Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 00:45:27 Player: Lord Draconis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (4409) 4409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 9693 Bonus ------- Follower Combat Kills 70 Friendly Fire -96 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit ECM Suite Tractor Beam Advanced Plasma Cannon Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Aluminum Leg Aluminum Leg Wheel Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Terrain Scan Processor Transport Network Coupler ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Hacking Suite Tractor Beam Pulse Rifle Heavy Laser Heavy Laser Heavy Laser Gatling Laser Advanced Plasma Cannon Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher Plasma Cutter Improved Plasma Cutter Axe [Rating: 69] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 . . 1 . Utility 4 | . . . 1 . 1 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 127 | 6 13 2 14 11 30 8 12 . 8 23 Power 13 | 1 2 1 1 . 4 . . . 1 3 Engine 8 | 1 2 1 1 . 2 . . . 1 . Core 5 | . . . . . 2 . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 3 . 2 3 9 4 4 . 1 5 Treads 19 | 2 2 . 2 3 7 2 . . 1 . Leg 5 | . . . . . . 2 2 . . 1 Wheel 8 | . 1 . . . 2 . 2 . . 3 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 30 | 1 4 . 1 2 7 3 1 . 5 6 Device 13 | . 2 . 1 1 2 2 . . 2 3 Storage 4 | 1 2 . . . 1 . . . . . Processor 3 | . . . . . 1 1 . . 1 . Hackware 1 | . . . . . . . . . . 1 Protection 9 | . . . . 1 3 . 1 . 2 2 Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 1 10 6 10 1 7 . 1 9 Energy Gun 16 | 1 2 . . . 2 . 4 . 1 6 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 20 | . 2 . 7 3 5 1 . . . 2 Launcher 10 | . . . 1 3 2 . 3 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 58 | . 2 . 3 7 14 1 4 . 2 25 Power 6 | . . . . . 3 . . . . 3 Propulsion 27 | . 1 . 1 3 7 1 3 . 2 9 Utility 15 | . 1 . . 3 2 . 1 . . 8 Weapon 10 | . . . 2 1 2 . . . . 5 Highest Loss Streak 10 | . 2 . 1 3 4 1 2 . 2 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 100 97 90 93 94 94 100 81 78 Engine 8 | . 14 14 11 11 7 . . . 2 4 Core 1 | . . . . . . 7 7 7 3 4 Treads 23 | . 24 28 31 32 33 18 13 7 6 8 Leg 3 | . . . . . . 4 10 15 13 8 Wheel 3 | . 3 . . . 1 10 8 15 6 3 Device 11 | . 10 14 20 11 10 7 7 7 12 9 Storage 9 | . 14 14 11 11 9 7 7 7 6 4 Processor 4 | . . . . . 8 13 15 15 6 4 Protection 2 | . . . . 2 4 7 6 7 7 4 Energy Gun 7 | . 14 . . . . 13 14 15 13 15 Energy Cannon 1 | . . 14 1 . . . . . . . Ballistic Cannon 10 | . 13 14 20 12 16 1 . . . . Launcher 1 | . . . . 9 . . . . . . Peak Build Rating 69 | 6 12 12 20 19 29 39 42 37 47 69 Average Rating 26 | 5 8 12 18 17 24 35 38 37 42 56 On Entrance 23 | . 6 12 12 19 18 29 39 37 37 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 13 90 92 93 96 105 104 104 103 115 124 Greatest Support 85 | 40 46 46 66 63 85 26 26 26 51 51 Greatest Overweight (x) 12 | . 5 1 1 1 4 10 10 3 4 12 Average Overweight (x) 2 | . 1 1 1 1 1 6 6 3 3 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 25 25 25 25 25 25 25 24 25 25 Average Carried 21 | 3 14 24 24 21 22 24 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 25 25 25 23 25 25 24 24 25 5 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 3613 | 263 444 168 781 420 1047 139 202 . 79 70 Remotely . | . . . . . . . . . . . Salvage Created 4535 | 108 638 130 787 100 1041 229 399 . 512 591 Parts 248 | 5 41 12 43 12 62 10 16 . 9 38 Haulers Intercepted 9 | . 2 . 4 . 1 1 . . 1 . Recyclers Shooed 4 | . . . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 126 | . 16 6 18 17 36 4 14 . 4 11 Guns 27 | . 5 . . . 1 3 3 . 4 11 Cannons 66 | . 10 6 14 3 32 1 . . . . AOE 33 | . 1 . 4 14 3 . 11 . . . Classes Destroyed 16 | 2 6 . 2 3 1 1 . . . 1 Worker 9 | . 1 . 1 1 1 . . . . 5 Builder 3 | . . . . 2 . . . . . 1 Tunneler 6 | 3 . . 1 1 . . . . . 1 Hauler 9 | . 2 . 4 . 1 1 . . 1 . Recycler 5 | 1 1 1 . . 1 . . . 1 . Operator 6 | . 2 . 2 . 2 . . . . . Watcher 6 | . 2 . 1 . 3 . . . . . Swarmer 33 | . 6 6 . . 8 . 8 . . 5 Grunt 55 | . 10 . 14 . 19 3 5 . 3 1 Brawler 3 | . . . . . 2 . 1 . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 10 | . . . 3 . 6 . . . 1 . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . . . 1 . . . 3 Assembled 16 | . . . . 16 . . . . . . Best Kill Streak 12 | 2 5 4 4 8 7 2 4 . 2 12 Combat Bots Only 8 | . 5 3 4 8 6 1 4 . 2 7 Max Kills in Single Turn 3 | 1 1 2 2 3 2 1 3 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 2 3 1 . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 781 | . 65 31 62 35 214 17 39 . 45 273 Missed 220 | . 19 6 22 10 62 4 13 . 16 68 Damage Taken 9290 | . 458 207 562 846 2185 207 598 . 554 3673 Core 1501 | . 82 26 41 29 204 16 27 . 70 1006 Absorbed by Shields 85 | . . . . . . . . . . 85 Core Remaining (%) 80 | 100 . 56 . 82 62 . . 93 91 . Volleys Fired 373 | 9 51 13 53 31 120 12 18 . 23 43 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 Hottest 218 | 60 75 95 95 74 134 134 134 . 144 218 Shots Fired 691 | 18 100 27 104 43 205 24 31 . 40 99 Gun 254 | 18 49 . . . 6 22 25 . 40 94 Cannon 400 | . 51 27 100 22 193 2 . . . 5 Launcher 37 | . . . 4 21 6 . 6 . . . Special . | . . . . . . . . . . . Kinetic 382 | 9 51 13 87 22 193 2 . . . 5 Thermal 272 | 9 49 14 13 . 6 22 25 . 40 94 Explosive 37 | . . . 4 21 6 . 6 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 5 9 3 7 4 18 7 11 . 18 20 Robot Miss Streak 7 | 1 7 3 3 6 4 3 1 . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 441 | 13 61 13 60 14 148 16 19 . 35 62 Core Hits 272 | 5 29 6 33 34 80 9 23 . 17 36 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 2 . 6 1 4 1 . . 1 2 Burn 4 | . . . . . . 1 . . 1 2 Meltdown 1 | . . . 1 . . . . . . . Blast 12 | . 2 . 5 1 4 . . . . . Melee Attacks 3 | . . . 2 . 1 . . . . . Impact 3 | . . . 2 . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11884 | 147 1055 273 1583 1490 3590 316 1142 . 731 1557 Guns 3138 | 147 336 . . . 36 291 304 . 731 1293 Cannons 5177 | . 596 269 1115 258 2837 25 . . . 77 Explosions 3463 | . 114 . 425 1232 687 . 838 . . 167 Melee . | . . . . . . . . . . . Ramming 106 | . 9 4 43 . 30 . . . . 20 Kinetic 4986 | 93 596 123 977 258 2837 25 . . . 77 Thermal 3610 | 54 450 146 138 . 36 291 304 . 731 1460 Explosive 3182 | . . . 425 1232 687 . 838 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 1 6 6 . 9 Average Corruption 2 | . 2 2 2 2 . 1 1 6 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . 7 14 16 21 . 2 6 2 . 12 Message Errors 17 | . 2 4 4 3 . . 2 . . 2 Matter Fused 24 | . 3 8 4 6 . . . 1 . 2 Heat Flow Errors 7 | . . . 4 2 . . 1 . . . Energy Discharges 8 | . . . . 6 . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 12 | . 2 . 1 3 . 1 1 1 . 3 Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 5 | . . 1 2 1 . . 1 . . . Alerts 1 | . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 169 | . 23 17 . 69 24 . 36 . . . Projectiles 64 | . 23 17 . . 24 . . . . . Explosions 105 | . . . . 69 . . 36 . . . Melee . | . . . . . . . . . . . Knockbacks 61 | . 11 . 7 5 36 . . . . 2 Impact 2 | . 1 . . . 1 . . . . . Kinetic 51 | . 9 . 7 5 29 . . . . 1 Secondary 8 | . 1 . . . 6 . . . . 1 Self-Inflicted Damage 467 | . 3 . . 209 91 . 155 . . 9 Shots 14 | . . . . 6 3 . 5 . . . Rammed 18 | . 1 1 4 . 4 . . . . 8 Targets Rammed 21 | . 2 1 6 . 4 . . . . 8 Kicked . | . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . Highest Temperature 584 | . 141 24 200 258 135 144 179 . 323 584 Average Temperature 117 | . 47 10 44 127 39 46 43 . 119 247 Received Heat Transfer 2730 | . 147 . 249 . 1089 99 117 . 198 831 Effects 25 | . . . . 1 . . . . 4 20 Shutdowns 8 | . . . . . . . . . 1 7 Energy Bleed 1 | . . . . . . . . . . 1 Interference 12 | . . . . 1 . . . . 3 8 Short Circuit 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . . 1 1 . . 1 1 . 8 8 Heat Transferred 7337 | 125 800 296 296 . 74 666 666 . 1588 2826 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 373 | 20 249 198 373 146 331 227 . . 121 300 Initial 150 | . 13 8 . 51 2 150 . . 25 5 Average 79 | 8 78 64 155 26 88 147 . . 51 43 Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . 1 Low Security (%) 89 | 100 89 100 78 100 81 80 . . 100 97 Level 1 10 | . 10 . 21 . 18 19 . . . 2 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 4 . 2 . 6 2 . . 2 4 Investigation 5 | . 3 . 1 . . . . . 1 . Extermination 5 | . . . . . . 1 . . 1 3 Reinforcement 7 | . 1 . 1 . 3 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 12 | . 1 . 1 . 10 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 32 8 32 18 60 4 14 . 4 26 Peak Tracking Total 10 | . 6 3 5 5 10 2 4 . 2 8 Tactical Retreats 17 | . 1 2 1 . 9 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 6 | . 3 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 5 | . 1 . 2 . . . . . . 2 Max in Single Turn 2 | . 1 . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 20 | . 7 . 5 . 4 1 . . 2 1 Terminals 18 | . 7 . 4 . 4 1 . . 1 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 15 . 13 . 10 1 . . 3 1 Successful 14 | . 5 . 5 . 2 . . . 2 . Failed 27 | . 10 . 7 . 7 1 . . 1 1 Catastrophic 13 | . 5 . 4 . 3 . . . 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 30 | . 10 . 9 . 10 . . . 1 . Terminals 39 | . 15 . 11 . 10 1 . . 1 1 Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 5 . 3 . 2 . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . Unreport Threat 4 | . 2 . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 3 . 4 1 . . 2 1 Full Trace Events 4 | . 1 . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 3 | . . 2 . 1 . . . . . . Largest Group 2 | . . 2 2 1 1 . . . . . Highest-Rated Group 41 | . . 41 41 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . Total Damage 172 | . . . 172 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 10944 | 140 1852 719 1468 1377 1866 520 1021 56 508 1417 Spaces Moved 4290 | 66 840 270 516 506 611 227 512 38 179 525 Core 162 | 5 . . . . . . . . . 157 Treads 2566 | 61 576 270 516 506 530 . . . 46 61 Legs 6 | . . . . . . . . . . 6 Wheels 1556 | . 264 . . . 81 227 512 38 133 301 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 145 240 240 240 135 135 135 135 150 50 Average Speed 211 | 151 194 240 240 240 224 176 186 135 229 201 Slowest Speed 480 | 160 400 240 240 240 320 230 230 135 480 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 6 96 56 42 96 57 6 67 9 3 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . . 1 . . . Spaces Dug 132 | . . . 11 59 15 . 47 . . . Terrain Destroyed 336 | . 19 . 26 163 58 . 53 . . 17 Melee 3 | . . . 2 . 1 . . . . . Projectile 15 | . . . 1 . 12 . . . . 2 AOE 318 | . 19 . 23 163 45 . 53 . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 5467 | 86 961 315 638 625 886 331 547 43 242 793 Wait 518 | . 24 27 26 74 103 69 4 6 17 168 Move 4280 | 65 839 269 515 505 610 226 511 37 178 525 Hop . | . . . . . . . . . . . Pick Up 73 | 6 22 1 11 4 12 6 1 . 6 4 Fast Attach 31 | 5 2 . 2 . 7 5 2 . 3 5 Attach 42 | 1 3 . 3 6 12 1 2 . 1 13 Detach 6 | . 2 . . . 1 1 . . 2 . Swap 54 | . 8 2 9 5 11 2 8 . 4 5 Drop 50 | . 8 2 11 . 5 9 1 . 8 6 Fire 373 | 9 51 13 53 31 120 12 18 . 23 43 Melee 3 | . . . 2 . 1 . . . . . Ram 9 | . 1 . . . . . . . . 8 Kick . | . . . . . . . . . . . Crush 12 | . 1 1 6 . 4 . . . . . Escape Stasis 16 | . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 141 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 6) 787 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Discovered new exit (range 5) 1993 | -10/Materials | Entered Mines 2000 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -10/Mines | Learned location of Recycling (-7) 2345 | -10/Mines | Discovered new exit (range 11) 2712 | -10/Mines | Entered Materials 2712 | -9/Materials | Accompanied by 2 allies 2712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3130 | -9/Materials | Build established: Scavenger-Mutant 3499 | -9/Materials | Discovered new exit (range 3) 3514 | -9/Materials | Central database locked down 3858 | -9/Materials | Discovered new exit (range 9) 4180 | -9/Materials | Entered Mines 4229 | -9/Mines | Assembled infested the area 4234 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4269 | -9/Mines | Lost 3 parts (2n1u) 4305 | -9/Mines | Met a Derelict bent on vengeance 4403 | -9/Mines | Discovered new exit (range 8) 4450 | -9/Mines | Destroyed 8 combat bots 4558 | -9/Mines | Lost 3 parts (1n2u) 4925 | -9/Mines | Learned location of 1 exit from Materials 5157 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5157 | -9/Mines | Discovered new exit (range 5) 5243 | -9/Mines | Found a hidden stash of uninstalled traps 5388 | -9/Mines | Received a Mining Laser from a helpful Derelict 5557 | -9/Mines | Entered Materials 5557 | -8/Materials | Accompanied by 1 ally 5557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -8/Materials | Identified exit to Factory 5748 | -8/Materials | Central database locked down 5896 | -8/Materials | Lost 3 parts (1p1u1w) 5985 | -8/Materials | Build established: Mutant 6941 | -8/Materials | Garrison activated, responded to threat 7270 | -8/Materials | Lost 4 parts (1p2n1w) 7423 | -8/Materials | Entered Factory 7423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7449 | -7/Factory | Discovered new exit (range 16) 7613 | -7/Factory | Identified exit to Lower Caves 7896 | -7/Factory | Build established: Scavenger-Mutant 7943 | -7/Factory | Entered Lower Caves 8317 | -7/Lower Caves | Build established: Mutant 8386 | -7/Lower Caves | Learned location of Extension (-5) 8912 | -7/Lower Caves | Discovered new exit (range 8) 8920 | -7/Lower Caves | Identified exit to Lower Caves 8964 | -7/Lower Caves | Entered another Lower Caves area 8986 | -7/Lower Caves | Discovered new exit (range 10) 9014 | -7/Lower Caves | Identified exit to Factory 9020 | -7/Lower Caves | Entered Factory 9020 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9081 | -6/Factory | Discovered new exit (range 12) 9101 | -6/Factory | Identified exit to Factory 9123 | -6/Factory | Build established: Scavenger-Mutant 9267 | -6/Factory | Fabricated Plasma Cutter? 9528 | -6/Factory | Entered another Factory area 9528 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9812 | -5/Factory | Build established: Scavenger-Gunner 10521 | -5/Factory | Lost 5 parts (3n2u) 10695 | -5/Factory | Lost 4 parts (1p1n1u1w) 10699 | -5/Factory | Cargo convoy interrupted 10729 | -5/Factory | Destroyed 7 combat bots 10758 | -5/Factory | Lost 6 parts (1p2n2u1w) 10864 | -5/Factory | Core integrity fell below 50% 10893 | -5/Factory | Lost 10 parts (1p3n3u3w) 10911 | -5/Factory | Core integrity fell below 20% 10945 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Dropped Mni. Assault Cannon. Critical hit (Burn: +37). Slammed into U-05 Engineer. Slammed into K-01 Serf. System corrupted: Matter fused (-8). | G4 7NT>#DWLC, W5I&JT78NOVJAYPN Penetrated by Slug. Slammed into K-01 Serf. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. Slammed into H-66 Slayer. Destabilizing: Core damaged (-40). Slug penetrates Wall. Slammed into H-66 Slayer. Destabilizing: Core damaged (-30). Slug penetrates Wall. Slammed into H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ! ???? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######???????? #########+#### | | ????????????????????? ???????? | | ?????????????????????? ???????? ^ | | ?????????????????????? ??????? !! | | ??????????????????????? ??????? !! | | ??????????????????????? ??????? !! | | ???????????????????????? ?????????####### | | ???????????????????????? ???????????????# | | ????????????????????????#+#################! | | ????????????????????????# | | ????????????????????????# #############+#### | | ????????????????????????# #?????????? ?? | | ????????????????????????# #????????# """"" | | ????????????????????????# #????????# """"" | | ????????????????????????# h #????????# """ | | ????????????????????????# #######????????# | | ????????????????????????#h#??????????????# """"" | | ????????????????????????# #??????????????# """"" | | ????????????????????????# #??????????????????? ? | | ????????????????????????#@#?????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????u #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????t???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionActuatorBank Manual? 0 Play Time 01:11:28 Cumulative 81.3 hours Start 2025.03.01 @ 23:25:38 End 2025.03.02 @ 00:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ced1a91-adf0-4901-b2e9-b36aace5005b