Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 22:07:02 Player: reason Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 314/400 Matter 290/300 Energy 5/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (4) ---- Improved Ion Engine Cooled Ion Engine Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Shield Generator > --- WEAPON ----------- Plasma Cutter > --- INVENTORY -------- Improved Ion Engine Small Laser Particle Cannon EMP Blaster [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Shield Generator Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 4 6 1 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 3 | . 1 1 1 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 2 . 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 63 | . 64 63 63 Engine 11 | . 14 11 10 Leg 9 | . 23 . . Flight 14 | . 4 22 21 Device 3 | . . . 10 Processor 9 | . 2 19 11 Energy Gun 9 | . 12 11 4 Launcher 2 | . 6 . . Special Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 9 | 5 9 6 8 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 330 | 237 33 . 60 Remotely . | . . . . Salvage Created 126 | . 66 . 60 Parts 15 | . 8 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 4 | . 3 . 1 Guns 2 | . 2 . . Cannons 1 | . . . 1 AOE 1 | . 1 . . Classes Destroyed 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 435 | . 105 . 330 Core 122 | . 36 . 86 Absorbed by Shields 78 | . . . 78 Core Remaining (%) 92 | 100 85 . . Volleys Fired 25 | . 13 . 12 Largest 1 | . 1 . 1 Hottest 40 | . 40 . 40 Shots Fired 25 | . 13 . 12 Gun 16 | . 13 . 3 Cannon . | . . . . Launcher . | . . . . Special 9 | . . . 9 Kinetic . | . . . . Thermal 15 | . 3 . 12 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 6 | . 4 . 6 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 7 . 7 Core Hits 6 | . 4 . 2 Critical Hits 3 | . . . 3 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 262 | . 172 . 90 Guns 102 | . 91 . 11 Cannons . | . . . . Explosions 81 | . 81 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 183 | . 93 . 90 Explosive . | . . . . Electromagnetic 79 | . 79 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1 | . . . 1 Average Temperature 1 | . . . 1 Received Heat Transfer 106 | . . . 106 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 409 | . 125 . 284 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 264 | . 107 59 264 Initial 44 | . . 44 24 Average 76 | . 71 44 132 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 71 Level 1 9 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 5 1 12 Peak Tracking Total 10 | . 3 1 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 434 | 63 149 77 145 Spaces Moved 651 | 49 118 200 284 Core 9 | 9 . . . Treads . | . . . . Legs 112 | 40 72 . . Wheels . | . . . . Hover . | . . . . Flight 530 | . 46 200 284 Fastest Speed 37 | 50 37 37 37 Average Speed 51 | 107 87 37 37 Slowest Speed 120 | 120 120 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 23 22 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 714 | 59 151 202 302 Wait . | . . . . Move 648 | 48 117 199 284 Hop . | . . . . Pick Up 19 | 7 8 2 2 Fast Attach . | . . . . Attach 8 | 4 2 1 1 Detach . | . . . . Swap 6 | . 4 . 2 Drop 8 | . 7 . 1 Fire 25 | . 13 . 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Propulsion x2 237 | -9/Materials | Discovered new exit (range 11) 290 | -9/Materials | Entered Storage 312 | -9/Storage | Build established: Mutant 349 | -9/Storage | Identified exit to Garrison 435 | -9/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Armor Plating. Acquired 60 matter. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. Dropped Sml. Laser. Acquired Prototype Engine. Connecting with Door Terminal... Y-45 Defender suffers critical hit. Destroyed Heat Sink. Ion Engine destroyed. Shield Generator destroyed. Flight Unit destroyed. Y-45 Defender suffers critical hit. Plasma Cutter destroyed. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????""""????????? | | ???###??????????????????## #????????? | | ?### #######????????????#T #????????? | | ?# #?????????????# #????????? | | ?# "T" ######????????# #########? | | ?# * # #######+## ; ****#? | | ?# + Y@ # #? | | ?# """ """ # Y Y # [ ***#? | | ?# """ """ # #######;##+###T######? | | ?# """ """ ## ##??# ####?????? | | ?# ## #???# #????????? | | ?##+######### #???# """" #????????? | | ??# #???# ""??" #????????? | | ??# #???# ""???" #????????? | | ??# ######+##+###??# "???"" #????????? | | ??# # #??# "??"" #????????? | | ### + #?# """" #????????? | | # """ """ #??# #????????? | | # """ """ ???##########????????? | | + """ """ #????????????????????? | | #### #????????????????????? | | #??# ? #????????????????????? | | #??#??######??##????????????????????? | | ########## ! #????????????????????? | | #????????????????????? | | #????????????????????? | | +????????????????????? | | ########## #????????????????????? | | #????????????##?????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHoverChainsword Manual? 0 Play Time 00:17:56 Cumulative 3.2 hours Start 2021.05.05 @ 21:49:17 End 2021.05.05 @ 22:07:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15639db1-c016-4b12-844d-a81c032f86ad