Cogmind - Beta 11 X5 *** ADVENTURER MODE // 2021.07.23 @ 20:41:34 Player: Sardaukar Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (112) 560 Value Destroyed (3642) 3642 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 13014 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 40 Met Data Miner 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Experimental Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Q-thruster Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Thermal Generator Advanced Visual Processing Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Utility Shielding Antimissile System Hacking Suite Improved Hacking Suite Advanced System Shield System Restoration Module > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Field Propulsion Array Advanced Sensor Array Improved Stasis Canceller Long-range Proton Cannon [Rating: 163] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Flak Gun Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . . . . . . 2 . . 2 . . Utility 11 | . . 1 1 2 . . 2 . . . . . 1 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 171 | 5 6 16 19 8 . 21 11 4 7 . . 5 40 3 13 4 9 Power 18 | 1 . 3 4 1 . 1 1 . . . . 1 3 . 2 1 . Engine 8 | 1 . 3 3 1 . . . . . . . . . . . . . Core 6 | . . . 1 . . 1 1 . . . . 1 2 . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 2 1 . Propulsion 44 | 1 1 3 6 4 . 5 . 2 . . . 1 14 . 3 . 4 Treads 6 | . . . . . . 3 . 2 . . . . 1 . . . . Leg 20 | 1 1 3 6 4 . . . . . . . . 5 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . . . 3 . . . . Flight 14 | . . . . . . 1 . . . . . 1 5 . 3 . 4 Utility 65 | 1 3 3 7 1 . 7 10 1 2 . . 2 16 . 6 3 3 Device 31 | . 2 1 4 1 . 3 3 1 . . . . 8 . 4 2 2 Storage 5 | 1 1 1 . . . 1 1 . . . . . . . . . . Processor 13 | . . 1 2 . . 2 1 . . . . 1 4 . 1 1 . Hackware 5 | . . . . . . . . . . . . . 4 . . . 1 Protection 11 | . . . 1 . . 1 5 . 2 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 7 2 2 . 8 . 1 5 . . 1 7 3 2 . 2 Energy Gun 2 | . . . . . . . . . . . . . 1 1 . . . Energy Cannon 6 | . . 1 . . . . . . . . . 1 2 2 . . . Ballistic Gun 25 | 2 2 6 . 1 . 4 . 1 1 . . . 4 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 2 . . 4 . . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 2 . . . . . 1 . . . 4 . 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . 1 . . System Corruption 7 | . . . . . . . . . . . . . 3 . 4 . . Parts Lost 60 | . . 4 3 . 5 4 . 6 9 . . . 7 1 . . 21 Power 7 | . . . 1 . 1 . . 1 . . . . 1 1 . . 2 Propulsion 18 | . . 2 2 . 2 1 . 3 1 . . . 1 . . . 6 Utility 26 | . . 1 . . 1 2 . 2 5 . . . 4 . . . 11 Weapon 9 | . . 1 . . 1 1 . . 3 . . . 1 . . . 2 Highest Loss Streak 21 | . . 2 2 . 4 2 . 4 8 . . . 5 1 . . 21 Average Slot Usage (%) 68 | . 86 92 89 76 52 73 77 64 29 . . 9 62 65 73 82 80 Engine 2 | . 14 11 9 6 4 . . . . . . . . . . . . Core 2 | . . . . . . 4 6 4 . . . . 5 3 . . . Treads 3 | . . . . . . 14 13 6 . . . . 2 . . . . Leg 8 | . 16 28 30 30 18 . . . . . . . 10 . . . . Flight 3 | . . . . . . . . . . . . 3 5 14 21 20 18 Device 10 | . 13 9 6 6 4 7 16 14 7 . . . 7 9 10 19 18 Storage 5 | . 14 11 9 7 5 5 6 6 5 . . . . . . . . Processor 9 | . . 11 16 15 12 15 15 6 5 . . . 14 9 8 11 11 Hackware 1 | . . . . . . . . . . . . . 2 14 13 12 14 Protection 4 | . . . . . . 5 5 11 4 . . 4 1 . 2 4 3 Ballistic Gun 9 | . 28 21 16 2 . 8 6 7 2 . . . 6 3 1 8 7 Launcher 1 | . . . 1 . . 5 6 4 1 . . . . . . . . Naked Turns 212 | . . . . . . . . . 73 43 84 12 . . . . . Heaviest Build 56 | 12 22 35 37 35 34 32 50 42 43 . . 2 33 42 55 56 56 Greatest Support 130 | 10 20 30 40 56 56 60 40 76 20 3 3 6 130 45 60 60 61 Greatest Overweight (x) 14 | 3 2 2 3 . 1 3 1 2 14 . . . 2 . . . . Average Overweight (x) . | 1 1 . . . . . . 1 2 . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 8 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 10 15 15 12 7 14 15 13 5 5 5 5 5 5 5 5 Most Carried 11 | 2 8 10 8 11 11 8 10 10 7 4 4 5 5 5 5 5 5 Average Carried 6 | 1 4 7 5 8 9 4 8 9 5 4 4 4 3 4 4 4 4 Final Capacity 15 | 8 10 15 15 15 5 8 15 15 5 5 5 5 5 5 5 5 5 Final Carried 11 | 2 8 5 8 11 5 8 10 7 4 4 4 5 4 5 5 5 3 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Mutant 8% | Hacker-Scout 3% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Matter Collected 3414 | 197 217 281 456 136 . 337 33 358 107 . 95 . 700 90 83 226 98 Remotely 531 | . 217 . . . . . 33 281 . . . . . . . . . Salvage Created 4064 | . 384 453 785 136 . 495 46 111 16 . . . 942 105 238 226 127 Parts 230 | . 31 42 49 6 . 37 2 2 1 . . . 32 5 11 8 4 Haulers Intercepted 4 | . 1 1 1 . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 1 . 9 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 77 | . 7 12 17 2 . 13 4 4 5 . . . 9 1 1 1 1 Melee 2 | . . . . 2 . . . . . . . . . . . . . Guns 49 | . 7 9 14 . . 5 2 1 1 . . . 8 . . 1 1 Cannons 1 | . . . . . . . . . . . . . . 1 . . . AOE 23 | . . 3 3 . . 8 2 3 4 . . . . . . . . Classes Destroyed 12 | . 3 6 1 . . 1 . 1 . . . . . . . . . Worker 5 | . . 1 1 1 . 2 . . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . Hauler 4 | . 1 1 1 . . 1 . . . . . . . . . . . Recycler 5 | . . 1 . . . 1 . . . . . . 3 . . . . Operator 7 | . . 1 2 1 . . . . . . . . 1 . 1 . 1 Watcher 12 | . 2 2 1 . . 2 . . . . . . . . 2 3 . Swarmer 33 | . . 9 5 . . 7 4 . 3 . . . 5 . . . . Grunt 28 | . 7 . 9 2 . 3 . 3 . . . . 3 . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . 3 2 . . 2 . . . . . . 1 1 1 . 1 Hunter 3 | . . . . . . . . 1 2 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 4 11 9 2 . 9 4 3 3 . . . 5 1 1 2 1 Combat Bots Only 9 | . 4 7 9 2 . 5 4 3 3 . . . 3 1 1 1 1 Max Kills in Single Turn 4 | . 1 4 2 1 . 4 1 2 2 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . 2 1 2 2 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Damage Taken 9443 | . 189 525 775 58 205 855 363 440 1011 . 213 107 1492 47 103 118 2942 Core 2963 | . 49 70 111 . 31 93 45 105 348 . 213 91 197 . . 38 1572 Absorbed by Shields 443 | . . . . . . . . . . . . . . . . . 443 Core Remaining (%) 81 | 100 80 82 79 . . 82 . . . . 16 90 82 100 100 . . Volleys Fired 234 | . 19 24 54 . . 29 6 11 13 . . 1 42 3 14 14 4 Largest 2 | . 2 2 2 . . 2 2 2 2 . . 1 2 2 2 2 2 Hottest 146 | . 46 46 61 . . 69 58 58 71 . . 81 111 146 146 68 68 Shots Fired 424 | . 38 48 106 . . 45 9 22 22 . . 1 70 6 21 28 8 Gun 367 | . 38 48 100 . . 33 6 15 8 . . . 66 3 14 28 8 Cannon 15 | . . . . . . . . . . . . 1 4 3 7 . . Launcher 42 | . . . 6 . . 12 3 7 14 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 356 | . 38 48 100 . . 33 6 15 8 . . . 64 1 7 28 8 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 37 | . . . 3 . . 11 3 7 13 . . . . . . . . Electromagnetic 31 | . . . 3 . . 1 . . 1 . . 1 6 5 14 . . Robot Hit Streak 24 | . 12 12 21 . . 24 6 16 8 . . . 20 10 7 5 7 Robot Miss Streak 6 | . 1 1 3 . . 3 6 3 4 . . 1 3 1 1 2 1 Penetration Max 1 | . . . . . . 1 . . . . . . 1 . 1 1 . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 314 | . 28 33 81 5 . 30 7 17 15 . . . 53 5 16 19 5 Core Hits 213 | . 16 20 36 2 . 44 11 24 16 . . . 21 4 6 10 3 Critical Kills 8 | . . . . . . . . . . . . . 3 . 1 2 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . . 4 . . 2 . Critical Strikes 16 | . . . . . . 1 . . . . . . 8 . 1 4 2 Destroy 15 | . . . . . . 1 . . . . . . 7 . 1 4 2 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 5 | . . . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9827 | . 380 1035 1627 538 . 1701 249 626 985 . . . 1405 124 558 477 122 Guns 5336 | . 380 478 1331 . . 624 102 235 74 . . . 1260 35 218 477 122 Cannons 528 | . . . . . . . . . . . . . 145 89 294 . . Explosions 3398 | . . 549 296 . . 1058 147 391 911 . . . . . 46 . . Melee 538 | . . . . 538 . . . . . . . . . . . . . Ramming 27 | . . 8 . . . 19 . . . . . . . . . . . Kinetic 5199 | . 380 478 1331 . . 624 102 235 74 . . . 1199 24 153 477 122 Thermal 494 | . . 373 . . . 75 . . . . . . . . 46 . . Explosive 2674 | . . 176 157 . . 964 147 391 839 . . . . . . . . Electromagnetic 895 | . . . 139 . . 19 . . 72 . . . 206 100 359 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 538 | . . . . 538 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . 11 12 1 1 1 1 1 1 2 . 4 . 1 Average Corruption 3 | . . . 1 . 5 11 1 1 1 1 1 1 1 . 2 . 1 Corruption Purged 11 | . . . . . . . . . . . . . 4 . 4 . 3 Effects 49 | . . . 1 . 2 31 2 7 4 . . . 1 . 1 . . Message Errors 15 | . . . . . 1 3 1 5 4 . . . 1 . . . . Matter Fused 4 | . . . . . 1 3 . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . 8 . . . . . . . . . . . Energy Discharges 4 | . . . . . . 3 . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . 6 1 1 . . . . . . 1 . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . Weapon Failures 3 | . . . 1 . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 527 | . . 81 3 312 . 1 6 21 102 . . . . . 1 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 215 | . . 81 3 . . 1 6 21 102 . . . . . 1 . . Melee 312 | . . . . 312 . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 628 | . . 216 18 . . 142 58 125 69 . . . . . . . . Shots 20 | . . 4 2 . . 3 2 6 3 . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . 3 . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 22 1 33 . . 260 . 1 . . . 4 30 130 240 10 7 Average Temperature 54 | . 7 1 7 . . 90 . 1 . . . 3 9 59 99 6 3 Received Heat Transfer 1215 | . 156 36 369 45 . 144 . 12 12 . . 81 231 9 18 9 93 Effects 1 | . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . Parts Fried 9 | . . . 1 . . . . . . . . . 2 2 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . 200 . . . 50 . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Peak Influence 965 | . 144 435 434 265 77 965 533 . . . . 325 369 214 311 464 398 Initial 403 | . . 39 54 165 77 25 403 . . . . 51 137 128 104 162 261 Average 214 | . 54 225 163 193 61 238 427 . . . . 151 241 162 222 313 292 Maximum Alert Level 3 | . . 2 2 1 . 3 2 . . . . 1 1 1 1 2 1 Low Security (%) 49 | 100 100 51 65 74 100 46 . . . . . 61 32 87 40 8 . Level 1 40 | . . 33 31 25 . 47 . . . . . 38 67 12 59 80 100 Level 2 9 | . . 14 2 . . . 100 . . . . . . . . 10 . Level 3 . | . . . . . . 4 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 3 3 . 8 1 . 1 . . 4 1 . 1 3 1 Investigation 6 | . 2 . 1 1 . . 1 . . . . 1 . . . . . Extermination 4 | . . . . . . 2 . . . . . . 1 . . 1 . Reinforcement 13 | . . . 1 2 . 3 . . . . . 3 . . 1 2 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison 4 | . . . 1 . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Distress Signals 6 | . . 1 2 . . 2 . . . . . 1 . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . 5 5 Distress Signals 10 | . . . . . . . . . . . . . . . . 5 5 Times Spotted 223 | . 10 22 36 5 6 18 7 2 16 . 8 16 21 2 7 15 32 Peak Tracking Total 26 | . 2 7 12 2 6 5 4 1 12 . 5 14 8 1 2 7 26 Tactical Retreats 19 | . 1 1 3 1 . . . . . . . 5 2 1 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Traps Triggered 15 | . 1 . . 2 . . 1 . . . . . . . . . 11 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Disabled 15 | . . 5 . . . 5 . . 2 . . . 1 . . 2 . Max in Single Turn 4 | . . 2 . . . 4 . . 1 . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Accessed 37 | . 5 5 3 2 . . 2 . . 4 . 2 4 1 5 1 3 Terminals 26 | . 4 4 3 1 . . 2 . . . . 2 3 1 2 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 121 | . 13 13 9 4 . . 4 . . 28 . 5 8 6 12 1 18 Successful 71 | . 6 7 5 1 . . 1 . . 28 . 1 5 3 7 . 7 Failed 50 | . 7 6 4 3 . . 3 . . . . 4 3 3 5 1 11 Catastrophic 6 | . . 1 . . . . 1 . . . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 54 | . 7 11 4 1 . . 2 . 1 . . 3 4 6 6 1 8 Terminals 74 | . 11 11 9 1 . . 4 . . . . 5 5 6 3 1 18 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . Recycling Units 10 | . 2 2 . . . . . . . . . . . . 6 . . Scanalyzers 6 | . . . . . . . . . . . . . 3 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 5 3 . . . 1 . . 28 . . 2 2 1 . 6 Record 15 | . . . . . . . . . . 11 . . 2 . . . 2 Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . . . . . . . Level Access Points 4 | . . 1 . . . . . . . . . . . 1 1 . 1 Terminal Index 6 | . 1 1 1 . . . 1 . . . . . . 1 . . 1 Alert Level 3 | . . 2 . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . . . . . . . . . . 2 . . Process 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . . 1 . . . . . . . . . . . . 2 . . Scanalyzer 4 | . . . . . . . . . . . . . 2 . 2 . . Insert Component 2 | . . . . . . . . . . . . . 1 . 1 . . Analyze 2 | . . . . . . . . . . . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 1 2 . . . . . . . . 1 1 1 2 . 1 Terminals 6 | . . . 2 . . . . . . . . 1 1 1 . . 1 Botnet 6 | . . . 2 . . . . . . . . 1 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . . . . . . . . 2 . . Monitor 3 | . 1 1 . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 2 . . . . . . . . . 1 . 1 . 1 Used 2 | . . . . . . . . . . . . . 1 . . . 1 Hacking Detections 25 | . 3 2 3 2 . . 2 . . . . 2 2 1 4 1 3 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 7 . . 1 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total Allies 19 | . . . . . . 18 . . . . 1 . . . . . . Largest Group 16 | . . . . . . 16 . . . . 1 . . . . . . Highest-Rated Group 706 | . . . . . . 706 . . . . 95 . . . . . . Highest-Rated Ally 95 | . . . . . . 74 . . . . 95 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 27 . . . . 8 . . . . . . Total Damage 1219 | . . . . . . 945 . . . . 274 . . . . . . Kills 15 | . . . . . . 11 . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Turns Passed 6939 | 80 496 564 598 213 118 792 346 1281 511 43 84 211 709 91 269 298 235 Spaces Moved 5868 | 39 177 296 261 155 130 453 169 376 230 86 168 460 806 219 525 673 645 Core 689 | 9 . . . . 58 19 . . 210 86 168 134 . . . . 5 Treads 856 | . . . . . . 291 169 376 20 . . . . . . . . Legs 1181 | 30 177 296 261 155 72 . . . . . . . 190 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 342 | . . . . . . 143 . . . . . . 199 . . . . Flight 2800 | . . . . . . . . . . . . 326 417 219 525 673 640 Fastest Speed 28 | 50 200 120 120 120 50 50 160 160 50 50 50 40 32 34 28 28 28 Average Speed 97 | 184 232 142 166 120 90 150 184 330 201 50 50 42 55 34 28 28 28 Slowest Speed 750 | 200 280 280 360 120 200 260 260 360 750 50 50 50 230 34 28 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . 2 5 4 4 7 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 34 34 28 5 80 14 5 66 46 70 60 16 25 4 23 17 28 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . 1 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . 2 . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 429 | . . 76 25 . . 104 30 48 112 . . . 4 . 5 25 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . 4 . . 2 . AOE 423 | . . 76 25 . . 104 30 48 112 . . . . . 5 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total 6669 | 46 223 398 356 172 129 516 194 395 254 85 167 469 991 224 620 746 684 Wait 242 | . 12 27 7 . . 2 . . . . . . 75 . 59 60 . Move 5799 | 38 176 295 260 155 129 452 168 375 229 85 167 455 796 210 516 658 635 Hop 26 | . . . . . . . . . . . . 2 4 4 4 7 5 Pick Up 58 | 3 6 14 2 2 . 5 . 1 1 . . 2 10 3 4 1 4 Fast Attach 103 | 4 6 7 11 . . 14 8 3 . . . 4 28 . 9 3 6 Attach 41 | 1 . 7 4 4 . 4 1 . 6 . . 1 9 1 2 . 1 Detach 31 | . . 2 7 2 . 2 5 . 3 . . 2 6 . 2 . . Swap 27 | . . 2 4 4 . 3 2 1 1 . . . 3 2 2 1 2 Drop 83 | . 4 19 7 . . 2 4 4 1 . . 2 18 1 8 2 11 Fire 234 | . 19 24 54 . . 29 6 11 13 . . 1 42 3 14 14 4 Melee 5 | . . . . 5 . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -9/Materials | Destroyed 7 combat bots 946 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -8/Materials | Build established: Scavenger-Mutant 1637 | -8/Materials | Destroyed 9 combat bots 1669 | -8/Materials | Discovered new exit (range 16) 1716 | -8/Materials | Garrison activated, responded to threat 1737 | -8/Materials | Identified exit to Factory 1739 | -8/Materials | Entered Factory 1739 | -7/Factory | Evolved 2 slots: Utility x2 1952 | -7/Factory | Sucked down chute 1952 | -7/Factory | Entered Waste 1967 | -7/Waste | EMP discharged 1985 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | Spotted C-40 Crusher 1993 | -7/Waste | Spotted C-40 Crusher 1999 | -7/Waste | Crushed by Compactor (1 part destroyed) 2017 | -7/Waste | Spotted C-40 Crusher 2034 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2034 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2037 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2040 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2048 | -7/Waste | Spotted C-40 Crusher 2055 | -7/Waste | Spotted C-40 Crusher 2064 | -7/Waste | Discovered new exit (range 12) 2067 | -7/Waste | EMP discharged 2067 | -7/Waste | System corruption reached 10% 2070 | -7/Waste | Entered Factory 2071 | -7/Factory | Lost 4 parts (1p1n1u1w) 2223 | -7/Factory | Build established: Mutant 2580 | -7/Factory | Garrison activated, responded to threat 2739 | -7/Factory | Build established: Scavenger-Mutant 2820 | -7/Factory | Cargo convoy interrupted 2836 | -7/Factory | Discovered new exit (range 16) 2862 | -7/Factory | Entered another Factory area 2862 | -6/Factory | Evolved 2 slots: Utility x2 3120 | -6/Factory | Discovered new exit (range 16) 3208 | -6/Factory | Entered Lower Caves 3366 | -6/Lower Caves | Build established: Mutant 3524 | -6/Lower Caves | Encountered a Warlord checkpoint 4247 | -6/Lower Caves | Lost 4 parts (1p2n1u) 4289 | -6/Lower Caves | Learned Factory trap positions 4461 | -6/Lower Caves | Discovered new exit (range 11) 4489 | -6/Lower Caves | Entered another Lower Caves area 4539 | -6/Lower Caves | Learned Factory terminal intel 4590 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4625 | -6/Lower Caves | Lost 8 parts (1n4u3w) 4665 | -6/Lower Caves | Found Prototype Special Weapon 4667 | -6/Lower Caves | Identified Molecular Deconstructor 4927 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4927 | -6/Lower Caves | Released all parts (3) 4946 | -6/Lower Caves | Encountered a Warlord checkpoint 4958 | -6/Lower Caves | Spotted B-75 Beast 4959 | -6/Lower Caves | Core integrity fell below 50% 4989 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4994 | -6/Lower Caves | Discovered new exit (range 14) 5000 | -6/Lower Caves | Entered Data Miner 5000 | -6/Data Miner | Discovered new exit (range 6) 5010 | -6/Data Miner | Met Data Miner 5021 | -6/Data Miner | Learned location of Section 7 (-3) 5021 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5031 | -6/Data Miner | Received God Mode back door access code from Data Miner 5043 | -6/Data Miner | Entered Proximity Caves 5058 | -5/Proximity Caves | Escorted by Enhanced Grunt 5063 | -5/Proximity Caves | Learned Factory trap positions 5111 | -5/Proximity Caves | Core integrity fell below 20% 5115 | -5/Proximity Caves | Identified exit to Factory 5127 | -5/Proximity Caves | Entered Factory 5127 | -5/Factory | Evolved 2 slots: Propulsion x2 5128 | -5/Factory | Loaded intel: 107 trap records 5129 | -5/Factory | Loaded intel: 20 terminal locations 5290 | -5/Factory | Incoming investigation squad redirected 5329 | -5/Factory | Discovered new exit (range 9) 5332 | -5/Factory | Discovered new exit (range 11) 5332 | -5/Factory | Identified exit to Upper Caves 5335 | -5/Factory | Identified exit to Factory 5338 | -5/Factory | Entered another Factory area 5338 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5339 | -4/Factory | Loaded intel: 68 trap records 5475 | -4/Factory | Found Prototype Processor 5475 | -4/Factory | Identified Exp. Melee Analysis Suite 5778 | -4/Factory | Spotted B-86 Titan 5878 | -4/Factory | Discovered new exit (range 10) 5880 | -4/Factory | Identified exit to Upper Caves 6038 | -4/Factory | Discovered new exit (range 22) 6047 | -4/Factory | Identified exit to Research 6047 | -4/Factory | Entered Research 6047 | -3/Research | Evolved 2 slots: Utility x2 6054 | -3/Research | Lost 5 parts (1p3u1w) 6063 | -3/Research | Identified exit to Research 6138 | -3/Research | Entered another Research area 6138 | -2/Research | Evolved 2 slots: Propulsion x2 6201 | -2/Research | Spotted B-90 Cyclops 6276 | -2/Research | Identified exit to Access 6407 | -2/Research | Entered Access 6407 | -1/Access | Evolved 2 slots: Utility x2 6417 | -1/Access | Found Antimissile System 6646 | -1/Access | Build established: Hacker-Scout 6703 | -1/Access | Discovered new exit (range 7) 6705 | -1/Access | Identified exit to Command 6705 | -1/Access | Entered Command 6740 | -1/Command | Identified exit to Surface 6863 | -1/Command | Spotted B-99 Colossus 6918 | -1/Command | Spotted Alpha 7 6918 | -1/Command | Spotted Striker 6918 | -1/Command | Spotted Executioner 6918 | -1/Command | Spotted Executioner 6918 | -1/Command | Spotted Alpha 7 6918 | -1/Command | Spotted Striker 6918 | -1/Command | Spotted Executioner 6918 | -1/Command | Spotted Executioner 6919 | -1/Command | Spotted B-99 Colossus 6927 | -1/Command | Spotted B-99 Colossus 6934 | -1/Command | Core integrity fell below 50% 6938 | -1/Command | Core integrity fell below 20% 6940 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 06936_ Slug penetrates Striker. 06936_ Slug penetrates Wall. 06936_ Slug penetrates B-99 Colossus. 06937_ Penetrated by Slug. 06937_ Slug penetrates Executioner. 06937_ Striker suffers critical hit (Destroy). 06937_ Triggered Stasis Trap. 06937_ A bubble of rippling energy engulfs the area. 06937_ Field strength at 94. 06937_ Penetrated by Slug. 06937_ Slug penetrates Wall. 06938_ Field strength at 60. 06938_ Penetrated by Slug. 06938_ Adv. System Shield destroyed. 06939_ B-99 Colossus activates siege mode. 06939_ Field strength at 11. 06939_ Penetrated by Slug. 06939_ Stasis field depleted. 06939_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????# | | ??????????# | | ??????????# | | ??????????# "###############"## | | ??????????# ############ ;??######??# # | | ????????????????##?###??# #? ## """ # | | ?????????????#?? "" ?#R #? ## """" # | | ?????????????# """" ?# #? "" ## T""" # | | ??????????????? "" " # #? """" ## """ # | | ????????????????? "" # # """" ## # # | | ?????????????????? ?" + "" ######### # | | ???????????????????? # # #???????# # | | ????????????????????? # ps#! #???????# # | | ??????????????????????? ;g ;;#??######???????# # | | ???????????????????????##;s%;;;#???????????#####/# | | ?????????????????????### ^ ;#???????????# | | ?????????????????????#"# ;#???????????# | | ?????????????????????#" ^ ^ %#???????????# [[ | | ??????????????????????## ;#?????####### [! | | ??????????????????????# 7p 7^ #?????# + [ | | ?????????????????????###^ ^%^!##?????# # | | ?????????????????????#" %^s[^! ##????# # | | ?????????????????????###E E%!;;#????# # | | ?????????????????????##EK ^ ;##???# ##"#/## | | ????????????????????##;;^ K ;;;#???# #? | | ????????????????????#BB% @ BB#???# #? | | ????????????????????#BB BB#???# #? | | ????????????????????# #???# #? | | ????????????????????# ;#??# #? | | ???????????????????#; ;#??# ##+#+## | | ???????????????????## "" ##??# # | | ????????????????????# "< #???# # | | ????????????????????# #???# # """" | | ????????????????????# #???# #! """" | | ????????????????????# #???# # """" | | ????????????????????# #???# # """" | | ????????????????????# #???# # | | ????????????????????##########;###???# # | | ??????????????????????????????##?????# #####+# | | ?????????????????????????????????????# | | ???????????????????????############### | | ???????????????????????# ## | | ???????????????????????# ## % """ | | ?????????????########### ## """" | | ?????????????# ## ## """" ## | | ?????????????# ## #" """" #? | | ?????????????# ## + #? | | ?????????????# = ## "" ## #? | | ?????????????# ## """" ## #? | | ?????????????# "" ## """" ## ""#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 49 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -4/Factory | Scanalyzed Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Streaker Tester Use The Force Challenges ------------ None Game ------ Seed ThrusterHoverCarapace Manual? 0 Play Time 02:56:02 Cumulative 104.9 hours Start 2021.06.27 @ 08:16:27 End 2021.07.23 @ 20:41:34 Sessions 22 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 11 Explorer 6 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0c6aabd-4c60-4390-87a9-49173d519e5f