Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 10:43:28 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1510) 1510 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4646 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 368/550 Matter 261/300 Energy 240/240 System Corruption 0% Temperature Cool (71) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Huge Storage Unit Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon High-powered Shotgun Improved Light Cannon > --- INVENTORY (25) --- Deuterium Engine Nuclear Core Light Treads Improved Treads Armored Treads Armored Huge Wheel Improved Heat Sink Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Supersonic Drone Bay (1/1) Beam Rifle High-powered Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher Concussive RPG (1) Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Improved Treads Armored Treads Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Supersonic Drone Bay High-powered Shotgun High-powered Shotgun Improved Light Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Core Shielding Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 52 | 3 14 4 . 1 30 Power 4 | . 1 . . . 3 Engine 2 | . 1 . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 2 1 . . 6 Treads 5 | 1 1 . . . 3 Leg . | . . . . . . Wheel 6 | 1 1 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 1 . . 12 Device 7 | 1 . . . . 6 Storage 2 | . 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . 2 1 . . 4 Artifact . | . . . . . . Weapon 20 | . 8 2 . 1 9 Energy Gun 2 | . 2 . . . . Energy Cannon 4 | . 1 1 . . 2 Ballistic Gun 7 | . 4 . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 3 1 . . 1 Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility 2 | . . 1 . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 2 1 . . 1 To Critical Strikes . | . . . . . . Average Backups 23 | 6 19 24 24 24 24 Power 2 | 1 2 2 3 3 2 Propulsion 5 | 3 6 6 6 6 4 Utility 6 | . 4 5 6 6 9 Weapon 7 | 1 5 10 9 9 7 Tool/Special . | . . . . . . Unused Backups 48 | 7 7 6 . 2 26 Power 9 | 1 1 1 . . 6 Propulsion 11 | 3 . 1 . . 7 Utility 17 | 1 1 3 . 2 10 Weapon 9 | 2 4 1 . . 2 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 97 | . 99 99 100 100 93 Engine 10 | . 13 14 14 14 5 Core 1 | . . . . . 3 Treads 13 | . 14 14 14 14 12 Wheel 12 | . 14 14 14 14 9 Device 5 | . 7 2 . . 9 Storage 12 | . 14 14 14 14 10 Processor 1 | . . . . . 4 Protection 10 | . 6 11 14 14 10 Energy Gun 3 | . 1 2 . . 6 Energy Cannon 9 | . 3 11 14 14 8 Ballistic Gun 10 | . 18 12 14 . 6 Launcher 2 | . . 1 . 14 1 Slashing Weapon 1 | . 4 . . . . Peak Build Rating 37 | 7 11 12 12 13 37 Average Rating 16 | 6 9 11 11 12 28 On Entrance 10 | 6 7 11 11 12 13 Naked Turns . | . . . . . . Heaviest Build 148 | 11 93 92 92 91 148 Greatest Support 28 | 20 10 10 10 10 28 Greatest Overweight (x) 14 | 1 9 9 9 9 14 Average Overweight (x) 7 | . 7 8 9 9 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 6 19 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 25 25 25 25 24 Class Distribution -------------------- 70% | Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1672 | 252 219 176 . 10 1015 Remotely . | . . . . . . Salvage Created 2127 | 171 263 321 . 27 1345 Parts 142 | 15 23 22 . 4 78 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | 1 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 5 6 . . 27 Guns 23 | . 4 4 . . 15 Cannons 9 | . 1 2 . . 6 AOE 5 | . . . . . 5 Classes Destroyed 12 | 2 5 1 . 1 3 Worker 4 | . . 1 . . 3 Builder 3 | . . . . 1 2 Tunneler 5 | 3 . 2 . . . Hauler 4 | . 2 . . . 2 Recycler 4 | 1 . . . . 3 Mechanic 1 | . . . . . 1 Operator 3 | . 1 . . . 2 Watcher 3 | . 1 . . . 2 Swarmer 13 | . 2 . . . 11 Grunt 17 | . 3 6 . . 8 Sentry 6 | . . . . . 6 Hunter 2 | . . . . . 2 Best Kill Streak 10 | 3 2 3 . 1 10 Combat Bots Only 7 | . 2 2 . . 7 Max Kills in Single Turn 3 | 1 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 231 | . 58 19 . . 154 Missed 52 | . 9 6 . . 37 Hits 179 | . 49 13 . . 117 Projectile 179 | . 49 13 . . 117 Critical Strikes 8 | . 2 1 . . 5 Actively Blocked 1 | . . 1 . . . Damage Taken 2039 | . 525 192 . . 1322 Core 348 | . 140 26 . . 182 Absorbed by Shields 36 | . . . . . 36 Redirected to Shielding 128 | . 10 18 . . 100 Regen/Repaired (Parts) 68 | . 46 . . . 22 Core Remaining (%) 66 | 100 . . . 33 . Volleys Fired 189 | 11 62 18 . 7 91 Largest 3 | 2 2 2 . 1 3 Hottest 164 | 40 124 88 . 68 164 Shots Fired 423 | 22 112 36 . 7 246 Gun 281 | 22 99 18 . . 142 Cannon 128 | . 13 18 . 7 90 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 223 | 22 95 18 . . 88 Thermal 186 | . 17 18 . 7 144 Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 12 11 11 . 9 11 Robot Miss Streak 5 | 2 4 3 . 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 231 | 16 69 23 . 3 120 Core Hits 110 | 8 23 13 . 1 65 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 2 | . 1 . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks 19 | . 12 . . . 7 Impact 6 | . . . . . 6 Slashing 13 | . 12 . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4017 | 123 665 419 . 61 2749 Guns 1889 | 123 559 123 . . 1084 Cannons 1490 | . 106 296 . 61 1027 Explosions 585 | . . . . . 585 Melee 53 | . . . . . 53 Ramming . | . . . . . . Kinetic 1421 | 123 515 123 . . 660 Thermal 2044 | . 150 296 . 61 1537 Explosive 499 | . . . . . 499 Electromagnetic . | . . . . . . Impact 53 | . . . . . 53 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . 5 . . . 66 Projectiles 35 | . 5 . . . 30 Explosions 3 | . . . . . 3 Melee 33 | . . . . . 33 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . . 7 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 453 | . 126 171 . 56 453 Average Temperature 95 | . 32 57 . 29 121 Received Heat Transfer 674 | . 228 105 . . 341 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . 1 . 1 4 Heat Transferred 3935 | . 370 518 . 111 2936 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 89 | 100 100 100 . 100 72 Level 1 8 | . . . . . 22 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 424 | 10 50 64 . 5 424 Initial . | . . . . . . Average 49 | 2 5 8 . . 119 Influence Increases 1438 | 20 251 180 . 5 982 Destroy 0b10 Robot/C 760 | . 100 120 . . 540 Destroy 0b10 Robot/NC 135 | 20 20 15 . 5 75 Destroy Leader 214 | . 36 30 . . 148 Successful Hack 79 | . 55 . . . 24 Disable Machine 75 | . 30 . . . 45 Destroy Structure 145 | . 10 . . . 135 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1020 | 20 251 180 . 5 564 Time Decay 840 | 20 231 180 . 5 404 Lost Part 30 | . 20 . . . 10 Purge Threat 150 | . . . . . 150 Squads Dispatched 8 | . 1 . . . 7 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 8 | . 2 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 24 7 . . 52 Peak Tracking Total 5 | . 3 2 . . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 22 | . 10 . 2 . 10 Terminals 14 | . 7 . . . 7 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 57 | . 29 . 5 . 23 Successful 35 | . 19 . 5 . 11 Failed 22 | . 10 . . . 12 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 26 | . 15 . 1 . 10 Terminals 43 | . 24 . . . 19 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 . 5 . 3 Record 4 | . . . 4 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Dispatch Records 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 5 | . 3 . . . 2 Retrieve Components 5 | . 3 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 5 . . . 4 Terminals 9 | . 5 . . . 4 Track 1 | . 1 . . . . Botnet 6 | . 2 . . . 4 Operators 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 8 . . . 8 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 51 | . 13 . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 24 | . 5 . . . 19 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2570 | 43 1085 253 . . 1189 Sensors 2 | . . . . . 2 Structural 1187 | . . . . . 1187 Seismic 1381 | 43 1085 253 . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8262 | 99 1982 1481 945 892 2863 Spaces Moved 3554 | 33 881 649 439 384 1168 Core . | . . . . . . Treads . | . . . . . . Legs 19 | 19 . . . . . Wheels 3535 | 14 881 649 439 384 1168 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 95 80 200 215 215 145 Average Speed 194 | 109 191 212 215 215 175 Slowest Speed 290 | 120 215 215 215 215 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 97 94 89 63 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 17 | . 10 . . . 7 Terrain Destroyed 159 | . 10 . . . 149 Melee 16 | . 10 . . . 6 Projectile 14 | . . . . . 14 AOE 129 | . . . . . 129 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4516 | 78 1054 720 442 445 1777 Wait 538 | 23 46 33 . 48 388 Move 3549 | 32 880 648 438 383 1168 Hop . | . . . . . . Pick Up 76 | 5 27 7 2 3 32 Fast Attach 3 | 1 1 . . . 1 Attach 10 | . 2 1 . . 7 Detach 1 | . . . . . 1 Swap 69 | 2 15 6 . 1 45 Drop 62 | 4 9 7 2 3 37 Fire 189 | 11 62 18 . 7 91 Melee 19 | . 12 . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Repaired Lgt. Treads 800 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Discovered new exit (range 6) 1074 | -10/Materials | Core integrity fell below 50% 1182 | -10/Materials | Discovered new exit (range 15) 1710 | -10/Materials | Discovered new exit (range 15) 2082 | -10/Materials | Entered Mines 2126 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2136 | -10/Mines | Assembled infested the area 2324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2326 | -10/Mines | Discovered new exit (range 5) 2445 | -10/Mines | Found a hidden stash of uninstalled traps 2526 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2571 | -10/Mines | Learned Materials stockpile data 2584 | -10/Mines | Discovered new exit (range 8) 2871 | -10/Mines | Discovered new exit (range 8) 3076 | -10/Mines | Learned location of Storage (-9) 3563 | -10/Mines | Entered Exiles 3591 | -10/Exiles | Discovered new exit (range 15) 3617 | -10/Exiles | Met 8R-AWN 3652 | -10/Exiles | Met EX-HEX 3733 | -10/Exiles | Met EX-DEC 3753 | -10/Exiles | Learned location of Zion (-7) 3791 | -10/Exiles | Met EX-BIN 3830 | -10/Exiles | Aligned with FarCom system 3832 | -10/Exiles | Given EX-Vault access code 3892 | -10/Exiles | Opened EX-Vault 3920 | -10/Exiles | Found Supersonic Drone Bay 3962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4189 | -10/Exiles | Visited The Gauntlet 4485 | -10/Exiles | Discovered new exit (range 14) 4508 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4508 | -10/Exiles | Entered Mines 4521 | -9/Mines | Met a Derelict bent on vengeance 5147 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5198 | -9/Mines | Discovered new exit (range 11) 5230 | -9/Mines | Learned 2 Materials zone layouts 5400 | -9/Mines | Entered Materials 5400 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5401 | -8/Materials | Identified exit to Factory 6260 | -8/Materials | Discovered exit to Factory (range 15) 6382 | -8/Materials | Build established: Scavenger-Skirmisher 7754 | -8/Materials | Repaired Imp. Heat Sink 7792 | -8/Materials | Garrison activated, responded to threat 7853 | -8/Materials | Destroyed 7 combat bots 8200 | -8/Materials | First assault squad dispatched 8203 | -8/Materials | Build established: Skirmisher 8263 | -8/Materials | Self-destructed Last Messages --------------- SECURING TERMINAL." 08088_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 08108_ Y-45 Defender destroyed. 08111_ Acquired 54 matter. 08125_ Dropped Mni. Grenade Launcher. 08126_ Acquired Concussive RPG. 08141_ Acquired 3 matter. 08200_ ALERT: Unidentified disturbance in Zone 1E, assault force dispatched. 08215_ R-06 Scavenger collects Beam Rifle. 08241_ O-16 Technician destroyed. 08244_ Acquired 8 matter. 08260_ C-30 ARC bursts open, deploying its payload. 08260_ G-50 Soldier unfolds itself. 08260_ G-47 Trooper unfolds itself. 08260_ B-36 Bruiser unfolds itself. 08260_ G-47 Trooper unfolds itself. 08260_ M-28 Smith unfolds itself. 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"""###########?????? | | ### ==[ """ # """###########?????? | | ### " %#[""" # [ # ##?????? | | ### """ g#! #####+#### ##?????? | | ### """ # ####*%[!=+ ##?????? | | ### ^""" # #### =### === ##?????? | | ### "" # #?## [### === ##?????? | | ### "" #######?## ### == ##?????? | | ### " #######?## ### ##?????? | | ### """ = # ######## ### ##?????? | | #+### %[######### ### #######? | | % ######+###########? | | " " = ##? | | "R" ##? | | """ " ##? | | ################# ####### "G" ### | | ############# ! ###### " " ###+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 45 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -10/Materials Imp. Heat Sink | 45% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerScrapoidFilter Manual? 0 Play Time 01:09:53 Cumulative 60.6 hours Start 2025.07.19 @ 10:35:57 End 2025.07.20 @ 10:43:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a43b3a5-7ebe-4e39-8b3e-83950f275ec7