Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 12:34:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (179) 895 Value Destroyed (6280) 6280 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2675) 2675 TOTAL SCORE: 16110 Bonus ------- High Alert Combat Kills 1019 Follower Combat Kills 823 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -267 Cogmind --------- Core Integrity 437/1150 Matter 130/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Neutron Cannon Companion Sword > --- INVENTORY (5) ---- Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Field Propulsion Drive > --- UTILITY ---------- Improved Trap Scanner Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- High-capacity Matter Pod Long-range Tractor Beam Tiamat Missile Launcher Tiamat Missile Launcher Companion Sword [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Companion Sword Energy Gun Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . 1 . . . . . . Utility 7 | . . . 1 1 . . . 2 . . . . 2 1 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 124 | . 7 5 23 8 3 . 3 8 2 3 . 6 46 10 Power 16 | . 1 . 3 1 1 . . 1 . . . . 7 2 Engine 6 | . 1 . 3 . 1 . . . . . . . 1 . Core 9 | . . . . 1 . . . 1 . . . . 5 2 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 40 | . . 2 7 2 1 . 2 3 1 . . . 21 1 Treads 6 | . . . 2 . . . . . . . . . 4 . Leg 3 | . . . . . . . . . . . . . 2 1 Wheel 7 | . . 2 . . . . . . . . . . 5 . Hover 9 | . . . . . . . . . . . . . 9 . Flight 15 | . . . 5 2 1 . 2 3 1 . . . 1 . Utility 29 | . 1 1 4 4 . . . 2 1 . . 2 10 4 Device 9 | . 1 . . . . . . 1 1 . . 1 2 3 Storage 2 | . . 1 1 . . . . . . . . . . . Processor 9 | . . . 2 1 . . . . . . . 1 4 1 Hackware 7 | . . . 1 1 . . . 1 . . . . 4 . Protection 2 | . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . 5 2 9 1 1 . 1 2 . 3 . 4 8 3 Energy Gun 4 | . 1 . 2 . 1 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 Ballistic Gun 15 | . 1 . 7 . . . . . . . . 4 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 12 | . 3 2 . 1 . . . 1 . 2 . . 3 . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 11 | . . . 2 . 1 . 1 2 . . . . 4 1 Parts Lost 63 | . 1 4 4 3 . . . 3 . 3 . 7 22 16 Power 11 | . 1 1 1 . . . . . . 1 . 1 3 3 Propulsion 21 | . . 1 . 1 . . . 2 . 2 . 2 9 4 Utility 12 | . . . 1 1 . . . . . . . 2 4 4 Weapon 19 | . . 2 2 1 . . . 1 . . . 2 6 5 Highest Loss Streak 8 | . 1 3 1 3 . . . 2 . 3 . 6 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | . 7 7 7 5 6 7 6 5 6 5 5 6 4 3 Power . | . . . . . . . . . 1 . . . . . Propulsion . | . 4 3 1 . . . 1 . . . . . . . Utility 2 | . 1 2 5 4 5 5 4 2 2 2 2 3 1 . Weapon 2 | . 1 1 . 1 1 1 1 2 3 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . . 3 . . 1 1 1 . . . 1 1 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 8 | . . . 2 . . 1 1 1 . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 84 79 92 97 100 94 95 88 84 86 68 72 63 Engine 2 | . 13 5 2 . . . . . . . . . . . Core 3 | . . . . 5 9 9 9 6 6 6 6 2 2 4 Leg 3 | . 28 10 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 9 13 Flight 13 | . . . 24 35 36 36 36 31 28 22 20 11 1 . Device 4 | . 11 14 1 . . . . 3 6 6 6 3 4 1 Storage 6 | . 14 14 11 9 9 9 9 6 6 6 6 6 . . Processor 10 | . . . 7 6 9 9 9 6 6 6 6 7 20 18 Hackware 12 | . . . 6 12 18 18 18 19 20 20 20 15 14 16 Energy Gun 2 | . 12 . 1 . 6 9 5 5 . . . . . . Ballistic Gun 7 | . 4 . 14 14 9 9 . . . . . 12 8 . Launcher 3 | . 10 22 5 3 . . . . . 2 . . . 1 Slashing Weapon 3 | . . . . . . . 7 12 13 10 13 5 2 2 Peak Build Rating 83 | . 8 8 24 32 31 31 36 51 51 59 43 49 83 83 Average Rating 35 | . 7 6 16 28 30 30 33 47 47 43 43 40 57 56 On Entrance 30 | 6 6 8 7 23 27 31 25 36 45 51 43 43 38 70 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 45 | 11 17 27 27 18 19 16 17 22 19 18 18 25 33 45 Greatest Support 51 | 20 20 20 40 20 19 19 19 27 32 23 23 23 51 45 Greatest Overweight (x) 9 | . . 1 1 1 . . . . . . . 7 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 9 8 8 8 8 8 8 8 8 8 5 5 Most Carried 10 | . 8 8 10 7 7 8 8 8 8 8 7 8 8 5 Average Carried 6 | . 7 7 7 5 6 7 7 7 8 7 7 7 5 4 Final Capacity 15 | 8 8 15 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 5 7 8 8 8 8 7 7 8 5 1 Class Distribution -------------------- 30% | Mutant 28% | Hacker-Sprinter 19% | Hacker-Mutant 9% | Scavenger-Gunner 5% | Hacker-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 6272 | 185 498 181 1265 357 437 235 70 235 30 303 . 323 1855 298 Remotely 537 | . . . . . . . . . . . . 65 472 . Salvage Created 6641 | . 656 71 1346 359 378 52 . 485 296 233 . 420 2004 341 Parts 354 | . 31 5 91 16 21 5 . 24 6 21 . 15 105 14 Haulers Intercepted 8 | . 2 . 2 . 1 . . . . . . . 3 . Recyclers Shooed 6 | . . . 1 1 1 . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 1 8 . 57 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 140 | . 14 19 35 13 3 1 . 5 . 6 . 8 27 9 Melee 8 | . . . . . . . . 3 . 1 . 1 2 1 Guns 45 | . 5 . 18 6 2 1 . . . . . 2 11 . Cannons 3 | . . . . . . . . . . . . 1 2 . AOE 84 | . 9 19 17 7 1 . . 2 . 5 . 4 12 8 Classes Destroyed 22 | . 6 1 6 1 . . . 1 1 1 . 1 3 1 Worker 8 | . 2 . 1 1 . . . 3 . . . . . 1 Builder 10 | . . . 4 . . . . . . . . . 6 . Tunneler 3 | . . . . . . . . 1 . . . . 2 . Hauler 8 | . 2 . 2 . 1 . . . . . . . 3 . Recycler 9 | . 1 . 3 . 2 . . 1 . . . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 7 | . . . 2 1 . . . 1 . . . . 3 . Watcher 4 | . 1 . 1 . . . . . . . . . 1 1 Swarmer 21 | . 3 3 10 . . . . 1 . 4 . . . . Cutter 4 | . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 70 | . 11 2 17 10 1 . . 3 . . . 2 20 4 Brawler 5 | . . . 2 . 1 . . . . . . 1 . 1 Duelist 6 | . . . 1 . . . . . . . . 4 1 . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 10 | . . . 4 1 1 1 . 2 . . . . . 1 Hunter 6 | . . . . 2 . . . . . 2 . . 2 . Programmer 4 | . . . . . . . . . . . . . 4 . Botcube 1 | . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . 3 1 . . . . Assembled 14 | . . 14 . . . . . . . . . . . . Best Kill Streak 22 | . 5 14 22 8 4 1 . 5 . 4 . 5 8 4 Combat Bots Only 16 | . 5 14 16 7 3 1 . 3 . 4 . 5 4 4 Max Kills in Single Turn 6 | . 3 6 4 3 1 1 . 3 1 4 . 4 5 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 6 | . 3 6 3 3 1 . . 2 . 4 . 4 3 3 Melee 1 | . . . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 694 | . 53 25 128 84 21 . . 42 2 27 . 24 149 139 Missed 251 | . 20 8 43 38 12 . . 22 1 6 . 10 36 55 Hits 443 | . 33 17 85 46 9 . . 20 1 21 . 14 113 84 Melee 15 | . . 3 1 . . . . . . . . 7 . 4 Projectile 428 | . 33 14 84 46 9 . . 20 1 21 . 7 113 80 AOE 1 | . . . . . . . . 1 . . . . . . Critical Strikes 13 | . . . 2 2 . . . . . . . 3 2 4 Actively Blocked 1 | . . . . 1 . . . . . . . . . . Damage Taken 8958 | . 429 323 1132 718 127 . . 432 25 418 . 481 2734 2139 Core 2528 | . 91 25 223 204 41 . . 147 7 104 . 98 875 713 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . 198 . . . . . . . . . . Regen/Repaired (Parts) 186 | . . . 55 36 . . . . . . . . 95 . Core Remaining (%) 53 | 100 . 53 44 . . . 55 . . . . 58 12 . Volleys Fired 328 | . 37 15 104 33 16 2 . 12 . 2 . 26 59 22 Largest 3 | . 2 2 2 2 2 2 . 1 . 3 . 2 3 2 Hottest 156 | . 70 60 112 58 75 75 . 50 . 150 . 80 106 156 Shots Fired 574 | . 64 18 178 63 29 4 . 12 . 4 . 36 135 31 Gun 432 | . 51 . 146 43 28 4 . 10 . . . 30 113 7 Cannon 19 | . . . . . . . . . . . . . 6 13 Launcher 118 | . 13 18 32 20 1 . . 2 . 4 . 1 16 11 Special 5 | . . . . . . . . . . . . 5 . . Kinetic 375 | . 21 . 138 43 15 2 . . . . . 30 119 7 Thermal 19 | . . . 8 . . . . . . . . 5 . 6 Explosive 118 | . 13 18 32 20 1 . . 2 . 4 . 1 16 11 Electromagnetic 62 | . 30 . . . 13 2 . 10 . . . . . 7 Robot Hit Streak 18 | . 10 3 17 7 7 6 . 7 . 7 . 9 13 18 Robot Miss Streak 8 | . 4 1 4 3 2 . . 8 . 7 . 3 6 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 9 | . 1 . 3 1 1 . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . 1 . Shots Hit Robots 434 | . 43 8 112 40 17 4 . 17 7 10 . 30 118 28 Core Hits 391 | . 29 37 80 35 10 2 . 24 5 14 . 33 89 33 Critical Kills 5 | . . . . . . . . . . . . . 5 . Critical Parts Destroyed 8 | . 1 . . . . . . . . . . 3 4 . Critical Strikes 17 | . 1 . . . . . . . . . . 4 10 2 Destroy 15 | . 1 . . . . . . . . . . 4 10 . Corrupt 2 | . . . . . . . . . . . . . . 2 Melee Attacks 51 | . . . . . . . . 19 9 6 . 1 12 4 Impact . | . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 19 9 6 . 1 12 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 4 4 3 . . 6 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . 1 . . . . Damage Inflicted 20341 | . 1154 1195 3133 1956 441 65 . 1178 583 924 . 1014 6321 2377 Guns 6020 | . 464 . 1433 472 314 65 . 100 . . . 357 2578 237 Cannons 483 | . . . . . . . . . . . . . 224 259 Explosions 11390 | . 673 1195 1688 1484 127 . . 441 . 577 . 604 2911 1690 Melee 2380 | . . . . . . . . 637 583 347 . 23 599 191 Ramming 38 | . 17 . 12 . . . . . . . . . 9 . Kinetic 5613 | . 174 . 1366 472 176 29 . . . . . 357 2802 237 Thermal 553 | . 87 97 67 . . . . 81 . . . 30 . 191 Explosive 10928 | . 586 1098 1688 1484 127 . . 360 . 577 . 604 2823 1581 Electromagnetic 829 | . 290 . . . 138 36 . 100 . . . . 88 177 Impact . | . . . . . . . . . . . . . . . Slashing 2380 | . . . . . . . . 637 583 347 . 23 599 191 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . 1 1 . . . . . 15 1 . Average Corruption 6 | . 2 2 . . 1 1 . . . . . 14 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . 3 . . 1 1 . . . . . 19 1 . Message Errors 4 | . . 2 . . . . . . . . . 2 . . Matter Fused 8 | . . . . . . 1 . . . . . 7 . . Heat Flow Errors 4 | . . 1 . . . . . . . . . 2 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . 5 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 707 | . 11 19 14 30 . . . 88 91 63 . . 362 29 Projectiles 34 | . . . . . . . . . . . . . 34 . Explosions 312 | . 11 19 14 30 . . . 10 . 17 . . 182 29 Melee 361 | . . . . . . . . 78 91 46 . . 146 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 939 | . 55 93 74 . 5 . . . . 46 . 85 405 176 Shots 31 | . 2 3 4 . 1 . . . . 2 . 4 11 4 Rammed 3 | . . . 3 . . . . . . . . . . . Targets Rammed 6 | . 2 . 3 . . . . . . . . . 1 . Kicked 3 | . 2 . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 330 | . 5 69 145 186 116 42 . 34 8 . . 179 214 330 Average Temperature 40 | . 3 36 23 47 42 18 . 7 3 . . 57 23 113 Received Heat Transfer 1931 | . 174 73 417 342 45 . . 114 9 . . 9 522 226 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . 2 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . 3 . . Heat Transferred 938 | . 200 150 148 . . . . 100 . . . 240 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Maximum Alert Level 5 | . 1 1 2 2 2 . . 1 . . . . 5 4 Low Security (%) 35 | . 55 30 10 . . 100 . 86 . . . . 44 . Level 1 27 | . 44 69 34 47 91 . . 13 . . . . 11 . Level 2 16 | . . . 55 52 8 . . . . . . . 7 . Level 3 11 | . . . . . . . . . . . . . 6 98 Level 4 6 | . . . . . . . . . . . . . 21 1 Level 5 2 | . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1738 | . 307 246 626 607 433 198 . 369 . . . . 1738 1123 Initial 851 | . . 104 83 263 247 168 . . . . . . . 851 Average 435 | . 158 206 423 409 286 64 . 80 . . . . 616 888 Influence Increases 7198 | . 519 252 1051 434 246 200 . 489 115 150 . 240 2410 1092 Destroy 0b10 Robot/C 2960 | . 280 100 680 260 60 20 . 100 . 120 . 160 940 240 Destroy 0b10 Robot/NC 300 | . 30 . 70 10 15 . . 30 10 10 . . 115 10 Destroy Leader 586 | . 56 20 146 70 22 . . 20 . 20 . 20 170 42 Allied During Kill 384 | . . . . . . . . . . . . . 344 40 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . Successful Hack 65 | . 5 . 25 3 6 . . 6 . . . . . 20 Select Force Hacks 230 | . 30 . . . . 180 . 20 . . . . . . Disable Machine 615 | . 60 45 45 30 45 . . 45 . . . . 210 135 Anti-Garrison Action 500 | . . . . . . . . 200 . . . . 150 150 Destroy Structure 1098 | . 58 87 85 61 23 . . 8 . . . . 456 320 Partial Spotted 75 | . . . . . 45 . . 15 . . . . 15 . Lose Combat Pursuer 375 | . . . . . 30 . . 45 105 . . 60 . 135 Influence Decreases 6075 | . 250 305 641 473 400 523 110 125 176 159 294 240 672 1707 Entered New Map 2752 | . . 165 133 363 340 265 110 . 136 59 294 . . 887 Time Decay 1805 | . 240 100 318 80 60 30 . 95 40 70 . 200 392 180 Lost Part 560 | . 10 40 40 30 . . . 30 . 30 . 40 180 160 Lost Ally 280 | . . . . . . . . . . . . . 100 180 Purge Threat 678 | . . . 150 . . 228 . . . . . . . 300 Squads Dispatched 57 | . 3 . 5 5 3 . . 7 . . . 1 22 11 Investigation 25 | . 3 . 2 3 3 . . 6 . . . . 5 3 Extermination 3 | . . . . . . . . . . . . . 3 . Reinforcement 16 | . . . 2 2 . . . 1 . . . . 7 4 Assault 8 | . . . 1 . . . . . . . . 1 2 4 Garrison 5 | . . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 2 3 Construction Impeded 4 | . . . . 1 . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . . 4 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 249 | . 20 20 46 15 11 . . 19 5 6 . 26 51 30 Peak Tracking Total 13 | . 5 13 9 8 6 . . 6 7 4 . 9 5 10 Tactical Retreats 12 | . . 1 . . 1 . . 1 1 . . 2 . 6 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 2 . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Objects Rigged 1 | . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 43 | . 4 3 3 2 3 . . 3 . . . . 15 10 Max in Single Turn 6 | . 2 3 2 1 2 . . 1 . . . . 2 6 Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 54 | . 6 . 10 3 4 10 1 8 . . 4 . 4 4 Terminals 29 | . 5 . 9 2 4 4 . 2 . . . . 1 2 Fabricators 3 | . . . . . . . . 2 . . . . . 1 Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . Recycling Units 12 | . 1 . . . . 6 . 3 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Total Hacks 187 | . 24 . 38 8 15 28 2 20 . . 30 . 8 14 Successful 129 | . 12 . 26 6 4 22 2 13 . . 30 . 4 10 Failed 58 | . 12 . 12 2 11 6 . 7 . . . . 4 4 Catastrophic 6 | . 1 . 2 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 99 | . 19 . 23 6 14 9 . 11 . . . . 6 11 Terminals 107 | . 19 . 35 7 15 13 . 6 . . . . 4 8 Fabricators 8 | . . . . . . . . 6 . . . . . 2 Repair Stations 5 | . . . 3 1 . . . . . . . . 1 . Recycling Units 29 | . 5 . . . . 15 . 6 . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . 4 Terminal Hacks 72 | . 6 . 13 3 3 7 2 1 . . 30 . 1 6 Record 12 | . . . . . . . 1 . . . 11 . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . Robot Schematic 9 | . . . . . . 1 . . . . 8 . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . 1 Prototype ID Bank 4 | . . . . . . 1 . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . Alert Level 11 | . 2 . 3 1 1 2 . 1 . . . . . 1 Unreport Threat 5 | . . . 1 . . 2 . . . . . . . 2 Locate Traps 5 | . . . 4 . 1 . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . . 1 . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . 3 . . . . . 2 Network Status 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . . . . 8 . 2 . . . . . . Report Inventory 8 | . 1 . . . . 5 . 2 . . . . . . Retrieve Components 4 | . 1 . . . . 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 4 . 11 3 1 7 . 7 . . . . 3 2 Terminals 18 | . 3 . 10 2 1 1 . . . . . . . 1 Botnet 9 | . 2 . 3 2 . 1 . . . . . . . 1 Detonate 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Skim 7 | . 1 . 6 . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . Patch 3 | . . . 1 1 . . . . . . . . 1 . Recycling Units 12 | . 1 . . . . 6 . 3 . . . . 2 . Tunnel 7 | . 1 . . . . 6 . . . . . . . . Fedlink 3 | . . . . . . . . 3 . . . . . . Scrapoids 2 | . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 10 2 5 5 . 6 . . . . 2 4 Full Trace Events 16 | . 2 . 1 2 3 4 . 1 . . . . 1 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . . . 8 . . . Robots Built 3 | . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 Total Robot Build Rating 21 | . . . . . . . . . . . . . . 21 Part Schematics Acquired 9 | . . . . . . . . 1 . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . 6 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 2 1 Machine Destruction 3 | . . . . . . . . . . . . . 2 1 Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . 2 1 Robots Rewired 3 | . . . . . . . . 1 . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 23 | . . . . . . . . 1 . . . 2 13 7 Largest Group 6 | . . . . . . . . 1 . . . 2 6 6 Highest-Rated Group 282 | . . . . . . . . 32 . . . 79 282 282 Highest-Rated Ally 50 | . . . . . . . . 32 . . . 49 50 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 213 | . . . . . . . . . . . . . 167 46 Total Damage 4780 | . . . . . . . . . . . . . 3772 1008 Kills 29 | . . . . . . . . . . . . . 26 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 478 | . . . . . . . . . . . . . 375 103 Terrain 103 | . . . . . . . . . . . . . . 103 Traps 374 | . . . . . . . . . . . . . 374 . T.N.C. 71 | . . . . . . . . . . . . . 71 . ECM 1 | . . . . . . . . . . . . . 1 . Robot Analysis Total 2 | . . . 1 . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 4853 | . 586 201 715 173 127 114 324 245 98 142 27 615 1117 369 Spaces Moved 6002 | 1 385 179 763 119 241 347 977 542 308 327 89 489 779 456 Core 108 | . . . . . . . . . . . . 6 40 62 Treads 101 | . . . 45 . . . . . . . . . 56 . Legs 448 | 1 385 34 . . . . . . . . . . 23 5 Wheels 191 | . . 145 17 . . . . . . . . . 29 . Hover 1005 | . . . . . . . . . . . . . 616 389 Flight 4149 | . . . 701 119 241 347 977 542 308 327 89 483 15 . Fastest Speed 21 | 120 120 80 32 31 29 29 27 21 23 30 30 30 50 50 Average Speed 52 | 120 120 89 43 33 29 29 27 22 23 30 30 88 90 58 Slowest Speed 500 | 120 120 120 160 104 31 29 29 28 24 30 30 400 500 190 Overloaded Moves 3 | . . . . . . . . 3 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 10 2 2 4 4 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 65 58 65 15 46 70 56 14 57 59 69 59 23 12 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 12 | . 1 . 3 . . 6 . 1 . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 . 1 1 1 1 1 . . Scrap Searched 16 | . . 1 . . . . 8 . 3 2 . 2 . . Spaces Dug 3 | . . . . . . . . 2 . . . . 1 . Terrain Destroyed 1098 | . 67 112 101 105 21 . . 7 . 153 . 42 319 171 Melee 3 | . . . . . . . . 2 . . . . 1 . Projectile 37 | . . . . . . . . . . . . 1 34 2 AOE 1058 | . 67 112 101 105 21 . . 5 . 153 . 41 284 169 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 7014 | . 444 200 972 191 266 354 1026 617 321 350 88 625 1044 516 Wait 323 | . 1 . 54 25 2 2 39 1 3 4 . 82 100 10 Move 5937 | . 384 178 743 114 236 338 970 531 307 326 88 488 778 456 Hop 24 | . . . 9 2 2 4 2 5 . . . . . . Pick Up 41 | . 6 2 10 1 2 3 3 3 . . . 4 6 1 Fast Attach 80 | . 1 . 12 3 2 . 2 6 1 1 . 3 41 8 Attach 37 | . 2 3 3 4 1 . 1 4 . 3 . 1 9 6 Detach 25 | . . . 5 2 1 1 . 3 . 2 . 1 8 2 Swap 65 | . 7 2 12 6 3 . 4 6 1 7 . 5 9 3 Drop 68 | . 4 . 17 1 1 4 5 6 1 . . 4 21 4 Fire 328 | . 37 15 104 33 16 2 . 12 . 2 . 26 59 22 Melee 47 | . . . . . . . . 17 8 5 . 1 12 4 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . . . . 1 . Crush 3 | . . . 3 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . Rewire 14 | . . . . . . . . 5 . . . 9 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 423 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Derelicts attacked the area 587 | -10/Materials | Entered Mines 604 | -10/Mines | Assembled infested the area 675 | -10/Mines | Destroyed 14 combat bots 683 | -10/Mines | Lost 3 parts (1p1n1w) 732 | -10/Mines | Discovered new exit (range 15) 755 | -10/Mines | Learned Materials terminal intel 788 | -10/Mines | Entered Materials 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 789 | -9/Materials | Loaded intel: 12 terminal locations 945 | -9/Materials | Destroyed 16 combat bots 993 | -9/Materials | Discovered new exit (range 3) 1124 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Identified exit to Mines 1188 | -9/Materials | First assault squad dispatched 1230 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Learned location of 2 exits from Materials 1300 | -9/Materials | Learned location of Recycling (-8) 1314 | -9/Materials | Destroyed 7 combat bots 1323 | -9/Materials | Learned location of 1 exit from Storage 1325 | -9/Materials | Core integrity fell below 50% 1336 | -9/Materials | Learned location of Mines (-8) 1359 | -9/Materials | Learned location of Zion (-7) 1434 | -9/Materials | Repaired Imp. Flight Unit 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -8/Materials | Identified exit to Storage 1504 | -8/Materials | Identified exit to Factory 1666 | -8/Materials | Discovered exit to Storage (range 16) 1670 | -8/Materials | Destroyed 7 combat bots 1676 | -8/Materials | Entered Storage 1677 | -8/Storage | Identified exit to Recycling 1696 | -8/Storage | Lost 3 parts (1n1u1w) 1796 | -8/Storage | Used back door to open Recycling access 1803 | -8/Storage | Entered Recycling 1808 | -8/Recycling | Identified exit to Factory 1908 | -8/Recycling | Scanned before Scraplab entrance 1914 | -8/Recycling | Entered Scraplab 1916 | -8/Recycling | Discovered new exit (range 2) 1917 | -8/Recycling | Entered Scraptown 1917 | -8/Scraptown | System corruption cleaned by C-Scrubber 1931 | -8/Scraptown | Build established: Hacker-Sprinter 1959 | -8/Scraptown | Visited UFD Registry 1959 | -8/Scraptown | Registered with UFD as "Metalshell" 1970 | -8/Scraptown | Visited Sword Containment 1994 | -8/Scraptown | Visited Derelict Rescue Squad 1997 | -8/Scraptown | Found DRS Beacon 2003 | -8/Scraptown | Visited Research Penetration Think Tank 2017 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2018 | -8/Scraptown | Found DCF Scrap (27 items) 2089 | -8/Scraptown | Visited Botcube Research 2091 | -8/Scraptown | Found Botcube 2161 | -8/Scraptown | Visited Bundlers 2190 | -8/Scraptown | Visited Awakened 2227 | -8/Scraptown | Met Optimus 2227 | -8/Scraptown | Accepted into 0bPrime 2241 | -8/Scraptown | Discovered exit to Factory (range 3) 2241 | -8/Scraptown | Entered Factory 2241 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2271 | -6/Factory | Found Prototype Launcher 2271 | -6/Factory | Identified Scatter Rocket Array 2277 | -6/Factory | Found Scatter Rocket Array 2281 | -6/Factory | Found Scatter Rocket Array 2285 | -6/Factory | Loaded intel: 8 recycling unit locations 2329 | -6/Factory | Learned location of Protoforge (-2) 2401 | -6/Factory | Discovered new exit (range 9) 2486 | -6/Factory | Entered Lower Caves 2496 | -6/Lower Caves | Learned 8 Factory zone layouts 2576 | -6/Lower Caves | Discovered new exit (range 11) 2584 | -6/Lower Caves | Entered another Lower Caves area 2613 | -6/Lower Caves | Discovered new exit (range 7) 2632 | -6/Lower Caves | Lost 3 parts (1p2n) 2722 | -6/Lower Caves | Discovered new exit (range 15) 2726 | -6/Lower Caves | Entered Data Miner 2726 | -6/Data Miner | Discovered new exit (range 6) 2732 | -6/Data Miner | Met Data Miner 2741 | -6/Data Miner | Learned location of Section 7 (-2) 2741 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2744 | -6/Data Miner | Received God Mode back door access code from Data Miner 2753 | -6/Data Miner | Entered Proximity Caves 2790 | -5/Proximity Caves | Activated DRS Beacon 2933 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2983 | -5/Proximity Caves | System corruption reached 10% 3045 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 3242 | -5/Proximity Caves | Learned Factory stockpile data 3345 | -5/Proximity Caves | Discovered new exit (range 9) 3358 | -5/Proximity Caves | Build established: Scavenger-Gunner 3359 | -5/Proximity Caves | Spotted B-75 Beast 3368 | -5/Proximity Caves | Entered Factory 3368 | -5/Factory | Accompanied by 2 allies 3368 | -5/Factory | Evolved 2 slots: Utility x2 3543 | -5/Factory | Lost 6 parts (2n1u3w) 3592 | -5/Factory | Lost 3 parts (1n1u1w) 3695 | -5/Factory | Scrapoids reinforcements arrived? 3745 | -5/Factory | Core integrity fell below 50% 3863 | -5/Factory | Incoming investigation squad redirected 3909 | -5/Factory | Botcube activated 3921 | -5/Factory | Botcube completed mutation into wheeled form, armed with 1 gun. 4079 | -5/Factory | Garrison activated, responded to threat 4093 | -5/Factory | Garrison activated, responded to threat 4103 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 4144 | -5/Factory | Lost 3 parts (1p2n) 4182 | -5/Factory | Incoming assault squad redirected 4190 | -5/Factory | Lost 4 allies 4226 | -5/Factory | Garrison activated, responded to threat 4246 | -5/Factory | Murdered Mutated Botcube 4246 | -5/Factory | Destroyed Mutated Botcube 4251 | -5/Factory | Found Botcube 4321 | -5/Factory | Core integrity fell below 20% 4351 | -5/Factory | Lost 7 parts (1p3n1u2w) 4381 | -5/Factory | Local machine network offline 4394 | -5/Factory | Scrapoids reinforcements arrived? 4409 | -5/Factory | Discovered new exit (range 13) 4415 | -5/Factory | Discovered new exit (range 15) 4416 | -5/Factory | Identified exit to Factory 4440 | -5/Factory | Found Prototype Launcher 4440 | -5/Factory | Identified Rocket Array 4485 | -5/Factory | Entered another Factory area 4485 | -4/Factory | Accompanied by 4 allies 4485 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4552 | -4/Factory | Build established: Hacker-Mutant 4671 | -4/Factory | Lost 4 allies 4701 | -4/Factory | Lost 8 parts (2p1n3u2w) 4735 | -4/Factory | First assault squad dispatched 4736 | -4/Factory | Incoming investigation squad redirected 4748 | -4/Factory | Core integrity fell below 50% 4751 | -4/Factory | Incoming assault squad redirected 4766 | -4/Factory | Lost 5 parts (2n1u2w) 4807 | -4/Factory | Fabricated G-67 Veteran? 4848 | -4/Factory | Incoming assault squad redirected 4854 | -4/Factory | Self-destructed Last Messages --------------- 04827_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04829_ Sneak attack on G-67 Veteran. 04831_ Acquired 78 matter. 04832_ Drone sends a signal. 04833_ Acquired Flexi-carbon Leg. 04840_ Acquired Adv. Heat Sink. 04841_ G-67 Veteran destroyed. 04843_ Fission Core destroyed. 04843_ Slug penetrates G-67 Veteran. 04844_ Gyrokinetic Inverter destroyed. 04844_ Critical hit (Burn: +50). 04846_ Slug penetrates G-67 Veteran. 04847_ Enh. Coil Gun destroyed. 04848_ ALERT: Higher priority target reported, redirecting assault. 04850_ Fusion Modulator explodes. 04850_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 04853_ Slug penetrates Door. 04853_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# """ """ #???????? | | ??????????????????????? """ """ ######### | | ?????????????????????# """ """ ## | | ?????????????????????# ## | | ?????????????????????# """ """ ## | | ?????????????????????# """ """ # | | ?????????????????????# """ """ # | | ?????????????????????# + | | ?????????????????????# """ # | | ?????????????????????# # | | ?????????????????????" ""###### # | | ????????????########"" ""#????# # | | ???????????? G#????# # | | ??????????? !! ""#????# # | | ??????????? ""#????# ######## | | ?????????? #????# #??????? | | ??????????? = #????# # ?????? | | ??????????????######## ######????? #??????? | | ?????????????????????# #?????????? ???????? | | ??????????????"" #??# ##????????### ""???? | | ??????????????"" #??# = #??????????## ""???? | | ??????????????"" #??# %*#???????????# ???? | | ?????????????? #??# =%! #???????????# ???? | | ??????????????"" #?## #???????????####???? | | ??????????????"" #######+#######????#####?#??#?? | | ??????????????"" ## @! ###### ######## | | ?????????????? ## """"""" ; h + ! | | ?????????????? ## """"""" ###### # ] | | ?????????????? ""## """"""" #????# # | | ?????????????? F"## """"""" #????# # """ "" | | ?????????????? "## #????# # """ "" | | ?????????????? ""## #????# # """ "" | | ?????????????? ## ! #????# # | | ??????????????###### """ #????# # ! | | ???????????????????# T" #????# ####+### | | ???????????????????# * """ #????# | | ???????????????????# #????# | | ???????????????????##############????# | | ????????????????????????????????########+####+### | | ????????????????????????????????# # | | ??????????????????????????????#?# """ #! | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # | | ????????????????????????????????# # | | ????????????????????????????????# """ # """""" | | ????????????????????????????????# """ # """""" | | ????????????????????????#???????# """ # """""" | | ????????????????????????????????# # """""" | | ????????????????????????????????################# | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Linear Accelerator | -6/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ G-67 Veteran | x3 | -4/Factory Repaired ---------- Imp. Flight Unit | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessAutogunRipper Manual? 0 Play Time 00:56:07 Cumulative 1068.0 hours Start 2025.05.28 @ 11:34:47 End 2025.05.28 @ 12:34:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1323 Rogue 1040 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6fe13d-c5d9-4bee-856c-48974c69f475