Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.18 @ 20:54:14 Player: liability Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (2956) 2956 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 7455 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 7 Friendly Fire -84 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 81/100 System Corruption 35% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (15) --- Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Advanced EM Shield > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fission Core Fission Core Heavy Treads Heat Sink Medium Matter Pod High-capacity Matter Pod Tractor Beam Field Laser Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . . . . 2 . . . 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 64 | 6 7 3 . . 5 7 6 9 21 Power 6 | 1 1 . . . . 1 . . 3 Engine 5 | 1 1 . . . . 1 . . 2 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 . . . 2 3 2 2 9 Treads 7 | . 3 . . . . . 2 2 . Leg . | . . . . . . . . . . Wheel 15 | 2 . . . . 2 3 . . 8 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 15 | 1 2 1 . . 1 3 1 4 2 Device 8 | . 1 1 . . 1 . 1 3 1 Storage 4 | 1 1 . . . . 2 . . . Processor 3 | . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 1 2 . . 2 . 3 3 7 Energy Gun 4 | 2 . . . . . . 2 . . Energy Cannon 2 | . 1 . . . . . . . 1 Ballistic Gun 4 | . . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 2 . . 2 . 1 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Corrupted Parts 5 | . . . . . . . . . 5 System Corruption 27 | . . . . . . . . . 27 Parts Lost 33 | . . . . . . . . 17 16 Power 5 | . . . . . . . . 1 4 Propulsion 9 | . . . . . . . . 4 5 Utility 3 | . . . . . . . . 3 . Weapon 16 | . . . . . . . . 9 7 Highest Loss Streak 7 | . . . . . . . . 5 7 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 8 12 14 15 12 13 14 12 5 Power 2 | . . 1 3 4 4 4 4 3 . Propulsion . | . . 1 1 1 1 . 1 . . Utility 3 | . 2 4 4 4 3 3 3 3 3 Weapon 4 | . 5 6 6 6 4 4 5 4 . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 2 1 . 1 1 2 . 3 . Power 6 | . 1 . . . . 2 . 3 . Propulsion . | . . . . . . . . . . Utility 1 | . . 1 . . . . . . . Weapon 3 | . 1 . . 1 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 94 99 100 100 89 93 86 77 40 Engine 9 | . 14 14 14 14 9 7 7 6 3 Treads 15 | . 9 28 28 28 12 . 10 14 . Wheel 4 | . 18 . . . 5 26 7 . 6 Device 11 | . 9 14 14 14 17 15 15 10 1 Storage 10 | . 14 14 14 14 9 7 7 7 6 Processor 4 | . . . . . . 5 7 8 10 Energy Gun 1 | . 16 . . . . . . . . Energy Cannon 1 | . 11 1 . . . . . . 2 Launcher 22 | . . 25 28 28 35 30 29 26 1 Peak Build Rating 53 | 6 10 11 13 13 20 34 53 50 43 Average Rating 25 | 2 7 10 12 13 18 30 43 45 22 On Entrance 15 | . 6 9 11 13 13 20 34 46 7 Avg Prop Armor Cover (%) 13 | . . . . . . . . 13 . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 14 33 36 36 36 45 48 50 50 52 Greatest Support 140 | 20 40 40 40 40 40 52 140 140 48 Greatest Overweight (x) 6 | . 1 . . . 1 . . 6 6 Average Overweight (x) . | . . . . . 1 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 13 15 15 15 15 15 15 9 Average Carried 12 | 1 8 12 14 14 12 13 14 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 12 12 15 15 15 15 14 7 3 Class Distribution -------------------- 52% | Mutant 38% | Skirmisher 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 2355 | 236 128 11 . 261 21 . 630 398 670 Remotely 923 | . . 11 . 261 21 . 630 . . Salvage Created 3062 | . 257 11 . 99 133 38 128 838 1558 Parts 189 | . 11 3 . 15 19 5 2 36 98 Haulers Intercepted 4 | . 1 . . . . 1 . 2 . Recyclers Shooed 11 | . . . . 1 . . . 1 9 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 66 | . 7 2 . 5 7 1 . 25 19 Melee 3 | . . . . . . . . 2 1 Guns 11 | . 5 . . . . . . 2 4 Cannons 8 | . 2 . . . . . . . 6 AOE 41 | . . 2 . 5 7 1 . 21 5 Classes Destroyed 14 | . 5 . . 2 2 . . 5 . Worker 18 | . . . . 4 . 1 . 7 6 Builder 8 | . 1 . . . . . . . 7 Tunneler 4 | . . . . 1 . . . 1 2 Hauler 4 | . 1 . . . . 1 . 2 . Recycler 8 | . . . . . . . . 4 4 Mechanic 1 | . . . . . . . . 1 . Watcher 4 | . 1 . . . 1 . . 2 . Swarmer 28 | . 5 2 . 4 4 . . 6 7 Grunt 17 | . 2 . . 1 . 1 . 9 4 Brawler 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 4 | . . . . . 1 . . 3 . Hunter 7 | . . . . . 2 . . 1 4 Programmer 8 | . . . . . . . . 4 4 Best Kill Streak 24 | . 4 2 . 6 4 3 . 10 24 Combat Bots Only 6 | . 3 2 . 4 4 1 . 6 6 Max Kills in Single Turn 7 | . 2 2 . 4 4 1 . 5 7 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . 2 . 3 4 1 . 5 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 719 | . 49 2 . 10 20 1 . 377 260 Missed 234 | . 17 1 . 3 4 . . 133 76 Hits 485 | . 32 1 . 7 16 1 . 244 184 Melee 1 | . . . . . . . . 1 . Projectile 484 | . 32 1 . 7 16 1 . 243 184 AOE 9 | . . . . . . . . 4 5 Critical Strikes 6 | . 1 . . . . . . 3 2 Part Disruptions 4 | . . . . . . . . 2 2 Damage Taken 5628 | . 206 7 . 92 167 14 . 2324 2818 Core 1440 | . 44 . . 12 12 . . 517 855 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1673 | . 66 2 . 27 50 4 . 720 804 Core Remaining (%) 75 | 100 . . . 77 97 . . 26 . Volleys Fired 138 | . 25 1 . 5 5 5 6 36 55 Largest 4 | . 2 2 . 2 4 2 1 4 3 Hottest 183 | . 110 66 . 66 132 66 63 183 162 Shots Fired 278 | . 50 2 . 10 17 10 6 80 103 Gun 108 | . 31 . . . . . 6 14 57 Cannon 57 | . 19 . . . . . . 1 37 Launcher 113 | . . 2 . 10 17 10 . 65 9 Special . | . . . . . . . . . . Kinetic 57 | . . . . . . . . . 57 Thermal 102 | . 44 . . . . . 6 15 37 Explosive 104 | . . 2 . 10 17 10 . 65 . Electromagnetic 15 | . 6 . . . . . . . 9 Robot Hit Streak 20 | . 15 16 . 17 4 7 12 14 20 Robot Miss Streak 3 | . 2 . . 2 1 1 . 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 181 | . 33 1 . 4 5 7 5 50 76 Core Hits 205 | . 12 2 . 14 10 4 3 100 60 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 9 | . 3 . . . . . 1 . 5 Burn 4 | . 3 . . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Smash 3 | . . . . . . . . . 3 Melee Attacks 11 | . . . . . . . . . 11 Impact 11 | . . . . . . . . . 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10755 | . 484 130 . 666 453 418 84 4477 4043 Guns 1685 | . 257 . . . . . 84 216 1128 Cannons 968 | . 227 . . . . . . . 741 Explosions 7481 | . . 129 . 631 438 418 . 4185 1680 Melee 494 | . . . . . . . . . 494 Ramming 127 | . . 1 . 35 15 . . 76 . Kinetic 1128 | . . . . . . . . . 1128 Thermal 2057 | . 441 . . 56 . . 84 536 940 Explosive 5840 | . . 129 . 575 438 418 . 3865 415 Electromagnetic 1109 | . 43 . . . . . . . 1066 Impact 494 | . . . . . . . . . 494 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 2 35 Average Corruption 9 | . . . . . . . . 1 18 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . . 8 17 Message Errors 4 | . . . . . . . . 2 2 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 4 | . . . . . . . . 3 1 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 505 | . . 6 . 7 38 13 . 149 292 Projectiles 22 | . . . . . . . . . 22 Explosions 260 | . . 6 . 7 38 13 . 149 47 Melee 223 | . . . . . . . . . 223 Knockbacks 3 | . . . . . . . . . 3 Impact 3 | . . . . . . . . . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 256 | . . . . 42 25 . . 62 127 Shots 18 | . . . . 2 2 . . 7 7 Rammed 20 | . . 1 . 4 2 . . 12 1 Targets Rammed 23 | . . 1 . 5 2 . . 14 1 Kicked . | . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . Highest Temperature 384 | . 384 9 . 36 89 4 24 272 309 Average Temperature 88 | . 128 6 . 13 39 4 11 44 114 Received Heat Transfer 783 | . 18 . . 15 9 9 . 549 183 Effects 4 | . 1 . . . . . . . 3 Energy Bleed 2 | . 1 . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 9 | . . . . . . . . . 9 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . 1 1 Heat Transferred 3547 | . 1332 . . 50 . . 259 606 1300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . . . 2 2 Low Security (%) 81 | 100 100 100 . 100 100 100 100 53 52 Level 1 12 | . . . . . . . . 34 26 Level 2 5 | . . . . . . . . 11 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 473 | . 129 88 . 125 182 59 8 473 440 Initial 156 | . . . . . . 59 8 . 156 Average 97 | . 52 26 . 20 65 40 . 185 229 Influence Increases 2583 | . 219 98 . 239 272 49 . 1012 694 Destroy 0b10 Robot/C 1320 | . 140 60 . 100 140 20 . 480 380 Destroy 0b10 Robot/NC 240 | . 15 . . 25 5 10 . 90 95 Destroy Leader 276 | . 34 10 . 10 42 2 . 98 80 Allied During Kill 4 | . . 4 . . . . . . . Successful Hack 16 | . . . . . . . . . 16 Disable Machine 171 | . . . . 9 18 . . 72 72 Destroy Structure 496 | . . 24 . 65 67 17 . 272 51 Lose Combat Pursuer 60 | . 30 . . 30 . . . . . Influence Decreases 2233 | . 219 50 48 239 120 173 28 640 716 Entered New Map 377 | . . . 48 . . 93 20 . 216 Time Decay 1536 | . 219 50 . 239 120 80 8 480 340 Lost Part 320 | . . . . . . . . 160 160 Squads Dispatched 10 | . . . . . 1 1 . 3 5 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . . . 2 1 Reinforcement 5 | . . . . . . 1 . 1 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 11 3 . 6 8 3 . 40 30 Peak Tracking Total 7 | . 4 3 . 4 5 2 . 7 7 Tactical Retreats 3 | . 1 . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 3 | . . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 19 | . . . . 1 2 . . 8 8 Max in Single Turn 6 | . . . . 1 2 . . 6 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 7 | . 2 1 . . . . . 2 2 Terminals 2 | . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . 5 2 . . . . . 2 7 Successful 7 | . 3 1 . . . . . 1 2 Failed 9 | . 2 1 . . . . . 1 5 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 3 | . . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 2 Recycling Units 10 | . 5 . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 4 | . 3 . . . . . . . 1 Process 1 | . . . . . . . . . 1 Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 1 . . . . . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . 14 Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . . Highest-Rated Group 47 | . . 47 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . Total Damage 96 | . . 96 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 2171 | . . . . . 436 173 496 1066 . Sensors 2171 | . . . . . 436 173 496 1066 . Terrain 33 | . . . . . . . . 33 . ECM 14 | . . . . . . . . 14 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 5508 | 33 573 259 232 1214 438 173 496 1392 698 Spaces Moved 3216 | 34 434 154 144 740 227 139 346 748 250 Core 102 | 18 . . . . . . . 13 71 Treads 2228 | . 123 154 144 740 122 . 210 735 . Legs . | . . . . . . . . . . Wheels 831 | 16 311 . . . 105 139 136 . 124 Hover 55 | . . . . . . . . . 55 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 105 90 93 160 86 Average Speed 149 | 64 106 160 160 160 177 91 133 163 175 Slowest Speed 350 | 80 160 160 160 160 240 93 160 350 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 60 42 50 97 25 6 95 34 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 31 | . . . . . 31 . . . . Terrain Destroyed 664 | . . 27 . 89 125 31 . 344 48 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 655 | . . 27 . 89 125 31 . 344 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 3645 | 44 494 165 146 758 251 176 375 850 386 Wait 67 | . 2 1 . 7 . 9 . 29 19 Move 3208 | 33 433 153 143 739 226 139 345 747 250 Hop . | . . . . . . . . . . Pick Up 78 | 5 20 3 3 1 8 8 4 8 18 Fast Attach 2 | 1 . . . . . . 1 . . Attach 49 | 5 1 2 . . 3 4 2 8 24 Detach 3 | . . . . . . . . . 3 Swap 24 | . 6 1 . . 2 5 5 3 2 Drop 38 | . 7 3 . 1 5 6 8 5 3 Fire 138 | . 25 1 . 5 5 5 6 36 55 Melee 11 | . . . . . . . . . 11 Ram 2 | . . . . . 1 . . . 1 Kick . | . . . . . . . . . . Crush 21 | . . 1 . 5 1 . . 14 . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Entered Mines 620 | -10/Mines | Assembled infested the area 662 | -10/Mines | Discovered new exit (range 21) 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 859 | -10/Mines | Discovered new exit (range 5) 866 | -10/Mines | Entered Exiles 913 | -10/Exiles | Met 8R-AWN 938 | -10/Exiles | Met EX-HEX 1001 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Discovered new exit (range 14) 1098 | -10/Exiles | Entered Mines 1414 | -9/Mines | Discovered new exit (range 4) 1477 | -9/Mines | Discovered new exit (range 7) 1481 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2312 | -9/Mines | Entered Materials 2312 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2623 | -8/Materials | Build established: Skirmisher 2692 | -8/Materials | Discovered new exit (range 14) 2750 | -8/Materials | Entered Factory 2750 | -7/Factory | Evolved 2 slots: Propulsion x2 2923 | -7/Factory | Sucked down chute 2923 | -7/Factory | Entered Waste 2923 | -7/Waste | The area was eerily silent 3021 | -7/Waste | Discovered new exit (range 12) 3032 | -7/Waste | Identified exit to Factory 3371 | -7/Waste | Found Prototype Device 3372 | -7/Waste | Identified Adv. EM Shield 3419 | -7/Waste | Entered Factory 4313 | -7/Factory | Lost 3 parts (3w) 4669 | -7/Factory | Cargo convoy interrupted 4743 | -7/Factory | Lost 5 parts (1p1n1u2w) 4748 | -7/Factory | Discovered new exit (range 14) 4778 | -7/Factory | Core integrity fell below 50% 4799 | -7/Factory | Lost 5 parts (2n3w) 4811 | -7/Factory | Entered another Factory area 4811 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5061 | -6/Factory | Build established: Mutant 5174 | -6/Factory | System corruption reached 10% 5179 | -6/Factory | Garrison activated, responded to threat 5217 | -6/Factory | Core integrity fell below 50% 5412 | -6/Factory | System corruption reached 30% 5422 | -6/Factory | Lost 6 parts (2p2n2w) 5457 | -6/Factory | Cargo convoy interrupted 5493 | -6/Factory | Core integrity fell below 20% 5509 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05498_ K-01 Serf collects debris. 05498_ R-10 Processor collects Gravmag System. 05499_ Penetrated by Slug. 05499_ U-05 Engineer destroyed. 05499_ Gauss Rifle destroyed. 05500_ Slug penetrates A-27 Freighter. 05500_ Gauss Rifle destroyed. 05501_ R-10 Processor collects Terrain Scan Processor. 05502_ Penetrated by Slug. 05503_ Slug penetrates Wall. 05503_ K-01 Serf collects debris. 05505_ Gauss Rifle destroyed. 05505_ P-60 Hacker knocked back. 05506_ System corrupted: Energy discharge (-25). 05506_ Penetrated by Slug. 05506_ K-01 Serf cleans the Assembly Bed. 05507_ K-01 Serf collects debris. 05507_ H-66 Slayer knocked back. 05508_ K-01 Serf collects debris. 05508_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #= ! /!!#??????????#??? ?????? | | # # /! #???????? ### ?????? | | # ###+################### ????? | | # % % % ????? | | # = = %% ????? | | # %* % % ????? | | + % !%% % ????? | | # =%* % ????? | | # ###+############ " #####?????? | | ###### # # #"%" #?????????? | | # # # " #?????????? | | # ! = # / #?????????? | | # !! # """ # % #?????????? | | # ! # """ # #?????????? | | ^ # """ # """ # #?????????? | | +#"######### """ # # #?????????? | | ???????????# """ # """ # #?????????? | | ???????????# # "R # """ #?????????? | | ???????????########## """ # "Y #?????????? | | ????????????????????# "" + "" #?????????? | | ???????????????????## # = = #?????????? | | ????????????????########### #?????????? | | ????????????????? ######+#+########?????????? | | ?????????????????" """ ;!%%h% [ #????????????? | | ?????????????????" """ #=k= """""" #????????????? | | ?????????????????" """ #%@kk"""""" #????????????? | | ?????????????? #!!* """""" #????????????? | | ?????????? ????#! p"""""" #????????????? | | ???????????####????????; ix #????????????? | | ?????????????????????? + """"""? #????????????? | | ?????????????????????### """""???#????????????? | | ???????????????????????# """""????????????????? | | ???????????????????????# """"?????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????###;###???????????????????? | | ??????????????????????????i ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Launcher Accuracy 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed AssaultKineticRipteeth Manual? 0 Play Time 00:47:35 Cumulative 27.2 hours Start 2026.02.18 @ 20:01:59 End 2026.02.18 @ 20:54:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9b4b85e-5d20-4078-a0e7-2380752ce9c4