Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 03:43:38 Player: EN-G1N Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1758) 1758 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6907 Bonus ------- Follower Combat Kills 204 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Focal Shield Plasma Rifle Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Titanium Leg Cooled Aerolev Unit > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Particle Charger Improved Weapon Cycler Advanced ECM Suite > --- WEAPON ----------- Plasma Rifle Beamcaster Beamcaster > --- INVENTORY -------- Advanced Signal Interpreter Improved Focal Shield Plasma Rifle Heavy Pick Heavy Pick [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Slots Evolved 10 | . . . 4 . . 4 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 3 . . 3 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 73 | 6 5 6 13 12 1 7 10 3 9 1 Power 6 | 1 . 1 1 1 . 1 1 . . . Engine 6 | 1 . 1 1 1 . 1 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 1 3 3 . . . 2 3 1 Treads 4 | 2 . . . . . . . . 2 . Leg 11 | . 2 1 3 3 . . . 2 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . 1 Utility 24 | 1 1 . 6 1 1 5 3 1 5 . Device 13 | . . . 3 1 . 2 2 1 4 . Storage 5 | 1 1 . 1 . 1 . 1 . . . Processor 2 | . . . . . . 1 . . 1 . Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 4 3 7 . 1 6 . 1 . Energy Gun 15 | . . . 2 5 . 1 6 . 1 . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 8 | 2 2 3 1 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 4 . . . . 1 . Parts Lost 32 | . . . 1 1 . . 2 12 14 2 Power 2 | . . . . . . . 1 1 . . Propulsion 10 | . . . 1 . . . . 4 4 1 Utility 15 | . . . . . . . 1 6 7 1 Weapon 5 | . . . . 1 . . . 1 3 . Highest Loss Streak 14 | . . . 1 1 . . 1 8 14 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 5 7 7 7 7 9 8 8 8 4 5 Power . | . 1 . . 1 1 1 . . . . Propulsion 1 | 2 4 3 1 . 2 2 2 1 . . Utility 3 | . . 1 2 3 4 3 4 3 1 2 Weapon 2 | 1 2 2 3 2 2 1 1 4 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 4 2 3 2 2 1 . 1 . 4 Power 2 | . . . . 1 . 1 . . . . Propulsion 5 | . 4 1 . . . . . . . . Utility 8 | . . . 3 1 1 . . 1 . 2 Weapon 4 | . . 1 . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 100 94 99 100 93 99 90 57 6 Engine 7 | . 14 14 9 9 9 6 6 4 . . Leg 21 | . 24 28 26 27 27 20 20 17 4 . Device 17 | . . . 11 12 18 17 25 30 28 3 Storage 15 | . 20 28 23 18 18 13 13 10 . . Processor 2 | . . . . . . 4 6 6 7 . Hackware 1 | . . . . . . 6 4 . . . Protection 5 | . . . 6 14 9 7 2 . . . Energy Gun 13 | . . . 14 12 18 15 19 18 11 . Ballistic Gun 3 | . 28 21 3 2 . . . . . . Peak Build Rating 64 | 6 12 12 31 35 36 53 61 61 64 10 Average Rating 38 | 3 10 11 25 32 35 47 55 55 45 7 On Entrance 25 | . 6 12 12 31 35 36 53 61 28 6 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 7 . Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 50 | 12 18 19 36 39 39 50 47 44 26 3 Greatest Support 60 | 40 40 26 39 51 51 51 51 51 60 8 Greatest Overweight (x) 8 | . . . 1 1 . . . 8 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 9 10 10 9 5 5 Most Carried 10 | 8 8 8 8 8 10 10 10 10 5 5 Average Carried 8 | 5 7 7 7 7 9 8 8 8 4 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 Final Carried 10 | 6 8 7 8 8 10 9 10 5 5 5 Class Distribution -------------------- 49% | Mutant 38% | Skirmisher 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Matter Collected 1341 | 243 . 308 308 232 10 61 95 34 . 50 Remotely . | . . . . . . . . . . . Salvage Created 2164 | . . 111 523 518 177 133 254 448 . . Parts 70 | . . 9 17 20 8 4 4 8 . . Haulers Intercepted 3 | . . . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . 10 . . . . 5 11 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Combat Hostiles Destroyed 38 | . . 5 7 7 4 2 4 9 . . Guns 30 | . . 4 4 5 4 1 4 8 . . Cannons 2 | . . 1 . 1 . . . . . . AOE 3 | . . . 3 . . . . . . . Classes Destroyed 11 | . . 2 6 2 . 1 . . . . Worker 1 | . . . . 1 . . . . . . Hauler 3 | . . . 1 2 . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 6 | . . 3 . . . . . 3 . . Grunt 16 | . . . 5 4 . . 2 5 . . Duelist 2 | . . . 1 . . . 1 . . . Sentry 6 | . . . 1 3 . 1 . 1 . . Hunter 2 | . . . . . . 1 1 . . . Subdweller 6 | . . 2 . . 4 . . . . . Best Kill Streak 5 | . . 3 4 3 2 1 1 5 . . Combat Bots Only 5 | . . 3 3 3 2 1 1 5 . . Max Kills in Single Turn 3 | . . 1 3 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Hostile Shots Fired 499 | . . 67 29 21 16 62 31 103 124 46 Missed 179 | . . 28 8 8 8 28 8 22 48 21 Hits 320 | . . 39 21 13 8 34 23 81 76 25 Melee 13 | . . . 3 . . . . 10 . . Projectile 307 | . . 39 18 13 8 34 23 71 76 25 AOE 4 | . . . . . . . . . 4 . Critical Strikes 12 | . . . 3 . . 1 . 5 3 . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 5652 | . . 481 397 267 152 304 343 1601 1727 380 Core 1610 | . . 67 45 19 30 32 92 320 656 349 Absorbed by Shields 154 | . . . . . . . 66 88 . . Ignored by Resistances 152 | . . . . 7 27 71 18 29 . . Regen/Repaired (Parts) 86 | . . . . 86 . . . . . . Core Remaining (%) 75 | 100 . 73 . . 82 . . 47 . . Volleys Fired 148 | . 1 27 21 42 13 9 15 19 1 . Largest 3 | . 2 2 2 2 2 3 3 3 1 . Hottest 225 | . 46 63 111 121 116 171 171 225 75 . Shots Fired 334 | . 2 54 38 84 26 27 45 57 1 . Gun 305 | . 2 34 38 75 26 27 45 57 1 . Cannon 29 | . . 20 . 9 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 73 | . 2 54 4 13 . . . . . . Thermal 236 | . . . 17 63 26 27 45 57 1 . Explosive . | . . . . . . . . . . . Electromagnetic 25 | . . . 17 8 . . . . . . Robot Hit Streak 23 | . 1 7 23 16 3 10 6 17 . . Robot Miss Streak 8 | . 2 4 4 8 2 1 3 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . 1 1 1 . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . Shots Hit Robots 219 | . 1 26 31 54 15 19 28 45 . . Core Hits 83 | . . 9 18 20 4 5 12 15 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 9 | . . 2 1 2 1 . . 3 . . Burn 7 | . . . 1 2 1 . . 3 . . Destroy 1 | . . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4480 | . 9 385 864 1027 288 358 541 1008 . . Guns 3930 | . 9 295 593 838 288 358 541 1008 . . Cannons 253 | . . 90 . 163 . . . . . . Explosions 250 | . . . 250 . . . . . . . Melee . | . . . . . . . . . . . Ramming 47 | . . . 21 26 . . . . . . Kinetic 648 | . 9 385 55 199 . . . . . . Thermal 3382 | . . . 511 676 288 358 541 1008 . . Explosive . | . . . . . . . . . . . Electromagnetic 403 | . . . 277 126 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 35 | . . 20 15 . . . . . . . Projectiles 20 | . . 20 . . . . . . . . Explosions 15 | . . . 15 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . 2 2 . . . . . . Kicked 4 | . . . 2 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 281 | . . 5 190 281 . . . 193 112 . Average Temperature 77 | . . 5 89 65 . . . 80 72 . Received Heat Transfer 969 | . . 126 198 117 21 24 60 405 9 9 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 1 . 1 . . Combat Hostiles 3 | . . . . 1 . 1 . 1 . . Parts Melted 28 | . . . 1 6 1 8 2 10 . . Heat Transferred 7364 | . . . 879 1517 629 703 1036 2600 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 85 | 100 100 . 100 39 100 100 . . 100 . Level 1 14 | . . . . 60 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 277 | . 6 . 133 277 62 36 . . 37 . Initial 62 | . . . 44 18 62 . . . . . Average 51 | . . . 51 174 6 4 . . 2 . Influence Increases 1513 | . 6 135 197 611 21 60 166 180 62 75 Destroy 0b10 Robot/C 760 | . . 60 140 240 . 40 100 180 . . Destroy 0b10 Robot/NC 50 | . . . 15 35 . . . . . . Destroy Leader 162 | . . . 34 88 . 20 20 . . . Allied During Kill 195 | . . . . 194 . . 1 . . . Successful Hack 19 | . 6 . . 5 6 . . . 2 . Disable Machine 75 | . . . . 45 15 . . . 15 . Destroy Structure 12 | . . . 8 4 . . . . . . Lose Combat Pursuer 240 | . . 75 . . . . 45 . 45 75 Influence Decreases 1466 | . 6 48 238 496 182 32 194 180 25 65 Entered New Map 196 | . . . 43 28 99 . 11 . . 15 Time Decay 940 | . 6 48 195 318 83 32 133 70 25 30 Lost Part 150 | . . . . 10 . . 10 110 . 20 Lost Ally 180 | . . . . 140 . . 40 . . . Squads Dispatched 5 | . . . 1 1 . 1 . 1 1 . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . Reinforcement 2 | . . . 1 1 . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Distress Signals 6 | . . . 1 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 1 9 13 17 4 6 8 16 10 9 Peak Tracking Total 9 | . 1 3 7 5 1 2 4 9 7 7 Tactical Retreats 8 | . . 3 . . . . 1 . 2 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Machines Disabled 7 | . . 2 . 3 1 . . . 1 . Max in Single Turn 1 | . . 1 . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Machines Accessed 23 | . 2 2 2 7 3 2 3 . 2 . Terminals 15 | . 2 . 2 6 3 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 39 | . 4 3 2 12 6 2 5 . 5 . Successful 26 | . 3 3 . 8 4 . 5 . 3 . Failed 13 | . 1 . 2 4 2 2 . . 2 . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 6 . 1 3 3 . . . . . Terminals 24 | . 4 . 2 10 6 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 17 | . 1 3 . 5 3 . 5 . . . Record 4 | . . 1 . . . . 3 . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 5 | . . 1 . 2 . . 2 . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . 2 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 . . . . . Terminals 4 | . 2 . . 1 1 . . . . . Botnet 4 | . 2 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . 1 5 1 1 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired 1 | . . . . 1 . . . . . . Time 60 | . . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Total Allies 12 | . . . . 10 . . 2 . . . Largest Group 10 | . . . . 10 2 . 2 . . . Highest-Rated Group 173 | . . . . 173 45 . 45 . . . Highest-Rated Ally 29 | . . . . 29 29 . 25 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 92 | . . . . 70 17 . 5 . . . Total Damage 1162 | . . . . 784 257 . 121 . . . Kills 9 | . . . . 8 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Active Infowar (turns) 2585 | . . . 228 . . 333 1495 263 266 . Optics 228 | . . . 228 . . . . . . . Sensors 2352 | . . . . . . 333 1495 263 261 . ECM 5 | . . . . . . . . . 5 . Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Turns Passed 5640 | 74 154 664 451 719 720 465 1495 391 434 73 Spaces Moved 3891 | 43 108 467 285 395 516 316 1083 238 305 135 Core 138 | 11 . . . . . . . 1 63 63 Treads 60 | 32 5 . . . . . . . 23 . Legs 3511 | . 103 467 285 395 516 316 1083 237 109 . Wheels . | . . . . . . . . . . . Hover 110 | . . . . . . . . . 110 . Flight 72 | . . . . . . . . . . 72 Fastest Speed 50 | 50 120 120 110 110 130 130 130 130 50 50 Average Speed 123 | 131 121 120 114 116 130 130 130 132 133 52 Slowest Speed 450 | 160 160 120 185 186 130 130 130 450 200 55 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 21 32 25 67 89 9 96 21 13 26 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . . 4 . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 11 | . . 1 8 2 . . . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . 1 . 2 . . . . . . AOE 8 | . . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Upp Total 4421 | 60 130 516 372 580 541 350 1136 271 329 136 Wait 172 | . 1 5 31 91 4 11 16 11 2 . Move 3881 | 42 107 466 284 394 515 315 1082 237 304 135 Hop . | . . . . . . . . . . . Pick Up 70 | 12 8 5 12 10 4 5 7 . 7 . Fast Attach 24 | . 3 . 2 10 . . 2 . 6 1 Attach 31 | 6 . . 6 1 . 5 4 4 5 . Detach 4 | . . . . 2 . 1 1 . . . Swap 29 | . 2 7 6 7 1 2 4 . . . Drop 57 | . 8 6 8 21 3 2 5 . 4 . Fire 148 | . 1 27 21 42 13 9 15 19 1 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . 2 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Build established: Mutant 487 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 784 | -10/Subcaves | Discovered new exit (range 12) 857 | -10/Subcaves | Discovered new exit (range 9) 893 | -10/Subcaves | Entered Materials 893 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 927 | -8/Materials | Discovered new exit (range 11) 1344 | -8/Materials | Entered Storage 1428 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1534 | -8/Storage | Repaired Prc. Beam Rifle 1611 | -8/Storage | Learned location of Armory (-4) 1741 | -8/Storage | Build established: Commander-Mutant 2028 | -8/Storage | Used back door to open Recycling access 2028 | -8/Storage | Discovered new exit (range 4) 2063 | -8/Storage | Entered Recycling 2063 | -8/Recycling | Accompanied by 2 allies 2094 | -8/Recycling | Lost 5 allies 2358 | -8/Recycling | Build established: Mutant 2363 | -8/Recycling | Discovered new exit (range 15) 2783 | -8/Recycling | Entered Factory 2783 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3211 | -6/Factory | Discovered new exit (range 15) 3244 | -6/Factory | Identified exit to Lower Caves 3248 | -6/Factory | Entered Lower Caves 3370 | -6/Lower Caves | Build established: Skirmisher 4266 | -6/Lower Caves | Learned 8 Factory zone layouts 4401 | -6/Lower Caves | Learned Factory machine intel 4453 | -6/Lower Caves | Entered an active Warlord outpost 4457 | -6/Lower Caves | A Commander dispatched an escort 4474 | -6/Lower Caves | Learned location of 1 exit from Factory 4474 | -6/Lower Caves | Learned Research security intel 4585 | -6/Lower Caves | Discovered new exit (range 13) 4662 | -6/Lower Caves | Identified exit to Lower Caves 4743 | -6/Lower Caves | Entered another Lower Caves area 4756 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4832 | -6/Lower Caves | Discovered new exit (range 5) 4836 | -6/Lower Caves | Identified exit to Factory 4976 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5090 | -6/Lower Caves | Lost 8 parts (1p3n4u) 5134 | -6/Lower Caves | Entered Factory 5134 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5135 | -5/Factory | Identified exit to Factory 5136 | -5/Factory | Identified exit to Upper Caves 5137 | -5/Factory | Loaded intel: 328 machine locations 5165 | -5/Factory | Lost 4 parts (1n2u1w) 5542 | -5/Factory | Core integrity fell below 50% 5560 | -5/Factory | Discovered exit to Upper Caves (range 16) 5568 | -5/Factory | Entered Upper Caves 5572 | -5/Upper Caves | Lost 14 parts (4n7u3w) 5599 | -5/Upper Caves | Spotted B-75 Beast 5626 | -5/Upper Caves | Core integrity fell below 20% 5641 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05550_ K-01 Serf collects debris. 05550_ U-05 Engineer lays Concrete. 05550_ Slug penetrates Repair Station. 05551_ U-05 Engineer lays Concrete. 05560_ EXIT=FOUND: UPPER CAVES 05563_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 05580_ Searching scrap... 05580_ Found Mak. Flight Unit. 05580_ Found 56 Matter. 05581_ Acquired Mak. Flight Unit. 05582_ Acquired 50 matter. 05620_ Adv. ECM Suite destroyed. 05621_ Mak. Flight Unit destroyed. 05631_ Searching scrap... 05631_ Found Imp. Actuator Array. 05631_ Found Hcp. Storage Unit. 05631_ Found 42 Matter. 05640_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##????????###???????? | | ???????????????????????# [ ####???## #?####??? | | ???????????????????????# % ##?## #?# #??? | | ???????????????????????# s ### ??# #??# | | ???????????????????????## ss ### ???# ### | | ????????????????????????#@ s ###?# #???# | | ?????????????????????##### ##??# ##??# | | ???????????????????# # ! #### #### # | | ???????????????????# % ## ## #? | | ???????????????????# ####! #? | | ??????????????????# ## | | ??????????????????# # | | ??????????????????# ##### ### | | ????????????????? ?????# #?## | | ???????????????? ?????# #??# | | ??????????????????????## ## #??# ## | | ???????????????????????## #### #??## #### | | ????????????????????????## ##??# #??###??# | | ?????????????????????????####???# ???????### | | ???????????????????????????????? ????????# | | ???????????????????????????????## ????????# | | ????????????????????????????????## ???????# | | ?????????????????????????????????## ????### | | ??????????????????????????????????## ?#### # | | ???????????????????????????????????? ??# # | | ???????????????????????????????????? ???# # # | | ???????????????????????????????????? ?????# ### | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 20 Energy Capacity 530 Matter Stores 372 Matter Capacity 400 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 59 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 21% | -8/Storage Studied --------- Plasma Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthRingDrivehammer Manual? 0 Play Time 01:03:06 Cumulative 66.3 hours Start 2026.09.08 @ 02:36:35 End 2026.09.08 @ 03:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 16 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e02a41f2-e1fc-493f-953e-6b7d1cc629ed