Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 22:36:08 Player: morimori Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (240) 1200 Value Destroyed (7986) 7986 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 16359 Bonus ------- High Alert Combat Kills 1680 Follower Combat Kills 307 Met Data Miner 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Huge Storage Unit Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Long-range Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Long-range Proton Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Large Battery High-capacity Matter Pod Improved Sensor Array Cloaking Device Point Defense System Tesla Rifle Improved Spread Laser Wave Gun Magnetic Acceleration Cannon Proton Missile Launcher Heavy Shock Bomb Launcher [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . 2 . . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 215 | 7 22 4 9 7 25 67 6 4 35 7 6 . 16 Power 27 | 1 3 1 2 1 2 7 . . 3 . 1 . 6 Engine 15 | 1 3 1 1 1 2 1 . . 2 . . . 3 Core 12 | . . . 1 . . 6 . . 1 . 1 . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 9 1 2 2 8 15 1 2 6 . 1 . 1 Treads 23 | . . . . 1 8 14 . . . . . . . Leg 12 | . . . . . . 1 1 2 6 . 1 . 1 Wheel 15 | 2 9 1 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 2 4 2 2 1 4 14 2 2 19 4 2 . 3 Device 44 | 1 . . 1 1 . 11 1 2 18 4 2 . 3 Storage 6 | 1 3 . . . 2 . . . . . . . . Processor 4 | . . 2 1 . . . 1 . . . . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 6 | . . . . . 2 3 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 6 . 3 3 11 31 3 . 7 3 2 . 6 Energy Gun 20 | 1 6 . 1 . 1 5 1 . 1 . 1 . 3 Energy Cannon 16 | . . . 2 2 5 3 1 . 1 1 1 . . Ballistic Gun 9 | 1 . . . . 2 6 . . . . . . . Ballistic Cannon 15 | . . . . . . 8 1 . 4 1 . . 1 Launcher 17 | . . . . 1 3 9 . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . . . . 1 Corrupted Parts 5 | . . . . 2 1 . . . . . 1 . 1 System Corruption 24 | . . . . 7 2 . . . . . 5 . 10 Parts Lost 60 | . 4 . 3 2 4 16 . 4 5 . 2 . 20 Power 11 | . 1 . . 1 1 1 . 1 . . 1 . 5 Propulsion 20 | . 2 . 1 . . 7 . 2 2 . 1 . 5 Utility 10 | . . . . 1 1 2 . . 1 . . . 5 Weapon 19 | . 1 . 2 . 2 6 . 1 2 . . . 5 Highest Loss Streak 20 | . 3 . 1 2 1 4 . 3 1 . 2 . 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 99 97 99 100 98 92 100 99 100 91 Engine 6 | . 13 14 9 1 9 3 . . 10 13 9 6 1 Core 5 | . . . 1 8 . 11 15 14 1 . 2 6 5 Treads 14 | . . . . . 35 29 23 22 . . . . . Leg 7 | . . . . . . . 7 7 25 26 25 26 24 Wheel 6 | . 27 28 22 22 . . . . . . . . . Device 9 | . 5 . 11 10 9 9 7 7 7 20 20 20 19 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 6 6 6 Processor 11 | . . 9 22 22 10 7 14 15 13 13 13 13 13 Protection 2 | . . . . . 7 4 . . 5 . . . . Energy Gun 5 | . 23 28 18 . . . . . . . 2 6 5 Energy Cannon 3 | . . . 2 21 12 . 4 . 1 . 2 6 5 Ballistic Gun 2 | . 3 . . . 3 6 . . . . . . . Ballistic Cannon 6 | . . . . . . 6 10 15 16 13 9 6 5 Launcher 3 | . . . . . . 7 7 6 . 6 3 . . Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 105 | 12 89 89 95 98 67 80 78 78 105 88 88 81 82 Greatest Support 84 | 26 26 20 20 20 84 84 60 60 69 66 71 71 73 Greatest Overweight (x) 8 | 3 8 4 4 4 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 2 4 4 4 . . 1 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 21 25 25 25 20 20 20 20 20 20 20 20 19 Most Carried 25 | 8 25 25 25 25 22 20 20 20 20 20 20 20 20 Average Carried 20 | 4 19 24 24 24 19 19 19 19 19 19 19 20 19 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 20 5 Final Carried 25 | 8 25 25 24 23 20 20 20 18 19 20 20 20 5 Class Distribution -------------------- 65% | Mutant 13% | Scavenger-Mutant 13% | Skirmisher 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 7226 | 291 274 120 250 87 601 2884 109 204 1649 374 154 . 229 Remotely 2588 | . . . . . . 1087 . 60 726 374 154 . 187 Salvage Created 9108 | 159 767 181 650 37 1638 3334 . 182 1295 39 65 . 761 Parts 504 | 14 62 12 34 . 91 186 . 13 59 4 3 . 26 Haulers Intercepted 9 | . 2 . 1 . 1 5 . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . 3 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 10 11 . 4 3 . 7 Prevented 26 | . . . . . . . . . . 2 2 . 22 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 188 | . 17 3 6 11 31 74 . 7 23 4 1 . 11 Guns 43 | . 17 1 5 . 3 15 . . . . . . 2 Cannons 77 | . . . 1 . 14 37 . 1 18 4 1 . 1 AOE 56 | . . 2 . 11 8 20 . 6 5 . . . 4 Classes Destroyed 17 | 3 6 . 3 1 2 2 . . . . . . . Worker 11 | 1 2 . 2 . . 4 . . 2 . . . . Builder 20 | . 1 . 3 . 6 7 . . 3 . . . . Tunneler 5 | 3 1 1 . . . . . . . . . . . Hauler 9 | . 2 . 1 . 1 5 . . . . . . . Recycler 11 | 1 . 1 1 . . 4 . . 4 . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . Operator 4 | . 2 . 1 . 1 . . . . . . . . Watcher 14 | . 2 . 3 . 4 4 . . 1 . . . . Swarmer 30 | . 6 3 . . 7 6 . 2 3 3 . . . Grunt 89 | . 11 1 3 . 14 39 . 4 11 1 . . 5 Brawler 7 | . . . 1 . 1 3 . 1 . . . . 1 Duelist 13 | . . . 1 . . 7 . . 1 . . . 4 Protector 1 | . . . . . . 1 . . . . . . . Sentry 17 | . . . 1 . 6 7 . . 1 . 1 . 1 Hunter 3 | . . . . . 3 . . . . . . . . Programmer 18 | . . . . . . 11 . . 7 . . . . Assembled 11 | . . . . 11 . . . . . . . . . Best Kill Streak 11 | 3 6 3 3 11 10 10 . 4 6 3 1 . 7 Combat Bots Only 11 | . 5 3 1 11 7 8 . 4 6 3 1 . 7 Max Kills in Single Turn 5 | 1 1 3 1 5 3 4 . 3 3 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 2 . 5 3 3 . 3 2 . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 10659 | . 768 57 231 204 916 3454 . 660 1839 269 122 . 2139 Core 1567 | . 191 57 20 26 77 232 . 106 100 36 . . 722 Absorbed by Shields 121 | . . . 85 36 . . . . . . . . . Regen/Repaired (Parts) 488 | . 62 . 16 . 101 197 . . 112 . . . . Core Remaining (%) 65 | 100 . . . 88 86 . . 51 . . . . . Volleys Fired 547 | 8 94 4 43 6 64 204 4 5 74 20 1 . 20 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 . 3 Hottest 189 | 60 80 80 96 89 126 167 156 140 166 140 189 . 189 Shots Fired 1135 | 16 188 8 86 8 123 413 9 13 199 36 4 . 32 Gun 486 | 16 188 8 81 . 9 169 . . 2 . 1 . 12 Cannon 578 | . . . 5 2 102 208 8 10 194 34 2 . 13 Launcher 71 | . . . . 6 12 36 1 3 3 2 1 . 7 Special . | . . . . . . . . . . . . . . Kinetic 651 | 8 52 . . . 9 344 6 10 180 34 1 . 7 Thermal 119 | 8 94 . . . . . . . 14 . . . 3 Explosive 41 | . . . . 6 6 25 1 3 . . . . . Electromagnetic 324 | . 42 8 86 2 108 44 2 . 5 2 3 . 22 Robot Hit Streak 26 | 4 7 3 15 3 12 26 . 7 11 6 9 . 23 Robot Miss Streak 10 | 1 6 1 3 1 3 7 . 7 10 4 . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 717 | 10 111 5 61 3 82 285 . 8 107 14 3 . 28 Core Hits 469 | 6 48 6 25 22 54 179 . 19 78 5 2 . 25 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . . . Critical Strikes 25 | . 1 . 1 . 3 12 . . 6 1 . . 1 Destroy 4 | . 1 . . . . 3 . . . . . . . Blast 17 | . . . . . . 9 . . 6 1 . . 1 Corrupt 4 | . . . 1 . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24103 | 141 1398 238 1084 756 3388 10638 . 827 3863 433 74 . 1263 Guns 5646 | 141 1398 50 820 . 121 2807 . . 28 . 20 . 261 Cannons 9928 | . . . 44 . 1945 3975 . 104 3066 394 54 . 346 Explosions 8520 | . . 188 220 756 1318 3856 . 718 769 39 . . 656 Melee . | . . . . . . . . . . . . . . Ramming 9 | . . . . . 4 . . 5 . . . . . Kinetic 10385 | 96 394 . . . 121 6262 . 104 2818 394 23 . 173 Thermal 2059 | 45 667 188 220 . 324 53 . . 490 . . . 72 Explosive 6002 | . . . . 756 777 3413 . 718 338 . . . . Electromagnetic 5648 | . 337 50 864 . 2162 910 . . 217 39 51 . 1018 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 7 2 3 3 3 10 10 15 15 36 Average Corruption 5 | . . . . 5 2 2 3 3 5 10 12 15 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 272 | . . . . . 3 74 29 14 47 51 18 6 30 Message Errors 72 | . . . . . 3 20 11 3 11 13 1 4 6 Matter Fused 55 | . . . . . . 17 3 6 7 11 3 1 7 Heat Flow Errors 36 | . . . . . . 9 6 2 6 5 4 . 4 Energy Discharges 30 | . . . . . . 5 . 1 11 6 4 . 3 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 5 | . . . . . . 2 . . 1 1 1 . . Data Loss (minor) 33 | . . . . . . 11 4 1 4 5 4 1 3 Data Loss (major) 14 | . . . . . . 3 . 1 2 7 . . 1 Misfires 12 | . . . . . . 3 3 . 3 1 1 . 1 Alerts 6 | . . . . . . 2 2 . . . . . 2 Weapon Failures 8 | . . . . . . 1 . . 2 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 634 | . . . 3 33 138 162 . . 243 5 . . 50 Projectiles 292 | . . . . . 96 69 . . 122 5 . . . Explosions 342 | . . . 3 33 42 93 . . 121 . . . 50 Melee . | . . . . . . . . . . . . . . Knockbacks 69 | . . . . . . 29 . 1 33 5 . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 68 | . . . . . . 28 . 1 33 5 . . 1 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 499 | . . 36 80 96 87 67 . . 66 . . . 67 Shots 16 | . . 1 4 3 2 3 . . 2 . . . 1 Rammed 3 | . . . . . 1 . . 2 . . . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 443 | . 240 30 75 52 126 443 276 235 409 227 203 . 244 Average Temperature 78 | . 53 14 13 33 26 73 92 77 121 80 76 . 71 Received Heat Transfer 3015 | . 345 9 46 29 315 1098 . 297 327 27 36 . 486 Effects 13 | . . . . . . 2 . 1 10 . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . 1 . 1 1 . . . . Interference 4 | . . . . . . . . . 4 . . . . Matter Decay 2 | . . . . . . 1 . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 6 2 . . . . . . 4 Combat Hostiles 12 | . . . . . 6 2 . . . . . . 4 Parts Fried 30 | . . . 2 . 19 6 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 1 . 1 . . . . . . . . Heat Transferred 3281 | 100 1525 250 450 . 350 50 . . 496 . . . 60 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 2 6 . 5 1 . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 1815 | 25 328 127 222 39 439 1815 . . 568 . . . . Initial 198 | . 16 42 . 39 7 198 . . 195 . . . . Average 366 | 9 168 26 92 26 284 627 . . 383 . . . . Maximum Alert Level 5 | . 1 . 1 . 2 5 . . 2 . . . . Low Security (%) 37 | 100 55 100 89 100 20 12 . . 14 . . . . Level 1 35 | . 44 . 10 . 66 43 . . 31 . . . . Level 2 15 | . . . . . 13 13 . . 54 . . . . Level 3 3 | . . . . . . 9 . . . . . . . Level 4 6 | . . . . . . 16 . . . . . . . Level 5 1 | . . . . . . 4 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 1 3 . 5 26 . 1 14 . . . 1 Investigation 8 | . 1 1 1 . 1 3 . . 1 . . . . Extermination 13 | . . . . . . 7 . . 6 . . . . Reinforcement 17 | . 3 . 2 . 4 6 . . 2 . . . . Assault 10 | . . . . . . 6 . 1 2 . . . 1 Garrison 7 | . . . . . . 4 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 4 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 6 | . 1 . 1 . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 288 | . 26 3 24 13 46 104 . 18 28 4 1 . 21 Peak Tracking Total 19 | . 3 3 5 19 5 5 . 9 4 3 1 . 10 Tactical Retreats 10 | . 2 . . 1 1 5 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 15 | . 3 . 1 . 3 7 . . 1 . . . . Indirectly 1 | . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 23 | . . 2 1 . 2 8 . . 10 . . . . Max in Single Turn 4 | . . 2 1 . 1 1 . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 53 | . 8 1 8 . 8 16 1 . 6 1 . 4 . Terminals 26 | . 5 . 6 . 5 6 . . 4 . . . . Fabricators 5 | . . . . . . 5 . . . . . . . Repair Stations 6 | . 1 . 1 . 1 2 . . 1 . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . Total Hacks 151 | . 18 1 29 . 18 37 1 . 19 1 . 27 . Successful 86 | . 7 1 15 . 9 16 1 . 9 1 . 27 . Failed 65 | . 11 . 14 . 9 21 . . 10 . . . . Catastrophic 18 | . 1 . 3 . 4 7 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 9 . 8 . 5 10 . . 10 . . . . Terminals 74 | . 13 . 19 . 13 13 . . 16 . . . . Fabricators 11 | . . . . . . 11 . . . . . . . Repair Stations 12 | . 2 . 2 . 2 4 . . 2 . . . . Recycling Units 4 | . 3 . . . . . . . 1 . . . . Scanalyzers 15 | . . . 8 . 2 5 . . . . . . . Garrison Access 5 | . . . . . 1 4 . . . . . . . Terminal Hacks 55 | . 4 1 6 . 5 5 1 . 5 1 . 27 . Record 11 | . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 1 . . 9 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 2 . . 2 . . 1 . . 3 . Open Door 3 | . . 1 . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . 1 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Zone Layout 4 | . . . 1 . 2 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . 2 . 2 . 2 2 . . 2 . . . . Scan Component 5 | . 1 . 1 . 1 1 . . 1 . . . . Repair 5 | . 1 . 1 . 1 1 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 7 . 1 4 . . . . . . . Insert Component 7 | . . . 4 . 1 2 . . . . . . . Analyze 5 | . . . 3 . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 4 . . 2 . . . . Terminals 4 | . . . . . 1 1 . . 2 . . . . Botnet 4 | . . . . . 1 1 . . 2 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Fabnet 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 7 . 7 15 . . 6 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . 2 . . 1 . . 9 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . 1 1 . . 1 . . . . Time 178 | . 26 . 26 . 44 38 . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 2 . . . . . . . Part Schematics Acquired 5 | . . . 3 . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 2 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . 3 . . . . Programmers 6 | . . . . . . 3 . . 3 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 2 Autooverrided 3 | . . . . . . . . . 2 . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 9 | . . 5 . . . . . . 2 . 1 . 1 Largest Group 5 | . . 5 4 . . . . . 1 . 1 . 1 Highest-Rated Group 96 | . . 95 87 . . . . . 29 . 29 . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . 29 . 29 . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 55 | . . 8 38 . . . . . 3 . 3 . 3 Total Damage 721 | . . 52 501 . . . . . 18 . 57 . 93 Kills 13 | . . 1 10 . . . . . 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 18608 | 110 1448 882 1406 711 1592 5160 1472 880 2142 1431 547 160 667 Spaces Moved 9487 | 73 830 600 850 450 769 2621 597 321 878 685 275 85 453 Core 26 | 13 . . . . . . . . . . . . 13 Treads 4305 | . . . . 1 769 2621 597 317 . . . . . Legs 2367 | . . . . . . . . 4 878 685 275 85 440 Wheels 2789 | 60 830 600 850 449 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 140 155 155 243 190 120 190 190 190 50 Average Speed 165 | 88 120 140 140 140 156 164 243 242 188 190 190 190 128 Slowest Speed 480 | 200 200 140 140 480 238 243 243 243 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 96 96 57 67 77 49 72 22 18 75 46 70 62 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . Known Exits Taken 9 | . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 3 1 . 1 2 . 3 Spaces Dug 24 | . . . . 11 . 8 1 . 3 1 . . . Terrain Destroyed 541 | . . 7 18 49 63 194 21 37 138 11 . . 3 Melee . | . . . . . . . . . . . . . . Projectile 75 | . . . . . . 25 5 2 31 11 . . 1 AOE 466 | . . 7 18 49 63 169 16 35 107 . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total 11390 | 99 1095 637 989 520 1050 3091 613 406 1215 787 296 84 508 Wait 867 | 2 104 20 63 57 137 118 3 75 193 69 13 . 13 Move 9475 | 72 829 599 849 449 769 2620 596 320 877 684 274 84 453 Hop . | . . . . . . . . . . . . . . Pick Up 145 | 9 28 4 13 1 24 38 1 . 20 2 2 . 3 Fast Attach 47 | 7 8 . 2 . 6 16 3 . 2 1 . . 2 Attach 64 | . 6 1 5 2 7 17 1 2 10 1 2 . 10 Detach 9 | . 2 1 . . 2 1 . . 1 2 . . . Swap 104 | . 8 3 2 5 12 34 2 2 23 5 4 . 4 Drop 130 | 1 16 5 12 . 29 43 3 . 15 3 . . 3 Fire 547 | 8 94 4 43 6 64 204 4 5 74 20 1 . 20 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 111 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 558 | -10/Materials | Lost 3 parts (1p1n1w) 654 | -10/Materials | Discovered new exit (range 14) 838 | -10/Materials | Repaired Sml. Laser 953 | -10/Materials | Discovered new exit (range 14) 1022 | -10/Materials | Core integrity fell below 50% 1237 | -10/Materials | Discovered new exit (range 3) 1496 | -10/Materials | Discovered new exit (range 3) 1559 | -10/Materials | Entered Mines 1641 | -10/Mines | Discovered new exit (range 9) 1748 | -10/Mines | Discovered new exit (range 7) 1794 | -10/Mines | Core integrity fell below 20% 1837 | -10/Mines | Met a Derelict shopkeep closing up shop 1915 | -10/Mines | Learned location of 1 exit from Materials 2092 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2441 | -10/Mines | Entered Materials 2441 | -9/Materials | Accompanied by 4 allies 2441 | -9/Materials | Evolved 2 slots: Utility x2 2442 | -9/Materials | Identified exit to Mines 2446 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2719 | -9/Materials | Repaired EM Pulse Gun 2827 | -9/Materials | Discovered new exit (range 16) 3117 | -9/Materials | Discovered new exit (range 7) 3847 | -9/Materials | Entered Mines 3883 | -9/Mines | Learned location of Storage (-7) 3919 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3990 | -9/Mines | Discovered new exit (range 12) 4036 | -9/Mines | Learned Materials garrison access intel 4394 | -9/Mines | Assembled infested the area 4430 | -9/Mines | Destroyed 11 combat bots 4558 | -9/Mines | Entered Materials 4558 | -8/Materials | Evolved 2 slots: Propulsion x2 4559 | -8/Materials | Loaded intel: 1 garrison access location 4860 | -8/Materials | Destroyed 7 combat bots 5027 | -8/Materials | Identified exit to Factory 5847 | -8/Materials | Repaired Lyr. Light Armor Plating 6150 | -8/Materials | Entered Factory 6150 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6272 | -7/Factory | Identified exit to Storage 6272 | -7/Factory | Identified exit to Lower Caves 6313 | -7/Factory | Discovered new exit (range 9) 7920 | -7/Factory | Discovered new exit (range 9) 7989 | -7/Factory | Repaired Arm. Treads 8403 | -7/Factory | Build established: Scavenger-Mutant 9609 | -7/Factory | Discovered new exit (range 13) 9729 | -7/Factory | Garrison activated, responded to threat 9775 | -7/Factory | Destroyed 8 combat bots 9831 | -7/Factory | Garrison activated, responded to threat 10150 | -7/Factory | First assault squad dispatched 10645 | -7/Factory | Lost 4 parts (1p1n1u1w) 11120 | -7/Factory | Destroyed 8 combat bots 11180 | -7/Factory | Lost 3 parts (1n2w) 11310 | -7/Factory | Entered Lower Caves 11444 | -7/Lower Caves | Build established: Mutant 11880 | -7/Lower Caves | Encountered a Warlord checkpoint 12500 | -7/Lower Caves | Discovered new exit (range 14) 12529 | -7/Lower Caves | Identified exit to Lower Caves 12782 | -7/Lower Caves | Entered another Lower Caves area 13582 | -7/Lower Caves | Discovered new exit (range 7) 13632 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13660 | -7/Lower Caves | Identified exit to Factory 13662 | -7/Lower Caves | Entered Factory 13662 | -6/Factory | Evolved 2 slots: Utility x2 13687 | -6/Factory | Lost 3 parts (2n1w) 14362 | -6/Factory | First assault squad dispatched 14494 | -6/Factory | Build established: Skirmisher 14568 | -6/Factory | Discovered new exit (range 16) 14626 | -6/Factory | Identified exit to Factory 14694 | -6/Factory | Identified exit to Lower Caves 14981 | -6/Factory | Garrison activated, responded to threat 15680 | -6/Factory | Repaired Imp. Carbon-fiber Leg 15714 | -6/Factory | System corruption reached 10% 15796 | -6/Factory | Build established: Mutant 15804 | -6/Factory | Entered Lower Caves 15995 | -6/Lower Caves | Encountered a Warlord checkpoint 16997 | -6/Lower Caves | Discovered new exit (range 6) 17006 | -6/Lower Caves | Identified exit to Lower Caves 17235 | -6/Lower Caves | Entered another Lower Caves area 17539 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17606 | -6/Lower Caves | Discovered new exit (range 8) 17618 | -6/Lower Caves | Identified exit to Data Miner 17782 | -6/Lower Caves | Entered Data Miner 17782 | -6/Data Miner | Discovered new exit (range 6) 17819 | -6/Data Miner | Met Data Miner 17857 | -6/Data Miner | Learned location of Section 7 (-2) 17857 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17889 | -6/Data Miner | Received God Mode back door access code from Data Miner 17940 | -6/Data Miner | Identified exit to Proximity Caves 17942 | -6/Data Miner | Entered Proximity Caves 18060 | -5/Proximity Caves | Build established: Skirmisher 18180 | -5/Proximity Caves | Escorted by Enhanced Grunt 18260 | -5/Proximity Caves | Learned Factory stockpile data 18553 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18580 | -5/Proximity Caves | System corruption reached 30% 18589 | -5/Proximity Caves | Core integrity fell below 50% 18601 | -5/Proximity Caves | Released all parts (4) 18606 | -5/Proximity Caves | Core integrity fell below 20% 18609 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 18598_ Neutrino Core destroyed. 18599_ Critical hit (Burn: +37). 18600_ Y-72 Warden IFF system glitched. 18600_ M-28 Smith repairs L-41 Fighter. 18601_ Point Defense System destroyed. 18601_ Released Imp. Signal Interpreter. 18601_ Released Hcp. Storage Unit. 18601_ Released Adv. Targeting Computer. 18601_ Released Tesla Rifle. 18601_ Extracted 88 energy. 18601_ Dropped Cloaking Device. 18601_ G-50 Soldier misfires. 18602_ Extracted 25 matter. 18603_ Penetrated by Slug. 18603_ Slug penetrates Wall. 18603_ Acquired Corrupted Flexi-carbon Leg. 18603_ Critical hit (Burn: +37). 18605_ Carbon-fiber Leg self-destruct mechanism malfunctions. 18606_ Penetrated by Slug. 18606_ M-28 Smith repairs L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????## ###????????????????????????? | | ?????????????????? # #??????????????????????? | | ???#?????????????? #??????????????????????? | | ??? #????????????? #?? #?????????????????? | | ??? #####????????#=[ #??? #????????????????? | | ??? ####???## % ##? ????????????????? | | ??? ?? #####=%*/ ## #???????????????? | | ??? ??? "## =!%= ???????????????? | | ??? ????# ## Y *!%! " ????????????????? | | ??? #????# #; = "%" ?????????????????? | | ???# #????# % = g " ??????????????????? | | #### #?#### %= % #?????????????????????? | | # #?# [=!% g "#??????????????????????? | | # #?## !!%=gm #?####??????????????????? | | ## #???# !![%% l ## ##?????????????????? | | # #??## !!! ## ##????????????????? | | ####" [ #### @ #????????????????? | | #"" ##??### #????????????????? | | # *%! " ###?????# #????????????????? | | ###"##"##???????# ##????????????????? | | ###### # ?????????## ####?????????????????? | | ##????# ?###??????????#####????????????????????? | | ###?????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Hardlight Generator | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveArmorDevice Manual? 0 Play Time 02:21:07 Cumulative 144.0 hours Start 2024.02.09 @ 20:14:15 End 2024.02.09 @ 22:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ec9f540-d975-4a3e-8de3-5f63e2e1c9b7