Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 21:58:25

Player: Some Pennies

Result: Destroyed by 8D-QYT(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (39)      195
Value Destroyed (768)      768
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1363

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     178/250
System Corruption          0%
Temperature                Cool (48)
Movement                   Core (600) Ox11
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
       Large Storage Unit
             Seismic Detector
>            --- WEAPON (2) -------
  Subdweller Laser
  Subdweller Laser
>            --- INVENTORY (15) ---
  Subdweller Monowheel
    Improved Heat Sink
    Improved Heat Sink
      Medium Storage Unit
             Signal Interpreter
             Seismic Detector
             ECM Suite
             Hacking Suite
             Cobbler Unit
             Battle Rifle
  Subdweller Machine Gun
             Grenade Launcher
             Multitool
             Hammer

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Large Storage Unit
             Seismic Detector
>            --- WEAPON -----------
  Subdweller Laser
  Subdweller Laser
>            --- INVENTORY --------
             Ion Engine
       Light Treads
    Improved Heat Sink
    Improved Heat Sink
      Medium Storage Unit
             Weight Redist. System
             Signal Interpreter
             Seismic Detector
             ECM Suite
             Hacking Suite
       Small Laser
       Light Assault Rifle
             Grenade Launcher
             Hammer
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 7   17  8   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 5    | 2   2   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   20   | 2   12  6   
    Energy Gun             10   | 1   5   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   4   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   2   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   3   2   
  Power                    1    | .   1   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   2   .   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   13   | .   13  14  
  Treads                   27   | .   27  27  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               14   | .   10  26  
  Ballistic Gun            12   | .   16  .   
Peak Build Rating          11   | 7   9   11  
  Average Rating           8    | 5   8   10  
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 15  30  34  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             15   | 4   14  15  
  Average Carried          10   | 2   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 3   13  15  

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           791  | 318 315 158 
  Remotely                 .    | .   .   .   
Salvage Created            1191 | 162 825 204 
  Parts                    76   | 11  48  17  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | 1   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      10   | .   .   10  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  26   | .   17  9   
  Guns                     14   | .   11  3   
  AOE                      12   | .   6   6   
Classes Destroyed          9    | 2   5   2   
  Worker                   3    | .   3   .   
  Tunneler                 4    | 4   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Operator                 1    | .   1   .   
  Swarmer                  10   | .   6   4   
  Grunt                    12   | .   11  1   
  Sentry                   1    | .   .   1   
  Subdweller               3    | .   .   3   
Best Kill Streak           5    | 3   5   4   
  Combat Bots Only         5    | .   5   4   
Max Kills in Single Turn   4    | 1   3   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   3   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        135  | .    82   53   
  Missed                   36   | .    21   15   
Damage Taken               1296 | .    678  618  
  Core                     266  | .    128  138  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   129  | .    129  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              108  | 16   74   18   
  Largest                  2    | 2    2    2    
  Hottest                  120  | 60   80   120  
Shots Fired                205  | 32   142  31   
  Gun                      198  | 32   140  26   
  Cannon                   .    | .    .    .    
  Launcher                 7    | .    2    5    
  Special                  .    | .    .    .    
  Kinetic                  104  | 16   88   .    
  Thermal                  65   | .    39   26   
  Explosive                7    | .    2    5    
  Electromagnetic          29   | 16   13   .    
  Robot Hit Streak         12   | 6    12   9    
  Robot Miss Streak        4    | 4    3    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           133  | 19   91   23   
  Core Hits                63   | 5    45   13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    2    .    
    Burn                   2    | .    2    .    
Melee Attacks              1    | .    1    .    
  Impact                   1    | .    1    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2548 | 247  1343 958  
  Guns                     1689 | 247  1048 394  
  Cannons                  .    | .    .    .    
  Explosions               825  | .    261  564  
  Melee                    20   | .    20   .    
  Ramming                  14   | .    14   .    
  Kinetic                  716  | 118  598  .    
  Thermal                  716  | .    322  394  
  Explosive                825  | .    261  564  
  Electromagnetic          257  | 129  128  .    
  Impact                   20   | .    20   .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      13   | .    .    13   
  Shots                    1    | .    .    1    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        130  | .    130  48   
  Average Temperature      41   | .    44   20   
  Received Heat Transfer   447  | .    306  141  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         1560 | .    1073 487  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             174  | 25  174 .   
  Initial                  16   | .   16  .   
  Average                  84   | 12  93  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   26  13  
  Peak Tracking Total      6    | .   5   6   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   7   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   15  .   
  Successful               9    | .   9   .   
  Failed                   5    | .   5   .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        1    | .   1   .   
  Manual                   13   | .   13  .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Robot Analysis           1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                5    | .   5   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1906 | 170  1310 426  
Spaces Moved               902  | 66   620  216  
  Core                     1    | 1    .    .    
  Treads                   901  | 65   620  216  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 158  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 5    88   27   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          24   | .    16   8    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      24   | .    16   8    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1161 | 97  799 265 
  Wait                     77   | 2   64  11  
  Move                     900  | 65  619 216 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 5   16  5   
  Fast Attach              12   | 7   3   2   
  Attach                   3    | .   3   .   
  Detach                   1    | .   .   1   
  Swap                     17   | .   11  6   
  Drop                     14   | 2   6   6   
  Fire                     108  | 16  74  18  
  Melee                    1    | .   1   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   2   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  171 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  421 | -10/Materials | Discovered new exit (range 15)
  758 | -10/Materials | Discovered new exit (range 16)
  956 | -10/Materials | Central database locked down
 1015 | -10/Materials | Discovered new exit (range 6)
 1198 | -10/Materials | Repaired Lgt. Treads
 1419 | -10/Materials | Core integrity fell below 50%
 1477 | -10/Materials | Discovered new exit (range 4)
 1481 | -10/Materials | Entered Subcaves
 1485 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1523 | -10/Subcaves  | Learned location of Zion (-6)
 1678 | -10/Subcaves  | Discovered new exit (range 14)
 1800 | -10/Subcaves  | Build established: Scavenger-Mutant
 1893 | -10/Subcaves  | Core integrity fell below 20%
 1907 | -10/Subcaves  | Destroyed by 8D-QYT(R) with Subdweller Machine Gun

 Last Messages 
---------------
01678_ EXIT=FOUND
01679_ Dropped Lgt. Assault Rifle.
01680_ Acquired Multitool.
01681_ Y-45 Defender destroyed.
01687_ Acquired 8 matter.
01692_ Acquired 5 matter.
01693_ Subatomizers dissect the Wheel.
01725_ G-34 Mercenary destroyed.
01729_ Acquired 42 matter.
01760_ Dropped Sml. Laser.
01760_ Acquired Sub. Machine Gun.
01772_ Acquired 10 matter.
01772_ Dropped Ion Engine.
01774_ Acquired 10 matter.
01774_ Dropped Lgt. Treads.
01776_ Acquired Cobbler Unit.
01779_ Dropped Weight Redist. System.
01779_ Acquired Battle Rifle.
01898_ Lgt. Treads destroyed. <x2>
01905_ Destroyed Scrap Shield.

 Map 
-----
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|      ##???#     ####        #????????????????????? |
|     ##????##               #?????????????????????? |
|     #??????##              #?????????????????????? |
|     #######?#           ##???##??????????????????? |
|           ###           #?### #??????????????????? |
|            ##           ###   #??????????????????? |
|                    ##         #??????????????????? |
|                    ###  ##    #??????????????????? |
|           ###      ##    #    #??????????????????? |
| #    ##  ##?###    ##   #    #???????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StasisCooledNullifier
  Manual?         0
Play Time         00:11:57
  Cumulative      340.2 hours
  Start           2024.09.26 @ 21:48:41
  End             2024.09.26 @ 21:58:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          247
  Rogue           242
  Adventurer      5
  Explorer        0
Win Type          -
  Total           7
  Types           4/0/3/0/0/0/0/0/0
Lore%             67
Gallery%          85
Achievement%      70
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5353dd7e-79a0-4a33-81d5-3e19d7836014