Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 01:10:31 Player: sam Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (961) 961 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2926 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 295/300 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Reflective Plating [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Decoy Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 51 | 5 10 . 15 21 Power 12 | 1 2 . 3 6 Engine 7 | 1 1 . 3 2 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 16 | 2 3 . 7 4 Treads 3 | . . . 1 2 Leg 9 | . 3 . 6 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | . 3 . 1 5 Device 2 | . . . . 2 Storage 2 | . 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 14 | 2 2 . 4 6 Energy Gun 7 | . 2 . 1 4 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . 2 . 3 13 Power 5 | . . . 1 4 Propulsion 4 | . 1 . 1 2 Utility 4 | . . . . 4 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 2 . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 90 100 90 66 Engine 10 | . 10 . 11 14 Core 6 | . 3 14 7 3 Treads 3 | . . . . 9 Leg 18 | . 23 28 27 5 Storage 3 | . 12 . . 6 Processor 9 | . 7 14 11 5 Protection 8 | . . 14 11 5 Energy Gun 13 | . 4 28 12 11 Ballistic Gun 5 | . 20 . 8 . Peak Build Rating 29 | 5 9 10 15 29 Average Rating 12 | 3 6 9 13 16 On Entrance 7 | . 5 9 10 15 Naked Turns . | . . . . . Heaviest Build 40 | 5 9 8 23 40 Greatest Support 40 | 20 20 20 33 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 7 Most Carried 5 | 4 5 3 5 5 Average Carried 2 | 1 2 2 3 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 2 1 3 2 . Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 922 | 276 161 10 288 187 Remotely . | . . . . . Salvage Created 1171 | 61 161 107 499 343 Parts 66 | 3 10 10 25 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | 1 4 3 11 6 Guns 24 | 1 4 3 11 5 Classes Destroyed 8 | 2 . 2 2 2 Worker 1 | 1 . . . . Builder 2 | . . 2 . . Recycler 1 | . . . . 1 Swarmer 3 | . . 3 . . Grunt 15 | 1 4 . 7 3 Duelist 2 | . . . 2 . Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 2 5 2 2 Combat Bots Only 3 | 1 2 3 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 356 | 12 26 19 69 230 Missed 96 | . 7 7 17 65 Damage Taken 3125 | 134 254 85 764 1888 Core 813 | 45 60 38 107 563 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . 5 . . Ignored by Resistances 70 | . . . . 70 Regen/Repaired (Parts) 22 | . 22 . . . Core Remaining (%) 65 | 82 . 42 73 . Volleys Fired 110 | 13 19 9 44 25 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 80 80 80 126 Shots Fired 200 | 26 35 18 82 39 Gun 200 | 26 35 18 82 39 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 98 | 26 33 . 39 . Thermal 99 | . 2 18 43 36 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 10 | 4 10 2 9 10 Robot Miss Streak 5 | 1 2 4 5 3 Penetration Max . | . . . . . Secondary Targets 4 | 1 1 2 . . Max Gunslinging Chain 1 | 1 1 1 . . Shots Hit Robots 130 | 19 24 6 56 25 Core Hits 58 | 5 13 5 23 12 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | 1 . . . 4 Burn 3 | . . . . 3 Destroy 1 | 1 . . . . Smash 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1742 | 144 210 142 745 501 Guns 1654 | 144 210 142 737 421 Cannons . | . . . . . Explosions . | . . . . . Melee 68 | . . . . 68 Ramming 20 | . . . 8 12 Kinetic 781 | 144 210 . 427 . Thermal 873 | . . 142 310 421 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 68 | . . . . 68 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions . | . . . . . Melee 33 | . . . . 33 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 4 | . . . 2 2 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 569 | 12 24 192 440 569 Average Temperature 154 | 8 10 99 150 201 Received Heat Transfer 858 | 72 147 . 288 351 Effects 33 | . . . 7 26 Shutdowns 12 | . . . 1 11 Energy Bleed 2 | . . . 1 1 Interference 4 | . . . 1 3 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . 2 3 Damage (minor) 5 | . . . 2 3 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 1 . 2 Heat Transferred 2197 | . . 325 725 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 211 | 25 111 123 192 211 Initial 66 | . 16 43 47 66 Average 88 | 4 62 119 99 83 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 95 Level 1 1 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | 1 6 3 14 12 Peak Tracking Total 5 | 1 3 2 5 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 1 2 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 1 6 3 Successful 9 | . 2 1 5 1 Failed 4 | . 1 . 1 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . . . 1 . Recycled Matter 23 | . . . 23 . Retrieved Matter 23 | . . . 23 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2089 | 103 231 325 703 727 Spaces Moved 1299 | 79 151 248 409 412 Core 83 | 20 . . . 63 Treads 235 | . . . . 235 Legs 849 | . 104 248 409 88 Wheels 106 | 59 47 . . . Hover . | . . . . . Flight 26 | . . . . 26 Fastest Speed 34 | 50 80 120 120 34 Average Speed 128 | 72 107 120 133 146 Slowest Speed 260 | 80 120 120 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 30 52 30 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1543 | 103 191 257 496 496 Wait . | . . . . . Move 1295 | 78 150 247 408 412 Hop . | . . . . . Pick Up 52 | 7 8 1 16 20 Fast Attach . | . . . . . Attach 32 | 5 6 . 7 14 Detach 3 | . . . 1 2 Swap 19 | . 4 . 8 7 Drop 25 | . 4 . 10 11 Fire 110 | 13 19 9 44 25 Melee 3 | . . . . 3 Ram . | . . . . . Kick 2 | . . . 2 . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Lgt. Assault Rifle? 318 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Entered Mines 345 | -10/Mines | Core integrity fell below 50% 372 | -10/Mines | Discovered new exit (range 7) 383 | -10/Mines | Found the Drone Emporium 389 | -10/Mines | Found Prototype Device 489 | -10/Mines | Assembled infested the area 494 | -10/Mines | Assisted by a Guerilla fighting off Assembled 497 | -10/Mines | Learned location of Zion (-6) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1086 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Identified exit to Storage 1315 | -9/Materials | Discovered new exit (range 8) 1316 | -9/Materials | Build established: Scavenger-Mutant 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1471 | -8/Materials | Identified Decoy Drone Bay 1920 | -8/Materials | Lost 8 parts (4p1n1u2w) 1977 | -8/Materials | Core integrity fell below 50% 2011 | -8/Materials | Core integrity fell below 20% 2024 | -8/Materials | Lost 3 parts (1n1u1w) 2090 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Slug penetrates Door. Acquired Lgt. Nuclear Core. Slug penetrates Wall. Acquired Hammer. Slug penetrates Neutrino Reactor. Sml. Storage Unit destroyed. Only a single melee weapon may be active at a time, Hammer automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Acquired Cesium-ion Thruster. Acquired Nuclear Core. Slug penetrates Wall. U-05 Engineer builds a Door. H-55 Commando suffers critical hit (Smash). Destroyed Gauss Rifle. H-55 Commando system corrupted by crushing effect. 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