Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 15:32:15 Player: DGSTER Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2109) 2109 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4373 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 273/275 System Corruption 3% Temperature Warm (164) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Improved Heat Sink Heavy Assault Rifle Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Signal Interpreter Improved Utility Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Scythe > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Missile Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 59 | 8 9 8 24 10 Power 10 | 2 2 1 4 1 Engine 5 | 2 2 . . 1 Core 5 | . . 1 4 . Reactor . | . . . . . Propulsion 15 | 2 1 2 7 3 Treads . | . . . . . Leg 15 | 2 1 2 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 2 6 4 Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor 4 | . 2 . 2 . Hackware 1 | . . . . 1 Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 18 | 3 3 3 7 2 Energy Gun 5 | 1 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . . 1 15 6 Power 4 | . . 1 2 1 Propulsion 5 | . . . 3 2 Utility 8 | . . . 5 3 Weapon 5 | . . . 5 . Highest Loss Streak 10 | . . 1 10 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 91 100 77 99 Engine 6 | . 14 3 . 7 Core 4 | . . 7 8 1 Leg 21 | . 28 22 17 17 Device 5 | . . 11 10 . Storage 11 | . 14 11 9 9 Processor 11 | . 6 11 12 18 Hackware 1 | . . . . 8 Protection 7 | . . 11 4 17 Energy Gun 4 | . 4 2 2 9 Ballistic Gun 15 | . 21 19 11 3 Slashing Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 30 | 14 19 26 27 30 Greatest Support 25 | 20 20 20 23 25 Greatest Overweight (x) 6 | . . 1 6 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 9 10 10 9 Average Carried 6 | 1 5 8 6 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 8 10 7 6 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1358 | 232 303 230 378 215 Remotely 123 | . . . 123 . Salvage Created 2476 | . 428 352 670 1026 Parts 140 | . 26 29 35 50 Haulers Intercepted 4 | . 2 1 . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 10 8 16 14 Melee 4 | . . . . 4 Guns 30 | . 7 5 8 10 AOE 14 | . 3 3 8 . Classes Destroyed 12 | . 3 2 6 1 Worker 3 | . . . 3 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 4 | . 2 1 . 1 Recycler 3 | . . . 1 2 Mechanic 2 | . . . 1 1 Watcher 2 | . . 1 1 . Swarmer 6 | . 3 3 . . Grunt 29 | . 7 2 13 7 Brawler 1 | . . . . 1 Sentry 11 | . . 3 2 6 Hunter 1 | . . . 1 . Best Kill Streak 12 | . 3 3 12 5 Combat Bots Only 6 | . 3 3 6 5 Max Kills in Single Turn 3 | . 3 2 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 259 | . 41 30 114 74 Missed 60 | . 13 5 26 16 Damage Taken 3192 | . 349 332 1624 887 Core 644 | . 71 23 311 239 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . . . 23 20 Core Remaining (%) 88 | 100 71 94 . . Volleys Fired 169 | . 46 27 57 39 Largest 2 | . 2 2 2 2 Hottest 95 | . 85 43 95 78 Shots Fired 312 | . 91 51 92 78 Gun 295 | . 90 49 78 78 Cannon . | . . . . . Launcher 17 | . 1 2 14 . Special . | . . . . . Kinetic 227 | . 82 49 57 39 Thermal 68 | . 8 . 21 39 Explosive 17 | . 1 2 14 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 12 13 11 8 Robot Miss Streak 4 | . 4 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 221 | . 58 32 62 69 Core Hits 120 | 1 23 16 51 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 3 | . . . 2 1 Sever 1 | . . . . 1 Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4936 | 2 783 591 2071 1489 Guns 2844 | . 661 455 751 977 Cannons . | . . . . . Explosions 1557 | . 120 135 1302 . Melee 512 | . . . . 512 Ramming 23 | 2 2 1 18 . Kinetic 1887 | . 552 455 491 389 Thermal 957 | . 109 . 260 588 Explosive 1557 | . 120 135 1302 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 512 | . . . . 512 Piercing . | . . . . . Highest Corruption 3 | . 2 . 1 3 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 . 2 2 Message Errors 2 | . . . 1 1 Matter Fused 2 | . 1 . . 1 Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 129 | . . 37 47 45 Projectiles . | . . . . . Explosions 84 | . . 37 47 . Melee 45 | . . . . 45 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 187 | . . . 187 . Shots 6 | . . . 6 . Rammed . | . . . . . Targets Rammed 10 | 1 1 1 7 . Kicked 10 | 1 1 1 7 . Crushed . | . . . . . Highest Temperature 369 | . 369 10 161 319 Average Temperature 85 | . 125 4 26 101 Received Heat Transfer 1278 | . 183 123 558 414 Effects 6 | . 3 . . 3 Energy Bleed 2 | . 1 . . 1 Interference 4 | . 2 . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2220 | . 259 . 740 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 513 | . 260 334 513 264 Initial 152 | . . 92 52 152 Average 152 | . 100 205 190 134 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 69 | 100 78 47 63 87 Level 1 24 | . 21 52 12 12 Level 2 5 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 4 2 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 20 16 29 18 Peak Tracking Total 8 | . 4 4 8 4 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 1 1 5 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 7 2 2 5 Terminals 15 | . 7 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 22 5 6 10 Successful 19 | . 6 5 4 4 Failed 24 | . 16 . 2 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 15 | . 9 1 1 4 Terminals 42 | . 22 5 6 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 5 4 3 3 Record 2 | . 1 1 . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . . 1 Terminal Index 1 | . . 1 . . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 1 2 4 Full Trace Events 6 | . 5 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3274 | 70 982 806 816 600 Spaces Moved 1595 | 51 650 344 352 198 Core 13 | 12 . . 1 . Treads . | . . . . . Legs 1582 | 39 650 344 351 198 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 190 Average Speed 152 | 103 120 190 159 190 Slowest Speed 350 | 120 120 190 350 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 39 | 4 91 41 27 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 4 . 3 Terrain Destroyed 94 | . 10 13 68 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 91 | . 10 13 68 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2114 | 68 769 444 512 321 Wait 186 | . 38 54 48 46 Move 1591 | 50 649 343 351 198 Hop . | . . . . . Pick Up 60 | 8 17 8 18 9 Fast Attach . | . . . . . Attach 37 | 7 2 3 18 7 Detach 2 | . . . 2 . Swap 22 | 1 7 5 6 3 Drop 21 | 1 9 3 5 3 Fire 169 | . 46 27 57 39 Melee 16 | . . . . 16 Ram . | . . . . . Kick 10 | 1 1 1 7 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Discovered new exit (range 3) 1005 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Identified exit to Mines 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Utility x2 1618 | -9/Materials | Discovered new exit (range 8) 1638 | -9/Materials | Identified exit to Mines 1724 | -9/Materials | Discovered new exit (range 16) 1808 | -9/Materials | Identified exit to Materials 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Utility x2 2064 | -8/Materials | Lost 3 parts (1p1u1w) 2415 | -8/Materials | Lost 10 parts (1p3n3u3w) 2493 | -8/Materials | Crushed by falling debris 2493 | -8/Materials | Core integrity fell below 50% 2558 | -8/Materials | Discovered new exit (range 3) 2559 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Discovered new exit (range 15) 2623 | -8/Materials | Identified exit to Storage 2675 | -8/Materials | Entered Storage 2717 | -8/Storage | Build established: Scavenger-Mutant 3160 | -8/Storage | Build established: Mutant 3182 | -8/Storage | Core integrity fell below 20% 3208 | -8/Storage | Garrison activated, responded to threat 3275 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- B-36 Bruiser calls for garrison reinforcements. ALERT: Activating Garrison Access S001. Lgt. Armor Plating destroyed. System corrupted by crushing effect (+2). Knocked back. B-36 Bruiser destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Lgt. Treads. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. R-06 Scavenger collects Aluminum Leg. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Lgt. Armor Plating destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????########### #?#! ! | | ????????????????????????????????????#####% #?#!!! | | ????????????????????????????????????#!!## #?#### | | ????????????????????????????????????#!!## #????? | | ????????????????????????????????????#!!## #????? | | ???????????????????????????????????## ## #????? | | ???????????????????????????????????#T +^^ #????? | | ???????????????????????????????????## #^^^#????? | | ????????????????????????????????????##### #????? | | ???????????????????????????????????????## #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # !]! | | ????????????????????????????????????????# #=] ! | | ????????????????????#???????????????????# #!%= = | | ????????????????????# ??????????????????# +*"""= | | ????????????????????# ?########?????????# # """ | | ????????????????????# ?# #?????????# # """ | | ????????????????????# ?# #?????????# # | | ????????????????????# ?# #?????????# ###### | | ????????????????????# ?# #?????????# # | | ????????????????????# ?# ########### # " | | ???????????????????## ## # # # " | | ???????????????????# + # # # " | | ???????????????????# #%@= # # # | | ???????????????????# [=#!!= # """" + + " | | ???????????????????# !%#Y%! # """" # # " | | ???????????????????# =%+==% # """" # # " | | ???????????????????# !#[*k # """"!*#[ # | | ???????????????????# # # !=+%= ##"Y"# | | ???????????????????# ############# #########"""# | | ???????????????????# #???????????###???????##### | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????### ?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialColdMicroactuators Manual? 0 Play Time 00:26:29 Cumulative 36.7 hours Start 2024.04.29 @ 15:07:13 End 2024.04.29 @ 15:32:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f374afe-0c41-4284-8d97-647f4fc2edfe