Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 12:31:38 Player: TravelDemon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (635) 635 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3010 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Sensor Array Improved ECM Suite Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Ion Engine Sensor Array Improved ECM Suite Maneuvering Thrusters [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 33 | 10 7 6 6 4 . Power 6 | 1 1 1 2 1 . Engine 5 | 1 1 1 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 5 2 4 2 . . Treads 7 | 4 1 2 . . . Leg . | . . . . . . Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 8 | 1 3 1 . 3 . Device 2 | . 1 . . 1 . Storage 3 | 1 1 1 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 6 | 3 1 . 2 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . 1 . 1 . 5 Power . | . . . . . . Propulsion 4 | . . . 1 . 3 Utility 3 | . 1 . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 . 1 . 4 Average Slot Usage (%) 84 | . 97 94 68 59 53 Engine 11 | . 14 14 11 4 . Core 1 | . . . . 5 7 Treads 17 | . 28 21 . . . Flight 9 | . . 6 34 27 20 Device 7 | . 1 14 8 7 8 Storage 10 | . 14 14 11 3 . Processor 3 | . . . . 13 17 Protection 3 | . 9 . . . . Ballistic Gun 18 | . 28 22 3 . . Naked Turns . | . . . . . . Heaviest Build 28 | 13 28 26 13 12 8 Greatest Support 40 | 40 40 40 16 12 12 Greatest Overweight (x) 4 | 4 . 3 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 6 6 4 Average Capacity 7 | 5 9 9 6 4 4 Most Carried 10 | 5 10 10 6 6 4 Average Carried 6 | 3 6 9 5 4 4 Final Capacity 10 | 6 10 6 6 4 4 Final Carried 10 | 4 10 6 6 4 4 Class Distribution -------------------- 72% | Mutant 14% | Scout 8% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scout | -8/Materials Scout | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 871 | 185 484 136 66 . . Remotely . | . . . . . . Salvage Created 792 | . 570 156 66 . . Parts 72 | . 50 16 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 26 | . 17 5 4 . . Guns 26 | . 17 5 4 . . Classes Destroyed 5 | . 5 . . . . Worker 3 | . 1 2 . . . Builder 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 6 3 4 . . Grunt 13 | . 11 2 . . . Best Kill Streak 8 | . 8 5 4 . . Combat Bots Only 7 | . 7 3 4 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1818 | . 579 161 355 . 723 Core 802 | . 76 25 148 . 553 Absorbed by Shields 10 | . . . . . 10 Core Remaining (%) 74 | 100 . 59 63 . . Volleys Fired 83 | . 56 15 12 . . Largest 2 | . 2 2 2 . . Hottest 40 | . 40 40 40 . . Shots Fired 163 | . 110 29 24 . . Gun 163 | . 110 29 24 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 163 | . 110 29 24 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 6 7 . . Robot Miss Streak 3 | . 3 2 3 . . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 105 | . 71 19 15 . . Core Hits 55 | . 31 11 7 . 6 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1216 | . 836 231 121 . 28 Guns 1188 | . 836 231 121 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . . . . . 28 Kinetic 1188 | . 836 231 121 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 . . 4 Average Corruption 2 | . 2 2 . . 4 Corruption Purged . | . . . . . . Effects 15 | . 12 2 . . 1 Message Errors 6 | . 6 . . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 3 | . 2 . . . 1 Targeting Errors 2 | . 2 . . . . Weapon Failures 3 | . 2 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots . | . . . . . . Rammed 8 | . . . . . 8 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 10 189 3 . 15 Average Temperature 19 | . 3 73 3 . 6 Received Heat Transfer 489 | . 225 48 36 . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 294 | . 294 214 156 65 42 Average Influence 95 | . 122 113 99 65 37 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 86 | 100 67 98 100 100 100 Level 1 13 | . 32 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 26 5 25 . 15 Peak Tracking Total 12 | . 10 3 12 . 12 Tactical Retreats 7 | . 2 . 4 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 9 | . 2 . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 7 | . 3 . 2 2 . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 10 . 5 3 . Successful 14 | . 6 . 5 3 . Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 10 | . 7 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 4 . 3 . . Record 3 | . . . 3 . . Alert Level 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Process 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 61 | . 61 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 1957 | 110 754 526 180 98 289 Spaces Moved 1790 | 62 354 459 309 197 409 Core 91 | 14 . . . . 77 Treads 619 | 48 354 217 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1080 | . . 242 309 197 332 Fastest Speed 31 | 50 160 37 31 34 34 Average Speed 80 | 141 160 95 33 34 41 Slowest Speed 277 | 250 160 277 37 34 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . 1 3 2 7 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 55 89 30 17 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 2144 | 83 429 517 365 228 522 Wait 98 | 1 1 24 30 19 23 Move 1762 | 61 353 456 302 193 397 Hop 8 | . . 1 3 1 3 Pick Up 28 | 10 8 2 4 4 . Fast Attach 12 | . 3 5 3 1 . Attach 13 | 7 1 . 2 3 . Detach 7 | 1 1 . 3 2 . Swap 8 | 3 3 1 1 . . Drop 27 | . 3 13 5 5 1 Fire 83 | . 56 15 12 . . Melee . | . . . . . . Ram 8 | . . . . . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 90 | . . . . . 90 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 501 | -10/Materials | Destroyed 7 combat bots 777 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Entered Mines 1358 | -10/Mines | Learned Materials stockpile data 1365 | -10/Mines | Discovered new exit (range 13) 1389 | -10/Mines | Discovered new exit (range 4) 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Propulsion x2 1563 | -9/Materials | Discovered new exit (range 15) 1571 | -9/Materials | Entered another Materials area 1571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -8/Materials | Identified exit to Garrison 1669 | -8/Materials | Entered Garrison 1833 | -8/Garrison | Discovered new exit (range 12) 1844 | -8/Garrison | Triggered checkpoint 1936 | -8/Garrison | Triggered checkpoint 1937 | -8/Garrison | Core integrity fell below 50% 1945 | -8/Garrison | Discovered new exit (range 15) 1954 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1957 | -8/Garrison | Core integrity fell below 20% 1958 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01909_ Slug penetrates Wall. 01909_ Dropped Nuclear Core. 01913_ Penetrated by Slug. 01913_ Flight Unit destroyed. 01922_ Adv. Visual Processing Unit destroyed. 01936_ Beams of light sweep through the air. An alarm sounds. 01943_ Slammed into Y-45 Defender. 01945_ EXIT=FOUND 01945_ Slammed into Y-45 Defender. 01945_ Imp. Terrain Scanner permanently disabled. 01945_ Destabilizing: Short circuit. 01946_ Slammed into Y-45 Defender. 01946_ Broken Imp. Terrain Scanner destroyed. 01946_ System corrupted by crushing effect (+4). 01947_ Slammed into Y-45 Defender. 01952_ System corrupted: Component data lost. 01954_ Attempting to access garrison exit controls... 01954_ Remote lockdown engaged. 01957_ Slammed into S-10 Pest. 01958_ Slammed into Y-45 Defender. 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