Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 20:16:23 Player: Rohain Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (280) 1400 Value Destroyed (13948) 13948 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5193) 5193 TOTAL SCORE: 29401 Bonus ------- High Alert Combat Kills 2866 Follower Combat Kills 267 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 616 Friendly Fire -356 Cogmind --------- Core Integrity 0/1600 Matter 193/300 Energy 100/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Light Antimatter Cannon Light Antimatter Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Armored Heavy Treads Advanced Heat Sink Advanced Energy Well Encrypted Comm Array Weapon Cycler Experimental Reaction Control System Advanced Recalibrator Quantum Rifle Matter Neutralizer Vortex Driver Heavy Machine Gun Heavy Machine Gun Railgun [Rating: 191] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Experimental Power Shielding Weapon Minigun Energy Gun Plasma Rifle Energy Cannon Vortex Driver Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Utility 11 | . . 1 1 1 . 1 . . . . 2 1 . . . 1 1 2 Weapon 3 | . . 1 1 . . . . . . . . . . . . . 1 . Parts Attached 288 | 7 5 16 15 3 13 8 18 2 . 10 14 16 6 26 3 30 51 45 Power 23 | 2 1 1 2 . 1 . 2 . . 1 2 3 . 2 . . . 6 Engine 10 | 2 1 1 2 . 1 . 2 . . 1 . . . . . . . . Core 6 | . . . . . . . . . . . 2 3 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . . 6 Propulsion 58 | 2 2 3 6 1 3 2 2 1 . 1 1 3 1 4 . 8 16 2 Treads 49 | . 1 3 6 1 3 2 2 1 . 1 1 3 . 4 . 8 11 2 Leg 8 | 2 1 . . . . . . . . . . . 1 . . . 4 . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 108 | 1 2 4 2 2 4 5 8 1 . 6 9 6 1 8 1 16 18 14 Device 60 | . 2 2 . 1 2 4 4 . . 3 6 2 1 4 . 11 8 10 Storage 5 | 1 . 1 . . . . . . . 1 1 . . . . . . 1 Processor 16 | . . . 1 . . 1 . 1 . . . 1 . 2 . 1 7 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 27 | . . 1 1 1 2 . 4 . . 2 2 3 . 2 1 4 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 . 8 5 . 5 1 6 . . 2 2 4 4 12 2 6 17 23 Energy Gun 22 | 2 . 3 . . . . . . . . . . 2 4 1 1 4 5 Energy Cannon 8 | . . . . . . . 1 . . . . . . 2 . 1 2 2 Ballistic Gun 60 | . . 5 5 . 4 1 2 . . 2 2 3 2 5 1 4 8 16 Ballistic Cannon 9 | . . . . . 1 . 3 . . . . 1 . 1 . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 1 . . . . . . 2 1 . . 8 . 1 7 . Parts Lost 133 | . 3 1 2 . 5 . 14 3 . 4 1 8 13 1 3 5 22 48 Power 12 | . 1 1 1 . . . 2 . . 1 1 1 . . . . . 4 Propulsion 26 | . 2 . . . . . 2 . . 2 . 3 3 . . . 10 4 Utility 48 | . . . . . 3 . 5 2 . . . 3 4 . 1 1 7 22 Weapon 47 | . . . 1 . 2 . 5 1 . 1 . 1 6 1 2 4 5 18 Highest Loss Streak 26 | . 3 1 1 . 4 . 6 2 . 2 1 3 10 1 2 3 9 26 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 83 | . 93 98 91 100 97 100 90 92 86 88 88 87 57 72 93 88 85 80 Engine 3 | . 12 10 8 7 7 6 5 6 6 5 1 . . 3 . . . . Core 1 | . . . . . . . . . . . 3 9 7 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 4 4 6 Treads 14 | . 3 22 17 23 23 26 25 25 26 23 20 14 4 3 21 23 12 9 Leg 1 | . 22 . . . . . . . . . . . 3 4 . . 3 . Device 13 | . 11 11 9 15 14 20 12 13 13 13 17 15 10 12 21 21 13 15 Storage 5 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 Processor 11 | . . . 7 7 7 6 8 7 6 6 5 9 10 12 10 8 21 23 Protection 5 | . . 10 4 7 5 6 5 6 6 8 9 9 2 7 9 6 3 4 Energy Gun 4 | . 28 4 . . . . . . . . . . 6 10 5 2 4 2 Ballistic Gun 12 | . . 28 34 30 26 26 13 13 13 16 20 20 4 1 14 15 8 11 Ballistic Cannon 3 | . . . . . 3 . 8 11 6 6 1 . 1 . . . 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 14 43 49 52 66 64 63 55 46 62 73 121 121 120 95 113 129 105 Greatest Support 195 | 20 20 46 46 62 84 104 112 112 112 112 101 121 121 108 108 146 195 195 Greatest Overweight (x) 23 | . 2 . 1 . 1 . . . . 1 . 1 23 6 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 6 12 15 14 15 15 15 12 12 15 15 15 14 15 15 15 15 15 Average Carried 12 | 2 4 6 12 12 13 14 10 11 12 13 14 14 11 13 12 13 12 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 12 15 12 15 15 11 12 12 15 15 14 11 14 13 12 15 1 Class Distribution -------------------- 34% | Scavenger-Gunner 18% | Scavenger-Mutant 16% | Tank 15% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Matter Collected 12378 | 182 123 341 689 . 396 585 926 162 . 485 366 1011 493 416 488 1592 1575 2548 Remotely 3793 | . . . . . . 244 677 156 . 429 296 1011 311 . . . . 669 Salvage Created 16098 | . 299 668 908 . 441 622 701 139 . 453 366 1062 1006 85 907 2686 1360 4395 Parts 700 | . 13 47 50 . 27 30 12 11 . 12 17 47 28 . 26 136 48 196 Haulers Intercepted 9 | . 1 2 1 . . . . . . . 1 1 . . . 2 1 . Recyclers Shooed 10 | . . 1 2 . . 1 . . . . 1 . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 13 13 . 10 . . 29 . 18 . . . Prevented 9 | . . . . . . . . . . . . . . . 9 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 231 | . 7 11 21 . 9 7 11 6 . 5 4 11 15 3 11 33 22 55 Guns 179 | . 6 11 21 . 5 7 1 6 . 4 4 8 13 . 10 32 19 32 Cannons 41 | . . . . . 4 . 10 . . 1 . . 1 3 . 1 3 18 AOE 8 | . . . . . . . . . . . . 3 . . . . . 5 Classes Destroyed 23 | . 3 4 3 . 2 1 1 . . . . 1 1 2 . 2 2 1 Worker 13 | . . . . . . . . . . . . 1 . . . 3 1 8 Builder 14 | . . . . . . . . . . . . . . . . 7 . 7 Tunneler 2 | . . . . . . . . . . . . . . . . 2 . . Hauler 9 | . 1 2 1 . . . . . . . 1 1 . . . 2 1 . Recycler 10 | . . 1 . . . 1 . . . . . 1 . . . 2 . 5 Mechanic 2 | . . . . . . . . . . . . . . . 1 . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . 1 1 . . . . . . . . 1 . . . . . . Swarmer 48 | . 1 2 8 . . . 1 6 . 2 . 2 6 . 1 7 7 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . 6 4 7 . 4 3 5 . . 1 1 1 6 . 6 5 5 26 Brawler 9 | . . . 1 . . . 2 . . 1 . 2 1 . . 1 . 1 Duelist 10 | . . 1 . . 1 1 . . . . . 1 1 . 2 1 1 1 Sentry 20 | . . 4 2 . 1 2 1 . . . 1 . 1 . 1 4 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 18 | . . . . . 1 1 1 . . . 2 2 . 1 . 4 . 6 Programmer 27 | . . . . . 1 . . . . . . 2 . . . 11 2 11 Heavy 3 | . . . 1 . 1 . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . 1 . . 1 . 1 . . 1 . 2 . Striker 4 | . . . . . . . . . . . . . . 2 . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 20 | . 2 6 7 . 3 5 6 4 . 2 2 3 8 2 6 8 6 20 Combat Bots Only 11 | . 2 6 7 . 3 4 6 4 . 2 2 3 8 2 6 5 6 11 Max Kills in Single Turn 5 | . 2 2 2 . 2 1 1 1 . 1 1 3 2 2 1 2 2 5 Gunslinging 1 | . . . 1 . 1 . . . . . . . 1 . . 1 1 1 Exploded 5 | . . . . . . . . . . . . 3 . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Damage Taken 29999 | . 465 305 935 . 640 423 2071 462 . 559 445 2074 2255 1245 1591 2456 4418 9655 Core 3312 | . 105 52 48 . 72 33 226 17 . 53 23 165 152 127 41 135 446 1617 Absorbed by Shields 3174 | . . . 249 . 13 . . . . . . 183 286 . 914 890 639 . Reduced by Siege Mode 468 | . . . . . . . . . . . . . 12 . . . 52 404 Redirected to Shielding 639 | . . . . . . . . . . . . 14 58 140 151 149 . 127 Regen/Repaired (Parts) 109 | . . . . . . . . . . . . . . 109 . . . . Core Remaining (%) 79 | 100 58 87 91 . 89 . . . . 61 97 . . . 57 89 69 . Volleys Fired 686 | 1 30 25 41 . 18 29 50 18 . 31 14 47 51 9 39 104 67 112 Largest 5 | 2 2 3 4 . 4 4 4 2 . 4 4 4 4 3 4 4 5 5 Hottest 299 | 90 90 69 94 . 123 100 169 50 . 131 116 164 164 183 227 187 294 299 Shots Fired 2425 | 2 60 75 162 . 66 116 154 34 . 95 51 188 124 23 147 368 267 493 Gun 2104 | 2 60 75 162 . 55 116 89 34 . 79 51 185 111 14 147 366 218 340 Cannon 321 | . . . . . 11 . 65 . . 16 . 3 13 9 . 2 49 153 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2084 | . . 75 162 . 66 116 147 34 . 95 51 188 81 17 106 329 176 441 Thermal 324 | 2 60 . . . . . . . . . . . 43 . 41 37 91 50 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 7 . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . 6 . 2 . 2 Robot Hit Streak 44 | . 8 9 15 . 26 18 21 7 . 12 12 15 13 6 13 15 20 44 Robot Miss Streak 7 | 2 3 4 6 . 4 5 4 3 . 3 4 3 6 4 2 5 7 5 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 1 1 2 1 1 Secondary Targets 57 | . 2 3 9 . 2 2 . 1 . 1 . 4 1 . 3 12 7 10 Max Gunslinging Chain 2 | . 1 1 1 . 2 1 . 1 . 1 . 1 1 . 1 2 2 2 Shots Hit Robots 1603 | . 37 41 105 . 53 77 111 21 . 60 31 128 80 17 113 200 171 358 Core Hits 653 | . 16 23 44 . 22 25 33 11 . 19 12 47 38 6 32 106 59 160 Critical Kills 27 | . . . 2 . . 1 . . . . 1 3 3 . . 6 3 8 Critical Parts Destroyed 33 | . . . . . . . 1 . . . . 6 1 . 1 6 5 13 Critical Strikes 117 | . 4 . 2 . . 1 4 . . 4 1 14 10 2 3 15 14 43 Burn 12 | . 4 . . . . . . . . . . . 5 . 2 1 . . Destroy 71 | . . . 2 . . 1 1 . . . 1 14 5 . 1 12 10 24 Blast 31 | . . . . . . . 3 . . 4 . . . 1 . . 4 19 Sunder 3 | . . . . . . . . . . . . . . 1 . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 42477 | . 451 665 1605 . 985 1280 2360 407 . 1225 583 2524 1846 1114 2953 7547 5471 11461 Guns 34025 | . 451 665 1605 . 734 1280 1207 407 . 1019 583 2250 1780 421 2953 7350 4151 7169 Cannons 7438 | . . . . . 251 . 1153 . . 206 . . 66 693 . 197 1320 3552 Explosions 1001 | . . . . . . . . . . . . 274 . . . . . 727 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . 13 Kinetic 35230 | . . 665 1605 . 985 1280 2252 407 . 1225 583 2250 1182 665 2334 6714 3626 9457 Thermal 5307 | . 451 . . . . . . . . . . . 664 . 619 636 1845 1092 Explosive 1001 | . . . . . . . . . . . . 274 . . . . . 727 Electromagnetic 108 | . . . . . . . 108 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 818 | . . . . . . . . . . . . . . 449 . 197 . 172 Highest Corruption 27 | . . . 1 . . 2 7 7 7 7 . 4 5 5 . 11 15 27 Average Corruption 6 | . . . 1 . . 2 4 7 7 7 . 3 4 5 . 3 14 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 55 | . . . . . . . . . . . . . . 19 . . 36 . Effects 220 | . . . 4 . . 2 27 20 4 22 . 7 28 3 . 11 63 29 Message Errors 54 | . . . . . . . 8 5 . 8 . . 9 . . 4 13 7 Matter Fused 40 | . . . 1 . . . 5 1 2 5 . 3 6 . . 2 11 4 Heat Flow Errors 28 | . . . 2 . . . 3 2 1 1 . 2 3 . . 2 8 4 Energy Discharges 23 | . . . . . . 2 2 2 1 2 . . 3 . . . 6 5 Parts Rejected 4 | . . . . . . . . 1 . 1 . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 32 | . . . . . . . 7 4 . 2 . 2 3 . . . 12 2 Data Loss (major) 13 | . . . . . . . 1 1 . 1 . . 1 2 . . 3 4 Misfires 7 | . . . 1 . . . . . . 1 . . 1 . . 1 1 2 Alerts 2 | . . . . . . . . 2 . . . . . . . . . . Weapon Failures 16 | . . . . . . . 1 2 . 1 . . 2 . . 1 8 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . . . . . 7 . . 10 . . . 50 . . 40 194 Projectiles 301 | . . . . . . . 7 . . 10 . . . 50 . . 40 194 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . . . . . . . 7 . . 2 . . 1 3 . . 6 22 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . 6 . . 2 . . 1 3 . . 6 19 Secondary 4 | . . . . . . . 1 . . . . . . . . . . 3 Self-Inflicted Damage 217 | . . . . . . . . . . . . 217 . . . . . . Shots 3 | . . . . . . . . . . . . 3 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | 30 229 . 478 . 21 219 240 230 126 405 124 351 436 27 17 175 320 400 Average Temperature 95 | 18 102 . 118 . 7 74 66 134 75 163 37 120 100 12 8 20 76 91 Received Heat Transfer 3662 | . 285 93 258 . 159 126 447 . . 69 27 105 457 123 251 119 396 747 Effects 10 | . . . 2 . . . 3 . . 2 . . 1 . . . . 2 Shutdowns 3 | . . . . . . . . . . 1 . . 1 . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . 1 . . . 2 5 Total Turns 160 | . . . . . . . . . . . . . 17 . . . 43 100 Longest Duration 41 | . . . . . . . . . . . . . 17 . . . 31 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . 1 . 1 . . . Parts Melted 20 | . 3 . . . . . . . . . . . 7 . 3 3 3 1 Heat Transferred 9510 | . 1474 . . . . . . . . . . . 2200 . 1509 962 2146 1219 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Peak Influence 1363 | . 162 284 460 210 317 374 . . . . 206 426 . . . 873 549 1363 Initial 441 | . . 68 96 205 147 165 . . . . 76 100 . . . 16 441 211 Average 400 | . 65 168 309 205 226 257 . . . . 127 197 . . . 460 457 898 Maximum Alert Level 4 | . . 1 2 1 1 1 . . . . 1 2 . . . 3 2 4 Low Security (%) 28 | 100 100 52 12 . 35 29 . . . . 93 77 . . . 18 . . Level 1 28 | . . 47 59 100 64 70 . . . . 6 7 . . . 20 18 18 Level 2 28 | . . . 28 . . . . . . . . 14 . . . 30 81 10 Level 3 8 | . . . . . . . . . . . . . . . . 30 . 30 Level 4 6 | . . . . . . . . . . . . . . . . . . 40 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 31 | . . . 3 . 1 1 . . . . 1 3 . . 1 8 1 12 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . . . . . 1 . . . 3 . 3 Reinforcement 12 | . . . 3 . 1 1 . . . . 1 1 . . . 3 1 1 Assault 8 | . . . . . . . . . . . . . . . 1 2 . 5 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Distress Signals 19 | . 1 2 . . . . . . . . . . . 1 . 5 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 9 16 27 . 9 9 12 8 . 10 4 13 14 22 15 49 39 83 Peak Tracking Total 13 | . 3 4 6 . 3 5 7 4 . 4 2 3 9 10 8 7 9 13 Tactical Retreats 12 | . . . . . . . . . . 2 . . . 3 . 3 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Traps Triggered 10 | . . . 4 . 2 2 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . . . . . 29 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Machines Disabled 17 | . . 1 1 . . . . . . . . 9 . . 1 1 2 2 Max in Single Turn 4 | . . 1 1 . . . . . . . . 4 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Machines Accessed 21 | . 1 . . 1 . 3 . 2 4 1 . 1 . 7 . 1 . . Terminals 7 | . 1 . . 1 . 3 . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 70 | . 2 . . 1 . 6 . 5 31 1 . 2 . 19 . 3 . . Successful 60 | . . . . 1 . 2 . 5 31 1 . . . 19 . 1 . . Failed 10 | . 2 . . . . 4 . . . . . 2 . . . 2 . . Catastrophic 4 | . . . . . . 3 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . 2 . . . . 6 . . . . . . . 1 . . . . Terminals 12 | . 2 . . 1 . 6 . . . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . . . . 1 . . . 5 31 1 . . . 19 . . . . Record 29 | . . . . . . . . 4 11 1 . . . 13 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . Open Door 3 | . . . . . . . . 1 . . . . . 2 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 3 . . . . . 1 . . . 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . . . . . . . 11 4 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 12 | . . . . . . . . . . . . . . . . . 8 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Total Allies 5 | . . . . . . . 2 . . 1 . . . . 2 . . . Largest Group 2 | . . . . . . . 2 1 . 1 . . . . 2 2 . . Highest-Rated Group 111 | . . . . . . . 52 20 . 96 . . . . 111 111 . . Highest-Rated Ally 96 | . . . . . . . 32 20 . 96 . . . . 64 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . 1 5 . 21 . . . . . 10 . . Total Damage 1348 | . . . . . . . 37 114 . 835 . . . . . 362 . . Kills 9 | . . . . . . . 1 2 . 4 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Turns Passed 13662 | 85 349 655 691 21 435 362 1144 440 122 716 225 699 1233 2113 700 900 1669 1103 Spaces Moved 6094 | 61 192 335 315 12 217 174 591 245 77 385 95 305 459 755 320 313 784 459 Core 45 | 6 8 . . . . . . . . . . . 1 . . . . 30 Treads 4929 | . 47 335 315 12 217 174 591 245 77 385 95 305 173 147 320 313 749 429 Legs 1118 | 55 137 . . . . . . . . . . . 285 606 . . 35 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 152 161 160 162 160 160 160 155 155 155 160 170 170 159 120 50 Average Speed 178 | 113 131 160 162 161 161 162 160 160 160 159 155 169 232 268 170 162 170 144 Slowest Speed 1200 | 120 190 160 240 161 241 162 162 160 160 240 156 240 1200 570 170 170 330 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 40 42 32 1 94 7 78 40 68 64 4 11 70 70 63 10 36 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 2 . 1 1 . . . . . . . . Known Exits Taken 13 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 3 . 1 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 310 | . . . . . . . 9 . . 5 2 108 6 4 38 68 16 54 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 206 | . . . . . . . 9 . . 5 2 15 6 4 38 68 16 43 AOE 101 | . . . . . . . . . . . . 92 . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Acc Total 7483 | 71 227 397 407 14 271 214 701 270 76 441 150 397 523 823 385 499 955 662 Wait 173 | . . 4 19 . . 1 14 5 . 8 18 13 6 6 . 21 31 27 Move 6076 | 60 191 334 314 11 216 173 590 244 76 384 94 304 458 754 319 312 783 459 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 89 | 3 1 9 10 . 11 2 9 1 . 5 1 6 1 6 4 7 5 8 Fast Attach 137 | 6 3 6 4 . 7 2 2 2 . 5 7 6 1 24 1 14 31 16 Attach 92 | . 1 4 7 3 3 2 13 . . 4 3 4 5 2 2 9 11 19 Detach 22 | . . . 1 . 1 . 1 . . 2 1 1 1 3 . 5 5 1 Swap 59 | 1 1 6 4 . 3 4 3 . . 1 4 6 . . . 7 9 10 Drop 113 | . . 9 7 . 12 1 1 . . 1 8 10 . 19 3 20 13 9 Fire 686 | 1 30 25 41 . 18 29 50 18 . 31 14 47 51 9 39 104 67 112 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . 18 . . . . . . . 17 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Lost 3 parts (1p2n) 413 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 685 | -9/Materials | Discovered new exit (range 8) 759 | -9/Materials | Build established: Tank 1026 | -9/Materials | Discovered new exit (range 12) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1713 | -8/Materials | Discovered new exit (range 12) 1749 | -8/Materials | Destroyed 7 combat bots 1781 | -8/Materials | Entered Factory 1781 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -7/Factory | Identified exit to DSF 1802 | -7/Factory | Entered DSF 1835 | -7/DSF | Additional patrols routed to DSF 1847 | -7/DSF | Discovered new exit (range 15) 1863 | -7/DSF | Lost 4 parts (2u2w) 2161 | -7/DSF | Sterilization system engaged 2181 | -7/DSF | Ambient heat levels rising (+10) 2196 | -7/DSF | Ambient heat levels rising (+10) 2211 | -7/DSF | Ambient heat levels rising (+10) 2226 | -7/DSF | Ambient heat levels rising (+10) 2237 | -7/DSF | Entered Factory 2237 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2536 | -6/Factory | Build established: Gunner 2563 | -6/Factory | Discovered new exit (range 18) 2598 | -6/Factory | Identified exit to Lower Caves 2599 | -6/Factory | Entered Lower Caves 2605 | -6/Lower Caves | Met a Warlord Commander 2606 | -6/Lower Caves | Learned location of Warlord (-4) 2624 | -6/Lower Caves | Found Encrypted Comm Array 2775 | -6/Lower Caves | Encountered a Warlord checkpoint 2904 | -6/Lower Caves | Build established: Tank 2924 | -6/Lower Caves | Spotted B-75 Beast 2975 | -6/Lower Caves | Destroyed B-75 Beast 3005 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 3009 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3117 | -6/Lower Caves | Lost 6 parts (1n3u2w) 3279 | -6/Lower Caves | Discovered new exit (range 8) 3289 | -6/Lower Caves | Identified exit to Lower Caves 3398 | -6/Lower Caves | Build established: Mutant 3743 | -6/Lower Caves | Entered another Lower Caves area 3743 | -6/Lower Caves | Accompanied by 1 ally 3929 | -6/Lower Caves | Discovered new exit (range 10) 3930 | -6/Lower Caves | Encountered a Warlord checkpoint 3941 | -6/Lower Caves | Identified exit to Data Miner 4014 | -6/Lower Caves | Learned Factory emergency access door positions 4014 | -6/Lower Caves | Learned Factory terminal intel 4183 | -6/Lower Caves | Entered Data Miner 4183 | -6/Data Miner | Discovered new exit (range 6) 4214 | -6/Data Miner | Met Data Miner 4241 | -6/Data Miner | Learned location of Section 7 (-3) 4241 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4271 | -6/Data Miner | Received God Mode back door access code from Data Miner 4303 | -6/Data Miner | Identified exit to Proximity Caves 4305 | -6/Data Miner | Entered Proximity Caves 4434 | -5/Proximity Caves | Escorted by Enhanced Grunt 4501 | -5/Proximity Caves | Learned location of Armory (-3) 4722 | -5/Proximity Caves | Spotted B-75 Beast 4735 | -5/Proximity Caves | Destroyed B-75 Beast 4838 | -5/Proximity Caves | Found Prototype Device 4838 | -5/Proximity Caves | Identified Exp. Thermal Shield 5008 | -5/Proximity Caves | Discovered new exit (range 9) 5019 | -5/Proximity Caves | Identified exit to Factory 5021 | -5/Proximity Caves | Entered Factory 5021 | -5/Factory | Evolved 2 slots: Utility x2 5022 | -5/Factory | Identified exit to Extension 5024 | -5/Factory | Loaded intel: 28 terminal locations 5092 | -5/Factory | Discovered new exit (range 10) 5154 | -5/Factory | Identified exit to Factory 5246 | -5/Factory | Entered another Factory area 5246 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5354 | -4/Factory | Spotted B-86 Titan 5371 | -4/Factory | Lost 3 parts (2n1u) 5468 | -4/Factory | Destroyed B-86 Titan 5502 | -4/Factory | Found Hvy. Reflective Plating 5816 | -4/Factory | Incoming investigation squad redirected 5928 | -4/Factory | Build established: Scavenger-Tank 5932 | -4/Factory | Discovered new exit (range 8) 5943 | -4/Factory | Identified exit to Upper Caves 5945 | -4/Factory | Entered Upper Caves 6237 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6305 | -4/Upper Caves | Destroyed 8 combat bots 6305 | -4/Upper Caves | Lost 10 parts (2n4u4w) 6353 | -4/Upper Caves | Lost 3 parts (1n2w) 6538 | -4/Upper Caves | Build established: Scavenger-Mutant 7137 | -4/Upper Caves | Discovered new exit (range 5) 7144 | -4/Upper Caves | Identified exit to Upper Caves 7176 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7176 | -4/Upper Caves | Identified exit to Warlord 7178 | -4/Upper Caves | Entered Warlord 7267 | -4/Warlord | System corruption cleaned by Quarantine Array 7723 | -4/Warlord | Opened side exit 8440 | -4/Warlord | Learned Research trap positions 8440 | -4/Warlord | Learned Quarantine trap positions 8440 | -4/Warlord | Learned Testing stockpile data 8443 | -4/Warlord | Learned 4 Research zone layouts 8478 | -4/Warlord | Warlord's base attacked by MAIN.C 8558 | -4/Warlord | Found Prototype Energy Gun 8558 | -4/Warlord | Identified Vortex Shotgun 8573 | -4/Warlord | Found Prototype Energy Cannon 8573 | -4/Warlord | Identified Vortex Driver 8828 | -4/Warlord | Warlord forces counterattacked 8860 | -4/Warlord | Build established: Scavenger-Gunner 8982 | -4/Warlord | Found Prototype Ballistic Cannon 8982 | -4/Warlord | Identified Hvy. Autocannon 9030 | -4/Warlord | Spotted Striker 9057 | -4/Warlord | Spotted Executioner 9058 | -4/Warlord | Destroyed Striker 9071 | -4/Warlord | Met Warlord 9096 | -4/Warlord | Opened Warlord's prototype stash 9104 | -4/Warlord | Found Prototype Reactor 9104 | -4/Warlord | Identified Vortex Chain Reactor 9116 | -4/Warlord | Found Prototype Device 9116 | -4/Warlord | Identified Exp. Phase Shifter 9150 | -4/Warlord | Spotted Striker 9153 | -4/Warlord | Warlord base infiltrated, sounded retreat 9160 | -4/Warlord | Destroyed Striker 9271 | -4/Warlord | Discovered new exit (range 13) 9289 | -4/Warlord | Identified exit to Proximity Caves 9291 | -4/Warlord | Entered Proximity Caves 9292 | -3/Proximity Caves | Identified exit to Research 9408 | -3/Proximity Caves | Spotted B-86 Titan 9442 | -3/Proximity Caves | Destroyed B-86 Titan 9507 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9991 | -3/Proximity Caves | Entered Research 9991 | -3/Research | Accompanied by 2 allies 9991 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9992 | -3/Research | Identified exit to Armory 9992 | -3/Research | Identified exit to Quarantine 9994 | -3/Research | Loaded intel: 87 trap records 10509 | -3/Research | Discovered new exit (range 15) 10527 | -3/Research | First assault squad dispatched 10541 | -3/Research | Build established: Scavenger-Tank 10807 | -3/Research | System corruption reached 10% 10837 | -3/Research | Lost 3 parts (3w) 10841 | -3/Research | Identified exit to Research 10891 | -3/Research | Entered another Research area 10891 | -2/Research | Warlord forces began assault on 0b10 10891 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10916 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 11001 | -2/Research | Research machine network offline 11141 | -2/Research | Build established: Scavenger-Gunner 11200 | -2/Research | Spotted Striker 11247 | -2/Research | Spotted Executioner 11248 | -2/Research | Destroyed Striker 11260 | -2/Research | Spotted Executioner 11282 | -2/Research | System corruption reached 10% 11306 | -2/Research | Lost 9 parts (3n4u2w) 11372 | -2/Research | Found Prototype Processor 11372 | -2/Research | Identified Exp. Targeting Computer 11376 | -2/Research | Found Exp. Targeting Computer 11522 | -2/Research | Spotted Executioner 11523 | -2/Research | Destroyed Executioner 11524 | -2/Research | Spotted Striker 11531 | -2/Research | Destroyed Striker 11576 | -2/Research | Lost 5 parts (3n1u1w) 11672 | -2/Research | Lost 7 parts (3n2u2w) 11696 | -2/Research | Spotted Striker 11704 | -2/Research | Spotted Executioner 11721 | -2/Research | Destroyed Executioner 11739 | -2/Research | Found Prototype Processor 11739 | -2/Research | Identified Exp. Core Analyzer 11743 | -2/Research | Found Exp. Core Analyzer 11779 | -2/Research | Spotted B-90 Cyclops 11813 | -2/Research | Spotted B-90 Cyclops 11820 | -2/Research | Destroyed B-90 Cyclops 11872 | -2/Research | Destroyed B-90 Cyclops 12032 | -2/Research | Found Exp. Targeting Computer 12464 | -2/Research | Discovered new exit (range 15) 12483 | -2/Research | Identified exit to Testing 12492 | -2/Research | Discovered new exit (range 17) 12518 | -2/Research | Identified exit to Access 12560 | -2/Research | Entered Access 12560 | -1/Access | Evolved 2 slots: Utility x2 12581 | -1/Access | Garrison activated, responded to threat 12849 | -1/Access | Destroyed 11 combat bots 12855 | -1/Access | First assault squad dispatched 12931 | -1/Access | Lost 3 parts (1p1u1w) 13023 | -1/Access | Lost 5 parts (3u2w) 13077 | -1/Access | Lost 3 parts (1n2w) 13090 | -1/Access | Destroyed 7 combat bots 13251 | -1/Access | Destroyed 7 combat bots 13325 | -1/Access | Incoming assault squad redirected 13347 | -1/Access | Lost 7 parts (1p1n4u1w) 13572 | -1/Access | Spotted B-99 Colossus 13624 | -1/Access | Incoming assault squad redirected 13625 | -1/Access | Spotted B-99 Colossus 13626 | -1/Access | System corruption reached 10% 13646 | -1/Access | Core integrity fell below 50% 13660 | -1/Access | Core integrity fell below 20% 13663 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13654_ Slug penetrates Wall. 13654_ Acquired 2 matter. 13658_ Slug penetrates Wall. 13658_ Slug penetrates Wave Collapse Detector. 13658_ Penetrated by Slug. 13659_ K-01 Serf collects debris. 13659_ Knocked back. 13659_ Slug penetrates L-61 Swordsman. 13659_ Penetrated by Slug. 13659_ Slug penetrates Wall. 13659_ Penetrated by Slug. 13659_ G-73 Enforcer suffers critical hit (Burn). 13660_ Acquired 5 matter. 13661_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13662_ Knocked back. 13662_ Slug penetrates Wall. 13662_ Penetrated by Slug. 13662_ Adv. Targeting Computer destroyed. 13662_ Y-72 Warden misfires. 13663_ B-99 Colossus exits siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#+#+##??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ##???????????# ############???????????????????? | | #???????????# ## #???????????????????? | | #???????????# ## #????????????????????? | | #???????????# ## #????????????????????? | | #???????????# ## #????????????????????? | | #???????????# ## %!*[ #????????????????????? | | #???????????# ## [**[ #????????????????????? | | #???????????# ##] [[ Y#????????????????????? | | ????????????# ## %i ##??###########??????? | | ?????????????# ## @ b%##?# #??????? | | ############## ######;;;#;;### ???????? | | =%% pl %# " #??????? | | * pgb*%% # """ #??????? | | % ! # """ #??????? | | g % % + " #??????? | | ######### ### ########;;! # ! #??????? | | ????????# #?# #?????# % ! ; #??????? | | ????????# #?# A #?????##;;| ;;#########??????? | | ????????# #?# #?????# ??????????????? | | ????????# #?# #?????# #?????????????? | | ????????# #?# #?????# #?????????????? | | ????????# #?# #?????# BB #?????????????? | | ????????# #?# #?????# B B #?????????????? | | ????????# #?# #?????# B #?????????????? | | ????????# #?# #?????# #?????????????? | | ????????# #?# #?????#""""""""""#?????????????? | | ????????# #?# #??????????????????????????????? | | ????????# #?# #??????????????????????????????? | | ????????# #?# #??????????????????????????????? | | ????????? ??# #??????????????????????????????? | | ????????? ??# ???????????????????????????????? | | ###+##### #??? ???????????????????????????????? | | ! ^ ^ #?????????????????????????????????????? | | % #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 28 Launcher Accuracy 30 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Giant Slayer Knowing Is Half The Battle Quick And Dirty Reappropriation What Is This Thing? Challenges ------------ None Game ------ Seed AntigravZioniteCoupler Manual? 0 Play Time 02:01:35 Cumulative 40.2 hours Start 2023.04.07 @ 15:29:20 End 2023.04.07 @ 20:16:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 45 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10221181-cd51-4f53-9af0-95aa399441e5