Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:38:15 Player: szymekc Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (178) 890 Value Destroyed (6238) 6238 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (9209) 9209 TOTAL SCORE: 20997 Bonus ------- High Alert Combat Kills 509 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3700 Cogmind --------- Core Integrity 0/1330 Matter 700/700 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Armored Medium Treads Huge Storage Unit Weapon Mount Heavy Machine Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array IFF Parser Weapon Mount Core Analyzer Improved Hardlight Generator Improved Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hardcell Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Advanced Heat Sink Advanced Heat Sink Large Matter Pod Advanced Terrain Scan Processor Launcher Loader Hardened Heavy Armor Plating Improved Shield Generator Hacking Suite Long-range Tractor Beam Precision Shock Rifle Thermic Laser Thermic Laser Improved EM Pulse Cannon Long-range Proton Cannon Long-range Proton Cannon Heavy Phase Cannon Hardcell Cannon Hardcell Cannon Heavy Rocket Launcher Chaos Jack Falx [Rating: 92] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Falx Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 5 | . . 1 . 2 . 2 . Utility 6 | . . . 2 . 2 . 2 Weapon 1 | . . 1 . . . . . Parts Attached 124 | 7 4 10 34 24 6 13 26 Power 17 | 1 . 1 7 4 . 1 3 Engine 12 | 1 . 1 4 3 . 1 2 Core 5 | . . . 3 1 . . 1 Reactor . | . . . . . . . . Propulsion 27 | 2 . 3 3 8 1 5 5 Treads 27 | 2 . 3 3 8 1 5 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 2 . 11 6 1 4 7 Device 20 | 2 1 . 6 4 1 2 4 Storage 3 | . 1 . 2 . . . . Processor 5 | . . . 1 2 . . 2 Hackware 2 | . . . . . . 2 . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 47 | 2 2 6 13 6 4 3 11 Energy Gun 16 | 1 . 3 4 1 3 1 3 Energy Cannon 6 | . 1 . 3 . . . 2 Ballistic Gun 14 | 1 . 3 2 4 . 2 2 Ballistic Cannon 4 | . . . 1 . . . 3 Launcher 4 | . 1 . 2 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 11 | . 1 . 6 2 2 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 19 | . . . . . . . 19 Parts Lost 38 | . 1 2 7 1 . 1 26 Power 2 | . . . 1 . . . 1 Propulsion 15 | . . 1 . 1 . . 13 Utility 10 | . . . 5 . . . 5 Weapon 11 | . 1 1 1 . . 1 7 Highest Loss Streak 12 | . 1 1 3 1 . 1 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 1 7 13 16 23 23 22 16 Power 1 | . 1 1 . 2 3 2 1 Propulsion 3 | . 1 3 5 4 5 . . Utility 6 | . 2 5 4 9 7 10 7 Weapon 5 | 1 1 3 5 7 7 8 6 Tool/Special . | . . . . . . . . Unused Backups 30 | . 2 6 2 3 2 1 14 Power 5 | . . 2 . 2 . . 1 Propulsion 1 | . . . . . . . 1 Utility 14 | . . 3 1 1 1 1 7 Weapon 10 | . 2 1 1 . 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 98 97 99 99 99 66 Engine 9 | . 14 11 6 8 13 11 7 Core 3 | . . . 11 5 . . . Treads 25 | . 28 32 18 29 26 34 16 Device 16 | . 18 11 15 13 19 18 16 Storage 7 | . 9 11 9 7 6 5 3 Processor 6 | . . . 8 8 13 7 7 Energy Gun 8 | . 4 12 10 11 5 8 3 Energy Cannon 4 | . 9 2 7 3 . . . Ballistic Gun 9 | . 13 17 7 6 13 6 3 Peak Build Rating 92 | 9 20 27 49 57 69 81 92 Average Rating 46 | 4 9 25 41 51 67 78 71 On Entrance 38 | . 9 20 27 49 57 68 79 Avg Prop Armor Cover (%) 43 | . . . . . . . 43 Naked Turns 45 | . . . . . . . 45 Heaviest Build 136 | 11 32 37 110 114 128 129 136 Greatest Support 180 | 40 40 60 60 80 80 133 180 Greatest Overweight (x) 5 | . . . 2 1 1 . 5 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 Average Capacity 19 | 5 11 15 18 25 25 25 19 Most Carried 25 | 3 13 15 23 25 25 25 25 Average Carried 18 | 1 8 14 17 24 24 24 18 Final Capacity 25 | 5 15 15 25 25 25 25 5 Final Carried 25 | 2 13 15 23 25 25 25 5 Class Distribution -------------------- 43% | Scavenger-Gunner 25% | Mutant 22% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 3928 | 287 144 212 1165 489 190 437 1004 Remotely . | . . . . . . . . Salvage Created 7538 | 111 493 539 2116 1356 367 1035 1521 Parts 380 | 6 30 38 120 54 29 46 57 Haulers Intercepted 4 | . 1 . 2 . . 1 . Recyclers Shooed 4 | . . . 1 . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 132 | . 11 13 49 15 8 17 19 Melee 2 | . . . 1 . . 1 . Guns 78 | . 8 12 17 9 8 10 14 Cannons 19 | . 2 1 10 2 . . 4 AOE 30 | . 1 . 21 3 . 5 . Classes Destroyed 17 | 2 4 3 4 2 . 1 1 Worker 9 | . . . 2 3 . 4 . Builder 6 | . . 1 . . 2 1 2 Tunneler 5 | 2 1 . 2 . . . . Hauler 4 | . 1 . 2 . . 1 . Recycler 15 | 1 . . 3 8 . 1 2 Mechanic 2 | . . . 1 1 . . . Operator 4 | . . . 3 . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 33 | . 3 3 15 4 4 4 . Grunt 59 | . 8 4 25 6 3 5 8 Brawler 3 | . . . . 1 . 1 1 Duelist 2 | . . 1 . . . . 1 Sentry 19 | . . 5 8 3 . 1 2 Hunter 7 | . . . . . . 5 2 Programmer 6 | . . . . 1 1 1 3 Heavy 2 | . . . 1 . . . 1 Behemoth 1 | . . . . . . . 1 Best Kill Streak 13 | 3 6 4 13 8 5 6 4 Combat Bots Only 7 | . 4 3 7 7 3 5 4 Max Kills in Single Turn 5 | 1 2 2 3 3 2 5 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . 1 . 3 3 . 4 . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 956 | . 33 56 179 100 22 80 486 Missed 315 | . 8 15 49 35 8 17 183 Hits 641 | . 25 41 130 65 14 63 303 Melee 11 | . . 4 . . . . 7 Projectile 630 | . 25 37 130 65 14 63 296 AOE 2 | . . . . . . 1 1 Critical Strikes 22 | . . 1 6 1 . . 14 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 2 | . . . . . . . 2 Damage Taken 10800 | 22 330 630 2047 840 221 1009 5701 Core 1752 | 11 75 48 200 30 6 45 1337 Absorbed by Shields 1002 | . . . . . 72 336 594 Reduced by Siege Mode 279 | . . . . . . . 279 Ignored by Resistances 500 | . . . . 16 21 15 448 Regen/Repaired (Parts) 271 | . . 271 . . . . . Core Remaining (%) 89 | 95 65 88 88 93 99 96 . Volleys Fired 345 | 9 28 25 105 36 16 29 97 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 236 | 60 80 125 191 191 138 236 204 Shots Fired 804 | 18 55 72 260 106 45 79 169 Gun 678 | 18 45 69 199 89 45 78 135 Cannon 105 | . 9 3 43 16 . . 34 Launcher 21 | . 1 . 18 1 . 1 . Special . | . . . . . . . . Kinetic 447 | 9 27 36 155 38 32 37 113 Thermal 244 | . 9 14 62 67 8 41 43 Explosive 21 | . 1 . 18 1 . 1 . Electromagnetic 92 | 9 18 22 25 . 5 . 13 Robot Hit Streak 58 | 5 11 16 12 27 30 58 29 Robot Miss Streak 6 | 2 2 6 5 3 1 2 1 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 7 | . 1 2 1 . . 1 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 563 | 10 39 45 148 77 28 65 151 Core Hits 341 | 3 19 25 106 45 20 69 54 Critical Kills 7 | . . . 1 . 1 1 4 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 17 | . . . 2 4 1 2 8 Burn 6 | . . . 1 4 . 1 . Destroy 11 | . . . 1 . 1 1 8 Melee Attacks 27 | . . . 1 . 2 5 19 Impact 1 | . . . 1 . . . . Slashing 22 | . . . . . 2 5 15 Piercing 4 | . . . . . . . 4 Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15070 | 174 563 760 4406 1878 759 2185 4345 Guns 9677 | 133 441 722 1821 1264 759 1644 2893 Cannons 2196 | . 86 34 629 314 . . 1133 Explosions 2578 | 41 33 . 1899 264 . 341 . Melee 494 | . . . 53 . . 122 319 Ramming 125 | . 3 4 4 36 . 78 . Kinetic 6568 | 92 258 396 1321 480 595 683 2743 Thermal 4245 | 41 119 165 845 1098 78 961 938 Explosive 2504 | . . . 1899 264 . 341 . Electromagnetic 1134 | 41 183 195 284 . 86 . 345 Impact 53 | . . . 53 . . . . Slashing 437 | . . . . . . 122 315 Piercing 4 | . . . . . . . 4 Highest Corruption 24 | . . . 5 1 7 . 24 Average Corruption 8 | . . . 3 1 2 . 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . 14 1 1 . 34 Message Errors 9 | . . . 1 . . . 8 Matter Fused 13 | . . . 4 1 1 . 7 Heat Flow Errors 11 | . . . 5 . . . 6 Energy Discharges 6 | . . . 1 . . . 5 Data Loss (minor) 5 | . . . 2 . . . 3 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . 1 . . . . Misdirections 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 305 | 10 . . 5 47 . 99 144 Projectiles 99 | . . . . 7 . . 92 Explosions 55 | 10 . . 5 40 . . . Melee 151 | . . . . . . 99 52 Knockbacks 6 | . . . 1 . . 1 4 Impact 1 | . . . . . . 1 . Kinetic 5 | . . . 1 . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 125 | 22 32 . 8 63 . . . Shots 4 | 1 1 . 1 1 . . . Rammed 16 | . 2 2 3 7 . 2 . Targets Rammed 21 | . 2 2 3 10 . 4 . Kicked . | . . . . . . . . Crushed 5 | . . . . 3 . 2 . Highest Temperature 413 | 12 174 357 413 185 104 176 357 Average Temperature 86 | 12 50 122 110 45 41 68 96 Received Heat Transfer 2095 | . 150 159 813 282 36 96 559 Effects 9 | . . 2 5 . . . 2 Shutdowns 3 | . . 2 1 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 2 | . . . 1 . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . Siege Activations 1 | . . . . . . . 1 Total Turns 75 | . . . . . . . 75 Longest Duration 75 | . . . . . . . 75 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 12 | . 1 2 1 . . 3 5 Impact Corruptions 2 | . . . . . . 2 . Robots Melted 3 | . . . 1 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Melted 18 | . . . 8 6 . 4 . Heat Transferred 7382 | 50 235 407 1517 2183 149 1583 1258 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . 3 2 1 . . Low Security (%) 62 | 100 100 100 15 1 79 100 100 Level 1 10 | . . . 8 37 20 . . Level 2 14 | . . . 18 60 . . . Level 3 12 | . . . 57 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1073 | 15 139 113 1073 517 230 177 161 Initial 436 | . . . 18 436 230 95 27 Average 274 | 1 39 52 715 400 176 73 73 Influence Increases 4089 | 15 311 369 1565 530 228 484 587 Destroy 0b10 Robot/C 2640 | . 220 260 980 300 160 340 380 Destroy 0b10 Robot/NC 230 | 15 15 5 65 60 10 35 25 Destroy Leader 530 | . 44 70 194 70 10 72 70 Successful Hack 55 | . 9 34 . 12 . . . Disable Machine 225 | . 15 . 45 60 45 15 45 Anti-Garrison Action 150 | . . . 150 . . . . Destroy Structure 154 | . 8 . 71 28 3 22 22 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 90 | . . . 60 . . . 30 Influence Decreases 4089 | 15 311 323 652 1019 502 624 643 Entered New Map 921 | . . . 28 523 240 101 29 Time Decay 2576 | 15 301 303 554 486 262 282 373 Lost Part 361 | . 10 20 70 10 . 10 241 Purge Threat 231 | . . . . . . 231 . Squads Dispatched 26 | . 1 . 10 1 2 2 10 Investigation 2 | . 1 . 1 . . . . Extermination 5 | . . . . 1 1 . 3 Reinforcement 11 | . . . 4 . 1 2 4 Assault 3 | . . . 3 . . . . Garrison 5 | . . . 2 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . . 4 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 15 17 70 21 9 17 38 Peak Tracking Total 8 | . 6 4 8 7 4 4 7 Tactical Retreats 5 | . . . 4 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . 1 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . 1 . 4 4 3 1 3 Max in Single Turn 2 | . 1 . 1 2 1 1 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . 4 6 2 3 1 3 1 Terminals 13 | . 3 4 1 1 . 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . 2 1 . . Garrison Access 1 | . . . 1 . . . . Total Hacks 56 | . 10 20 3 9 2 11 1 Successful 17 | . 4 9 . 2 . 2 . Failed 39 | . 6 11 3 7 2 9 1 Catastrophic 11 | . 1 4 1 1 1 2 1 Database Lockouts . | . . . . . . . . Manual 13 | . 1 4 2 . . 6 . Terminals 35 | . 7 12 2 2 . 11 1 Fabricators . | . . . . . . . . Repair Stations 8 | . . 8 . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 9 | . . . . 7 2 . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 10 | . 4 4 . . . 2 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . Locate Traps 2 | . 2 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 3 | . . 3 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 6 2 3 1 3 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . Machine Destruction 3 | . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 160 | . 12 5 45 10 . . 88 Good Acts 42 | . . 1 12 2 4 6 17 Bad Acts 17 | . . 3 8 . . 1 5 Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2110 | 52 974 . 28 . . 281 775 Optics 774 | . . . . . . . 774 IFF 1009 | . . . . . . 281 728 Terrain 476 | 4 366 . . . . . 106 Seismic 1054 | 52 974 . 28 . . . . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7237 | 142 1101 729 1635 1267 564 741 1058 Spaces Moved 2906 | 67 535 363 437 465 242 352 445 Core 197 | 4 . . . . . . 193 Treads 2709 | 63 535 363 437 465 242 352 252 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 157 50 Average Speed 189 | 153 160 160 271 227 200 158 150 Slowest Speed 560 | 160 160 160 320 240 200 160 560 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 71 46 61 20 9 9 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 33 | . . . 12 . 4 8 9 Terrain Destroyed 153 | 2 8 . 86 28 7 8 14 Melee 13 | . . . . . 2 3 8 Projectile 12 | . . . 1 . 5 . 6 AOE 128 | 2 8 . 85 28 . 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3934 | 86 723 461 679 586 281 457 661 Wait 273 | . 139 29 33 13 1 30 28 Move 2899 | 66 534 362 436 464 241 351 445 Hop . | . . . . . . . . Pick Up 105 | 4 13 17 22 18 6 10 15 Fast Attach 39 | 5 . 4 13 1 . 1 15 Attach 38 | 2 1 3 8 5 2 2 15 Detach 13 | . . . 3 1 . . 9 Swap 93 | . 4 5 32 20 8 17 7 Drop 81 | . 2 14 23 18 5 8 11 Fire 345 | 9 28 25 105 36 16 29 97 Melee 27 | . . . 1 . 2 5 19 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 21 | . 2 2 3 10 . 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 507 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Discovered new exit (range 5) 1107 | -10/Materials | Discovered new exit (range 6) 1117 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1244 | -10/Materials | Entered another Materials area 1244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1327 | -9/Materials | Discovered new exit (range 14) 1350 | -9/Materials | X0-1V1 sent you into danger 1579 | -9/Materials | Identified exit to Materials 1579 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1586 | -9/Materials | Build established: Gunner 1594 | -9/Materials | X0-1V1 sent you into danger 1602 | -9/Materials | Repaired Lgt. Treads? 1628 | -9/Materials | Discovered exit to Materials (range 5) 1713 | -9/Materials | Repaired Lgt. Treads 1829 | -9/Materials | Identified exit to Mines 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Utility x2 1979 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 2018 | -8/Materials | EM resistance permanently improved by X0-1V1 (+15%; -150 max core) 2080 | -8/Materials | Lost 3 parts (1p2u) 2202 | -8/Materials | X0-1V1 sent you into danger 2205 | -8/Materials | X0-1V1 downgraded hostiles (x2) 2438 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2450 | -8/Materials | X0-1V1 foreshadows a heat wave 2571 | -8/Materials | Garrison activated, responded to threat 2636 | -8/Materials | Ambient heat levels rising (+10) 2661 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 2699 | -8/Materials | Destroyed 7 combat bots 2729 | -8/Materials | X0-1V1 announced a LAN party 2790 | -8/Materials | Ambient heat levels rising (+10) 2790 | -8/Materials | Destroyed 7 combat bots 2805 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 25) 2836 | -8/Materials | Discovered new exit (range 16) 2944 | -8/Materials | X0-1V1 sent you to a vault 3008 | -8/Materials | Ambient heat levels falling (-10) 3187 | -8/Materials | Core integrity restored by X0-1V1 (+92) 3487 | -8/Materials | Ambient heat levels falling (-10) 3573 | -8/Materials | First assault squad dispatched 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Propulsion x2 3904 | -7/Factory | Build established: Scavenger-Gunner 4237 | -7/Factory | Destroyed 7 combat bots 4396 | -7/Factory | Discovered new exit (range 15) 4656 | -7/Factory | Identified exit to Lower Caves 4837 | -7/Factory | Discovered new exit (range 15) 4870 | -7/Factory | Identified exit to Factory 4875 | -7/Factory | Entered another Factory area 4875 | -6/Factory | Evolved 2 slots: Utility x2 4911 | -6/Factory | Core integrity permanently improved by X0-1V1 (+400) 4917 | -6/Factory | Identified exit to Factory 4917 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5326 | -6/Factory | Found Corrupted Launcher Loader 5439 | -6/Factory | Entered another Factory area 5439 | -5/Factory | Evolved 2 slots: Propulsion x2 5575 | -5/Factory | Identified exit to Factory 5575 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5910 | -5/Factory | Discovered exit to Factory (range 7) 6180 | -5/Factory | Entered another Factory area 6180 | -4/Factory | Evolved 2 slots: Utility x2 6446 | -4/Factory | Garrison activated, responded to threat 6548 | -4/Factory | Lost 5 parts (3n2w) 6608 | -4/Factory | System corruption reached 10% 6612 | -4/Factory | Found Chaos Jack 6895 | -4/Factory | Spotted B-86 Titan 6955 | -4/Factory | Released all parts (10) 6997 | -4/Factory | X0-1V1 downgraded hostiles (x1) 6999 | -4/Factory | Spotted B-75 Beast 7016 | -4/Factory | Lost 12 parts (1p4n4u3w) 7023 | -4/Factory | Core integrity fell below 50% 7130 | -4/Factory | Destroyed B-75 Beast 7134 | -4/Factory | Identified exit to Research 7134 | -4/Factory | X0-1V1 revealed exit location to -3/Research 7198 | -4/Factory | X0-1V1 upgraded hostiles (x1) 7223 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 7226 | -4/Factory | Core integrity fell below 20% 7232 | -4/Factory | X0-1V1 turns hostiles against one another 7238 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07217_ System corrupted: Energy discharge (-29). 07219_ Spk. Heavy Treads destroyed. 07219_ Knocked back. 07220_ X0-1V1: "I find this area lacking in decorations." H-77 Assassin shuts down. 07221_ Slug penetrates Wall. 07221_ Manufacturing Mainframe disabled. 07223_ X0-1V1: "Weapons, camera, action!" (+2 weapon slots) 07223_ Knocked back. 07224_ Penetrated by Slug. 07226_ U-05 Engineer builds a Door. 07227_ Slug penetrates Assembly Bed. 07232_ Penetrated by Slug. 07232_ X0-1V1: "A civil war? On my watch? More likely than you'd think." 07232_ X0-1V1 tampers with H-77 Assassin IFF filter. 07232_ H-77 Assassin destroyed. 07237_ Nuclear Reactor explodes. 07237_ Terminal disabled. 07238_ System corrupted: Component data lost. 07238_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######"""???????????????????? | | ?????????????????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????# ???????????????????? | | ???????????????# ??? ???????????????? | | ???????????????# ?? ???????????????? | | ???????????????# """ ""???????????????? | | ??????########## u """ """ ?????????????? | | ??????# """ """ ?????????????? | | ??????# ??????????????? | | ??????# " """??????????????? | | ??????# T """??????????????? | | ??????# " """ #???????????? | | ??????# #???????????? | | ??????# @ p #???????????? | | ??????# p #????????????? | | ??????# """""" #????????????? | | ??????# """""" ### / #o #????????????? | | ??????# """ " #?? +???#????????????? | | ??????# %" "" #?? """" #????????????????? | | ??????# %% % #?? """" #????????????????? | | ??????# % ##? """" #????????????????? | | ??????# " %%% ##? """? #????????????????? | | ???#??# = "" !% % ##?? ????????????????????? | | #?##??# %% %%#???"?????????????????????? | | ????#?# ] #???"?????????????????????? | | ###???# " " % #?????????????????????????? | | #???#?# % "" " ##????????????????????????? | | #?????# """""" +???????????????????????? | | ###?### """" " ###???????????????????????? | | ??#?### #?????????????????????????? | | ###??## [ """""" #?????????????????????????? | | #?##### *%[ """""" #?????????????????????????? | | ?###?## = """""" ##### ??????????????????? | | ########## """""" ??????????????????? | | % = # ^ #?????????????????????????? | | % % + #?????????????????????????? | | = # #?###? ???????????????????? | | = #% ###?#?#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 39 Energy Capacity 1920 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 22 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Lgt. Treads | 1% | -9/Materials Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryTrackerDevice Manual? 0 Play Time 00:57:40 Cumulative 1323.2 hours Start 2026.07.02 @ 19:32:11 End 2026.07.02 @ 20:38:15 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 416 Adventurer 2 Explorer 0 Win Type - Total 114 Types 33/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ff609d0-5dfa-493f-bb16-d4fba6d899a2