Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.08 @ 14:02:49 Player: Zero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1056) 1056 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3705 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 523/550 Matter 300/300 Energy 93/125 System Corruption 0% Temperature Warning (329) Movement Flying (110) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY (2) ------ Reactive Plating > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Improved EM Shotgun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Targeting Computer Reactive Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Hover Unit Hover Unit Beam Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 5 | . 1 . 2 . 2 . Power 1 | . 1 . . . . . Propulsion 4 | . . . 2 . 2 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 49 | 7 13 2 23 2 1 1 Power 10 | 1 3 . 6 . . . Engine 8 | 1 1 . 6 . . . Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 6 1 8 2 1 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . 2 1 2 . . . Flight 13 | . 4 . 6 2 1 . Utility 5 | 2 1 . 2 . . . Device 1 | . . . 1 . . . Storage . | . . . . . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 3 | 1 1 . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 3 1 7 . . 1 Energy Gun 7 | 1 2 1 3 . . . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 12 | . . 5 3 . . 4 Power 2 | . . 1 1 . . . Propulsion 6 | . . 3 1 . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . 1 1 . . 1 Highest Loss Streak 5 | . . 5 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 89 68 81 80 75 68 Engine 11 | . 14 . 9 10 8 8 Core 3 | . 5 10 . . . . Treads 7 | . 15 . . . . . Hover 1 | . 1 1 1 . . . Flight 20 | . 6 20 35 40 41 37 Device 2 | . . . 4 10 8 4 Processor 8 | . 12 12 5 . . . Protection 10 | . 11 12 10 10 8 8 Energy Gun 6 | . 3 9 7 10 8 8 Energy Cannon 4 | . 8 . 1 . . . Ballistic Gun 4 | . 8 . 3 . . . Naked Turns . | . . . . . . . Heaviest Build 19 | 8 14 8 19 17 17 18 Greatest Support 40 | 40 40 12 20 18 21 21 Greatest Overweight (x) 2 | . 1 2 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 3 | . 2 4 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 5 4 Class Distribution -------------------- 61% | Hacker-Mutant 38% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 859 | 145 276 114 304 20 . . Remotely . | . . . . . . . Salvage Created 1129 | 100 380 104 488 12 . 45 Parts 64 | 3 23 3 35 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 27 | . 9 2 14 1 . 1 Guns 20 | . 3 1 14 1 . 1 Cannons 6 | . 6 . . . . . Classes Destroyed 6 | 1 4 . 1 . . . Worker 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 10 | . 4 . 5 1 . . Grunt 12 | . 5 2 4 . . 1 Sentry 5 | . . . 5 . . . Best Kill Streak 6 | 1 4 1 6 1 . 1 Combat Bots Only 6 | . 3 1 6 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 238 | . 29 75 93 5 . 36 Missed 72 | . 4 25 25 3 . 15 Damage Taken 1265 | . 138 493 431 6 . 197 Core 377 | . 19 229 102 . . 27 Absorbed by Shields . | . . . . . . . Redirected to Shielding 42 | . 3 39 . . . . Ignored by Resistances 937 | . 96 302 410 9 . 120 Regen/Repaired (Parts) 15 | . 15 . . . . . Core Remaining (%) 58 | 100 . . . 74 . . Volleys Fired 114 | 2 25 23 47 6 . 11 Largest 2 | 2 2 1 2 1 . 1 Hottest 110 | 70 80 50 110 55 . 100 Shots Fired 155 | 4 50 23 61 6 . 11 Gun 129 | 4 25 23 61 6 . 10 Cannon 25 | . 25 . . . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 48 | 2 25 . 21 . . . Thermal 97 | 2 25 13 40 6 . 11 Explosive . | . . . . . . . Electromagnetic 10 | . . 10 . . . . Robot Hit Streak 21 | 3 19 13 21 4 . 14 Robot Miss Streak 2 | . 2 2 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 132 | 3 37 20 58 4 . 10 Core Hits 51 | 2 17 5 23 1 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 . 1 2 . . . Burn 4 | 1 . 1 2 . . . Melee Attacks 5 | . . . 5 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2234 | 36 620 251 1062 77 . 188 Guns 1833 | 36 219 251 1062 77 . 188 Cannons 401 | . 401 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 630 | 12 219 . 399 . . . Thermal 1476 | 24 401 123 663 77 . 188 Explosive . | . . . . . . . Electromagnetic 128 | . . 128 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 447 | 18 285 384 447 156 . 320 Average Temperature 134 | 10 97 201 157 45 . 122 Received Heat Transfer 675 | . 81 111 294 . . 189 Effects 10 | . . 6 4 . . . Shutdowns 2 | . . 1 1 . . . Energy Bleed 3 | . . 1 2 . . . Interference 3 | . . 2 1 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . 2 1 5 . . 1 Heat Transferred 3404 | 148 851 444 1443 148 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 445 | 5 193 80 445 187 66 72 Initial 122 | . 2 15 8 122 51 32 Average 109 | 1 57 40 235 164 59 52 Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 86 | 100 100 100 45 100 100 100 Level 1 9 | . . . 40 . . . Level 2 3 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 12 15 20 4 . 6 Peak Tracking Total 22 | . 3 22 5 3 . 6 Tactical Retreats 5 | . . 2 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 15 | . 7 . 6 . 1 1 Terminals 11 | . 5 . 5 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 51 | . 23 . 22 . 3 3 Successful 37 | . 19 . 16 . 1 1 Failed 14 | . 4 . 6 . 2 2 Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 37 | . 16 . 18 . . 3 Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 25 | . 12 . 12 . . 1 Record 13 | . 5 . 8 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . 1 . . 1 Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 5 . 1 1 Full Trace Events 5 | . 1 . 3 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 90 | . 90 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 3 . . . Non-combat 2 | . . . 2 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 2 | . . . 2 . . . find_recycling 1 | . . . 1 . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 31 | . . . . . 31 31 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 20 | . . . . . . 20 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1299 | 69 595 110 312 165 9 39 Spaces Moved 1575 | 35 462 93 406 501 26 52 Core 16 | 7 . 9 . . . . Treads 223 | 28 195 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 66 | . 17 13 36 . . . Flight 1270 | . 250 71 370 501 26 52 Fastest Speed 26 | 50 37 37 26 27 26 26 Average Speed 51 | 138 92 64 29 27 27 26 Slowest Speed 160 | 160 160 150 109 28 28 26 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 1 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 93 18 50 92 4 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1900 | 52 583 119 538 517 27 64 Wait 99 | 2 64 . 24 9 . . Move 1562 | 34 461 92 403 494 26 52 Hop 4 | . . . 1 3 . . Pick Up 37 | 7 9 1 18 2 . . Fast Attach 7 | . 5 . 1 . 1 . Attach 35 | 7 6 2 18 1 . 1 Detach 12 | . 4 . 8 . . . Swap 7 | . 2 . 4 1 . . Drop 18 | . 7 1 9 1 . . Fire 114 | 2 25 23 47 6 . 11 Melee 5 | . . . 5 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Power x1 256 | -10/Materials | Identified exit to Materials 256 | -10/Materials | Discovered exit to Materials (range 9) 306 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Discovered exit to Materials (range 11) 517 | -10/Materials | Discovered exit to Materials (range 15) 561 | -10/Materials | Repaired Lgt. Nuclear Core 563 | -10/Materials | Repaired Flight Unit 589 | -10/Materials | Repaired Flight Unit 665 | -10/Materials | Entered Mines 680 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Assembled infested the area 757 | -10/Mines | Core integrity fell below 50% 762 | -10/Mines | Core integrity fell below 20% 775 | -10/Mines | Entered Materials 775 | -9/Materials | Evolved 2 slots: Propulsion x2 804 | -9/Materials | Lost 5 parts (1p3n1w) 936 | -9/Materials | Identified exit to Storage 936 | -9/Materials | Discovered exit to Storage (range 6) 958 | -9/Materials | Discovered exit to Storage (range 12) 965 | -9/Materials | Identified exit to Materials 965 | -9/Materials | Discovered exit to Materials (range 16) 1045 | -9/Materials | Identified exit to Mines 1045 | -9/Materials | Discovered exit to Mines (range 16) 1087 | -9/Materials | Entered Mines 1108 | -9/Mines | Build established: Hacker-Sprinter 1122 | -9/Mines | Met a Derelict bent on vengeance 1156 | -9/Mines | Discovered exit to Materials (range 8) 1243 | -9/Mines | Discovered exit to Materials (range 6) 1248 | -9/Mines | Received a Mining Laser from a helpful Derelict 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Accompanied by 1 ally 1252 | -8/Materials | Evolved 2 slots: Propulsion x2 1261 | -8/Materials | Identified exit to Garrison 1261 | -8/Materials | Entered Garrison 1261 | -8/Garrison | Accompanied by 1 ally 1266 | -8/Garrison | Triggered checkpoint 1276 | -8/Garrison | Garrison Relay disabled 1280 | -8/Garrison | Triggered checkpoint 1300 | -8/Garrison | Self-destructed Last Messages --------------- Garrison Relay disabled. Relay Coupler [Heavy] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Demolisher] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Beams of light sweep through the air. An alarm sounds. Mining Laser destroyed. Heat Sink destroyed. G-47 Trooper heat damages Imp. Heat Sink, Aluminum Leg. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Particle Gun melted. G-47 Trooper destroyed. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????+??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???+???????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????#####???????????????????????????????? | | ??????????? +??????????????????????????????? | | ???????????? #???????#+##???????????????????? | | ???????????? #?????### ###?????????????????? | | ??//????+???# #?????#"# g#?????????????????? | | ????????????# #?????#"! #?????????????????? | | ????????????# #?????# !@ #?????????????????? | | ????????????+ #?????#"! %+?????????????????? | | ????????????# #?????#"#! g#?????????????????? | | ????????????# ####??### g###???####??????????? | | ????????????# ##T######g ####+##!!##?????????? | | ????????????+ ## !#?????????? | | ????????????+ !#?????????? | | ????????????# ##################!!##?????????? | | ????????????# #????????????????####??????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ??????????+ #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????### #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed AbsorptionFocalReplicator Manual? 0 Play Time 00:33:00 Cumulative 6.9 hours Start 2024.04.07 @ 23:47:05 End 2024.04.08 @ 14:02:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72d6870c-7acf-4fb2-acc4-7c70107613e8