Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 14:10:01 Player: Ross Carran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1757) 1757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4497 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 46/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Titanium Leg Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit ECM Suite Lightning Gun Pulse Rifle Gatling Laser High-powered Shotgun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Titanium Leg Titanium Leg Improved Heat Sink Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Small Matter Pod Tractor Beam Pulse Rifle High-powered Shotgun Gauss Cannon Gauss Cannon [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 63 | 4 8 12 19 15 5 Power 9 | 1 1 2 3 2 . Engine 4 | 1 . . 1 2 . Core 5 | . 1 2 2 . . Reactor . | . . . . . . Propulsion 21 | 2 2 6 7 4 . Treads . | . . . . . . Leg 21 | 2 2 6 7 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 2 2 6 6 3 Device 9 | . 1 . 3 3 2 Storage 4 | . . 2 1 1 . Processor 4 | . 1 . 1 1 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 14 | 1 3 2 3 3 2 Energy Gun 3 | . . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 3 . 1 . . Ballistic Cannon 4 | . . . 1 2 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . 6 3 13 9 Power 2 | . . . . 1 1 Propulsion 9 | . . 4 . 4 1 Utility 11 | . . . 2 5 4 Weapon 9 | . . 2 1 3 3 Highest Loss Streak 6 | . . 4 2 4 6 To Critical Strikes 2 | . . 1 . . 1 Average Slot Usage (%) 80 | . 78 86 95 79 64 Engine 4 | . 6 . 3 6 6 Core 3 | . 7 11 5 . . Leg 24 | . 28 34 36 23 6 Device 10 | . 8 3 11 12 11 Storage 7 | . . 7 9 7 7 Processor 11 | . 4 11 9 11 19 Protection 2 | . . . 5 2 . Energy Gun 4 | . . 8 8 3 . Ballistic Gun 3 | . 22 9 . . . Ballistic Cannon 4 | . . . 5 6 6 Launcher 1 | . . . . . 3 Peak Build Rating 37 | 4 9 22 31 37 37 Average Rating 26 | 2 6 15 27 32 31 On Entrance 15 | . 4 9 22 30 29 Naked Turns . | . . . . . . Heaviest Build 56 | 5 9 20 41 47 56 Greatest Support 71 | 20 20 68 68 71 17 Greatest Overweight (x) 18 | . . 1 . 1 18 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 5 5 10 15 15 15 Average Capacity 12 | 5 5 7 10 15 15 Most Carried 15 | 5 5 10 15 15 15 Average Carried 11 | 2 4 7 10 14 14 Final Capacity 15 | 5 5 10 15 15 15 Final Carried 15 | 4 5 10 15 15 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1444 | 190 183 186 157 643 85 Remotely 320 | . . . . 320 . Salvage Created 1695 | 49 205 430 267 720 24 Parts 103 | 1 19 31 19 32 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | 1 4 7 6 17 1 Guns 16 | 1 4 5 4 2 . Cannons 15 | . . . 2 12 1 AOE 2 | . . 1 . 1 . Classes Destroyed 11 | 1 1 5 2 2 . Worker 3 | . . 1 1 1 . Builder 1 | . . . . 1 . Recycler 3 | . . 1 . 2 . Operator 1 | . . 1 . . . Watcher 4 | . 2 1 1 . . Swarmer 6 | . . 2 . 4 . Grunt 14 | 1 4 1 2 6 . Duelist 1 | . . . 1 . . Sentry 10 | . . 4 2 3 1 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 4 . Best Kill Streak 6 | 1 3 4 3 6 1 Combat Bots Only 4 | 1 2 3 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 534 | 5 17 87 63 240 122 Missed 163 | . 1 15 16 89 42 Damage Taken 4983 | 52 211 904 747 2089 980 Core 1147 | 21 84 213 122 286 421 Absorbed by Shields 108 | . . . 36 . 72 Regen/Repaired (Parts) 28 | . . . 28 . . Core Remaining (%) 68 | 91 58 46 77 . . Volleys Fired 226 | 5 29 45 40 98 9 Largest 2 | 1 2 2 1 1 1 Hottest 65 | 20 40 50 50 65 53 Shots Fired 248 | 5 46 50 40 97 10 Gun 144 | 5 46 50 27 16 . Cannon 100 | . . . 13 77 10 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 174 | 5 46 10 26 77 10 Thermal 16 | . . . . 16 . Explosive . | . . . . . . Electromagnetic 58 | . . 40 14 4 . Robot Hit Streak 12 | 5 7 12 9 9 5 Robot Miss Streak 7 | . 7 3 3 7 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 160 | 5 28 30 28 62 7 Core Hits 70 | 2 12 14 12 28 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 3 1 Burn 1 | . . . . 1 . Blast 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3710 | 59 300 650 601 1893 207 Guns 1391 | 59 300 502 369 161 . Cannons 1853 | . . . 232 1414 207 Explosions 466 | . . 148 . 318 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2490 | 59 300 42 468 1414 207 Thermal 309 | . . 148 . 161 . Explosive . | . . . . . . Electromagnetic 911 | . . 460 133 318 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 3 3 Average Corruption 2 | . . . 1 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 2 16 15 Message Errors 13 | . . . 2 6 5 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 4 | . . . . 1 3 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 2 . Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 75 | . . 1 13 61 . Projectiles 74 | . . . 13 61 . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks 11 | . . . . 11 . Impact . | . . . . . . Kinetic 11 | . . . . 11 . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . 49 . 30 . Shots 4 | . . 1 . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | . . 88 21 228 113 Average Temperature 37 | . . 30 7 54 28 Received Heat Transfer 1545 | 30 117 207 198 738 255 Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Fried 7 | . . 2 2 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 594 | . . 150 . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 247 | 20 142 247 230 163 . Initial 83 | . 13 59 83 29 . Average 94 | 3 57 160 105 70 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 90 | 100 100 68 86 100 . Level 1 9 | . . 31 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 1 5 . Investigation 1 | . . . . 1 . Extermination 4 | . . . . 4 . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | 1 7 14 12 22 10 Peak Tracking Total 9 | 1 2 5 4 4 9 Tactical Retreats 5 | . . 2 2 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 9 | . . . 3 6 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 6 | . 1 3 1 . 1 Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 5 2 . 3 Successful 9 | . 1 3 2 . 3 Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 . . 3 Record 5 | . . 2 . . 3 Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4360 | 86 298 677 878 1522 899 Spaces Moved 2285 | 67 148 420 506 866 278 Core 26 | 22 . . . . 4 Treads . | . . . . . . Legs 2259 | 45 148 420 506 866 274 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 127 130 270 Average Speed 154 | 97 120 124 129 144 312 Slowest Speed 950 | 120 120 190 130 200 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 9 29 36 37 27 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 6 2 29 3 Melee . | . . . . . . Projectile 13 | . . . 2 8 3 AOE 27 | . . 6 . 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2866 | 83 226 527 694 1038 298 Wait 205 | . 33 25 100 42 5 Move 2280 | 66 147 419 505 865 278 Hop . | . . . . . . Pick Up 57 | 8 5 17 15 11 1 Fast Attach 13 | . 1 4 2 2 4 Attach 29 | 4 4 4 6 10 1 Detach 3 | . 2 . 1 . . Swap 21 | . 3 4 11 3 . Drop 27 | . 2 9 14 2 . Fire 226 | 5 29 45 40 98 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Materials 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x2 523 | -9/Materials | Discovered new exit (range 16) 775 | -9/Materials | Identified exit to Mines 864 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | Lost 4 parts (2n2w) 996 | -9/Materials | Discovered new exit (range 14) 1010 | -9/Materials | Identified exit to Materials 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Utility x2 1128 | -8/Materials | Repaired Nuclear Core 1910 | -8/Materials | Discovered new exit (range 14) 1926 | -8/Materials | Identified exit to Factory 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Utility x2 2584 | -7/Factory | Lost 4 parts (1p2u1w) 2754 | -7/Factory | Lost 4 parts (2n1u1w) 2867 | -7/Factory | Discovered new exit (range 5) 2871 | -7/Factory | Identified exit to Factory 3446 | -7/Factory | Discovered new exit (range 8) 3460 | -7/Factory | Identified exit to Lower Caves 3462 | -7/Factory | Entered Lower Caves 3464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3470 | -7/Lower Caves | Core integrity fell below 50% 3506 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3899 | -7/Lower Caves | Learned location of 1 exit from Research 3899 | -7/Lower Caves | Learned Armory emergency access door positions 3970 | -7/Lower Caves | Learned Factory trap positions 4032 | -7/Lower Caves | Learned location of 1 exit from Factory 4341 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4356 | -7/Lower Caves | Core integrity fell below 20% 4361 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Y-64 Sentinel: "REQUESTING BACKUP." Imp. Deuterium Engine destroyed. Imp. Shield Generator destroyed. Penetrated by Slug. S-27 Virus destroyed. Shock Bomb Launcher destroyed. Penetrated by Slug. Critical hit (Destroy). Magnetic Acceleration Cannon destroyed. Adv. Targeting Computer destroyed. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus destroyed. Mak. ECM Suite destroyed. Critical hit (Burn: +37). Slug penetrates Wall. VTOL Module fries itself beyond repair. Slug penetrates Wall. Lgt. Nuclear Core fries itself beyond repair. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????# # ##???#% #?????????????????? | | ??????????????##### # #???##% ###??????????##???? | | ?????????????## ## # ##### ######????# ##??? | | ????????????## ## # ## ##### #### | | ????????????# ## # # | | ????????????# # | | ????????????## ## ####+###### | | ?????????????## ### ## #"" """""# # | | ??????????????# #?## ### #"" # # | | ??????????????# ##?# # ##?# #"X # # | | ????????????### #?## ## ####?? #"" # # | | ????????????# #??#### #???? # # # | | ????????????# ####### #???? # # # | | ????????????# #???# #" " "# # | | ???????????## #???# #" "! # # | | ???????????# #???# #" " ]# # | | ???????????# ### ##### ######/#### # | | ???????????# ### %= | | ???????????# #?# ######## # [ | | ???????????# ###### #?????"#?########## | | ???????????# #??## #???? "#??????????# #### | | ???????????# #### #??? "#??????????## #??# | | ???????????# ## #?? "????????????### #?? | | ???????????# ## ### ###?????????????? ? | | ???????????# ### # Y g #b ????? # | | ???????????##### = @s #???????????? ### | | ??????????????# =s%g #????????????##?? | | ??????????????# ##%[g ####???????????????? | | ??????????????## ##?# #??????????????????? | | ??????????????#; ##???## #?????????????????? | | ?????????????# # #?????? #????????????????? | | ???????????????# #??????? ???????????????? | | ???????????????# #???????? ??????????????? | | ???????????????# ##????????? ????????????? | | ???????????????## ##????????????####????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV Part-time Mechanic Power Corrupts Storm Trooper Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed GreatCompanionBroadsword Manual? 0 Play Time 01:12:11 Cumulative 1.1 hours Start 2024.11.15 @ 12:55:22 End 2024.11.15 @ 14:10:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: aed3c42b-f97b-4b96-a677-b9c092b5df7e