Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:47:08 Player: rCartos Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1118) 1118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4764 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Power Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Heavy Reflective Plating Shock Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Recoil Stabilizer Kinecellerator Power Shielding Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Layered Light Armor Plating Device Seismic Detector Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility 3 | . . 1 . 1 . . 1 Weapon 3 | . . 1 . 1 . 1 . Parts Attached 57 | 7 . 4 4 16 10 7 9 Power 8 | 1 . . . 3 1 1 2 Engine 7 | 1 . . . 3 1 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 . 3 1 . 4 Treads . | . . . . . . . . Leg 4 | . . 2 . 1 . . 1 Wheel 5 | 2 . . . 2 1 . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 17 | 2 . 1 . 5 2 5 2 Device 6 | 1 . . . . 2 1 2 Storage 4 | 1 . 1 . 1 . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . 4 . 3 . Artifact . | . . . . . . . . Weapon 20 | 2 . 1 4 5 6 1 1 Energy Gun 1 | . . 1 . . . . . Energy Cannon 4 | . . . . 2 1 1 . Ballistic Gun 4 | 2 . . 2 . . . . Ballistic Cannon 5 | . . . . . 4 . 1 Launcher 4 | . . . . 3 1 . . Special Weapon 2 | . . . 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 3 | . . . . 2 1 . . System Corruption 16 | . . . . 11 5 . . Parts Lost 17 | . . 1 . 1 4 . 11 Power 4 | . . . . 1 . . 3 Propulsion 6 | . . 1 . . 2 . 3 Utility 3 | . . . . . 1 . 2 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 7 | . . 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 100 87 88 89 90 86 65 Engine 9 | . 14 11 11 8 9 15 5 Leg 6 | . . 6 22 11 . . . Wheel 6 | . 28 14 . 1 14 7 . Flight 1 | . . . . . . . 8 Device 7 | . 14 11 11 1 9 6 5 Storage 4 | . 14 16 11 1 . 3 . Protection 14 | . . . . 30 21 19 15 Energy Gun 2 | . . 5 11 1 . . . Energy Cannon 8 | . . . . 15 11 9 9 Ballistic Gun 6 | . 28 22 16 1 . . . Ballistic Cannon 7 | . . . . . 11 23 14 Launcher 5 | . . . . 16 13 . . Naked Turns . | . . . . . . . . Heaviest Build 97 | 14 14 97 17 52 53 60 60 Greatest Support 32 | 32 32 32 20 27 20 10 20 Greatest Overweight (x) 19 | . . 9 . 16 4 5 19 Average Overweight (x) 1 | . . . . 2 2 4 1 Largest Inventory Capacity 25 | 8 8 25 8 8 5 8 5 Average Capacity 7 | 7 8 17 8 5 5 6 5 Most Carried 7 | 2 2 5 6 7 5 2 5 Average Carried 3 | . 1 2 5 4 4 1 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 6 | 1 2 5 6 4 3 1 5 Class Distribution -------------------- 29% | Tank 21% | Scavenger-Gunner 17% | Mutant 15% | Scavenger-Tank 9% | Scavenger-Bomber 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Bomber | -8/Storage Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 979 | 124 77 153 26 134 359 . 106 Remotely . | . . . . . . . . Salvage Created 1305 | 12 . 180 . 170 759 . 184 Parts 86 | 3 . 16 . 14 45 . 8 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 29 | . . 6 . 5 11 . 7 Guns 6 | . . 6 . . . . . Cannons 14 | . . . . 2 5 . 7 AOE 8 | . . . . 2 6 . . Classes Destroyed 10 | 1 . 2 . 3 4 . . Worker 5 | . . . . 1 2 . 2 Builder 3 | . . . . 1 2 . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 13 | . . 3 . 4 . . 6 Grunt 7 | . . 3 . . 3 . 1 Brawler 1 | . . . . . 1 . . Sentry 7 | . . . . 1 6 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | 1 . 6 . 2 8 . 5 Combat Bots Only 6 | . . 6 . 2 3 . 3 Max Kills in Single Turn 3 | 1 . 1 . 2 3 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 366 | . . 45 . 82 88 . 151 Missed 111 | . . 11 . 16 24 . 60 Damage Taken 4267 | . . 326 . 923 987 4 2027 Core 1233 | . . 75 . 161 130 . 867 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 34 | . . . . . . . 34 Core Remaining (%) 85 | 100 100 . 81 . 47 100 . Volleys Fired 72 | 1 . 16 1 10 30 . 14 Largest 5 | 2 . 3 3 2 3 . 5 Hottest 277 | 40 . 105 105 130 132 . 277 Shots Fired 166 | 2 . 42 3 15 48 . 56 Gun 46 | 2 . 42 2 . . . . Cannon 101 | . . . . 10 35 . 56 Launcher 18 | . . . . 5 13 . . Special 1 | . . . 1 . . . . Kinetic 83 | 2 . 32 1 . 14 . 34 Thermal 65 | . . 10 2 10 21 . 22 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . 5 13 . . Robot Hit Streak 15 | 1 . 15 . 1 6 . 6 Robot Miss Streak 16 | . . 4 . 6 11 . 16 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 91 | 1 . 31 . 3 32 . 24 Core Hits 70 | 1 . 11 . 7 29 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2415 | 20 . 355 10 276 1157 8 589 Guns 375 | 20 . 355 . . . . . Cannons 1023 | . . . . 54 490 . 479 Explosions 998 | . . . . 222 666 . 110 Melee . | . . . . . . . . Ramming 19 | . . . 10 . 1 8 . Kinetic 719 | 20 . 242 . . 163 . 294 Thermal 890 | . . 113 . 129 353 . 295 Explosive . | . . . . . . . . Electromagnetic 787 | . . . . 147 640 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . 11 17 . 3 Average Corruption 12 | . . . . 10 14 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . 1 22 . 1 Message Errors 4 | . . . . . 4 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 3 | . . . . 1 2 . . Energy Discharges 3 | . . . . . 2 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 118 | . . . . 6 23 . 89 Projectiles 8 | . . . . . . . 8 Explosions 110 | . . . . 6 23 . 81 Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 1 9 Impact 1 | . . . . . . 1 . Kinetic 8 | . . . . . . . 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 482 | . . . . 17 44 4 417 Shots 10 | . . . . 1 4 . 5 Rammed 2 | . . . . . 1 1 . Targets Rammed 3 | . . . 1 . 1 1 . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 970 | . . 291 12 562 401 . 970 Average Temperature 230 | . . 121 7 269 163 . 340 Received Heat Transfer 915 | . . 87 . 243 441 . 144 Effects 49 | . . . . 13 3 . 33 Shutdowns 12 | . . . . 3 . . 9 Energy Bleed 6 | . . . . 3 . . 3 Interference 9 | . . . . 1 2 . 6 Matter Decay 3 | . . . . 1 . . 2 Short Circuit 6 | . . . . 3 1 . 2 Damage (minor) 8 | . . . . 1 . . 7 Damage (major) 2 | . . . . . . . 2 Damage (core) 3 | . . . . 1 . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . . . . 3 . . 1 Heat Transferred 1314 | . . 259 . 174 494 . 387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 1 3 . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Peak Influence 515 | 5 18 226 87 146 515 138 354 Initial 138 | . 3 7 87 . . 138 67 Average 132 | 1 4 118 79 52 282 138 172 Maximum Alert Level 2 | . . 1 . . 2 . 1 Low Security (%) 81 | 100 100 66 100 100 25 100 89 Level 1 13 | . . 33 . . 51 . 10 Level 2 4 | . . . . . 23 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 2 . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 5 | . . 1 . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 1 10 . 5 18 . 22 Peak Tracking Total 12 | . 2 6 . 3 5 . 12 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 12 | . . . . . 4 . 8 Max in Single Turn 5 | . . . . . 3 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled 8 | . . . 8 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 3 | . . 1 . . 2 . . Terminals 3 | . . 1 . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . 2 . . 3 . . Successful 2 | . . 1 . . 1 . . Failed 3 | . . 1 . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 5 | . . 2 . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Open Door 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Botnet 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 2475 | 71 125 203 436 431 430 260 519 Spaces Moved 1440 | 55 121 111 230 142 279 161 341 Core 165 | 5 . . . 15 . . 145 Treads . | . . . . . . . . Legs 378 | . . 40 230 103 . . 5 Wheels 740 | 50 121 71 . 24 279 161 34 Hover . | . . . . . . . . Flight 157 | . . . . . . . 157 Fastest Speed 32 | 50 100 100 120 110 95 140 32 Average Speed 137 | 95 100 126 120 260 118 154 130 Slowest Speed 1155 | 100 100 750 120 850 140 155 1155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 26 18 39 7 49 4 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 76 | . . . . 12 20 . 44 Melee . | . . . . . . . . Projectile 17 | . . . . 8 8 . 1 AOE 59 | . . . . 4 12 . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 1690 | 68 125 141 288 187 326 172 383 Wait 23 | 4 4 7 4 2 2 . . Move 1433 | 54 120 110 229 141 278 160 341 Hop . | . . . . . . . . Pick Up 17 | 2 1 3 1 4 . . 6 Fast Attach 37 | 6 . 3 . 11 6 5 6 Attach 10 | 1 . . . 2 2 2 3 Detach 7 | . . . . 3 . . 4 Swap 10 | . . 1 4 3 2 . . Drop 30 | . . 1 . 11 5 4 9 Fire 72 | 1 . 16 1 10 30 . 14 Melee . | . . . . . . . . Ram 2 | . . . . . 1 1 . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 48 | . . . 48 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 12) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 382 | -9/Materials | Discovered new exit (range 15) 400 | -9/Materials | Entered Mines 552 | -9/Mines | Discovered new exit (range 6) 647 | -9/Mines | Build established: Scavenger-Gunner 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1034 | -8/Materials | Discovered new exit (range 10) 1163 | -8/Materials | Build established: Tank 1243 | -8/Materials | System corruption reached 10% 1267 | -8/Materials | Entered Storage 1645 | -8/Storage | Core integrity fell below 50% 1673 | -8/Storage | Discovered new exit (range 14) 1697 | -8/Storage | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1924 | -7/Factory | Discovered new exit (range 15) 1957 | -7/Factory | Entered another Factory area 1957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -6/Factory | Garrison activated, responded to threat 2375 | -6/Factory | Found Hvy. Reflective Plating 2377 | -6/Factory | Lost 7 parts (1p1n2u3w) 2408 | -6/Factory | Core integrity fell below 50% 2447 | -6/Factory | Core integrity fell below 20% 2462 | -6/Factory | Discovered new exit (range 13) 2476 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Dropped Carbon-fiber Leg. Dropped Hvy. Ion Cannon. Dropped Flak Cannon. Acquired Lgt. Fission Core. Acquired Hvy. Reflective Plating. VTOL Module destroyed. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+3). Acquired Weapon Mount. Acquired Shock Rifle. System corrupted: Energy discharge (-45). Lgt. Ion Engine destroyed. Dropped Weapon Mount. K-01 Serf cleans the Assembly Bed. Acquired Imp. Titanium Leg. Dropped Imp. Titanium Leg. EXIT=FOUND Slug penetrates Wall. ALERT: Security rotation in progress. 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