Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 19:57:24 Player: Phillammon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1310) 1310 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-161) -161 TOTAL SCORE: 3294 Bonus ------- Friendly Fire -161 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Flight Unit Light Regenerative Plating Drone Bay Drone Bay Precision Beam Rifle Improved Assault Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Signal Interpreter Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 53 | 2 6 6 16 23 Power 6 | . 1 1 3 1 Engine 4 | . 1 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 17 | 2 1 2 2 10 Treads 13 | 2 . 2 2 7 Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 12 | . 2 2 5 3 Device 5 | . 1 . 3 1 Storage 3 | . . 2 . 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | . 2 1 6 9 Energy Gun 8 | . . 1 . 7 Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 4 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 33 | . 6 5 4 18 Power 5 | . 1 2 . 2 Propulsion 10 | . 2 . 2 6 Utility 7 | . . 1 1 5 Weapon 11 | . 3 2 1 5 Highest Loss Streak 10 | . 3 4 2 10 Average Slot Usage (%) 82 | . 73 75 88 80 Engine 5 | . 9 9 5 . Core 3 | . . . 3 7 Treads 19 | . 15 21 21 16 Device 9 | . 10 6 3 24 Storage 12 | . 12 21 12 9 Processor 12 | . 1 11 22 . Energy Gun 3 | . 6 . . 11 Ballistic Gun 10 | . 9 . 17 2 Launcher 1 | . 5 5 . . Naked Turns . | . . . . . Heaviest Build 33 | 12 13 14 33 33 Greatest Support 69 | 40 40 40 40 69 Greatest Overweight (x) 5 | . 2 . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 6 5 5 6 6 Most Carried 6 | 6 4 5 6 6 Average Carried 4 | 4 2 3 5 4 Final Capacity 8 | 6 4 6 6 8 Final Carried 6 | 2 3 4 6 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1136 | 200 88 10 603 235 Remotely . | . . . . . Salvage Created 1765 | . 218 40 882 625 Parts 92 | . 14 3 48 27 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 39 | . 7 2 16 14 Melee 1 | . . 1 . . Guns 30 | . 4 . 13 13 Cannons 3 | . . . 3 . AOE 4 | . 3 1 . . Classes Destroyed 12 | . 4 1 3 4 Builder 1 | . 1 . . . Hauler 4 | . . . 3 1 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Drone 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 12 | . 2 . 6 4 Grunt 19 | . 5 1 7 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . 1 3 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 2 6 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 1 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 5078 | . 729 827 782 2740 Core 959 | . 93 179 134 553 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 62 . 21 . Volleys Fired 158 | . 29 11 70 48 Largest 2 | . 2 1 2 2 Hottest 110 | . 70 40 62 110 Shots Fired 243 | . 42 11 120 70 Gun 206 | . 35 5 96 70 Cannon 15 | . . . 15 . Launcher 13 | . 7 6 . . Special 9 | . . . 9 . Kinetic 147 | . 30 . 111 6 Thermal 83 | . 5 5 9 64 Explosive 13 | . 7 6 . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 11 10 16 17 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 180 | . 26 10 83 61 Core Hits 79 | . 15 9 31 24 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3320 | . 559 158 1332 1271 Guns 2560 | . 247 45 1121 1147 Cannons 211 | . . . 211 . Explosions 411 | . 312 99 . . Melee 124 | . . . . 124 Ramming 14 | . . 14 . . Kinetic 1598 | . 184 . 1332 82 Thermal 1173 | . 63 45 . 1065 Explosive 411 | . 312 99 . . Electromagnetic . | . . . . . Impact 124 | . . . . 124 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . 1 4 Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks 3 | . . . 2 1 Impact 1 | . . . . 1 Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 81 | . 60 21 . . Shots 6 | . 4 2 . . Rammed 3 | . . 3 . . Targets Rammed 5 | . . 5 . . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 586 | . 156 42 3 586 Average Temperature 139 | . 91 21 2 163 Received Heat Transfer 2022 | . 231 414 216 1161 Effects 14 | . . . . 14 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2394 | . 185 100 . 2109 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 393 | . 135 128 393 264 Average Influence 126 | . 59 96 154 145 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 72 74 Level 1 18 | . . . 27 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 2 3 4 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 7 | . 1 2 2 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 11 22 19 Peak Tracking Total 7 | . 6 7 5 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 12 . 9 . Successful 7 | . 4 . 3 . Failed 14 | . 8 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . 12 . 2 . Terminals 21 | . 12 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 1 | . . . 1 . Open Door 2 | . . . 2 . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 5 | . 3 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 13 | . . . 6 7 FOLLOW 1 | . . . . 1 EXPLORE 6 | . . . . 6 RETURN 6 | . . . 6 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 12 4 Drone Recoveries 6 | . . . 6 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1873 | 5 367 225 873 403 Spaces Moved 749 | 1 174 109 351 114 Core 63 | . 59 . . 4 Treads 656 | 1 98 104 351 102 Legs 22 | . 17 5 . . Wheels . | . . . . . Hover . | . . . . . Flight 8 | . . . . 8 Fastest Speed 102 | 160 120 120 170 102 Average Speed 166 | 160 152 167 170 176 Slowest Speed 300 | 160 160 170 170 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 40 14 55 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 26 | . 26 . . . Terrain Destroyed 81 | . 48 32 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 80 | . 48 32 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1110 | 6 239 136 499 230 Wait 80 | . 25 . 38 17 Move 745 | . 173 108 350 114 Hop . | . . . . . Pick Up 35 | . 6 6 13 10 Fast Attach 11 | . . . 6 5 Attach 31 | 2 5 5 8 11 Detach . | . . . . . Swap 11 | . 1 1 2 7 Drop 20 | 4 . . 9 7 Fire 158 | . 29 11 70 48 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . 3 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Lost 3 parts (1n2w) 274 | -10/Materials | Lost 3 parts (1p1n1w) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 372 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Lost 4 parts (1p1u2w) 575 | -9/Materials | Discovered new exit (range 12) 594 | -9/Materials | Identified exit to Storage 598 | -9/Materials | Entered Storage 683 | -9/Storage | Core integrity fell below 50% 1303 | -9/Storage | Found Prototype Protection 1356 | -9/Storage | Discovered new exit (range 12) 1471 | -9/Storage | Entered Materials 1471 | -8/Materials | Accompanied by 6 allies 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -8/Materials | Garrison activated, responded to threat 1713 | -8/Materials | Identified Lgt. Regenerative Plating 1737 | -8/Materials | Core integrity fell below 50% 1786 | -8/Materials | Lost 10 parts (1p3n3u3w) 1858 | -8/Materials | Core integrity fell below 20% 1874 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01846_ Lgt. Nuclear Core destroyed. 01849_ K-01 Serf cleans the Atomic Centrifuge. 01849_ Acquired 15 matter. 01850_ Atomic Centrifuge disabled. 01850_ G-47 Trooper knocked back. 01853_ K-01 Serf collects debris. 01853_ System corrupted: Hammer targeting data glitched. 01853_ Destroyed Particle Gun. 01853_ G-47 Trooper system corrupted by crushing effect. 01854_ G-47 Trooper system terminally corrupted. 01854_ Lgt. Nuclear Core fried. 01856_ K-01 Serf cleans the Atomic Centrifuge. 01860_ Lgt. Treads destroyed. 01860_ K-01 Serf cleans the Atomic Centrifuge. 01862_ Prc. Beam Rifle destroyed. 01864_ K-01 Serf collects debris. 01867_ Lgt. Treads destroyed. 01868_ K-01 Serf collects debris. 01870_ Lgt. Treads destroyed. 01872_ K-01 Serf collects debris. 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Challenges ------------ None Game ------ Seed DroneBurstMachine Manual? 0 Play Time 00:27:47 Cumulative 14.5 hours Start 2020.07.25 @ 19:31:21 End 2020.07.25 @ 19:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 561a51dc-c0c8-48d2-b4f9-855c3b816689