Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 20:15:58 Player: Tereza Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (222) 1110 Value Destroyed (7817) 7817 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 16821 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 536 Met Data Miner 300 Met Imprinter 300 Friendly Fire -302 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 99/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Heavy Laser Magnetic Acceleration Cannon Heavy Rocket Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Core Shielding Graphene Brace > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Angular Momentum Engine Angular Momentum Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod Core Analyzer Light Regenerative Plating Hacking Suite Improved System Shield Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Heavy Rocket Launcher Precision Grenade Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Improved Core Shielding Weapon Gauss Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . 2 . . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 6 4 1 20 . 28 12 16 1 3 . . 20 4 1 . 8 5 . 8 . Power 20 | 1 . 1 2 . 4 1 2 . . . . 5 . 1 . 1 . . 2 . Engine 11 | 1 . 1 2 . 3 1 1 . . . . 2 . . . . . . . . Core 9 | . . . . . 1 . 1 . . . . 3 . 1 . 1 . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 1 . 8 . 9 3 3 . 1 . . 5 3 . . . 2 . 2 . Treads 35 | 2 1 . 8 . 9 3 3 . 1 . . 5 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 44 | 1 2 . 4 . 10 3 8 1 1 . . 6 . . . 5 2 . 1 . Device 18 | . . . 1 . 4 2 5 . 1 . . 2 . . . 2 . . 1 . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . 1 . . . Processor 8 | . . . 1 . . . 2 1 . . . 3 . . . 1 . . . . Hackware 3 | . . . . . . . . . . . . . . . . 2 1 . . . Protection 11 | . 1 . 2 . 6 1 . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . 6 . 5 5 3 . 1 . . 4 1 . . 2 1 . 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 . 2 . . . . . . . . . . . . . 1 . Ballistic Gun 20 | 2 . . 4 . 1 3 2 . 1 . . 4 . . . 2 1 . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . . 1 1 1 . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . Parts Lost 50 | . . 1 1 . 7 1 5 1 1 . . 5 1 . . 18 1 . 8 . Power 10 | . . 1 . . 1 1 1 . . . . 2 . . . 3 . . 1 . Propulsion 19 | . . . . . 4 . 3 . . . . 2 1 . . 6 . . 3 . Utility 12 | . . . . . . . 1 1 1 . . . . . . 6 . . 3 . Weapon 9 | . . . 1 . 2 . . . . . . 1 . . . 3 1 . 1 . Highest Loss Streak 10 | . . 1 1 . 3 1 3 1 1 . . 2 1 . . 10 1 . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 15 19 19 20 19 19 19 17 19 20 20 19 19 19 20 13 5 5 9 5 Power 2 | . 2 2 2 2 2 2 2 2 3 4 4 3 3 3 4 3 2 2 1 1 Propulsion 2 | 1 3 4 3 4 2 3 4 2 2 3 3 3 2 2 2 1 1 1 . . Utility 6 | . 4 6 7 8 8 7 6 7 6 6 6 5 5 5 6 3 . 1 3 . Weapon 5 | . 5 6 6 6 6 5 5 5 5 6 6 6 8 7 7 4 1 . 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 1 2 15 . 11 . 2 . 1 1 . 5 . 1 . 2 . . 9 3 Power 8 | . . 1 3 . . . . . 1 . . 1 . . . . . . 1 1 Propulsion 6 | . 1 1 1 . 1 . . . . . . 1 . . . . . . 1 . Utility 14 | . . . 3 . 2 . . . . 1 . 2 . . . 2 . . 4 . Weapon 21 | . . . 8 . 8 . 2 . . . . . . 1 . . . . 1 1 Tool/Special 4 | . . . . . . . . . . . . 1 . . . . . . 2 1 Average Slot Usage (%) 95 | . 86 99 99 100 97 99 99 99 100 99 100 99 99 100 87 70 45 58 52 23 Engine 7 | . 14 13 11 11 3 8 3 7 7 7 7 7 6 6 6 3 . . . . Core 2 | . . . . . 5 . 3 . . . . 4 6 6 6 3 . . 2 . Treads 28 | . 28 28 33 33 34 36 29 30 30 30 30 25 25 26 26 13 . . . . Device 12 | . . . 5 11 10 17 28 16 15 15 15 13 13 13 13 10 6 5 6 5 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 4 3 5 4 . Processor 13 | . . . 10 11 9 9 8 21 23 23 23 24 20 20 20 16 17 17 17 17 Protection 3 | . 1 14 5 . 7 . . . . . . 1 6 6 6 4 . . . . Energy Cannon 3 | . . . 10 22 17 . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 14 8 . . 16 14 15 15 14 15 12 12 12 1 7 . 5 1 . Ballistic Cannon 2 | . 13 14 2 . . . . . . . . . . . . . . . . . Peak Build Rating 70 | 6 10 10 21 21 30 34 47 47 48 49 49 70 70 67 67 68 50 50 65 24 Average Rating 38 | 4 8 9 18 21 26 30 43 46 47 48 49 64 67 67 59 49 39 50 47 24 On Entrance 37 | . 6 10 10 21 21 30 29 47 47 48 49 49 70 67 67 67 33 50 50 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 50 52 61 58 72 72 70 63 62 62 62 74 77 76 74 81 16 16 24 1 Greatest Support 103 | 40 40 40 60 60 80 80 83 83 83 83 83 103 89 89 89 103 22 22 22 3 Greatest Overweight (x) 14 | 3 1 1 1 . 1 . 1 . . . . . . . . 14 1 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 5 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 8 10 9 5 Most Carried 20 | 4 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 7 6 10 5 Average Carried 18 | 2 15 19 19 20 19 19 19 17 19 20 20 19 19 19 20 13 5 5 9 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 5 5 Final Carried 20 | 4 20 19 20 20 20 20 18 17 20 20 20 20 19 20 20 5 5 6 5 5 Class Distribution -------------------- 43% | Mutant 35% | Scavenger-Mutant 16% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Matter Collected 6458 | 176 624 124 600 . 314 620 748 398 497 229 112 807 365 189 . 427 49 . 121 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8392 | . 586 182 1604 72 2075 690 790 203 195 . 103 1090 192 272 . 145 49 . 144 . Parts 483 | . 33 14 99 7 111 35 56 14 11 . 5 60 3 13 . 10 2 . 10 . Haulers Intercepted 14 | . 2 . 6 . 2 . 2 . . . . 2 . . . . . . . . Recyclers Shooed 5 | . 3 . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . 14 11 3 8 . 5 12 . 9 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Combat Hostiles Destroyed 175 | . 14 6 28 5 41 20 14 4 3 . 2 14 5 7 . 8 1 . 3 . Guns 73 | . 1 4 13 . . 12 14 4 3 . 2 11 2 4 . 2 1 . . . Cannons 77 | . 13 2 15 5 39 1 . . . . . . . . . . . . 2 . AOE 25 | . . . . . 2 7 . . . . . 3 3 3 . 6 . . 1 . Classes Destroyed 19 | . 7 . 3 . 3 2 1 . 1 . 1 . . . . 1 . . . . Worker 7 | . 2 . . . 1 . . . . . . 2 . . . . . . 2 . Builder 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . 2 . 2 . . . . 2 . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . Operator 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . Watcher 10 | . 1 . 5 . 3 . 1 . . . . . . . . . . . . . Swarmer 36 | . 3 2 7 5 7 3 . . . . 2 . . 3 . 4 . . . . Grunt 85 | . 11 4 11 . 24 11 6 2 1 . . 5 5 4 . . . . 1 . Brawler 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . Sentry 21 | . . . 10 . 7 3 . . . . . 1 . . . . . . . . Hunter 9 | . . . . . 1 . 2 . . . . 5 . . . 1 . . . . Programmer 13 | . . . . . . . 6 1 . . . 3 . . . . 1 . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 5 2 6 4 8 10 3 3 2 . 2 5 3 4 . 4 1 . 2 . Combat Bots Only 10 | . 3 2 6 4 8 10 3 3 2 . 2 4 3 4 . 4 1 . 2 . Max Kills in Single Turn 4 | . 1 1 2 1 2 2 2 1 1 . 1 3 3 2 . 4 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . . . . . 2 3 2 . 4 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Hostile Shots Fired 1184 | . 41 25 101 31 224 64 83 28 28 . 27 196 30 26 . 155 12 1 97 15 Missed 347 | . 15 6 24 10 59 13 27 7 10 . 10 62 9 9 . 38 5 1 37 5 Hits 837 | . 26 19 77 21 165 51 56 21 18 . 17 134 21 17 . 117 7 . 60 10 Melee 5 | . . . . . 1 1 . 1 2 . . . . . . . . . . . Projectile 832 | . 26 19 77 21 164 50 56 20 16 . 17 134 21 17 . 117 7 . 60 10 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 29 | . . 1 3 1 3 3 2 3 . . 1 6 1 . . 1 1 . 1 2 Actively Blocked 18 | . . . . . . . 2 3 . . 1 6 1 . . 1 1 . 1 2 Part Disruptions 5 | . . . . . . . 2 2 . . . . . . . . . . 1 . Damage Taken 12905 | . 289 229 954 170 2394 593 963 232 269 . 258 2090 394 301 . 2121 162 . 1207 279 Core 2659 | . 60 54 112 18 419 60 125 20 17 . 24 169 70 10 . 499 40 . 683 279 Absorbed by Shields 1311 | . . . . . 52 189 271 86 79 . 92 381 . . . 161 . . . . Redirected to Shielding 104 | . . 3 . . . . . . . . . 11 28 4 . 58 . . . . Regen/Repaired (Parts) 951 | . . . . . 257 . 28 . . 597 . . . . . 50 . . 19 . Core Remaining (%) 53 | 100 . 54 . 67 . 12 . . . . 73 . . . . 12 . . . . Volleys Fired 665 | . 50 17 93 11 127 57 80 18 18 . 14 79 19 10 . 47 11 . 14 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 1 . 1 . Hottest 136 | . 53 53 136 136 136 130 53 53 53 . 53 64 67 64 . 64 39 . 44 . Shots Fired 1299 | . 100 34 186 22 254 113 158 37 38 . 28 158 40 20 . 86 11 . 14 . Gun 820 | . 50 17 97 . . 97 158 37 38 . 28 154 38 18 . 75 8 . 5 . Cannon 443 | . 50 17 89 22 250 8 . . . . . . . . . . . . 7 . Launcher 36 | . . . . . 4 8 . . . . . 4 2 2 . 11 3 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 921 | . 100 34 124 . . 97 158 37 38 . 28 154 38 18 . 75 8 . 12 . Thermal 342 | . . . 62 22 250 8 . . . . . . . . . . . . . . Explosive 36 | . . . . . 4 8 . . . . . 4 2 2 . 11 3 . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 12 10 16 4 22 5 10 11 13 . 10 28 7 5 . 7 5 . 4 . Robot Miss Streak 11 | . 5 3 3 2 5 8 7 3 1 . 2 2 3 7 . 11 3 . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 808 | . 61 20 127 12 166 50 94 22 31 . 21 113 22 11 . 44 6 . 8 . Core Hits 415 | . 24 11 53 5 77 50 55 9 12 . 12 50 11 12 . 16 3 . 15 . Critical Kills 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 12 | . 3 . 4 . . . 1 1 . . . 1 . . . . . . 2 . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Blast 7 | . 3 . 2 . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21298 | . 1122 347 2384 316 4574 2554 1885 464 563 . 457 2925 886 498 . 1364 226 . 733 . Guns 9267 | . 414 174 1046 . . 810 1761 464 563 . 457 2068 403 214 . 692 181 . 20 . Cannons 7057 | . 708 164 1338 316 4202 144 . . . . . . . . . . . . 185 . Explosions 4882 | . . . . . 356 1600 112 . . . . 857 483 284 . 672 45 . 473 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 92 | . . 9 . . 16 . 12 . . . . . . . . . . . 55 . Kinetic 10671 | . 1122 338 1393 . . 810 1761 464 563 . 457 2068 403 214 . 692 181 . 205 . Thermal 5807 | . . . 991 316 4202 144 . . . . . 154 . . . . . . . . Explosive 4695 | . . . . . 356 1600 112 . . . . 670 483 284 . 672 45 . 473 . Electromagnetic 33 | . . . . . . . . . . . . 33 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 2 10 10 10 . 4 4 4 4 4 2 2 6 6 Average Corruption 4 | . . . . . . 1 1 7 10 10 . 3 4 4 4 4 1 2 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . 12 5 29 45 1 . 18 22 16 4 15 . 1 16 1 Message Errors 46 | . . . . . . 1 3 7 8 . . 5 9 6 . 3 . . 4 . Matter Fused 48 | . . . . . . 5 1 8 10 . . 7 4 4 1 3 . . 5 . Heat Flow Errors 29 | . . . . . . 3 . 8 6 1 . 2 2 1 . 3 . . 3 . Energy Discharges 21 | . . . . . . . . 3 6 . . 2 3 3 1 2 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . . . . . . 1 1 2 9 . . 1 . 1 1 1 . 1 3 . Data Loss (major) 7 | . . . . . . 1 . . 1 . . 1 . 1 1 2 . . . . Misfires 7 | . . . . . . . . 1 3 . . . 2 . . 1 . . . . Alerts 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 233 | . 2 . 7 8 74 . . . . . . 59 . . . 74 . . 9 . Projectiles 98 | . 2 . 7 8 74 . . . . . . . . . . . . . 7 . Explosions 135 | . . . . . . . . . . . . 59 . . . 74 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . 6 . 2 . . . . . . . . . . . . . . . 4 . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . Kinetic 9 | . 5 . 2 . . . . . . . . . . . . . . . 2 . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . . . 28 34 53 . . . . 179 . . . 29 17 . 25 . Shots 11 | . . . . . 1 1 1 . . . . 6 . . . 1 1 . . . Rammed 15 | . . 2 . . 2 . 1 . . . . . . . . . . . 10 . Targets Rammed 15 | . . 2 . . 2 . 1 . . . . . . . . . . . 10 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 18 30 34 21 186 399 25 267 259 258 8 253 200 259 . 387 . . 175 . Average Temperature 73 | . 7 12 9 9 51 138 21 99 88 135 6 55 40 75 . 193 . . 68 . Received Heat Transfer 2846 | . 114 126 342 . 1053 270 102 42 60 . 38 150 129 51 . 132 . . 192 45 Effects 5 | . . . . . . . . . . . . . . . . 5 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . 9 1 9 2 . . . . 1 . . . . . . . . . Heat Transferred 8758 | . . . 1665 518 6290 185 . . . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Maximum Alert Level 2 | . . . 2 1 1 2 1 . . . . . . . . . 2 . . . Low Security (%) 74 | 100 100 100 29 90 63 2 96 . . . . 100 . . . . . 100 100 . Level 1 16 | . . . 64 9 36 8 3 . . . . . . . . . 2 . . . Level 2 8 | . . . 6 . . 88 . . . . . . . . . . 97 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 627 | . 109 50 414 246 393 627 233 . . . . 198 . . . . 615 137 130 . Initial 600 | . . 22 . 156 11 163 233 . . . . 150 . . . . 600 137 74 . Average 149 | . 29 5 239 104 180 497 110 . . . . 110 . . . . 550 123 49 . Influence Increases 7254 | . 413 181 995 307 1216 1039 544 100 80 . 205 718 110 160 . 160 702 . 324 . Destroy 0b10 Robot/C 3880 | . 280 120 620 240 820 520 280 80 60 . 140 280 100 140 . 120 20 . 60 . Destroy 0b10 Robot/NC 245 | . 35 . 75 . 40 10 30 . . . 5 30 . . . 10 . . 10 . Destroy Leader 966 | . 56 30 202 30 200 110 96 20 20 . 30 92 10 20 . 30 10 . 10 . Allied During Kill 144 | . . . 11 22 . 81 . . . . 30 . . . . . . . . . Successful Hack 152 | . 21 . 24 . 30 16 33 . . . . 4 . . . . 8 . 16 . Disable Machine 360 | . 15 . 45 . 15 45 75 . . . . 120 . . . . 15 . 30 . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 247 | . 6 1 3 . 51 47 30 . . . . 27 . . . . 34 . 48 . Advance Influence 750 | . . . . . . . . . . . . 150 . . . . 600 . . . Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . 15 . . . Lose Combat Pursuer 330 | . . 30 15 15 60 60 . . . . . . . . . . . . 150 . Influence Decreases 7210 | . 356 238 593 678 860 912 977 181 80 . 205 592 236 160 . 160 310 285 328 59 Entered New Map 1211 | . . 35 . 246 20 224 281 31 . . . . 47 . . . . 255 33 39 Time Decay 5030 | . 356 193 563 392 625 368 646 150 80 . 185 542 189 160 . 140 150 30 241 20 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . 150 . . . Lost Part 274 | . . 10 10 . 60 10 50 . . . . 50 . . . 20 10 . 54 . Lost Ally 245 | . . . 20 40 5 160 . . . . 20 . . . . . . . . . Purge Threat 300 | . . . . . 150 150 . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 3 . 6 5 9 . . . . 5 . . . . . . 1 . Investigation 9 | . 2 . 1 . 2 . 2 . . . . 2 . . . . . . . . Extermination 9 | . . . . . . . 5 . . . . 3 . . . . . . 1 . Reinforcement 11 | . 1 . 2 . 4 2 2 . . . . . . . . . . . . . Assault 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Distress Signals 15 | . 3 . 5 . 1 3 2 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 25 9 35 13 54 37 23 4 3 . 8 17 5 7 . 12 5 4 21 2 Peak Tracking Total 8 | . 3 3 4 4 7 8 5 3 2 . 3 4 4 4 . 4 2 4 7 2 Tactical Retreats 14 | . . 2 1 1 3 3 . . . . . . . . . . . . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Traps Triggered 8 | . 2 . 1 . 1 . 3 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 16 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Machines Disabled 25 | . 1 . 3 . 1 4 5 . . . . 8 . . . . 1 . 2 . Max in Single Turn 4 | . 1 . 1 . 1 1 4 . . . . 4 . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Machines Accessed 63 | . 7 . 9 . 11 7 6 1 1 . . 5 2 . 4 1 3 . 6 . Terminals 38 | . 5 . 7 . 8 7 4 . 1 . . 2 . . . 1 2 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . Recycling Units 8 | . 1 . 1 . 2 . . . . . . . . . . . 1 . 3 . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Total Hacks 170 | . 17 . 20 . 29 15 12 1 1 . . 12 8 . 27 1 9 . 18 . Successful 102 | . 9 . 11 . 14 6 4 1 1 . . 7 8 . 27 1 5 . 8 . Failed 67 | . 7 . 9 . 15 9 8 . . . . 5 . . . . 4 . 10 . Catastrophic 18 | . 1 . 2 . 3 4 1 . . . . 2 . . . . 2 . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 36 | . 8 . 7 . 7 6 3 . . . . . . . . . 5 . . . Terminals 89 | . 14 . 16 . 20 15 9 . 1 . . 4 . . . 1 5 . 4 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 13 | . 2 . . . 7 . 2 . . . . . . . . . . . 2 . Recycling Units 16 | . 1 . 1 . 2 . . . . . . . . . . . 4 . 8 . Scanalyzers 7 | . . . 3 . . . . . . . . 4 . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 2 . . . . . . 4 . Terminal Hacks 71 | . 7 . 7 . 8 6 2 1 1 . . 1 8 . 27 1 1 . 1 . Record 18 | . . . . . . . . . 1 . . . 7 . 9 1 . . . . Part Schematic 14 | . . . . . . 1 1 . . . . . . . 12 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Alert Level 6 | . . . 1 . 2 1 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . 1 . . . 4 . 2 . . . . . . . . . . . 2 . Scan Component 5 | . 1 . . . 2 . 1 . . . . . . . . . . . 1 . Repair 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 . Recycling Unit Hacks 13 | . 1 . 1 . 2 . . . . . . . . . . . 4 . 5 . Process 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Report Inventory 7 | . 1 . 1 . 2 . . . . . . . . . . . 1 . 2 . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 7 | . . . 3 . . . . . . . . 4 . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 6 . 9 6 6 . 1 . . 5 . . . 1 2 . 3 . Full Trace Events 8 | . . . 2 . 2 1 1 . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 1 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 . . 1 1 . . 13 . 2 . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 . Time 112 | . . . . . 52 . 22 . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 57 | . . . . . . . . . . . . . . . . . 22 . 35 . Retrieved Matter 57 | . . . . . . . . . . . . . . . . . 22 . 35 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Total Allies 19 | . . 3 . 3 . 9 . . . 3 . . . . . 1 . . . . Largest Group 9 | . . 3 2 3 1 9 . . . 3 3 . . . . 1 . . . . Highest-Rated Group 157 | . . 79 48 40 16 157 . . . 89 89 . . . . 96 . . . . Highest-Rated Ally 96 | . . 31 31 16 16 29 . . . 31 31 . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . 16 19 . 68 . . . . 23 . . . . 6 . . . . Total Damage 1867 | . . . 170 225 . 832 . . . . 414 . . . . 226 . . . . Kills 24 | . . . 3 7 . 8 . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Active Infowar (turns) 18795 | . . . 1923 933 2445 858 2352 1047 1193 1479 902 1555 1416 813 136 642 308 70 672 51 Optics 18706 | . . . 1923 933 2445 858 2352 1047 1193 1479 902 1555 1416 813 136 642 308 70 634 . Sensors 6110 | . . . . . . . 2307 137 . . . 793 1416 813 136 311 . . 197 . Decoding 5663 | . . . . . . . . . . . . 1555 1416 813 136 642 308 70 672 51 Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . 3 . 1 2 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 198 | . . . . . . . . . . . . 83 . . . . 31 9 75 . Items 198 | . . . . . . . . . . . . 83 . . . . 31 9 75 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Turns Passed 21885 | 59 1570 1460 1924 933 2445 858 2352 1047 1193 1479 902 1555 1416 813 136 642 308 70 672 51 Spaces Moved 12271 | 30 609 571 965 553 1081 385 1235 595 689 892 525 750 927 489 90 471 403 94 820 97 Core 703 | 14 . . . . . . . . . . . . . . . 318 99 . 175 97 Treads 10525 | 16 609 571 965 553 1081 385 1235 595 689 892 525 750 927 489 90 153 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1043 | . . . . . . . . . . . . . . . . . 304 94 645 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 162 163 165 165 165 156 145 148 148 50 50 61 50 50 Average Speed 154 | 157 224 240 160 160 170 161 166 164 165 165 165 160 145 148 148 101 65 71 61 50 Slowest Speed 750 | 200 240 240 240 160 240 162 245 165 165 165 165 165 148 148 148 750 110 110 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 85 95 95 94 88 66 34 75 83 86 66 19 93 82 73 75 12 80 19 17 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 1 . . . . . 1 1 . 1 1 1 . . . . . Known Exits Taken 13 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 1 . . . 1 2 2 2 . 2 2 . 1 . . . 1 Spaces Dug 18 | . . . . . . . . . . . . . . . . 18 . . . . Terrain Destroyed 353 | . 4 1 . . 48 57 35 1 . . 1 25 26 20 . 83 20 . 32 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 56 | . 4 1 . . 36 2 . 1 . . 1 2 4 3 . 2 . . . . AOE 295 | . . . . . 12 55 35 . . . . 22 21 17 . 81 20 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Total 14060 | 39 714 627 1172 579 1436 527 1432 633 718 901 539 956 956 557 93 570 436 96 980 99 Wait 660 | . 30 31 46 12 125 57 64 16 3 2 1 73 4 54 . 20 14 2 104 2 Move 12252 | 29 608 570 964 552 1080 384 1234 594 688 891 524 749 926 488 89 470 403 93 819 97 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 4 18 3 21 . 21 1 11 2 4 2 . 14 . 1 . 2 1 1 10 . Fast Attach 41 | 6 2 . 1 . 9 . 6 . . 2 . . . . 2 2 4 . 7 . Attach 42 | . . 1 3 . 6 1 6 1 1 . . 7 1 . . 10 2 . 3 . Detach 6 | . 1 . . . . . . . . . . . . . . 1 1 . 3 . Swap 107 | . 2 . 17 . 24 14 15 . 2 . . 16 6 3 . 8 . . . . Drop 124 | . 3 3 27 . 26 3 15 2 2 4 . 16 . 1 2 10 . . 10 . Fire 665 | . 50 17 93 11 127 57 80 18 18 . 14 79 19 10 . 47 11 . 14 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . 10 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 2 . . 2 . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Trap 20 | . . . . 4 16 . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Central database locked down 1264 | -10/Materials | Identified exit to Materials 1630 | -10/Materials | Entered Mines 1669 | -10/Mines | Learned location of Storage (-8) 1788 | -10/Mines | Learned Materials emergency access door positions 1795 | -10/Mines | Discovered exit to Materials (range 10) 1883 | -10/Mines | Learned Materials trap positions 2178 | -10/Mines | Discovered new exit (range 10) 2342 | -10/Mines | Discovered exit to Materials (range 3) 2401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -10/Mines | Received a Mining Laser from a helpful Derelict 3090 | -10/Mines | Entered Materials 3090 | -9/Materials | Accompanied by 2 allies 3090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3091 | -9/Materials | Loaded intel: 16 trap records 3095 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3498 | -9/Materials | Discovered new exit (range 12) 3831 | -9/Materials | Build established: Scavenger-Mutant 4124 | -9/Materials | Discovered new exit (range 18) 4338 | -9/Materials | Build established: Mutant 4443 | -9/Materials | Discovered new exit (range 10) 4748 | -9/Materials | Discovered new exit (range 7) 4885 | -9/Materials | Build established: Scavenger-Mutant 5014 | -9/Materials | Entered Mines 5328 | -9/Mines | Discovered new exit (range 9) 5346 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5347 | -9/Mines | Learned location of Zion (-7) 5445 | -9/Mines | Discovered new exit (range 6) 5641 | -9/Mines | Found a hidden stash of uninstalled traps 5947 | -9/Mines | Entered Materials 5947 | -8/Materials | Accompanied by 1 ally 5947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6356 | -8/Materials | Discovered new exit (range 16) 6543 | -8/Materials | Destroyed 8 combat bots 6804 | -8/Materials | Core integrity fell below 50% 6853 | -8/Materials | Lost 3 parts (1n2w) 6861 | -8/Materials | Discovered new exit (range 5) 7238 | -8/Materials | Identified exit to Storage 7684 | -8/Materials | Repaired Lgt. Treads 7765 | -8/Materials | Repaired Lgt. Treads 7917 | -8/Materials | Discovered new exit (range 12) 8316 | -8/Materials | Discovered new exit (range 17) 8392 | -8/Materials | Entered Storage 8470 | -8/Storage | Found Prototype Protection 8470 | -8/Storage | Identified Lgt. Regenerative Plating 8493 | -8/Storage | Core integrity fell below 20% 8533 | -8/Storage | Destroyed 10 combat bots 8558 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8641 | -8/Storage | Lost 4 allies 8769 | -8/Storage | Lost 3 allies 9192 | -8/Storage | First assault squad dispatched 9222 | -8/Storage | Discovered new exit (range 17) 9250 | -8/Storage | Entered Factory 9250 | -7/Factory | Evolved 2 slots: Utility x2 9620 | -7/Factory | Discovered new exit (range 7) 10713 | -7/Factory | Discovered new exit (range 18) 11072 | -7/Factory | Identified exit to Lower Caves 11163 | -7/Factory | Repaired Imp. Shield Generator 11378 | -7/Factory | Build established: Scavenger-Skirmisher 11511 | -7/Factory | Lost 3 parts (1p2n) 11602 | -7/Factory | Entered Lower Caves 12006 | -7/Lower Caves | Build established: Mutant 12234 | -7/Lower Caves | System corruption reached 10% 12319 | -7/Lower Caves | Discovered new exit (range 8) 12329 | -7/Lower Caves | Identified exit to Lower Caves 12360 | -7/Lower Caves | Learned Factory garrison access intel 12649 | -7/Lower Caves | Entered another Lower Caves area 12707 | -7/Lower Caves | Found DCF Scrap (10 items) 12938 | -7/Lower Caves | Spotted B-75 Beast 13326 | -7/Lower Caves | Destroyed B-75 Beast 13809 | -7/Lower Caves | Discovered new exit (range 11) 13824 | -7/Lower Caves | Identified exit to Zion 13842 | -7/Lower Caves | Entered Zion 13895 | -7/Zion | System corruption cleaned by Quarantine Array 14769 | -7/Zion | Met Imprinter 14990 | -7/Zion | Gained Derelict followers 15149 | -7/Zion | Discovered new exit (range 15) 15182 | -7/Zion | Visited the Megawrench Repair Shop 15182 | -7/Zion | Megawrench repaired 10 parts 15317 | -7/Zion | Identified exit to Proximity Caves 15321 | -7/Zion | Entered Proximity Caves 15321 | -6/Proximity Caves | Accompanied by 3 allies 15475 | -6/Proximity Caves | Spotted B-75 Beast 15493 | -6/Proximity Caves | Allies destroyed B-75 Beast 15788 | -6/Proximity Caves | Learned location of Extension (-5) 15869 | -6/Proximity Caves | Spotter reported a threat 15953 | -6/Proximity Caves | Learned 12 Factory zone layouts 16202 | -6/Proximity Caves | Discovered new exit (range 7) 16212 | -6/Proximity Caves | Identified exit to Factory 16223 | -6/Proximity Caves | Entered Factory 16223 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16224 | -6/Factory | Identified exit to Factory 16225 | -6/Factory | Loaded intel: 4 garrison access locations 16680 | -6/Factory | Build established: Scavenger-Mutant 17168 | -6/Factory | Discovered new exit (range 11) 17223 | -6/Factory | Identified exit to Lower Caves 17289 | -6/Factory | Build established: Scavenger-Skirmisher 17778 | -6/Factory | Entered Lower Caves 18893 | -6/Lower Caves | Learned Factory stockpile data 18893 | -6/Lower Caves | Learned Extension garrison access intel 19177 | -6/Lower Caves | Learned location of 1 exit from Factory 19187 | -6/Lower Caves | Discovered new exit (range 6) 19191 | -6/Lower Caves | Identified exit to Lower Caves 19194 | -6/Lower Caves | Entered another Lower Caves area 19208 | -6/Lower Caves | Discovered exit to Factory (range 8) 19933 | -6/Lower Caves | Found DCF Scrap (10 items) 19971 | -6/Lower Caves | Discovered new exit (range 12) 19972 | -6/Lower Caves | Encountered a Warlord checkpoint 19989 | -6/Lower Caves | Learned Factory emergency access door positions 20005 | -6/Lower Caves | Identified exit to Data Miner 20007 | -6/Lower Caves | Entered Data Miner 20009 | -6/Data Miner | Discovered new exit (range 6) 20028 | -6/Data Miner | Met Data Miner 20065 | -6/Data Miner | Learned location of Section 7 (-2) 20065 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20087 | -6/Data Miner | Received God Mode back door access code from Data Miner 20142 | -6/Data Miner | Identified exit to Proximity Caves 20143 | -6/Data Miner | Entered Proximity Caves 20241 | -5/Proximity Caves | Spotter reported a threat 20294 | -5/Proximity Caves | Spotter reported a threat 20330 | -5/Proximity Caves | Spotted B-75 Beast 20347 | -5/Proximity Caves | Spotter reported a threat 20368 | -5/Proximity Caves | Lost 3 parts (1n2w) 20410 | -5/Proximity Caves | Destroyed B-75 Beast 20436 | -5/Proximity Caves | Lost 3 parts (1n2u) 20442 | -5/Proximity Caves | Spotter reported a threat 20515 | -5/Proximity Caves | Core integrity fell below 50% 20554 | -5/Proximity Caves | Lost 10 parts (2p4n3u1w) 20714 | -5/Proximity Caves | Escorted by Enhanced Grunt 20733 | -5/Proximity Caves | Core integrity fell below 20% 20783 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20785 | -5/Proximity Caves | Entered Factory 20785 | -5/Factory | Evolved 2 slots: Utility x2 20786 | -5/Factory | Identified exit to Extension 20787 | -5/Factory | Identified exit to Factory 21085 | -5/Factory | Search patrols dispatched 21093 | -5/Factory | Sucked down chute 21093 | -5/Factory | Entered Waste 21104 | -5/Waste | Spotted C-40 Crusher 21104 | -5/Waste | Spotted C-40 Crusher 21105 | -5/Waste | Spotted C-40 Crusher 21114 | -5/Waste | Build established: Hacker-Mutant 21116 | -5/Waste | Spotted C-40 Crusher 21126 | -5/Waste | Discovered new exit (range 22) 21126 | -5/Waste | Spotted C-40 Crusher 21126 | -5/Waste | Spotted C-40 Crusher 21163 | -5/Waste | Entered Factory 21369 | -5/Factory | Lost 3 parts (2n1u) 21507 | -5/Factory | Repaired Imp. Sensor Array 21648 | -5/Factory | Build established: Mutant 21679 | -5/Factory | Identified exit to Upper Caves 21769 | -5/Factory | Core integrity fell below 50% 21835 | -5/Factory | Entered Upper Caves 21865 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21872 | -5/Upper Caves | Spotted B-75 Beast 21878 | -5/Upper Caves | Core integrity fell below 20% 21886 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Replicator. 21821_ MEM>E5LX7L WKCUYV2PJ3%2GP&UF 21828_ >> DECODED: Imp. Signal Interpreter location. LOCATION=UPPER CAVES GOAL=ESCAPE 21840_ System corrupted: IFF burst signal emitted. 21865_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 21866_ Penetrated by Slug. 21866_ Slug penetrates Wall. 21868_ Searching scrap... 21868_ Found Imp. Target Analyzer. 21868_ Found Imp. Arc Projector. 21868_ Found 58 Matter. 21869_ Acquired 58 matter. 21869_ Y-72 Warden: "REQUESTING BACKUP." 21880_ Knocked back. 21885_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ??????????????????????????????##########???????? | | ?????????????????????????????## ###?####? | | ?????????????????????????????# #?# ## | | ?????????????????????????????? ?? | | ??????????????????????????????? ???? | | ?????????????????????????? ?????# #?##? | | ???????????????????????? ??????# #?# ## #? | | ??????????????????? ??????# #??##"# ## | | ??????????????????? ##?????# ##?# | | ??????????????????# ####### ### ## ## | | ???????????????????# ?# ! ### #? | | ???????????????????# ## [ #?# ## | | ??????????????????# ## ######?## | | ??????????????????# ## ##????# # | | ??????????????????## ## ##???# | | ???????????????????## ### BB ; ###### | | ?????????????????????##### BB ### | | ???????????????????### ## ### | | ??????????????????## ## #?## | | ??????????????????# #### #?# | | ??????????????????# ##??# ## | | ??????????????????# ##?# ###### | | ??????????????????# @ #?### #????# | | ??????????????# ## ##???## ???## | | ??????????????## ######?????# ???? | | ???????????????## ###;##??????????## #??? | | ????????????????#####???###????????????### ##??? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Remote Datajack | -8/Storage | Hacked Arm. Medium Treads | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Medium Treads | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -8/Materials Lgt. Treads | 7% | -8/Materials Imp. Shield Generator | 30% | -7/Factory Imp. Sensor Array | 13% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkRecoilUnit Manual? 0 Play Time 02:05:54 Cumulative 184.3 hours Start 2025.09.16 @ 08:49:23 End 2025.09.16 @ 20:15:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffe68104-7b53-4533-b505-126ef8e1cad8