Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 18:47:32 Player: Ganondalf Result: Destroyed by RU-N14 with RU-N14's Throwing Claymores Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 1847 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 167/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Large Matter Pod (0) Propulsion Shielding Experimental System Shield High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Scout] > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Large Matter Pod Propulsion Shielding Experimental System Shield High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 25 | 2 7 13 . 3 Power 4 | . 1 1 . 2 Engine 3 | . 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 1 2 3 . . Treads . | . . . . . Leg 5 | . 2 3 . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 4 . 1 Device . | . . . . . Storage 4 | 1 . 3 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | . 3 5 . . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 . 6 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 11 | 4 6 9 14 14 Power 1 | . . 1 2 2 Propulsion 3 | 1 2 3 5 5 Utility 2 | . . 1 3 3 Weapon 3 | 1 3 4 4 4 Tool/Special . | . . . . . Unused Backups 9 | . 1 1 . 7 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 86 93 88 96 Engine 6 | . 11 10 . 3 Core 2 | . . . . 4 Leg 30 | . 23 27 33 33 Storage 20 | . 14 19 22 22 Processor 4 | . 8 2 . 5 Protection 7 | . . 10 11 5 Energy Gun 1 | . 15 1 . . Ballistic Gun 18 | . . 17 22 21 Launcher 2 | . 9 3 . . Peak Build Rating 25 | 2 7 14 14 25 Average Rating 15 | 1 6 12 14 20 On Entrance 7 | . 2 7 14 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 44 | 5 15 35 31 44 Greatest Support 30 | 10 20 30 30 30 Greatest Overweight (x) 7 | . . 1 1 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 12 15 15 Most Carried 15 | 7 8 14 14 15 Average Carried 11 | 5 6 9 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 7 7 14 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 591 | 202 18 286 . 85 Remotely . | . . . . . Salvage Created 390 | . 90 300 . . Parts 39 | . 11 28 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 17 | . 6 11 . . Guns 10 | . 1 9 . . AOE 7 | . 5 2 . . Classes Destroyed 3 | . 2 1 . . Swarmer 8 | . 3 5 . . Grunt 7 | . 3 4 . . Sentry 2 | . . 2 . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 3 | . 3 2 . . Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 79 | . 10 45 . 24 Missed 21 | . 3 10 . 8 Hits 58 | . 7 35 . 16 Melee 4 | . . . . 4 Projectile 54 | . 7 35 . 12 AOE 3 | . . . . 3 Critical Strikes 4 | . . 1 . 3 Damage Taken 1435 | . 80 662 . 693 Core 436 | . 20 247 . 169 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . . 24 . . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 32 | . 6 22 . 4 Largest 2 | . 2 2 . 2 Hottest 80 | . 80 55 . 50 Shots Fired 63 | . 12 44 . 7 Gun 54 | . 6 42 . 6 Cannon . | . . . . . Launcher 9 | . 6 2 . 1 Special . | . . . . . Kinetic 48 | . . 42 . 6 Thermal 6 | . 6 . . . Explosive 9 | . 6 2 . 1 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 . . Robot Miss Streak 5 | . 1 5 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | . 8 28 . . Core Hits 33 | . 12 19 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 863 | . 343 511 . 9 Guns 462 | . 36 426 . . Cannons . | . . . . . Explosions 401 | . 307 85 . 9 Melee . | . . . . . Ramming . | . . . . . Kinetic 426 | . . 426 . . Thermal 36 | . 36 . . . Explosive 395 | . 301 85 . 9 Electromagnetic 6 | . 6 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 5 | . . 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 2 1 1 Message Errors 1 | . . 1 . . Matter Fused 2 | . . 1 . 1 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . 9 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . 66 22 . 7 Average Temperature 21 | . 28 6 . 7 Received Heat Transfer 171 | . 30 96 . 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 185 | . 185 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 209 | . 198 209 70 . Initial 79 | . . 79 70 . Average 67 | . 73 69 67 . Influence Increases 588 | . 218 370 . . Destroy 0b10 Robot/C 340 | . 120 220 . . Destroy Leader 90 | . 30 60 . . Disable Machine 75 | . 45 30 . . Destroy Structure 38 | . 23 15 . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 588 | . 30 375 123 60 Entered New Map 282 | . . 109 113 60 Time Decay 296 | . 30 256 10 . Lost Part 10 | . . 10 . . Squads Dispatched 4 | . 2 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 7 22 . 8 Peak Tracking Total 9 | . 3 8 . 9 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . 3 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 2 | . . 2 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 4 | . . 4 . . Successful 4 | . . 4 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . 1 . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 336 | . . . . 336 Decoding 336 | . . . . 336 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1357 | 29 92 573 27 636 Spaces Moved 686 | 27 53 267 15 324 Core 8 | 7 . . . 1 Treads . | . . . . . Legs 650 | . 45 267 15 323 Wheels 28 | 20 8 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 190 190 Average Speed 166 | 72 113 155 190 191 Slowest Speed 400 | 80 120 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 20 | 3 17 28 11 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 42 | . 27 15 . . Melee . | . . . . . Projectile . | . . . . . AOE 42 | . 27 15 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 837 | 35 71 381 14 336 Wait 66 | . . 66 . . Move 682 | 26 52 266 14 324 Hop . | . . . . . Pick Up 21 | 7 5 7 . 2 Fast Attach 8 | 2 1 4 . 1 Attach 6 | . 4 1 . 1 Detach . | . . . . . Swap 12 | . 2 8 . 2 Drop 10 | . 1 7 . 2 Fire 32 | . 6 22 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 14) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 658 | -9/Materials | Crushed by falling debris 658 | -9/Materials | Core integrity fell below 50% 670 | -9/Materials | Discovered new exit (range 15) 695 | -9/Materials | Entered Mines 696 | -9/Mines | Assembled infested the area 708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 722 | -9/Mines | Entered Zion 779 | -7/Zion | System corruption cleaned by Quarantine Array 918 | -7/Zion | Learned 12 Factory zone layouts 1027 | -7/Zion | Found Prototype Hackware 1096 | -7/Zion | Learned location of Warlord (-5) 1326 | -7/Zion | Attacked by Zionites 1355 | -7/Zion | Core integrity fell below 20% 1358 | -7/Zion | Destroyed by RU-N14 with RU-N14's Throwing Claymores Last Messages --------------- RU-N14 pulls out a set of special claymores. HW-WOP(z) emerges from the Twisted Machinery. HW-WOP(z) pulls a Mak. Hammer out of the Twisted Machinery. JL-2RP(z) pulls a Mak. Sword out of the Twisted Machinery. Grenade Launcher destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Hpw. Shotgun destroyed. Y8-30D(z) destroyed. Aluminum Leg destroyed. CQ-U5W(z) heat short circuits Mak. Leg. Neutrino Core destroyed. CQ-U5W(z) heat damages Imp. Terrain Scan Processor. CQ-U5W(z) overheating. CQ-U5W(z) heat damages Mak. Laser. Aluminum Leg destroyed. CQ-U5W(z) overheating. 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""#"""""""##""" | | ???????????????????????"""?????""""###""#""###"" | | ????????????????????????????????#"???########"" | | ????????????????????????????????????????????##""" | | ????????????????????????????????????????????#"#""" | | ????????????????????????????????????????????####"" | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 282 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite Unlikely Earthworm Challenges ------------ None Game ------ Seed ThunderZeronetModule Manual? 0 Play Time 00:23:55 Cumulative 5.5 hours Start 2026.10.24 @ 18:13:49 End 2026.10.24 @ 18:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e1503e0-3397-4307-a20d-365bd2629069