Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 10:30:56 Player: Oldman Pu Result: Destroyed by Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (151) 755 Value Destroyed (3493) 3493 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 6475 Bonus ------- High Alert Combat Kills 102 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 254/275 System Corruption 1% Temperature Cool (0) Movement Rolling (108) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Cryofiber Web Cooling System Cooling System Advanced Weight Redist. System Pulse Rifle Precision Beam Rifle Precision Beam Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Weight Redist. System Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Wheel Wheel Compact Wheel Compact Wheel Cryofiber Web Cooling System Cooling System Pulse Rifle Pulse Rifle Pulse Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 101 | 6 12 30 2 49 2 Power 14 | 1 2 3 . 8 . Engine 13 | 1 2 3 . 7 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 28 | 2 3 4 . 18 1 Treads . | . . . . . . Leg 3 | . . . . 3 . Wheel 25 | 2 3 4 . 15 1 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 3 9 1 13 . Device 12 | . . 4 1 7 . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 10 | . . 4 . 6 . Artifact . | . . . . . . Weapon 32 | 2 4 14 1 10 1 Energy Gun 9 | . 1 3 . 4 1 Energy Cannon 4 | . . 2 1 1 . Ballistic Gun 17 | 2 3 9 . 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 5 . 1 1 Parts Lost 31 | . 5 1 . 25 . Power 4 | . 1 . . 3 . Propulsion 11 | . 2 . . 9 . Utility 8 | . . 1 . 7 . Weapon 8 | . 2 . . 6 . Highest Loss Streak 10 | . 5 1 . 10 . To Critical Strikes . | . . . . . . Average Backups 17 | . 8 19 20 18 20 Power 1 | . . 1 2 1 3 Propulsion 2 | . 2 3 2 1 4 Utility 5 | . 3 7 7 4 4 Weapon 7 | . 1 6 8 10 9 Tool/Special . | . . . . . . Unused Backups 42 | . . 11 3 13 15 Power 5 | . . 1 . 1 3 Propulsion . | . . . . . . Utility 10 | . . 6 1 . 3 Weapon 27 | . . 4 2 12 9 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 95 99 100 95 99 Engine 9 | . 11 11 11 8 9 Wheel 24 | . 27 21 22 24 26 Device 13 | . . 10 11 21 18 Storage 10 | . 14 11 11 8 9 Processor 8 | . 13 11 11 3 . Protection 8 | . . 10 11 8 18 Energy Gun 5 | . 5 2 . 8 9 Energy Cannon 3 | . . 5 11 1 . Ballistic Gun 12 | . 22 13 11 6 9 Peak Build Rating 36 | 6 8 22 25 36 30 Average Rating 21 | 4 7 17 23 28 29 On Entrance 14 | . 6 8 21 25 29 Avg Prop Armor Cover (%) 3 | . . . . 5 3 Naked Turns . | . . . . . . Heaviest Build 73 | 12 48 64 65 73 65 Greatest Support 51 | 20 20 32 26 51 42 Greatest Overweight (x) 7 | . 2 3 2 7 2 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 13 20 20 19 20 Most Carried 20 | . 15 20 20 20 20 Average Carried 17 | . 8 19 19 18 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | . 15 20 20 20 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2857 | 237 444 766 98 1070 242 Remotely . | . . . . . . Salvage Created 5143 | . 726 1456 161 2205 595 Parts 284 | . 40 99 18 100 27 Haulers Intercepted 15 | . 2 6 . 6 1 Recyclers Shooed 7 | . 3 1 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 102 | . 13 34 10 39 6 Guns 85 | . 13 25 7 34 6 Cannons 15 | . . 9 3 3 . AOE 2 | . . . . 2 . Classes Destroyed 12 | . 6 2 . 4 . Worker 9 | . 1 . . 7 1 Builder 2 | . . 1 . 1 . Hauler 15 | . 2 6 . 6 1 Recycler 10 | . 1 1 . 5 3 Operator 2 | . . . . 2 . Watcher 11 | . 3 5 . 3 . Swarmer 41 | . 3 15 10 13 . Grunt 35 | . 10 11 . 13 1 Sentry 21 | . . 8 . 9 4 Specialist 1 | . . . . 1 . Hunter 3 | . . . . 2 1 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 6 7 3 8 6 Combat Bots Only 8 | . 5 5 3 8 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 . 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 566 | . 77 113 24 329 23 Missed 160 | . 17 35 9 94 5 Hits 406 | . 60 78 15 235 18 Melee 5 | . . . . 5 . Projectile 401 | . 60 78 15 230 18 Critical Strikes 13 | . . 3 . 7 3 Damage Taken 5723 | . 797 1025 130 3541 230 Core 985 | . 202 203 25 463 92 Absorbed by Shields 114 | . . . . 26 88 Redirected to Shielding 32 | . . . . 7 25 Regen/Repaired (Parts) 230 | . 20 56 . 140 14 Core Remaining (%) 54 | 100 19 . 43 . . Volleys Fired 404 | . 62 109 12 188 33 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 70 91 91 126 86 Shots Fired 785 | . 121 215 25 358 66 Gun 675 | . 121 166 13 309 66 Cannon 108 | . . 49 12 47 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 454 | . 118 128 13 162 33 Thermal 329 | . 3 87 12 194 33 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 16 14 11 19 13 Robot Miss Streak 5 | . 5 4 1 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 532 | . 80 145 15 244 48 Core Hits 225 | . 35 65 10 97 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . . 3 . 9 4 Burn 15 | . . 3 . 8 4 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9385 | . 944 2519 332 4721 869 Guns 7391 | . 938 1660 145 3779 869 Cannons 1531 | . . 739 178 614 . Explosions 428 | . . 100 . 328 . Melee . | . . . . . . Ramming 35 | . 6 20 9 . . Kinetic 4520 | . 912 1273 145 1815 375 Thermal 4402 | . 26 1126 178 2578 494 Explosive 428 | . . 100 . 328 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 2 2 1 1 Average Corruption 1 | . 1 1 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 2 18 16 10 1 Message Errors 12 | . 1 6 3 2 . Matter Fused 10 | . . 3 5 2 . Heat Flow Errors 7 | . 1 2 3 1 . Energy Discharges 9 | . . 1 3 4 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . . 3 . 1 . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . 20 . 43 . Projectiles 50 | . . 7 . 43 . Explosions 13 | . . 13 . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 147 | . 3 140 4 . . Shots 2 | . . 2 . . . Rammed 3 | . 1 1 1 . . Targets Rammed 3 | . 1 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | . 233 356 249 421 24 Average Temperature 50 | . 72 48 49 132 4 Received Heat Transfer 1679 | . 420 327 . 843 89 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 4 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 2 . 8 2 Heat Transferred 9946 | . 74 2398 259 5846 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 58 | 100 100 43 97 41 15 Level 1 22 | . . 17 2 36 84 Level 2 19 | . . 39 . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 543 | . 149 543 202 507 258 Initial 210 | . . . 202 27 210 Average 195 | . 52 267 104 238 213 Influence Increases 3231 | . 378 1069 263 1313 208 Destroy 0b10 Robot/C 2040 | . 260 680 200 780 120 Destroy 0b10 Robot/NC 245 | . 35 65 . 120 25 Destroy Leader 572 | . 70 182 30 228 62 Successful Hack 38 | . 12 16 . 10 . Disable Machine 150 | . . 60 30 60 . Destroy Structure 51 | . 1 21 3 25 1 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 120 | . . 45 . 75 . Influence Decreases 2983 | . 378 549 710 887 459 Entered New Map 653 | . . . 318 46 289 Time Decay 2030 | . 328 539 392 601 170 Lost Part 300 | . 50 10 . 240 . Squads Dispatched 18 | . 3 5 1 8 1 Investigation 5 | . 1 2 1 1 . Extermination . | . . . . . . Reinforcement 12 | . 2 3 . 7 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 8 | . 2 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 19 48 10 62 7 Peak Tracking Total 9 | . 4 8 3 9 3 Tactical Retreats 7 | . . 2 . 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 10 | . 3 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 10 | . . 4 2 4 . Max in Single Turn 4 | . . 4 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 20 | . 5 6 1 4 4 Terminals 9 | . 3 3 . 1 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . 1 1 Recycling Units 3 | . 1 1 . . 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 11 19 1 15 8 Successful 43 | . 7 15 1 14 6 Failed 11 | . 4 4 . 1 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 7 8 . 1 2 Fabricators . | . . . . . . Repair Stations 13 | . 2 4 . 2 5 Recycling Units 5 | . 2 2 . . 1 Scanalyzers 16 | . . 5 . 11 . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 4 5 1 1 2 Record 3 | . . 3 . . . Open Door 3 | . . . 1 . 2 Locate Traps 2 | . 1 1 . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 2 4 . 2 3 Scan Component 6 | . 1 2 . 1 2 Repair 5 | . 1 2 . 1 1 Recycling Unit Hacks 4 | . 1 2 . . 1 Report Inventory 2 | . . 1 . . 1 Retrieve Components 2 | . 1 1 . . . Scanalyzer 14 | . . 4 . 10 . Insert Component 8 | . . 2 . 6 . Analyze 6 | . . 2 . 4 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 5 . 2 2 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 2 . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 1 2 . 1 1 Time 142 | . 38 52 . 26 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 10 . . . Parts Scanalyzed 6 | . . 2 . 4 . Part Schematics Acquired 6 | . . 2 . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 6404 | 30 1000 1962 954 2100 358 Spaces Moved 4099 | 28 736 1256 687 1197 195 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4097 | 26 736 1256 687 1197 195 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 120 93 101 Average Speed 108 | 77 93 114 120 106 106 Slowest Speed 185 | 80 110 145 120 185 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 3 96 87 99 93 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 18 3 17 . Melee . | . . . . . . Projectile 6 | . . . 3 3 . AOE 32 | . . 18 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 5362 | 33 931 1588 801 1714 295 Wait 548 | . 92 124 88 186 58 Move 4094 | 27 735 1255 686 1196 195 Hop . | . . . . . . Pick Up 107 | . 22 25 5 53 2 Fast Attach 36 | 6 4 9 . 14 3 Attach 30 | . 6 3 . 21 . Detach 3 | . . 3 . . . Swap 50 | . 4 21 2 23 . Drop 87 | . 5 38 7 33 4 Fire 404 | . 62 109 12 188 33 Melee . | . . . . . . Ram 3 | . 1 1 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 224 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 379 | -10/Materials | Lost 5 parts (1p2n2w) 571 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Core integrity fell below 20% 688 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Repaired Imp. Heat Sink 873 | -10/Materials | Discovered new exit (range 4) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Utility x2 1362 | -9/Materials | Discovered new exit (range 8) 1389 | -9/Materials | Discovered new exit (range 9) 1737 | -9/Materials | Repaired Lgt. Armor Plating 1763 | -9/Materials | Repaired Com. Wheel 1781 | -9/Materials | Discovered new exit (range 4) 2578 | -9/Materials | Core integrity fell below 50% 2855 | -9/Materials | Discovered new exit (range 9) 2993 | -9/Materials | Entered Mines 3000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3020 | -9/Mines | Discovered new exit (range 5) 3083 | -9/Mines | Discovered new exit (range 6) 3225 | -9/Mines | Discovered new exit (range 9) 3315 | -9/Mines | Met a Derelict shopkeep closing up shop 3600 | -9/Mines | Learned 2 Materials zone layouts 3947 | -9/Mines | Entered Materials 3947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -8/Materials | Discovered new exit (range 15) 4608 | -8/Materials | Build established: Scavenger-Mutant 4641 | -8/Materials | Discovered new exit (range 9) 4852 | -8/Materials | Discovered new exit (range 8) 4873 | -8/Materials | Lost 10 parts (1p2n3u4w) 5232 | -8/Materials | Core integrity fell below 50% 5317 | -8/Materials | Lost 6 parts (1p2n2u1w) 5322 | -8/Materials | Destroyed 8 combat bots 5520 | -8/Materials | Discovered new exit (range 16) 5649 | -8/Materials | Lost 5 parts (3n2u) 5810 | -8/Materials | Core integrity fell below 20% 5911 | -8/Materials | Build established: Mutant 5912 | -8/Materials | Repaired Hcp. Storage Unit 5970 | -8/Materials | Discovered new exit (range 16) 6047 | -8/Materials | Entered Storage 6167 | -8/Storage | Repaired Wheel 6369 | -8/Storage | Garrison activated, responded to threat 6405 | -8/Storage | Destroyed by Explosive Trap Last Messages --------------- 06308_ System corrupted: Energy discharge (-75). 06313_ Acquired 16 matter. 06331_ Critical hit (Burn: +27). 06336_ Y-45 Defender destroyed. 06348_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 06355_ K-01 Serf collects debris. 06369_ Y-45 Defender calls for garrison reinforcements. 06369_ ALERT: Activating Garrison Access S001. 06370_ Critical hit (Burn: +26). 06371_ Y-45 Defender destroyed. 06374_ Acquired 32 matter. 06375_ K-01 Serf collects debris. 06384_ G-47 Trooper destroyed. 06388_ K-01 Serf collects debris. 06400_ Acquired 16 matter. 06402_ K-01 Serf collects debris. 06405_ Triggered Explosive Trap. 06405_ An explosion rips through the floor. 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[ #????????????? | | ???# ?????????? | | ???# ################# ?????????? | | ???## ########??????????? ??????????? | | ????# =!# #!!!!#????????????##+#??????????? | | ????# =%# #??????????????????????????? | | ????# !/ #!!!!#??????????????????????????? | | ????# #T######??????????????????????????? | | ????# ###???????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #????????????????????##########???? | | ????# #????????????????????# #???? | | ????# #??????????????????### """"" #???? | | ????# #??????????????????#"" """"" #???? | | ????# #??????????????????#"Y """"" #???? | | ????# #????###???????????#"" ##??? | | ????# #???##T#####???????### """"" #??? | | ????# #???# [[ #?????????# """"" ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 50% | -10/Materials Lgt. Armor Plating | 65% | -9/Materials Com. Wheel | 16% | -9/Materials Hcp. Storage Unit | 72% | -8/Materials Wheel | 65% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Throw Away The Key Challenges ------------ None Game ------ Seed TrackerBehemothArray Manual? 0 Play Time 01:30:14 Cumulative 318.0 hours Start 2026.01.08 @ 07:43:13 End 2026.01.08 @ 10:30:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 267 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c98d08f7-989a-4e95-ac70-baa82760dbe6