 12 69 . 293 17 15 Haulers Intercepted 3 | . . . . . 1 . . . . . 1 . 1 . . Recyclers Shooed 5 | . . . . . . . . 1 . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Combat Hostiles Destroyed 208 | . 8 8 . . 24 1 6 19 . 7 22 . 100 6 7 Melee 1 | . . . . . . . . . . . 1 . . . . Guns 124 | . 4 3 . . 7 . 5 15 . 5 10 . 68 3 4 Cannons 56 | . 4 5 . . 10 1 1 3 . 2 10 . 15 2 3 AOE 22 | . . . . . 7 . . . . . . . 15 . . Classes Destroyed 18 | . 3 . . . 9 . . 2 . 1 2 . 1 . . Worker 12 | . . . . . 3 . . . . . 2 . 7 . . Builder 20 | . . . . . 5 . . . . . 2 . 13 . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . . Hauler 3 | . . . . . 1 . . . . . 1 . 1 . . Recycler 7 | . 1 . . . . . . . . . 4 . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 5 | . . . . . 1 1 . . . . . . 3 . . Swarmer 31 | . 4 6 . . 2 . 1 8 . 2 3 . 3 2 . Grunt 91 | . 4 2 . . 12 . 3 7 . . 4 . 52 3 4 Brawler 2 | . . . . . . . . . . . . . 1 . 1 Duelist 4 | . . . . . . . . 1 . . 1 . 1 . 1 Sentry 31 | . . . . . 9 1 2 1 . 1 4 . 13 . . Hunter 15 | . . . . . 1 . . 1 . 2 2 . 8 . 1 Programmer 28 | . . . . . . . . . . . 7 . 21 . . Behemoth 3 | . . . . . . . . . . . 1 . 1 1 . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 2 2 . . 6 2 4 7 . 2 5 . 10 2 3 Combat Bots Only 7 | . 2 2 . . 4 1 4 7 . 2 2 . 5 2 3 Max Kills in Single Turn 8 | . 1 1 . . 4 1 1 2 . 1 2 . 8 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Hostile Shots Fired 1423 | . 15 23 . 1 62 18 38 88 . 43 260 10 821 23 21 Missed 459 | . 4 2 . . 18 4 13 17 . 18 74 . 293 7 9 Hits 964 | . 11 21 . 1 44 14 25 71 . 25 186 10 528 16 12 Melee 34 | . . . . . . . 6 1 . . 15 10 1 . 1 Projectile 930 | . 11 21 . 1 44 14 19 70 . 25 171 . 527 16 11 AOE 4 | . . . . 1 . . . . . . 1 . 2 . . Critical Strikes 34 | . . 2 . . 4 . 1 3 . 2 6 5 10 1 . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Part Disruptions 5 | . . . . . . . . 1 . . . . 1 1 2 Damage Taken 10010 | . 100 110 . 21 561 54 227 671 . 186 2233 296 4859 239 453 Core 1074 | . 13 6 . . 38 2 13 86 . 13 70 161 419 11 242 Absorbed by Shields 376 | . . . . . 20 26 . . . . 139 . 191 . . Redirected to Shielding 20 | . . . . . . . . . . . . . 20 . . Ignored by Resistances 6120 | . 66 80 . 13 346 57 140 411 . 116 1400 167 3091 140 93 Core Remaining (%) 92 | 100 . . . 92 93 . . . . 83 . . . . . Volleys Fired 422 | . 13 15 . . 34 2 13 30 . 12 75 . 206 11 11 Largest 6 | . 3 3 . . 5 6 6 6 . 6 6 . 6 6 6 Hottest 371 | . 100 100 . . 272 297 297 293 . 275 316 . 371 307 305 Shots Fired 1663 | . 37 45 . . 142 12 67 161 . 68 235 1 774 56 65 Gun 1093 | . 24 30 . . 58 6 46 126 . 44 122 . 596 19 22 Cannon 513 | . 13 15 . . 84 6 17 33 . 24 112 1 133 35 40 Launcher 51 | . . . . . . . . . . . 1 . 45 2 3 Special 6 | . . . . . . . 4 2 . . . . . . . Kinetic 822 | . 24 30 . . 52 4 21 67 . 44 135 . 376 31 38 Thermal 537 | . 13 15 . . 64 4 31 86 . 24 42 . 236 11 11 Explosive 36 | . . . . . . . . . . . . . 31 2 3 Electromagnetic 268 | . . . . . 26 4 15 8 . . 58 1 131 12 13 Robot Hit Streak 46 | . 18 21 . . 26 7 23 36 . 11 46 11 25 17 18 Robot Miss Streak 6 | . 1 1 . . 3 1 2 2 . 6 2 . 4 2 2 Penetration Max 2 | . . . . . . . . . . . 1 . 2 . . Secondary Targets 8 | . . . . . . . . . . . . . 8 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . Shots Hit Robots 1037 | . 23 27 . . 82 7 41 93 . 28 172 1 502 30 31 Core Hits 597 | . 14 9 . . 83 5 20 55 . 18 71 . 290 16 16 Critical Kills 27 | . . . . . . . . . . . 3 . 21 2 1 Critical Parts Destroyed 19 | . . . . . . . . . . . 6 . 12 1 . Critical Strikes 97 | . . . . . 2 . 1 3 . 3 18 . 61 3 6 Burn 29 | . . . . . 2 . 1 3 . 3 3 . 17 . . Meltdown 2 | . . . . . . . . . . . . . 1 1 . Destroy 49 | . . . . . . . . . . . 12 . 34 2 1 Blast 3 | . . . . . . . . . . . . . 1 . 2 Corrupt 14 | . . . . . . . . . . . 3 . 8 . 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27601 | . 376 353 . . 3665 308 786 1748 . 506 4017 . 14121 688 1033 Guns 13793 | . 201 162 . . 584 78 518 1403 . 344 2050 . 8041 163 249 Cannons 6741 | . 175 191 . . 806 45 180 345 . 162 1664 . 2062 525 586 Explosions 6845 | . . . . . 2275 185 88 . . . 212 . 3887 . 198 Melee . | . . . . . . . . . . . . . . . . Ramming 222 | . . . . . . . . . . . 91 . 131 . . Kinetic 9621 | . 201 162 . . 498 . 231 642 . 177 2084 . 4944 298 384 Thermal 9488 | . 175 191 . . 677 57 272 947 . 329 1011 . 5316 191 322 Explosive 2369 | . . . . . 73 . . . . . . . 2228 . 68 Electromagnetic 5901 | . . . . . 2417 251 283 159 . . 831 . 1502 199 259 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . 45 3 5 5 5 . 9 17 29 29 21 Average Corruption 15 | . . . . . 20 2 4 5 5 . 5 10 22 23 21 Corruption Purged 15 | . . . . . . . . . . . 7 . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 982 | . . . . . 67 3 51 61 10 . 89 5 531 91 74 Message Errors 225 | . . . . . 11 . 11 17 4 . 22 . 118 24 18 Matter Fused 263 | . . . . . 23 2 18 14 4 . 23 1 135 24 19 Heat Flow Errors 83 | . . . . . 5 . 2 5 1 . 8 . 46 6 10 Energy Discharges 104 | . . . . . 5 . 8 7 1 . 11 . 56 9 7 Parts Rejected 5 | . . . . . . . . . . . . . 5 . . Parts Fused 11 | . . . . . 2 . 1 . . . 1 1 4 1 1 Data Loss (minor) 108 | . . . . . 3 . 4 8 . . 9 1 61 11 11 Data Loss (major) 54 | . . . . . 4 1 2 4 . . 7 1 27 6 2 Misfires 59 | . . . . . 2 . 3 3 . . 5 1 37 4 4 Alerts 20 | . . . . . 1 . 1 3 . . 2 . 10 1 2 Misdirections 11 | . . . . . 6 . . . . . . . 5 . . Weapon Failures 39 | . . . . . 5 . 1 . . . 1 . 27 5 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 539 | . . 2 . . 102 26 . 3 . . 34 . 362 10 . Projectiles 55 | . . 2 . . 5 . . 3 . . 34 . 1 10 . Explosions 477 | . . . . . 97 26 . . . . . . 354 . . Melee 7 | . . . . . . . . . . . . . 7 . . Knockbacks 28 | . . . . . 12 . . . . . 6 . 2 6 2 Impact 2 | . . . . . . . . . . . 1 . 1 . . Kinetic 24 | . . . . . 10 . . . . . 5 . 1 6 2 Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 886 | . . . . . 201 27 22 . . . 81 . 555 . . Shots 31 | . . . . . 4 1 1 . . . 4 . 21 . . Rammed 7 | . . . . . . . . . . . 7 . . . . Targets Rammed 28 | . . . . . . . . . . . 10 . 18 . . Kicked 18 | . . . . . . . . . . . . . 18 . . Crushed 3 | . . . . . . . . . . . 3 . . . . Highest Temperature 603 | . 217 315 . . 450 200 532 603 189 256 412 . 584 238 558 Average Temperature 133 | . 69 101 . . 155 106 210 183 106 104 135 . 113 74 135 Received Heat Transfer 2954 | . 60 60 . . 282 12 75 374 . . 384 . 1572 63 72 Effects 54 | . . . . . 8 . 7 11 . . 6 . 17 . 5 Shutdowns 12 | . . . . . 2 . 2 3 . . 2 . 2 . 1 Energy Bleed 11 | . . . . . 1 . 1 2 . . 2 . 3 . 2 Interference 16 | . . . . . 2 . . 3 . . 2 . 9 . . Matter Decay 3 | . . . . . . . 2 . . . . . 1 . . Short Circuit 3 | . . . . . 1 . 1 . . . . . 1 . . Damage (minor) 7 | . . . . . 2 . 1 3 . . . . 1 . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 6 2 . 1 . . 5 . 2 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . 1 . . . . 2 1 . Combat Hostiles 4 | . . . . . . . . 1 . . . . 2 1 . Parts Melted 38 | . . 1 . . 2 . 2 3 . 2 . . 25 3 . Heat Transferred 17907 | . 370 407 . . 1665 111 629 2109 . 740 1630 . 9628 259 359 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . 4 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 3 . . . . . 3 . 7 . 1 Latent Energy Used 2781 | . . . . . 2550 147 84 . . . . . . . . LE Corruption 48 | . . . . . 43 3 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 100 100 . . . . 100 100 99 . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 215 | . 54 54 . . 155 68 . . . . 66 . 215 . . Initial 1 | . . . . . . 1 . . . . . . . . . Average 17 | . 8 6 . . 41 10 . . . . 4 . 24 . . Influence Increases 7068 | . 230 212 . . 1046 83 120 460 . 135 790 . 3627 195 170 Destroy 0b10 Robot/C 4120 | . 160 160 . . 480 20 120 380 . 100 440 . 2000 120 140 Destroy 0b10 Robot/NC 270 | . 5 . . . 65 5 . . . 15 50 . 130 . . Destroy Leader 1086 | . 30 40 . . 154 12 . 50 . 20 152 . 568 30 30 Successful Hack 97 | . 16 . . . 3 . . . . . 35 . 43 . . Disable Machine 296 | . 4 12 . . 56 4 . . . . 36 . 184 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . Destroy Structure 854 | . . . . . 273 42 . . . . 32 . 507 . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 180 | . 15 . . . 15 . . 30 . . 45 . 30 45 . Influence Decreases 7018 | . 230 212 . . 1041 88 120 460 . 135 790 . 3627 195 120 Entered New Map 4 | . . . . . . 4 . . . . . . . . . Time Decay 6865 | . 230 212 . . 1031 84 120 430 . 135 780 . 3528 195 120 Lost Part 129 | . . . . . 10 . . 10 . . 10 . 99 . . Lost Ally 20 | . . . . . . . . 20 . . . . . . . Squads Dispatched 54 | . . . . . 2 . . . . . 11 . 41 . . Investigation 6 | . . . . . . . . . . . . . 6 . . Extermination 26 | . . . . . . . . . . . 7 . 19 . . Reinforcement 12 | . . . . . 2 . . . . . 1 . 9 . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 9 | . . . . . . . . . . . 3 . 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Distress Signals 13 | . 2 . . . 4 1 . . . . 1 . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 278 | . 15 8 . 1 42 2 10 20 . 5 31 6 122 9 7 Peak Tracking Total 6 | . 3 2 . . 5 2 5 5 . 2 4 6 5 3 3 Tactical Retreats 10 | . 1 . . . 1 . . 1 . . 3 . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Traps Triggered 25 | . 3 . . . 2 . . . . . 5 . 13 1 1 Indirectly 6 | . . . . . 2 . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Machines Disabled 78 | . 1 3 . . 14 1 . 3 . . 9 . 47 . . Max in Single Turn 8 | . 1 1 . . 3 1 . 1 . . 4 . 8 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Machines Accessed 22 | . 5 . . . 2 . 1 . . . 3 . 9 . 2 Terminals 17 | . 5 . . . 2 . . . . . 2 . 8 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 43 | . 10 . . . 2 . 1 . . . 3 . 25 . 2 Successful 29 | . 6 . . . 2 . 1 . . . 2 . 16 . 2 Failed 14 | . 4 . . . . . . . . . 1 . 9 . . Catastrophic 5 | . . . . . . . . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . 2 . . . . . . . . . 11 . . Terminals 37 | . 10 . . . 2 . . . . . 2 . 23 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 6 . . . 2 . 1 . . . 2 . 16 . 2 Record 13 | . . . . . . . . . . . . . 13 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . 2 Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . . . . . . . 2 . 8 . . Full Trace Events 7 | . 1 . . . . . . . . . . . 6 . . Feedback Events 2 | . . . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 3 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 8 . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Total Allies 3 | . . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . . . Highest-Rated Group 48 | . . . . . . . . 48 . . . . . . . Highest-Rated Ally 16 | . . . . . . . . 16 . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . . Total Damage 62 | . . . . . . . . 62 . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Active Infowar (turns) 11978 | . . . . . . . . . . . 4 . 9762 1670 542 Sensors 2001 | . . . . . . . . . . . 3 . 1998 . . IFF 9975 | . . . . . . . . . . . . . 7763 1670 542 Terrain 3 | . . . . . . . . . . . . . 3 . . Structural 2 | . . . . . . . . . . . . . 2 . . Traps 3 | . . . . . . . . . . . . . 3 . . Triangulation 1 | . . . . . . . . . . . 1 . . . . Jamming 2 | . . . . . . . . . . . . . 2 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . 2 2 2 . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Turns Passed 33108 | 132 936 1049 461 1286 1854 330 2225 2321 1473 1790 4620 176 10953 1904 1598 Spaces Moved 16942 | 64 542 615 238 532 1052 201 1367 1368 935 1083 1973 170 5025 972 805 Core 322 | 21 . . . . . . . . . . 50 111 140 . . Treads 9958 | 43 542 615 238 532 1052 201 1367 1368 935 1083 1923 59 . . . Legs 6662 | . . . . . . . . . . . . . 4885 972 805 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 155 156 155 156 156 156 156 50 100 190 190 Average Speed 178 | 184 160 160 193 240 155 156 155 156 156 156 203 101 192 190 190 Slowest Speed 1700 | 300 160 160 240 240 240 156 156 156 156 156 1700 1500 1350 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 6 97 99 61 99 69 4 99 95 85 98 35 95 85 97 90 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . 1 . 1 . . . . 1 . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . 3 2 1 2 . . . 3 8 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 1049 | . . . . . 341 49 . . . 12 36 . 528 20 63 Melee . | . . . . . . . . . . . . . . . . Projectile 65 | . . . . . 5 . . . . 12 12 . 20 3 13 AOE 984 | . . . . . 336 49 . . . . 24 . 508 17 50 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Total 18776 | 74 582 649 240 545 1197 213 1426 1477 951 1151 2445 172 5813 997 844 Wait 689 | . 4 13 . 5 42 . 18 45 . 38 275 . 246 3 . Move 16926 | 63 541 614 237 531 1051 200 1366 1367 934 1082 1973 169 5022 971 805 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 179 | 2 11 3 1 3 22 4 7 7 4 5 28 . 76 1 5 Fast Attach 49 | 7 3 . . . 1 . 2 4 . . 4 2 25 . 1 Attach 48 | . . . . . 6 2 3 . . 2 9 1 22 3 . Detach 5 | . . . . . 2 . . 1 . . . . 2 . . Swap 223 | 2 6 2 1 1 15 2 6 5 7 3 42 . 114 6 11 Drop 184 | . 4 2 1 4 24 3 8 10 6 5 29 . 76 2 10 Fire 422 | . 13 15 . . 34 2 13 30 . 12 75 . 206 11 11 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . 18 . . Crush 10 | . . . . . . . . . . . 10 . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . Rewire 17 | . . . . 1 . . 3 8 . 4 . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) History --------- Turn | Location | Event 61 | -11/Scrapyard | Identified exit to Materials 61 | -11/Scrapyard | Discovered exit to Materials (range 15) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Weapon x1 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 6) 450 | -10/Materials | Discovered exit to Materials (range 13) 461 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Build established: Hacker-Tank 1069 | -10/Materials | Entered Mines 1194 | -10/Mines | Found a hidden stash of uninstalled traps 1207 | -10/Mines | Discovered exit to Materials (range 12) 1273 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1285 | -10/Mines | Discovered exit to Materials (range 8) 1799 | -10/Mines | Learned location of Storage (-7) 2111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2111 | -10/Mines | Identified exit to Exiles 2111 | -10/Mines | Discovered exit to Exiles (range 5) 2118 | -10/Mines | Entered Exiles 2162 | -10/Exiles | Met 8R-AWN 2182 | -10/Exiles | Met EX-HEX 2232 | -10/Exiles | Met EX-BIN 2250 | -10/Exiles | Aligned with FarCom system 2251 | -10/Exiles | Given EX-Vault access code 2320 | -10/Exiles | Opened EX-Vault 2339 | -10/Exiles | Found Prototype Energy Cannon 2339 | -10/Exiles | Identified Latent Energy Streamer 2401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2409 | -10/Exiles | Exiles lab attacked by MAIN.C 2555 | -10/Exiles | Identified exit to Mines 2555 | -10/Exiles | Discovered exit to Mines (range 10) 2579 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2579 | -10/Exiles | Entered Mines 2586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2774 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2780 | -9/Mines | Found Scrap Suit 2824 | -9/Mines | Identified exit to Materials 2824 | -9/Mines | Discovered exit to Materials (range 4) 2835 | -9/Mines | Assembled infested the area 2877 | -9/Mines | Build established: Hacker-Skirmisher 3323 | -9/Mines | Learned Materials trap positions 3397 | -9/Mines | Discovered exit to Materials (range 3) 3865 | -9/Mines | Entered Materials 3865 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3866 | -8/Materials | Loaded intel: 26 trap records 4556 | -8/Materials | System corruption reached 10% 4669 | -8/Materials | Identified exit to Factory 4669 | -8/Materials | Discovered exit to Factory (range 16) 5044 | -8/Materials | System corruption reached 30% 5662 | -8/Materials | Discovered exit to Factory (range 8) 5719 | -8/Materials | Entered Factory 5719 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5872 | -7/Factory | Identified exit to Lower Caves 5872 | -7/Factory | Discovered exit to Lower Caves (range 12) 6018 | -7/Factory | Build established: Hacker-Executioner 6049 | -7/Factory | Entered Lower Caves 6637 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6834 | -7/Lower Caves | Identified exit to Lower Caves 6834 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 6907 | -7/Lower Caves | Found DCF Scrap (12 items) 7189 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7893 | -7/Lower Caves | Entered a destroyed Warlord outpost 8274 | -7/Lower Caves | Entered another Lower Caves area 8318 | -7/Lower Caves | Identified exit to Factory 8318 | -7/Lower Caves | Discovered exit to Factory (range 8) 8954 | -7/Lower Caves | Identified exit to Zion 8954 | -7/Lower Caves | Discovered exit to Zion (range 15) 8997 | -7/Lower Caves | Learned Factory terminal intel 9026 | -7/Lower Caves | Attracted the attention of an 0b10 base 9058 | -7/Lower Caves | Build established: Scavenger-Executioner 9106 | -7/Lower Caves | Destroyed 7 combat bots 9592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10095 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10512 | -7/Lower Caves | Lost 3 allies 10595 | -7/Lower Caves | Entered Zion 10742 | -7/Zion | Identified exit to Proximity Caves 10742 | -7/Zion | Discovered exit to Proximity Caves (range 13) 10893 | -7/Zion | System corruption cleaned by Quarantine Array 11160 | -7/Zion | Learned 12 Factory zone layouts 11366 | -7/Zion | Found Prototype Device 11366 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11723 | -7/Zion | Rebuked by Imprinter 11779 | -7/Zion | Build established: Derelict-Executioner 11871 | -7/Zion | Learned Factory recycling unit intel 12068 | -7/Zion | Entered Proximity Caves 12692 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13203 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13858 | -6/Proximity Caves | Entered Factory 13858 | -6/Factory | Evolved 2 slots: Utility x2 13859 | -6/Factory | Identified exit to Lower Caves 13860 | -6/Factory | Identified exit to Factory 13861 | -6/Factory | Loaded intel: 26 terminal locations 13862 | -6/Factory | Loaded intel: 8 recycling unit locations 14672 | -6/Factory | Garrison activated, responded to threat 14676 | -6/Factory | Spotted B-75 Beast 14743 | -6/Factory | Destroyed B-75 Beast 15038 | -6/Factory | Build established: Hacker-Executioner 15893 | -6/Factory | Discovered exit to Lower Caves (range 9) 18478 | -6/Factory | Sucked down chute 18478 | -6/Factory | Entered Waste 18493 | -6/Waste | EMP discharged 18500 | -6/Waste | Spotted C-40 Crusher 18504 | -6/Waste | Spotted C-40 Crusher 18507 | -6/Waste | Spotted C-40 Crusher 18532 | -6/Waste | Spotted C-40 Crusher 18545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18551 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18556 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18559 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18562 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18573 | -6/Waste | Crushed by Compactor (1 part destroyed) 18574 | -6/Waste | Spotted C-40 Crusher 18593 | -6/Waste | EMP discharged 18593 | -6/Waste | System corruption reached 10% 18604 | -6/Waste | Lost 9 parts (1p3n1u4w) 18621 | -6/Waste | Crushed by Compactor (1 part destroyed) 18621 | -6/Waste | Spotted C-40 Crusher 18624 | -6/Waste | Crushed by Compactor (1 part destroyed) 18648 | -6/Waste | Identified exit to Factory 18648 | -6/Waste | Discovered exit to Factory (range 11) 18654 | -6/Waste | Entered Factory 18867 | -6/Factory | Build established: Hacker-Mutant 19096 | -6/Factory | Found Prototype Launcher 19096 | -6/Factory | Identified Scatter Rocket Array 19547 | -6/Factory | Build established: Hacker-Executioner 21900 | -6/Factory | Garrison activated, responded to threat 21930 | -6/Factory | Core integrity fell below 50% 21959 | -6/Factory | Lost 6 parts (1n5w) 22225 | -6/Factory | Garrison activated, responded to threat 22292 | -6/Factory | Build established: Scavenger-Executioner 22847 | -6/Factory | Build established: Hacker-Executioner 23245 | -6/Factory | Discovered exit to Factory (range 16) 23312 | -6/Factory | Build established: Scavenger-Executioner 23791 | -6/Factory | Discovered exit to Lower Caves (range 14) 24423 | -6/Factory | Discovered exit to Factory (range 14) 24859 | -6/Factory | Build established: Hacker-Executioner 26527 | -6/Factory | Discovered exit to Factory (range 9) 26756 | -6/Factory | Discovered exit to Factory (range 16) 27279 | -6/Factory | Spotted B-75 Beast 27308 | -6/Factory | Destroyed B-75 Beast 28005 | -6/Factory | Allied Derelicts emerged from ambush trap array 28918 | -6/Factory | Discovered exit to Lower Caves (range 16) 29607 | -6/Factory | Entered Lower Caves 29718 | -6/Lower Caves | Spotted B-75 Beast 29720 | -6/Lower Caves | Destroyed B-75 Beast 30266 | -6/Lower Caves | Learned Factory terminal intel 30448 | -6/Lower Caves | Identified exit to Lower Caves 30448 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 30911 | -6/Lower Caves | Encountered a Warlord checkpoint 31511 | -6/Lower Caves | Entered another Lower Caves area 31733 | -6/Lower Caves | Learned location of 1 exit from Factory 32054 | -6/Lower Caves | Found Prototype Device 32054 | -6/Lower Caves | Identified Heart of Steel 32299 | -6/Lower Caves | Encountered a Warlord checkpoint 32302 | -6/Lower Caves | Identified exit to Data Miner 32302 | -6/Lower Caves | Discovered exit to Data Miner (range 6) 33068 | -6/Lower Caves | Discovered exit to Factory (range 16) 33108 | -6/Lower Caves | Core integrity fell below 20% 33110 | -6/Lower Caves | Core destroyed Last Messages --------------- 33003_ System corrupted: Component data lost. 33037_ System corrupted: Energy discharge (-74). 33054_ System corrupted: Heat flow error (+162). 33068_ EXIT=FOUND: FACTORY 33071_ System corrupted: Component data lost. 33089_ System corrupted: Matter fused (-9). 33097_ Slug penetrates L-41 Fighter. 33101_ Unknown Processor fried. 33101_ L-41 Fighter destroyed. 33101_ G-50 Soldier knocked back. 33101_ G-50 Soldier Carbon-fiber Leg blasted off. 33104_ Overheating: Energy bleed (-27). 33104_ System corrupted: Component data lost. 33105_ G-50 Soldier destroyed. 33105_ Slug penetrates Wall. 33106_ Power failure, Fission Core shutdown. 33108_ Overheating: Core damaged (-110). 33109_ Overheating: Energy bleed (-40). 33109_ Acquired 63 matter. 33110_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ????##??????????# #?????????????????????????????? | | #??? #?????????? ?????????????????????????????? | | #??? #????????? ?????????????????????????????? | | #??? ??####???? ??????????? ???????????????? | | ????? ### ##??? ?????????? #???????????????? | | #????? ????# ?????????? #???????????????? | | ###??? ?????# ???????? ##??????????????? | | #???? #?????? < ???????? #??????????????? | | #????# #??????# ??????? #??????????????? | | ##???# ###????# ####??# ##?????????????? | | ##??# ##?### #%*### #?????????????? | | #### ## ; $ =!@/ #?????????????? | | ## #??##; ! = #?????????????? | | ## # #??#; %% #?????????????? | | ?## ^ #??### #?????????????? | | ??## # # ##????# #?????????????? | | ???## # #???## #######?????????????? | | ????## # ## # ##### ##???????????????????? | | ?????## # ## #????????????????????? | | ?????# ### #????????????????????? | | ?????# # # ## ##????????????????????? | | ?????##### #?????????????????????? | | ?????????# #?????????????????????? | | ????????## ###?????????????????????? | | ????????# ## ##???????????????????????? | | ????????# #### ##????????????????????????? | | ?????##### ##??# #?????????????????????????? | | ????## ### ##??## #?????????????????????????? | | ???## ##### ##????????????????????????? | | #### ###??????????????????????? | | #??????????????????????? | | #?????????????????????? | | ### ###### #?????????????????????? | | ??## ##????### ##?????????????????????? | | ???# ##???????## ##??????????????????????? | | ###??????????# ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 90 Utility Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Microactuators | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lrn. Proton Cannon | -6/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonCompactReconstructor Manual? 0 Play Time 07:51:58 Cumulative 59.7 hours Start 2025.08.19 @ 17:36:46 End 2025.09.03 @ 06:04:59 Sessions 64 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 0 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 511002a6-f8a6-4ab0-bde1-4e8c7cee38cf