Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 04:55:47 Player: Random Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1725) 1725 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4975 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Minigun Flak Gun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Improved Utility Shielding [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 71 | 6 14 10 30 2 9 Power 8 | 1 2 1 2 1 1 Engine 7 | 1 2 1 1 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 21 | 2 5 4 10 . . Treads 1 | . 1 . . . . Leg 18 | 2 2 4 10 . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight 1 | . 1 . . . . Utility 11 | 1 3 . 4 1 2 Device 4 | . . . 3 . 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 31 | 2 4 5 14 . 6 Energy Gun 12 | 2 4 . 5 . 1 Energy Cannon . | . . . . . . Ballistic Gun 18 | . . 5 9 . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 30 | . 9 1 1 . 19 Power 5 | . 2 . . . 3 Propulsion 8 | . 3 . . . 5 Utility 6 | . 1 . 1 . 4 Weapon 11 | . 3 1 . . 7 Highest Loss Streak 17 | . 9 1 1 . 17 To Critical Strikes . | . . . . . . Average Backups 6 | 2 3 5 7 6 5 Power . | . 1 . . 1 . Propulsion 1 | . . . 3 2 1 Utility 2 | . . 3 3 3 2 Weapon . | 1 1 1 . . . Tool/Special . | . . . . . . Unused Backups 10 | 1 . . 9 . . Power 2 | . . . 2 . . Propulsion 2 | 1 . . 1 . . Utility 5 | . . . 5 . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 84 92 98 97 84 Engine 8 | . 12 11 6 15 10 Core 1 | . . . 2 . . Leg 22 | . 20 13 27 23 19 Device 5 | . . . 8 15 13 Storage 15 | . 22 17 14 7 7 Protection 3 | . 1 4 4 . . Energy Gun 12 | . 25 2 10 7 3 Ballistic Gun 20 | . . 38 24 23 20 Peak Build Rating 47 | 6 7 14 41 47 47 Average Rating 22 | 4 5 10 31 46 38 On Entrance 19 | . 6 6 14 41 47 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 15 22 33 35 35 Greatest Support 60 | 20 20 26 60 56 56 Greatest Overweight (x) 4 | . 4 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 7 6 8 8 8 Most Carried 8 | 5 7 8 8 7 8 Average Carried 6 | 2 3 5 7 6 5 Final Capacity 8 | 8 5 8 8 8 8 Final Carried 8 | 2 3 8 8 6 . Class Distribution -------------------- 28% | Mutant 27% | Tank 25% | Scavenger-Gunner 10% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1908 | 218 303 253 761 . 373 Remotely . | . . . . . . Salvage Created 1825 | . 296 272 862 . 395 Parts 86 | . 15 18 40 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 35 | . 6 4 16 . 9 Melee 2 | . . . . . 2 Guns 30 | . 4 4 15 . 7 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 4 3 . . 2 Tunneler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 4 | . 2 1 1 . . Swarmer 2 | . 1 . . . 1 Grunt 20 | . 5 3 11 . 1 Brawler 1 | . . . . . 1 Sentry 6 | . . 1 5 . . Specialist 6 | . . . . . 6 Best Kill Streak 4 | . 2 4 4 . 3 Combat Bots Only 3 | . 2 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 445 | . 83 21 100 . 241 Missed 137 | . 20 5 27 . 85 Hits 308 | . 63 16 73 . 156 Melee 6 | . . . . . 6 Projectile 302 | . 63 16 73 . 150 Critical Strikes 17 | . 2 1 5 . 9 Damage Taken 5083 | . 814 229 1188 . 2852 Core 1042 | . 171 46 98 . 727 Absorbed by Shields 33 | . . . . . 33 Redirected to Shielding 70 | . . . . . 70 Core Remaining (%) 75 | 100 31 88 82 . . Volleys Fired 119 | . 32 11 46 . 30 Largest 4 | . 2 4 4 . 4 Hottest 169 | . 100 110 169 . 141 Shots Fired 374 | . 62 44 163 . 105 Gun 374 | . 62 44 163 . 105 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 252 | . . 43 116 . 93 Thermal 74 | . 14 1 47 . 12 Explosive . | . . . . . . Electromagnetic 48 | . 48 . . . . Robot Hit Streak 15 | . 6 15 14 . 6 Robot Miss Streak 8 | . 6 2 7 . 8 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 1 3 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 231 | . 30 30 97 . 74 Core Hits 93 | . 11 10 42 . 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 4 . 1 Burn 5 | . . . 4 . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3883 | . 444 401 1544 . 1494 Guns 3688 | . 413 388 1544 . 1343 Cannons . | . . . . . . Explosions 31 | . 31 . . . . Melee 151 | . . . . . 151 Ramming 13 | . . 13 . . . Kinetic 2556 | . . 375 992 . 1189 Thermal 824 | . 105 13 552 . 154 Explosive . | . . . . . . Electromagnetic 339 | . 339 . . . . Impact . | . . . . . . Slashing 151 | . . . . . 151 Piercing . | . . . . . . Highest Corruption 7 | . 3 . . . 7 Average Corruption 2 | . 2 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 6 . . . 1 Message Errors 2 | . 2 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 2 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 529 | . 171 196 529 . . Average Temperature 117 | . 39 72 167 . . Received Heat Transfer 1779 | . 252 126 666 . 735 Effects 11 | . . . 11 . . Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 2332 | . 260 37 1628 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 169 | . 52 76 131 42 169 Initial 42 | . . . . 42 29 Average 43 | . 14 16 60 42 78 Influence Increases 1078 | . 215 128 495 . 240 Destroy 0b10 Robot/C 700 | . 120 80 320 . 180 Destroy 0b10 Robot/NC 35 | . 15 15 5 . . Destroy Leader 188 | . 34 32 92 . 30 Disable Machine 30 | . . . 15 . 15 Destroy Structure 5 | . 1 1 3 . . Lose Combat Pursuer 120 | . 45 . 60 . 15 Influence Decreases 999 | . 215 128 400 53 203 Entered New Map 66 | . . . . 53 13 Time Decay 703 | . 185 128 390 . . Lost Part 230 | . 30 . 10 . 190 Squads Dispatched 7 | . 1 1 2 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 1 2 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 16 7 31 . 21 Peak Tracking Total 9 | . 5 4 5 . 9 Tactical Retreats 6 | . 2 . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 2 | . . . 1 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 1 . Successful 1 | . . . . 1 . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 244 | . . . . 17 227 Optics 244 | . . . . 17 227 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2889 | 64 624 446 1459 18 278 Spaces Moved 1734 | 46 414 223 930 14 107 Core 36 | 9 19 . . . 8 Treads 103 | . 28 75 . . . Legs 1523 | 37 295 148 930 14 99 Wheels . | . . . . . . Hover 72 | . 72 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 60 120 120 123 120 Average Speed 128 | 106 117 167 125 123 128 Slowest Speed 250 | 120 250 190 130 123 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 43 25 66 1 66 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . 1 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | . 1 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2153 | 61 493 269 1140 15 175 Wait 82 | . 10 . 66 . 6 Move 1729 | 45 413 222 929 13 107 Hop . | . . . . . . Pick Up 71 | 9 14 15 26 . 7 Fast Attach 17 | . 1 1 15 . . Attach 51 | 6 15 7 9 2 12 Detach 4 | . 3 1 . . . Swap 14 | . . 3 10 . 1 Drop 55 | 1 5 7 39 . 3 Fire 119 | . 32 11 46 . 30 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . . 1 . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 508 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Lost 9 parts (2p3n1u3w) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Weapon x2 1055 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -8/Materials | Build established: Tank 2200 | -8/Materials | Build established: Scavenger-Gunner 2572 | -8/Materials | Discovered new exit (range 8) 2594 | -8/Materials | Entered Factory 2594 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2599 | -7/Factory | Identified exit to DSF 2612 | -7/Factory | Entered DSF 2639 | -7/DSF | Additional patrols routed to DSF 2812 | -7/DSF | Discovered new exit (range 19) 2852 | -7/DSF | Core integrity fell below 50% 2880 | -7/DSF | Core integrity fell below 20% 2890 | -7/DSF | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 02852_ Penetrated by Slug. 02853_ Cryofiber Web destroyed. 02853_ System corrupted by crushing effect (+2). 02853_ Knocked back. 02854_ Flak Gun destroyed. 02854_ Critical hit (Burn: +37). 02854_ G-47 Trooper destroyed. 02859_ B-48 Gladiator destroyed. 02861_ Critical hit (Burn: +37). 02861_ Acquired 103 matter. 02863_ Imp. Carbon-fiber Leg destroyed. 02863_ Critical hit (Burn: +37). 02864_ Acquired Relay Coupler [NC]. 02867_ Relay Coupler [NC] fries itself. 02881_ Acquired 6 matter. 02886_ C-30 ARC bursts open, deploying its payload. 02886_ G-47 Trooper unfolds itself. 02890_ Katana destroyed. 02890_ System corrupted by crushing effect (+4). 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