Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 13:39:51 Player: ThatBishHoly Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1068) 1068 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2994 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Wheel Advanced Visual Processing Unit Improved Signal Interpreter Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod > --- WEAPON ----------- Precision Beam Rifle Minigun Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Wheel Advanced Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Ion Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 41 | 6 5 7 23 Power 11 | 1 2 1 7 Engine 9 | 1 2 1 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 3 1 5 Treads 4 | 2 2 . . Leg 3 | . . . 3 Wheel 4 | . 1 1 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device . | . . . . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 . 4 9 Energy Gun 2 | . . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 . . 5 Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 23 | . . 8 15 Power 4 | . . 1 3 Propulsion 6 | . . 3 3 Utility 2 | . . . 2 Weapon 11 | . . 4 7 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 65 | . 83 52 61 Engine 9 | . 13 10 5 Treads 10 | . 27 7 . Leg 5 | . . . 12 Wheel 1 | . . 4 1 Storage 14 | . 14 12 17 Ballistic Gun 19 | . 28 10 19 Launcher 2 | . . 8 . Naked Turns . | . . . . Heaviest Build 38 | 10 12 20 38 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 10 | . 2 6 10 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 10 Most Carried 10 | 5 6 8 10 Average Carried 4 | . 2 4 7 Final Capacity 15 | 8 8 8 15 Final Carried 7 | . 3 7 5 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 934 | 186 119 166 463 Remotely . | . . . . Salvage Created 1043 | . 181 497 365 Parts 76 | . 15 43 18 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 15 9 Guns 20 | . 7 4 9 AOE 11 | . . 11 . Classes Destroyed 10 | . 2 6 2 Worker 4 | . . 4 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 10 | . 4 3 3 Grunt 14 | . 3 10 1 Sentry 3 | . . 2 1 Specialist 1 | . . . 1 Hunter 3 | . . . 3 Best Kill Streak 6 | . 6 6 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 299 | . 25 74 200 Missed 87 | . 6 22 59 Damage Taken 3340 | . 194 809 2337 Core 725 | . 20 152 553 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 92 62 . Volleys Fired 101 | . 24 46 31 Largest 4 | . 2 2 4 Hottest 139 | . 40 66 139 Shots Fired 221 | . 48 87 86 Gun 191 | . 48 57 86 Cannon . | . . . . Launcher 30 | . . 30 . Special . | . . . . Kinetic 182 | . 48 57 77 Thermal 9 | . . . 9 Explosive 30 | . . 30 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 7 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 123 | . 26 47 50 Core Hits 86 | . 15 53 18 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 2 1 1 Critical Strikes 5 | . 2 1 2 Burn 1 | . . . 1 Destroy 4 | . 2 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2484 | . 217 1437 830 Guns 1347 | . 217 306 824 Cannons . | . . . . Explosions 1127 | . . 1127 . Melee . | . . . . Ramming 10 | . . 4 6 Kinetic 1246 | . 217 306 723 Thermal 101 | . . . 101 Explosive 1127 | . . 1127 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 196 | . . 194 2 Shots 9 | . . 9 . Rammed 7 | . . 1 6 Targets Rammed 8 | . . 1 7 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 341 | . 22 43 341 Average Temperature 63 | . 8 12 93 Received Heat Transfer 1032 | . 72 321 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 646 | . 160 646 339 Initial 272 | . . 67 272 Average 200 | . 74 342 216 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 37 47 Level 1 25 | . . 20 52 Level 2 11 | . . 42 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 4 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 3 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 11 24 26 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 3 | . 1 . 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1398 | 73 395 390 540 Spaces Moved 663 | 45 199 183 236 Core 79 | 10 3 31 35 Treads 277 | 35 196 46 . Legs 141 | . . . 141 Wheels 166 | . . 106 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 95 95 Average Speed 153 | 135 159 134 165 Slowest Speed 550 | 160 160 350 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 31 19 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 196 | . . 196 . Melee . | . . . . Projectile . | . . . . AOE 196 | . . 196 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 871 | 57 238 251 325 Wait 8 | . 4 4 . Move 660 | 44 198 182 236 Hop . | . . . . Pick Up 40 | 6 6 10 18 Fast Attach 2 | 1 . . 1 Attach 30 | 5 4 5 16 Detach 2 | . 1 . 1 Swap 9 | . 1 2 6 Drop 11 | 1 . 1 9 Fire 101 | . 24 46 31 Melee . | . . . . Ram 7 | . . 1 6 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Lost 4 parts (1p2n1w) 739 | -9/Materials | Discovered new exit (range 16) 837 | -9/Materials | Lost 3 parts (1n2w) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Weapon x2 1302 | -8/Materials | Core integrity fell below 50% 1359 | -8/Materials | Lost 3 parts (2n1w) 1392 | -8/Materials | Core integrity fell below 20% 1399 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01372_ Penetrated by Slug. 01373_ Imp. Aluminum Leg destroyed. 01373_ Com. Matter Pod destroyed. 01374_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01375_ Penetrated by Slug. 01376_ Minigun destroyed. 01377_ System corrupted: Heat flow error (+112). 01378_ Ion Cannon destroyed. 01382_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01382_ Penetrated by Slug. 01382_ W-25 Informer sends out distress signal. 01384_ U-05 Engineer destroyed. 01390_ Prc. Beam Rifle destroyed. 01392_ Critical hit (Burn: +37). 01393_ Lgt. Nuclear Core destroyed. 01394_ Penetrated by Slug. 01397_ Imp. Light Armor Plating destroyed. 01397_ Penetrated by Slug. 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