Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 21:30:52 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (550) 2750 Value Destroyed (30751) 30751 Prototype IDs (122) 2440 Alien Tech Used (2) 400 Bonus (34710) 34710 TOTAL SCORE: 81751 Bonus ------- High Alert Combat Kills 7146 Follower Combat Kills 1342 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5304 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1582 Cogmind --------- Core Integrity 635/1600 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Biometal Leg Latent Energy Streamer Enhanced Hardcell Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Centrium Light Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads Coolant Network Compact Matter Pod Compact Matter Pod Layered Heavy Armor Plating Advanced Point Defense System Long-range Tractor Beam Latent Energy Streamer Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Gamma Bomb Array Ragnarok Missile Launcher [Rating: 221] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Precision Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 10 | . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 2 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Parts Attached 281 | 1 10 1 1 1 28 7 8 27 5 2 . . 23 7 13 9 7 11 4 3 . 2 2 2 2 8 1 11 27 8 50 Power 23 | . 1 . . 1 2 . . 2 . . . . 3 1 3 . 1 3 . . . 1 . . . 1 . . 1 2 1 Engine 8 | . 1 . . 1 1 . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . 1 3 . . . 1 . . . 1 . . 1 2 1 Propulsion 61 | . 2 . . . 7 5 4 7 2 1 . . 5 . 2 2 3 4 1 . . . 1 . . . . 2 3 . 10 Treads 50 | . 2 . . . 4 5 4 7 2 1 . . 5 . 2 2 3 4 1 . . . 1 . . . . 2 3 . 2 Leg 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | . 2 . . . 9 1 4 9 2 1 . . 10 3 6 5 1 3 2 2 . . . 2 2 4 . 4 8 4 23 Device 60 | . . . . . 5 1 1 4 . 1 . . 4 1 5 3 1 1 2 1 . . . 2 1 4 . 3 5 4 11 Storage 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Processor 23 | . 1 . . . 1 . . 1 1 . . . 4 . 1 . . 2 . 1 . . . . 1 . . 1 2 . 7 Hackware 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . 3 . 2 1 . . . . 1 2 . 2 . . . . . . . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 1 5 1 1 . 10 1 . 9 1 . . . 5 3 2 2 2 1 1 1 . 1 1 . . 3 1 5 15 2 16 Energy Gun 14 | 1 . . 1 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 6 Energy Cannon 45 | . . . . . 5 1 . 6 1 . . . 5 2 2 1 1 1 1 . . 1 . . . . . 5 6 2 5 Ballistic Gun 6 | . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 16 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 3 . . 6 . 3 Launcher 8 | . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 4 . . . . . . . 2 . 3 2 1 2 . . . 2 . . . 3 . . 7 . 4 Parts Lost 61 | . . . . . 4 . . 3 1 . . . 2 3 2 4 . 4 . . . . . . . . . . . 3 35 Power 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 3 Propulsion 18 | . . . . . 2 . . 1 1 . . . . 1 2 2 . 1 . . . . . . . . . . . . 8 Utility 15 | . . . . . . . . 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . . 2 8 Weapon 22 | . . . . . 2 . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . 16 Highest Loss Streak 17 | . . . . . 2 . . 1 1 . . . 1 2 1 4 . 2 . . . . . . . . . . . 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 17 | 6 7 11 13 15 14 15 14 19 18 19 20 20 19 17 16 15 17 18 19 20 20 19 20 18 19 18 19 17 17 18 14 Power 1 | 1 . 1 3 3 2 2 2 2 2 2 2 2 1 . 1 1 1 1 2 2 2 2 2 2 2 2 2 1 2 1 1 Propulsion 2 | 4 1 2 1 1 2 4 3 4 4 4 5 5 4 3 2 2 4 4 3 3 3 2 2 2 2 2 2 2 2 2 1 Utility 4 | . . 2 2 4 4 4 4 7 5 6 6 6 7 6 5 5 6 6 7 6 6 6 7 7 7 6 6 4 2 2 3 Weapon 6 | 1 3 5 5 4 5 5 4 5 6 6 6 6 4 6 6 4 4 5 7 8 8 7 7 5 6 6 6 7 10 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 7 . 1 1 11 . 1 6 . . . . 4 1 4 . 3 3 . . . . . . 1 2 . 3 5 . 6 Power 11 | . 2 . . 1 3 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 2 Propulsion 14 | . 4 . 1 . 3 . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 . 1 Utility 21 | . 1 . . . 2 . 1 3 . . . . 4 . 2 . 2 . . . . . . . 1 1 . . 1 . 3 Weapon 13 | . . . . . 3 . . 3 . . . . . . 2 . . 1 . . . . . . . . . 1 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 100 100 93 100 100 99 99 100 100 100 97 90 99 97 99 96 87 88 88 88 87 87 89 85 84 83 85 84 79 Engine 3 | . 14 14 14 14 4 9 9 7 7 7 7 7 12 6 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 5 6 8 12 11 11 11 11 11 10 10 6 5 4 3 4 7 Treads 21 | . 21 28 28 28 25 27 27 29 29 30 30 30 26 25 26 25 25 24 23 23 23 23 22 15 15 15 15 14 12 11 9 Device 19 | . . . . . 12 18 18 16 22 22 23 22 21 11 25 23 20 19 22 17 17 17 17 23 21 21 21 27 29 31 16 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 10 | . 11 14 14 14 3 . . 6 7 7 7 7 7 6 6 6 6 11 11 16 17 17 17 12 14 15 15 9 12 12 17 Protection 2 | . . . . . 5 9 9 6 . . . . 1 4 . 1 5 1 . . . . . . . . . . . . 4 Energy Gun 1 | . 15 11 7 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 13 | . . . . . 20 27 27 22 23 23 23 23 19 19 20 19 19 14 4 . 1 5 3 9 9 3 . 19 4 19 15 Ballistic Gun 1 | . 10 16 15 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . 4 . . . . . . . . . . . . 1 5 10 5 5 7 8 10 17 17 2 16 . . Peak Build Rating 221 | 6 8 8 10 11 33 33 37 52 52 52 57 57 73 77 81 80 87 114 123 124 124 119 126 143 143 151 151 165 200 213 221 Average Rating 104 | 6 6 8 9 10 26 33 33 44 51 50 55 51 65 69 79 72 83 94 120 120 119 117 117 140 141 146 148 161 191 210 194 On Entrance 82 | 6 6 8 8 10 11 33 33 37 48 52 51 52 53 73 66 76 80 87 114 121 119 119 116 126 143 142 151 148 164 195 199 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 14 30 29 29 34 59 56 56 86 86 84 83 86 105 119 97 97 99 120 134 137 118 119 121 158 158 157 135 175 188 188 176 Greatest Support 230 | 20 40 40 40 40 62 60 64 85 86 86 86 86 102 108 109 106 110 135 155 155 155 155 175 175 175 175 175 185 190 230 230 Greatest Overweight (x) 5 | . . . . . 2 . . 1 1 . . . 1 1 1 . 1 1 . . . . . . . . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 11 11 15 15 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 11 13 14 14 15 14 19 18 19 20 20 19 19 19 17 19 19 19 20 20 19 20 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 11 15 15 15 15 15 19 19 20 20 20 20 20 19 18 19 20 20 20 20 20 20 20 20 20 20 20 19 17 5 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Skirmisher 20% | Scavenger-Skirmisher 7% | Mutant 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Matter Collected 11114 | 200 245 106 20 49 563 127 125 406 160 108 . 85 431 341 414 180 210 507 248 140 221 40 256 108 86 1836 436 404 1464 155 1443 Remotely 1995 | . . . . . . . . . . . . . . . . . . . 118 . 54 . 169 . . 1151 . 83 420 . . Salvage Created 27403 | . 661 145 . 101 1285 1096 743 2481 230 111 . 245 830 994 1033 1001 552 1386 448 30 226 96 95 61 27 1786 906 1137 1495 3559 4643 Parts 1182 | . 38 9 . 5 52 76 34 117 6 9 . 8 34 38 53 46 26 79 10 2 8 . 2 4 3 62 28 66 48 160 159 Haulers Intercepted 15 | . 2 . . . 5 . 1 . . . . . 2 . 2 . 1 . . . . . . . . . . . 1 1 . Recyclers Shooed 7 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 9 8 . 3 . . . . . . . 1 7 . 2 . 2 . 8 . . . . Prevented 22 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 17 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 478 | . 13 5 . 2 17 25 13 44 4 2 . 5 12 23 14 21 10 34 8 4 9 . 2 1 4 40 18 16 33 46 53 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 24 | . 10 5 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 Cannons 364 | . 2 . . . 15 24 11 35 3 2 . 3 12 20 12 13 10 25 8 1 5 . 2 1 1 40 4 14 27 37 37 AOE 55 | . . . . 2 1 1 . 3 . . . . . . . 7 . 8 . 3 4 . . . 3 . 8 . 5 4 6 Classes Destroyed 28 | . 5 . . . 4 2 1 1 . . . 1 . 1 1 2 . . . . . . 1 . . 4 . 2 . . 3 Worker 16 | . . . . . . . . 3 . . . . 1 . 2 . 2 . . . . . . 1 . . . 1 . 2 4 Builder 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 15 | . 2 . . . 5 . 1 . . . . . 2 . 2 . 1 . . . . . . . . . . . 1 1 . Recycler 8 | . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 3 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Operator 6 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 2 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . . 1 . 1 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . Swarmer 89 | . 3 3 . . . 7 2 3 . . . . 3 9 1 6 4 7 . 3 5 . . . 4 6 8 . 5 7 3 Cutter 7 | . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 148 | . 10 2 . 2 12 6 7 23 4 . . 3 2 5 3 6 3 11 4 . 2 . . . . 15 8 . 3 7 10 Brawler 15 | . . . . . 1 . . 2 . . . . . 3 2 . . 1 1 . 1 . . . . . 1 . 1 . 2 Duelist 10 | . . . . . . 1 . 2 . . . . 1 . . . 2 2 . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 49 | . . . . . 2 10 4 5 . 1 . . 3 2 2 3 . 2 3 . . . . . . . . 3 2 4 3 Demolisher 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 25 | . . . . . 2 . . 1 . . . . . 2 . . . . . . 1 . 2 . . 3 . . 4 9 1 Programmer 83 | . . . . . . 1 . 8 . 1 . . 3 1 4 2 . 5 . . . . . 1 . 8 1 12 1 18 17 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 6 | . . . . . . . . . . . . . . 1 1 . . 2 . 1 . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 9 . 1 Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Wizard 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Commander 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Best Kill Streak 11 | . 6 3 . 2 6 5 5 5 4 1 . 3 4 8 4 11 4 7 5 3 5 . 2 2 4 8 5 4 10 9 11 Combat Bots Only 11 | . 6 3 . 2 5 5 5 4 4 1 . 3 4 8 4 11 3 7 4 3 5 . 2 1 4 8 5 3 10 8 10 Max Kills in Single Turn 4 | . 1 2 . 2 2 1 1 2 1 1 . 1 2 1 2 3 2 2 1 2 4 . 1 2 2 2 3 2 2 4 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 1 . 2 . . . . . . . 3 . 2 . 2 4 . . . 2 . 3 . 2 4 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 1819 | . 45 28 . 5 58 62 51 256 48 6 . 5 81 123 68 47 17 85 9 23 21 . 30 2 4 127 41 35 61 151 330 Missed 619 | . 16 9 . 3 22 18 12 110 20 1 . 2 25 40 22 15 6 31 4 9 7 . 7 . 2 41 18 14 17 54 94 Hits 1200 | . 29 19 . 2 36 44 39 146 28 5 . 3 56 83 46 32 11 54 5 14 14 . 23 2 2 86 23 21 44 97 236 Melee 12 | . . . . . . . . 4 . . . . . . . 3 . 1 . . . . . . . . . . . . 4 Projectile 1188 | . 29 19 . 2 36 44 39 142 28 5 . 3 56 83 46 29 11 53 5 14 14 . 23 2 2 86 23 21 44 97 232 AOE 44 | . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . 4 . . . . 35 Critical Strikes 59 | . . . . . . 4 3 7 1 1 . 1 . 2 2 3 1 4 . . 1 . 1 . . 4 1 2 . 6 15 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 19 | . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . 2 13 Damage Taken 24079 | . 372 213 . 33 612 602 646 1767 452 75 . 56 679 1094 708 636 197 1035 170 194 227 . 236 19 49 1305 262 303 701 1626 9810 Core 1987 | . 67 33 . . 30 81 29 120 20 . . 38 72 95 43 76 32 84 . 13 36 . 42 . 18 159 . . 33 79 787 Absorbed by Shields 2821 | . . . . . . . . . . . . . . . . . . . 16 152 19 . 246 20 . 587 277 316 468 631 89 Reduced by Siege Mode 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 6 335 Regen/Repaired (Parts) 482 | . . . . . 118 . . . . . . . . . . . . . . . . . . . . 321 . . 43 . . Core Remaining (%) 77 | 100 . . . 60 . . 74 . . . . 74 . . . . . 52 . . . . 90 . . . 84 100 97 . 39 Volleys Fired 1092 | . 46 19 . 4 67 69 37 118 23 3 5 12 39 63 34 41 19 68 18 7 13 4 25 7 9 58 22 37 47 68 110 Largest 5 | . 2 2 . 2 3 3 3 3 3 3 1 3 3 3 3 3 3 3 2 2 2 1 2 4 3 4 4 5 5 5 5 Hottest 600 | . 80 60 . 60 191 203 203 220 209 200 65 209 285 245 315 315 300 300 168 124 168 98 124 233 198 210 214 456 564 593 600 Shots Fired 2877 | . 81 38 . 8 153 157 100 334 35 9 5 24 97 125 85 81 50 149 20 12 21 4 30 15 11 223 38 116 187 265 404 Gun 269 | . 78 38 . 8 19 . . 20 . . . . . . . . . . . . . . . . . . . . . . 106 Cannon 2568 | . 3 . . . 134 157 100 314 35 9 5 24 97 125 85 80 50 142 20 10 20 4 30 15 9 223 22 116 182 264 293 Launcher 40 | . . . . . . . . . . . . . . . . 1 . 7 . 2 1 . . . 2 . 16 . 5 1 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 621 | . 35 32 . 4 35 . . . . . . . . 18 . . . 8 14 10 8 . 17 3 2 223 22 12 108 . 70 Thermal 2042 | . . . . . 74 121 100 331 30 9 5 10 90 107 85 76 50 134 6 . 12 4 13 12 7 . . 101 72 264 329 Explosive 26 | . . . . . . . . . . . . . . . . 1 . 7 . 2 1 . . . 2 . 3 . 5 1 4 Electromagnetic 188 | . 46 6 . 4 44 36 . 3 5 . . 14 7 . . 4 . . . . . . . . . . 13 3 2 . 1 Robot Hit Streak 56 | . 7 17 . 18 9 9 6 13 6 6 . 8 10 9 10 8 11 10 15 24 28 5 10 7 4 19 16 21 38 35 56 Robot Miss Streak 7 | . 6 2 . 1 4 5 3 7 2 2 . 3 3 5 4 3 3 2 1 . 2 . 2 1 . 3 3 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 44 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 19 . 2 8 9 3 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 1 Shots Hit Robots 1700 | . 48 31 4 6 91 77 51 185 19 6 . 12 52 61 48 30 27 95 15 9 10 4 17 7 3 153 24 64 114 158 279 Core Hits 875 | . 26 8 . 4 41 32 20 88 8 3 . 9 20 25 26 40 17 60 10 5 9 . 4 3 5 77 25 34 65 75 136 Critical Kills 24 | . . . . . . . 2 1 1 . . . 2 2 . 1 . . . . . 1 2 . . . . 2 1 5 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 66 | . 1 . . 1 3 1 2 2 1 . . 1 2 4 . 1 . 1 . 2 2 1 5 . . 7 2 2 6 5 14 Burn 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 Meltdown 24 | . . . . . . . 2 1 1 . . . 2 2 . 1 . . . . . 1 2 . . . . 2 1 5 4 Blast 27 | . . . . . 2 . . . . . . . . 2 . . . 1 . 2 2 . 3 . . 7 2 . 5 . 1 Corrupt 5 | . 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75751 | . 729 410 . 220 2083 1975 1324 5296 602 166 . 477 1972 2992 2485 2509 1189 5032 1166 963 874 164 748 385 419 6595 2438 3070 6658 8186 14624 Guns 4313 | . 666 409 . 80 106 . . 273 . . . . . . . . . . . . . . . . . . . . . . 2779 Cannons 60775 | . 57 . . . 1787 1886 1324 4462 497 166 . 333 1946 2992 2470 1466 1157 4042 1166 565 545 164 732 385 39 6595 629 3065 4950 7623 9732 Explosions 10104 | . . . . 133 158 89 . 479 105 . . 144 . . . 1043 . 990 . 398 329 . . . 380 . 1809 . 1662 521 1864 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 559 | . 6 1 . 7 32 . . 82 . . . . 26 . 15 . 32 . . . . . 16 . . . . 5 46 42 249 Kinetic 18455 | . 306 369 . 26 217 . . . . . . . . 1016 . . . 546 1100 565 476 . 636 208 39 6595 629 504 3125 . 2098 Thermal 44752 | . . . . 133 1114 1388 1324 4714 466 166 . 51 1825 1976 2470 1452 1157 3496 66 . 69 164 96 177 . . 123 2497 1792 7623 10413 Explosive 7031 | . . . . . . . . . . . . . . . . 357 . 990 . 398 329 . . . 380 . 650 . 1662 521 1744 Electromagnetic 4954 | . 417 40 . 54 720 587 . 500 136 . . 426 121 . . 700 . . . . . . . . . . 1036 64 33 . 120 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 2 2 7 5 6 . 2 1 . 2 4 1 3 . . . . . . . 3 3 6 . 5 27 Average Corruption 3 | . . . . . . 1 2 5 4 4 . 1 1 . 1 1 1 2 . . . . . . . 2 3 5 . 2 10 Corruption Purged 35 | . . . . . . . . 5 . 6 . . 1 . 2 8 . . . . . . . . . . . . . 4 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 280 | . . . . . . 10 12 9 33 13 . 9 1 . 24 2 6 20 . . . . . . . 12 26 28 . 11 64 Message Errors 58 | . . . . . . . 1 3 7 6 . 2 1 . 5 . 1 3 . . . . . . . 4 5 6 . 1 13 Matter Fused 74 | . . . . . . 6 5 2 11 4 . 3 . . 7 2 1 5 . . . . . . . 1 6 8 . 4 9 Heat Flow Errors 39 | . . . . . . . 3 2 6 . . 1 . . 3 . 2 3 . . . . . . . . 5 2 . 1 11 Energy Discharges 28 | . . . . . . . 1 . 3 2 . 1 . . 2 . 1 2 . . . . . . . 3 1 5 . . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Parts Fused 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . Data Loss (minor) 38 | . . . . . . 2 1 1 3 . . . . . 1 . . 4 . . . . . . . 1 5 3 . 2 15 Data Loss (major) 9 | . . . . . . . . . 3 . . 1 . . . . 1 . . . . . . . . . 2 . . 1 1 Misfires 8 | . . . . . . 2 1 . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . Alerts 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 3 . . . 1 5 Overload Shots 53 | . . . . . . . . . . . . . 6 12 11 12 2 10 . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Overflow Damage 2421 | . . . . . 22 15 33 78 17 3 . 18 56 148 67 77 30 98 26 6 24 10 63 17 9 136 70 126 301 491 480 Projectiles 1975 | . . . . . 22 15 33 62 17 3 . 18 52 148 67 54 30 51 26 2 24 10 50 17 9 136 33 126 266 360 344 Explosions 362 | . . . . . . . . . . . . . . . . 23 . 47 . 4 . . . . . . 37 . 29 125 97 Melee 84 | . . . . . . . . 16 . . . . 4 . . . . . . . . . 13 . . . . . 6 6 39 Knockbacks 55 | . 1 . . . 1 . . 2 . . . . . 4 . . . . 2 . 3 . 1 1 . 21 6 . 9 . 4 Impact 6 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 48 | . 1 . . . . . . . . . . . . 4 . . . . 2 . 3 . 1 1 . 21 5 . 9 . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 340 | . . . . . 53 . . . . . . . . . . . . 38 . . . . . . 18 . 52 . . 133 46 Shots 10 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 1 4 Rammed 25 | . . 2 . 3 2 . . 6 . . . . . . 2 . 1 . . . . . . . . . . 1 1 3 4 Targets Rammed 36 | . 2 2 . 3 3 . . 7 . . . . 1 . 3 . 2 . . . . . 1 . . . . 1 1 3 7 Kicked 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 8 | . . . . . 1 . . 1 . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . 2 Highest Temperature 376 | . 144 15 . 57 265 185 376 159 201 . . 104 171 161 195 168 218 288 . . 5 . . . . 18 207 233 344 308 288 Average Temperature 73 | . 69 7 . 31 78 55 117 32 90 . . 27 37 47 73 46 66 120 . . 3 . . . . 11 98 67 98 110 89 Received Heat Transfer 3467 | . 174 96 . 18 189 207 288 537 243 . . 45 30 228 216 81 72 216 43 12 44 . . . . 123 23 16 46 88 432 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . 3 2 Total Turns 163 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 64 . 38 56 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 24 . 20 35 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 13 | . 1 . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . 6 . 1 . 1 Combat Hostiles 10 | . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 6 . . . . Parts Fried 21 | . 1 . . . 2 . . 2 . . . 2 . . . 1 . . . . . . . . . . 8 1 2 . 2 Impact Corruptions 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 2 Robots Melted 30 | . . . . . . . 2 3 1 . . . 2 3 1 1 . 1 . . . 1 2 . . . . 2 1 5 5 Combat Hostiles 25 | . . . . . . . 2 3 1 . . . . 3 1 . . 1 . . . 1 . . . . . 2 1 5 5 Parts Melted 190 | . . . . . 1 9 5 20 2 1 . . 12 12 13 4 3 9 . . . 1 3 . . 4 . 19 6 31 35 Heat Transferred 49351 | . . . . 50 1876 2135 2072 7403 666 222 . 74 2609 2870 2980 1730 1430 4703 100 . 100 200 150 250 . . 100 2658 1704 6253 7016 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Latent Energy Used 801 | . . . . . . . . 337 73 . . 73 . . . 318 . . . . . . . . . . . . . . . LE Corruption 18 | . . . . . . . . 6 3 . . 2 . . . 7 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . 1 4 3 4 . . . . 1 3 2 4 4 5 4 . . . . . . . . . 2 4 4 Low Security (%) 37 | 100 100 100 . 100 50 1 . 15 . . . . 80 18 . . . . . . . . . 100 . . . 100 82 . 5 Level 1 18 | . . . . . 49 8 . 20 . . . . 19 21 76 28 . . . . . . . . . . . . 12 44 . Level 2 15 | . . . . . . 32 88 35 . . . . . 49 23 10 . . . . . . . . . . . . 5 17 23 Level 3 15 | . . . . . . 54 11 18 . . . . . 10 . 17 92 18 73 . . . . . . . . . . 31 30 Level 4 11 | . . . . . . 4 . 10 . . . . . . . 44 7 42 26 . . . . . . . . . . 6 41 Level 5 1 | . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1996 | . 150 71 . 112 307 1193 733 1207 . . . . 300 889 587 1459 1110 1996 1145 . . . . 25 . . . 175 401 1332 1481 Initial 1047 | . . 31 . . . 172 581 195 . . . . 300 63 466 257 765 769 1047 . . . . . . . . 54 86 240 844 Average 478 | . 61 13 . 19 148 785 660 534 . . . . 120 457 362 843 904 1444 1074 . . . . 2 . . . 61 111 591 954 Influence Increases 17878 | . 446 120 . 136 705 1021 411 1789 125 50 . 125 740 896 938 1282 772 1327 238 115 210 5 60 65 90 785 440 547 986 1821 1633 Destroy 0b10 Robot/C 10260 | . 260 100 . 100 340 500 260 880 100 40 . 60 240 480 520 560 400 780 160 80 180 . 40 20 80 760 360 320 660 920 1060 Destroy 0b10 Robot/NC 390 | . 25 . . . 40 . 15 45 . . . 10 25 . 50 5 25 . 5 . . 5 10 5 . 10 . 15 10 45 45 Destroy Leader 1836 | . 60 20 . 20 102 20 74 226 20 10 . 10 86 30 158 50 84 70 50 20 30 . 10 . 10 . 50 90 172 194 170 Allied During Kill 609 | . . . . 7 . . . . 5 . . . . 25 102 241 160 69 . . . . . . . . . . . . . Successful Hack 526 | . 40 . . . 74 28 5 91 . . . . 49 30 57 14 36 . . . . . . . . . . 14 . 48 40 Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . . . 45 30 15 90 . . . . 15 30 15 75 30 30 15 . . . . 15 . . . 30 30 15 75 Anti-Garrison Action 1700 | . . . . . . 350 . 400 . . . . . 200 . 300 . 250 . . . . . . . . . . . 200 . Destroy Structure 1057 | . 1 . . 9 14 63 12 27 . . . . 25 41 36 37 37 98 8 . . . . 10 . . . 48 114 264 213 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 . . . . . . . . . 15 . . . . . 15 . . . 15 . . . Lose Combat Pursuer 495 | . . . . . 60 30 30 15 . . . 45 . 60 . . . 15 . 15 . . . . . 15 30 15 . 135 30 Influence Decreases 16521 | . 365 183 18 136 440 93 1174 1025 1019 350 . 125 649 98 1459 191 1132 430 1119 907 511 27 60 65 90 270 875 473 739 903 1595 Entered New Map 5785 | . . 50 18 . . 93 612 235 443 57 . . . 28 423 111 694 330 949 413 62 22 . . . . 515 26 68 161 475 Time Decay 9070 | . 365 133 . 136 430 . 262 760 526 293 . 125 553 . 676 . 398 . 170 494 449 5 60 65 90 270 360 447 671 562 770 Lost Part 580 | . . . . . 10 . . 30 10 . . . 20 30 20 40 . 40 . . . . . . . . . . . 30 350 Lost Ally 260 | . . . . . . . . . 40 . . . . 40 40 40 40 60 . . . . . . . . . . . . . Purge Threat 826 | . . . . . . . 300 . . . . . 76 . 300 . . . . . . . . . . . . . . 150 . Squads Dispatched 91 | . 2 . . . 7 . 1 13 . . . . 4 . 14 . 3 . 2 . . . . 1 . . . 7 . 11 26 Investigation 14 | . 2 . . . 3 . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . 3 2 Extermination 40 | . . . . . . . . 8 . . . . 4 . 6 . 1 . . . . . . 1 . . . 4 . 4 12 Reinforcement 15 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . . . . . . . 2 . 2 3 Assault 17 | . . . . . . . 1 1 . . . . . . 1 . 1 . 2 . . . . . . . . . . 2 9 Garrison 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Distress Signals 32 | . 2 . . . 4 . 2 3 . . . . . . 1 . 1 1 1 . . . . 1 . . . . 8 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 715 | . 18 7 . 5 33 24 16 58 5 2 . 9 18 27 37 28 22 34 22 5 7 . 2 5 3 97 17 23 46 68 77 Peak Tracking Total 12 | . 5 3 . 3 4 4 3 5 4 1 . 3 4 10 4 6 6 5 8 4 5 . 2 4 4 12 5 3 9 5 8 Tactical Retreats 24 | . . 1 . . 3 1 2 1 . . . 1 . 2 . . . 1 . 1 . . . . . 1 1 1 . 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Traps Triggered 25 | . . . . . 3 1 . 1 . . . . 2 3 2 . 2 2 . . . . . . . . . 4 . 1 4 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Disabled 51 | . . . . . 3 4 1 6 1 . . . 1 4 1 10 2 5 1 . . . . 1 . 1 . 2 2 1 5 Max in Single Turn 2 | . . . . . 1 1 1 2 . . . . 1 1 1 2 . 1 1 . . . . 1 . 1 . 1 1 1 1 Garrison Access 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Relay 9 | . . . . . . 1 . . . . . . . 2 . 3 . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Accessed 99 | . 10 1 2 . 10 5 1 15 . . 3 . 10 2 7 2 6 2 1 1 . 4 . . . 1 . 3 . 6 7 Terminals 64 | . 8 1 . . 6 5 1 7 . . . . 7 2 4 2 5 2 1 . . . . . . . . 2 . 5 6 Fabricators 6 | . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . 4 . . . . 1 . 2 . 1 . . . . . . . . . . 1 . 1 . Total Hacks 250 | . 25 2 2 . 26 11 6 34 . . 22 . 30 2 11 6 22 4 1 1 . 17 . . . 5 . 4 . 9 10 Successful 150 | . 17 . 2 . 18 2 4 20 . . 22 . 14 2 5 1 8 1 . 1 . 17 . . . 5 . 1 . 4 6 Failed 99 | . 8 2 . . 8 9 1 14 . . . . 16 . 6 5 14 3 1 . . . . . . . . 3 . 5 4 Catastrophic 29 | . . . . . 1 1 1 5 . . . . 3 . 5 1 3 2 1 . . . . . . . . 1 . 2 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 18 2 1 . 18 . 8 19 . . . . 12 . 2 . 9 . 1 . . . . . . 1 . 2 . 5 5 Terminals 165 | . 23 2 . . 18 11 6 22 . . . . 24 2 6 6 20 4 1 . . . . . . . . 3 . 8 9 Fabricators 11 | . . . . . . . . 4 . . . . 5 . 2 . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . . 6 . . . . 1 . 3 . 2 . . . . . . . . . . 1 . 1 . Terminal Hacks 90 | . 9 . 2 . 3 2 4 4 . . 22 . 6 2 2 1 3 1 . 1 . 17 . . . 5 . . . 2 4 Record 8 | . . . 1 . . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . 1 . . 1 . . . . 1 . . . 1 . . . . 4 . . . . . . . . . Prototype ID Bank 26 | . 5 . . . 1 . 2 . . . 3 . 2 . 2 . 1 . . . . 4 . . . 5 . . . . 1 Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 8 . . . 10 . . 11 . . . . 5 . . . 4 . . . . . . . . . . 1 . 2 2 Terminals 37 | . 6 . . . 9 . . 9 . . . . 5 . . . 4 . . . . . . . . . . 1 . 1 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 5 . . . 4 . . 3 . . . . 4 . . . 4 . . . . . . . . . . 1 . 1 . Skim 11 | . . . . . 5 . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Jam 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 73 | . 5 1 . . 7 4 1 13 . . . . 9 2 7 2 5 1 1 . . . . . . . . 3 . 5 7 Full Trace Events 5 | . . . . . . 2 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 8 . . . . . . . 10 . 13 . 14 . . . . . . . . . . 2 . . Machine Destruction 40 | . . . . . . 4 . . . . . . . 10 . 10 . 14 . . . . . . . . . . 2 . . Programmers 7 | . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total Allies 20 | . 1 3 . 1 . . . . 2 . . . . 5 . 6 . 2 . . . . . . . . . . . . . Largest Group 5 | . 1 3 . 1 . . . . 2 . . . . 3 2 5 4 2 . . . . . . . . . . . . . Highest-Rated Group 221 | . 10 40 . 31 . . . . 40 . . . . 124 124 221 221 119 . . . . . . . . . . . . . Highest-Rated Ally 119 | . 10 16 . 31 . . . . 20 . . . . 62 62 119 119 119 . . . . . . . . . . . . . Initial Warlord ECA Mod 130 | . . . . . . . 3 2 2 2 2 1 1 . 6 . 9 7 13 9 9 9 8 8 7 7 6 6 5 4 4 Warlord Squad Rendezvous 14 | . . . . . . . . . . . . . 1 . 6 . 2 . 4 . . . . 1 . . . . . . . Dakka 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Chimera 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . 14 . 16 . . . . 4 . . . . 10 35 44 28 14 . . . . . . . . . . . . . Total Damage 5042 | . . 91 . 231 . . . . 211 . . . . 226 1123 1638 956 566 . . . . . . . . . . . . . Kills 48 | . . 1 . 3 . . . . 1 . . . . 1 18 7 12 5 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Active Infowar (turns) 35688 | . . . . . 163 . . 385 1404 1280 178 1052 1496 1220 2653 1243 957 1554 353 1301 1369 226 1377 464 898 1172 1448 1640 5537 1679 4639 Optics 30655 | . . . . . 161 . . . . . . . 764 1220 2653 1243 957 1554 353 1301 1369 226 1377 464 898 1172 1448 1640 5537 1679 4639 Sensors 10745 | . . . . . 2 . . . 1404 1280 178 1052 1 . . . . . . 1270 1356 223 1326 53 893 304 1402 1 . . . Terrain 12354 | . . . . . . . . . . . . . 1483 28 2370 . . . . . . . . . . . . 1263 5524 1679 7 Traps 385 | . . . . . . . . 385 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 10 | . 2 . . . 1 . . 1 . . . . 1 . . . 1 . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . . . . 1 2 . . . . . . . . . 2 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Turns Passed 48062 | 2 1270 633 668 975 2118 1879 577 4182 1471 1542 178 1123 1714 1220 2653 1243 957 1554 353 1301 1369 226 1377 464 898 1172 1448 1640 5537 1679 4639 Spaces Moved 27089 | 1 700 358 408 594 1059 1008 249 2332 845 802 98 668 882 540 1582 633 526 795 192 832 868 136 859 283 580 546 921 881 3399 851 2661 Core 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 Treads 26169 | . 508 358 408 594 1058 1008 249 2332 845 802 98 668 882 540 1582 633 526 795 192 832 868 136 859 283 580 546 921 881 3399 851 1935 Legs 575 | 1 192 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 381 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 155 160 150 152 158 162 162 162 148 152 152 160 160 150 152 152 152 152 150 150 150 150 150 150 145 150 50 Average Speed 154 | 120 149 160 160 160 164 160 156 155 161 162 162 162 168 172 156 160 161 160 152 152 152 152 151 150 150 150 150 152 151 150 134 Slowest Speed 300 | 120 160 160 160 160 260 160 160 238 238 162 162 162 242 236 240 160 240 240 152 152 152 152 152 150 150 150 150 155 245 150 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 97 72 70 98 87 79 29 62 92 92 75 73 30 77 58 70 25 71 6 95 95 61 97 8 69 58 94 29 95 28 58 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 16 | . 2 . 1 2 4 . . 1 1 1 1 . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 20 | . . 1 . . 1 . 1 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Scrap Searched 25 | . . 1 . 1 . . . . 4 3 . 3 . . . . . . . 2 3 . 2 . 2 . 4 . . . . Spaces Dug 67 | . . . . . . . . . 1 . 1 . 6 . 8 1 . . 2 . 2 . 4 5 3 . . 7 8 14 5 Terrain Destroyed 767 | . . . . 10 13 9 8 32 3 . 1 1 24 7 20 37 13 76 4 39 18 . 16 6 35 28 52 28 113 102 72 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 375 | . . . . . . . 8 2 3 . 1 1 24 7 20 24 13 5 4 . 8 . 16 6 7 28 5 28 49 60 56 AOE 392 | . . . . 10 13 9 . 30 . . . . . . . 13 . 71 . 39 10 . . . 28 . 47 . 64 42 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total 31206 | 1 845 379 421 610 1314 1153 363 2620 917 1037 111 686 1031 718 1687 793 589 945 225 852 889 152 893 312 598 754 953 1108 3691 1090 3469 Wait 1676 | . 5 . . 3 74 61 56 72 35 225 7 1 18 30 2 13 3 28 . 7 2 . . 3 . 123 . 135 122 150 501 Move 27058 | . 699 357 407 593 1059 1006 248 2331 844 801 97 667 881 539 1582 632 526 793 191 831 867 135 858 282 579 545 920 880 3398 850 2660 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | . 12 . 6 2 25 . 4 22 3 . . . 15 5 9 3 5 7 5 1 . 3 . 6 3 3 1 7 18 4 15 Fast Attach 179 | . 1 . . . 21 . . 9 . 1 . . 17 2 11 4 11 13 . . . 3 1 1 . 4 . 12 32 . 36 Attach 99 | . 2 . . . 7 . . 11 4 1 . . 5 8 5 6 . 6 2 . . 2 . 5 . . . 5 6 5 19 Detach 79 | . . . . . 6 . . 7 2 2 . . 8 6 3 4 1 7 . . . 1 . 2 . 1 . 7 7 1 14 Swap 251 | 1 12 1 2 2 17 9 9 21 5 4 2 6 22 4 20 7 10 9 6 5 7 . 6 2 4 12 9 9 11 7 10 Drop 283 | . 9 . 2 3 34 6 9 22 1 . . . 23 7 16 3 11 14 3 1 . 4 2 4 3 8 1 15 49 1 32 Fire 1092 | . 46 19 . 4 67 69 37 118 23 3 5 12 39 63 34 41 19 68 18 7 13 4 25 7 9 58 22 37 47 68 110 Melee 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 33 | . . 2 . 3 3 . . 7 . . . . 1 . 3 . 2 . . . . . 1 . . . . 1 1 3 6 Escape Stasis 23 | . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . 15 Rewire 183 | . . . . . . 1 . . . . . . . 48 2 80 1 . . . . . . . . . . . . 1 50 Trap 58 | . 57 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / Arm) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 8) 675 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 14) 1005 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Entered Mines 1291 | -10/Mines | Discovered new exit (range 7) 1553 | -10/Mines | Discovered new exit (range 11) 1585 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1696 | -10/Mines | Assembled infested the area 1771 | -10/Mines | Lost 3 allies 1841 | -10/Mines | Identified exit to Exiles 1900 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1906 | -10/Mines | Entered Exiles 1945 | -10/Exiles | Met 8R-AWN 2048 | -10/Exiles | Met EX-HEX 2093 | -10/Exiles | Met EX-BIN 2146 | -10/Exiles | Met EX-DEC 2187 | -10/Exiles | Learned location of Zion (-6) 2275 | -10/Exiles | Aligned with FarCom system 2277 | -10/Exiles | Given EX-Vault access code 2328 | -10/Exiles | Opened EX-Vault 2336 | -10/Exiles | Found Latent Energy Streamer 2371 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2561 | -10/Exiles | Discovered new exit (range 10) 2574 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2574 | -10/Exiles | Entered Mines 2575 | -9/Mines | Met a Derelict bent on vengeance 2728 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2732 | -9/Mines | Found Prototype Device 2763 | -9/Mines | Discovered new exit (range 9) 2962 | -9/Mines | Learned Materials emergency access door positions 2971 | -9/Mines | Received a Mining Laser from a helpful Derelict 3168 | -9/Mines | Discovered new exit (range 9) 3191 | -9/Mines | Learned location of Storage (-9) 3549 | -9/Mines | Entered Materials 3549 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3738 | -8/Materials | Met 7R-MNS 4148 | -8/Materials | Identified Exp. Sensor Array 4263 | -8/Materials | Repaired Lgt. Treads 4429 | -8/Materials | Build established: Skirmisher 4779 | -8/Materials | Discovered new exit (range 16) 5158 | -8/Materials | Learned location of 2 exits from Lower Caves 5188 | -8/Materials | Learned Factory trap positions 5209 | -8/Materials | Identified exit to Factory 5225 | -8/Materials | Learned 4 Recycling zone layouts 5381 | -8/Materials | Build established: Scavenger-Skirmisher 5505 | -8/Materials | Discovered exit to Factory (range 14) 5667 | -8/Materials | Identified exit to Garrison 5667 | -8/Materials | Entered Garrison 5743 | -8/Garrison | Triggered checkpoint 5839 | -8/Garrison | Garrison Relay disabled 5921 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Discovered new exit (range 10) 6429 | -8/Garrison | Triggered checkpoint 6895 | -8/Garrison | Discovered new exit (range 10) 7265 | -8/Garrison | Discovered new exit (range 10) 7380 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7546 | -8/Garrison | Entered Materials 7946 | -8/Materials | First assault squad dispatched 8108 | -8/Materials | Discovered exit to Factory (range 3) 8119 | -8/Materials | Central database locked down 8123 | -8/Materials | Entered Factory 8123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8124 | -7/Factory | Loaded intel: 118 trap records 8249 | -7/Factory | Identified exit to Lower Caves 9352 | -7/Factory | Build established: Skirmisher 10145 | -7/Factory | Discovered new exit (range 15) 10203 | -7/Factory | Build established: Scavenger-Skirmisher 10743 | -7/Factory | Build established: Skirmisher 11323 | -7/Factory | First assault squad dispatched 11619 | -7/Factory | Discovered new exit (range 5) 11717 | -7/Factory | Build established: Scavenger-Skirmisher 11876 | -7/Factory | Identified exit to Factory 11943 | -7/Factory | Learned 2 Upper Caves zone layouts 12081 | -7/Factory | Learned 4 Lower Caves zone layouts 12104 | -7/Factory | Loaded intel: 51 interactive machine locations 12138 | -7/Factory | Learned 4 Lower Caves zone layouts 12169 | -7/Factory | Build established: Skirmisher 12305 | -7/Factory | Entered Lower Caves 12306 | -7/Lower Caves | Identified exit to Lower Caves 12311 | -7/Lower Caves | Met a Warlord Commander 12312 | -7/Lower Caves | Learned location of Warlord (-4) 12313 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12318 | -7/Lower Caves | Found Encrypted Comm Array 12990 | -7/Lower Caves | A Commander dispatched an escort 13776 | -7/Lower Caves | Entered another Lower Caves area 13777 | -7/Lower Caves | Identified exit to Data Miner 13797 | -7/Lower Caves | Encountered a Warlord checkpoint 13851 | -7/Lower Caves | Learned Factory emergency access door positions 15107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15318 | -7/Lower Caves | Entered Data Miner 15318 | -7/Data Miner | Discovered new exit (range 6) 15349 | -7/Data Miner | Met Data Miner 15383 | -7/Data Miner | Learned location of Section 7 (-3) 15383 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15414 | -7/Data Miner | Received God Mode back door access code from Data Miner 15493 | -7/Data Miner | Identified exit to Proximity Caves 15496 | -7/Data Miner | Entered Proximity Caves 15754 | -6/Proximity Caves | Spotter reported a threat 15821 | -6/Proximity Caves | Spotter reported a threat 16508 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16619 | -6/Proximity Caves | Entered Factory 16619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16620 | -6/Factory | Identified exit to Lower Caves 17691 | -6/Factory | Identified exit to Garrison 17759 | -6/Factory | Joined by Warlord Dakka squad 17903 | -6/Factory | P-60 Hacker assimilated allied RS-C2M(s) 17941 | -6/Factory | Discovered new exit (range 5) 17960 | -6/Factory | Identified exit to Factory 18333 | -6/Factory | Entered Garrison 18558 | -6/Garrison | Garrison Relay disabled 18680 | -6/Garrison | Learned Factory security intel 18796 | -6/Garrison | Spotted B-75 Beast 18802 | -6/Garrison | Build established: Scavenger-Tank 18815 | -6/Garrison | Destroyed B-75 Beast 18815 | -6/Garrison | Triggered checkpoint 18842 | -6/Garrison | Lost 3 allies 18877 | -6/Garrison | Destroyed 8 combat bots 19044 | -6/Garrison | Discovered new exit (range 19) 19159 | -6/Garrison | Triggered checkpoint 19177 | -6/Garrison | Garrison Relay disabled 19195 | -6/Garrison | Build established: Skirmisher 19399 | -6/Garrison | Triggered checkpoint 19476 | -6/Garrison | Found embedded Infiltrators 19514 | -6/Garrison | Discovered new exit (range 11) 19553 | -6/Garrison | Entered Factory 19553 | -6/Factory | Accompanied by 2 allies 19845 | -6/Factory | Joined by Warlord Pyro squad 20047 | -6/Factory | Joined by Warlord Geek squad 20599 | -6/Factory | Joined by Warlord Muscle squad 20730 | -6/Factory | Discovered exit to Factory (range 11) 20735 | -6/Factory | Garrison activated, responded to threat 20953 | -6/Factory | First assault squad dispatched 20978 | -6/Factory | Incoming assault squad redirected 20992 | -6/Factory | Joined by Warlord Muscle squad 21372 | -6/Factory | Spotted B-75 Beast 21403 | -6/Factory | Destroyed B-75 Beast 21431 | -6/Factory | Lost 5 allies 21487 | -6/Factory | Joined by Warlord Dakka squad 21618 | -6/Factory | Incoming investigation squad redirected 21717 | -6/Factory | Fabricated Adv. Medium Treads? 21776 | -6/Factory | P-60 Hacker assimilated allied D6-V1H(s) 21778 | -6/Factory | P-60 Hacker assimilated allied 0Q-SMG(i) 21897 | -6/Factory | Joined by Warlord Ghost squad 22206 | -6/Factory | Identified exit to Garrison 22206 | -6/Factory | Entered Garrison 22226 | -6/Garrison | Triggered checkpoint 22262 | -6/Garrison | Garrison Relay disabled 22388 | -6/Garrison | Triggered checkpoint 22462 | -6/Garrison | Found embedded Infiltrators 22677 | -6/Garrison | Triggered checkpoint 22688 | -6/Garrison | Triggered checkpoint 22718 | -6/Garrison | Destroyed 11 combat bots 22718 | -6/Garrison | Lost 4 parts (2n1u1w) 22811 | -6/Garrison | Triggered checkpoint 22832 | -6/Garrison | Triggered checkpoint 22866 | -6/Garrison | Triggered checkpoint 22898 | -6/Garrison | Garrison Relay disabled 22924 | -6/Garrison | Discovered new exit (range 19) 23064 | -6/Garrison | Discovered new exit (range 10) 23213 | -6/Garrison | Discovered new exit (range 21) 23258 | -6/Garrison | Triggered checkpoint 23275 | -6/Garrison | Garrison Relay disabled 23326 | -6/Garrison | Spotted Striker 23328 | -6/Garrison | Spotted Executioner 23353 | -6/Garrison | Allies destroyed Executioner 23355 | -6/Garrison | Destroyed Striker 23394 | -6/Garrison | Rewired Executioner 23449 | -6/Garrison | Entered Factory 23449 | -6/Factory | Accompanied by 4 allies 23800 | -6/Factory | Build established: Scavenger-Gunner 23945 | -6/Factory | Joined by Warlord Ranger squad 24149 | -6/Factory | First assault squad dispatched 24166 | -6/Factory | Joined by Warlord Dakka squad 24186 | -6/Factory | P-60 Hacker assimilated allied 50-D2J(s) 24406 | -6/Factory | Identified exit to Garrison 24406 | -6/Factory | Entered Garrison 24406 | -6/Garrison | Accompanied by 1 ally 24458 | -6/Garrison | Triggered checkpoint 24504 | -6/Garrison | Garrison Relay disabled 24597 | -6/Garrison | Triggered checkpoint 24612 | -6/Garrison | Spotted B-75 Beast 24618 | -6/Garrison | Triggered checkpoint 24624 | -6/Garrison | Destroyed B-75 Beast 24666 | -6/Garrison | Found Exp. Core Analyzer 24718 | -6/Garrison | Found Exp. Targeting Computer 24727 | -6/Garrison | Destroyed 7 combat bots 24746 | -6/Garrison | Spotted B-75 Beast 24746 | -6/Garrison | Spotted B-75 Beast 24766 | -6/Garrison | Triggered checkpoint 24818 | -6/Garrison | Discovered exit to Factory (range 12) 24976 | -6/Garrison | Garrison Relay disabled 25082 | -6/Garrison | Triggered checkpoint 25126 | -6/Garrison | Triggered checkpoint 25169 | -6/Garrison | Rescued a captive Derelict 25170 | -6/Garrison | Rescued a captive Derelict 25215 | -6/Garrison | Discovered exit to Factory (range 3) 25278 | -6/Garrison | Garrison Relay disabled 25508 | -6/Garrison | Triggered checkpoint 25568 | -6/Garrison | Discovered exit to Factory (range 8) 25626 | -6/Garrison | Spotted B-75 Beast 25644 | -6/Garrison | Destroyed B-75 Beast 25810 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25960 | -6/Garrison | Entered Factory 25960 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25961 | -5/Factory | Identified exit to Upper Caves 26050 | -5/Factory | Joined by Warlord Chimera squad 26147 | -5/Factory | Joined by Warlord Ranger squad 26239 | -5/Factory | Joined by Warlord Infantry squad 26240 | -5/Factory | Joined by Warlord Chimera squad 26260 | -5/Factory | First assault squad dispatched 26313 | -5/Factory | Entered Upper Caves 26313 | -5/Upper Caves | Spotted B-75 Beast 26330 | -5/Upper Caves | Destroyed B-75 Beast 26341 | -5/Upper Caves | Lost 4 allies 26464 | -5/Upper Caves | Learned 4 Factory zone layouts 26652 | -5/Upper Caves | Build established: Scavenger-Skirmisher 27013 | -5/Upper Caves | Identified exit to Upper Caves 27614 | -5/Upper Caves | Entered another Upper Caves area 27934 | -5/Upper Caves | Discovered new exit (range 11) 27946 | -5/Upper Caves | Learned 4 Factory zone layouts 28560 | -5/Upper Caves | Learned 4 Factory zone layouts 28817 | -5/Upper Caves | Discovered new exit (range 12) 28981 | -5/Upper Caves | Identified exit to Zhirov 28983 | -5/Upper Caves | Entered Zhirov 28983 | -5/Zhirov | Discovered new exit (range 3) 29011 | -5/Zhirov | Met Zhirov 29038 | -5/Zhirov | Learned location of Quarantine (-3) 29038 | -5/Zhirov | Learned location of Testing (-2) 29038 | -5/Zhirov | Learned location of Command (-1) 29052 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29075 | -5/Zhirov | Found Alien Artifact 29075 | -5/Zhirov | Identified Integrated Dissipator 29075 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29151 | -5/Zhirov | Found Alien Artifact 29207 | -5/Zhirov | Identified exit to Proximity Caves 29209 | -5/Zhirov | Entered Proximity Caves 29513 | -4/Proximity Caves | Learned 8 Research zone layouts 30273 | -4/Proximity Caves | Spotted B-86 Titan 30400 | -4/Proximity Caves | Discovered new exit (range 17) 30584 | -4/Proximity Caves | Identified exit to Factory 30586 | -4/Proximity Caves | Entered Factory 30586 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30586 | -4/Factory | Discovered new exit (range 15) 30587 | -4/Factory | Identified exit to Research 30587 | -4/Factory | Identified exit to Armory 30705 | -4/Factory | Found Heavy Servo Lattice 30789 | -4/Factory | Joined by Warlord Chimera squad 30939 | -4/Factory | Discovered new exit (range 12) 30963 | -4/Factory | Build established: Scavenger-Gunner 31050 | -4/Factory | Entered Upper Caves 31286 | -4/Upper Caves | Spotted B-86 Titan 31699 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 31766 | -4/Upper Caves | Identified exit to Warlord 31883 | -4/Upper Caves | Discovered new exit (range 9) 31948 | -4/Upper Caves | Entered Warlord 32227 | -4/Warlord | Met Warlord 32238 | -4/Warlord | Opened Warlord's prototype stash 32242 | -4/Warlord | Found Prototype Reactor 32242 | -4/Warlord | Identified Vortex Chain Reactor 32252 | -4/Warlord | Warlord's base attacked by MAIN.C 32252 | -4/Warlord | Found Prototype Device 32252 | -4/Warlord | Identified Exp. Cloaking Device 32484 | -4/Warlord | Destroyed 7 combat bots 32537 | -4/Warlord | Build established: Gunner 32558 | -4/Warlord | Destroyed 7 combat bots 32587 | -4/Warlord | Spotted B-86 Titan 32602 | -4/Warlord | Warlord forces counterattacked 32604 | -4/Warlord | Spotted B-90 Cyclops 32607 | -4/Warlord | Spotted Executioner 32693 | -4/Warlord | Lost 10 allies 32714 | -4/Warlord | Spotted Striker 32723 | -4/Warlord | Destroyed Striker 32742 | -4/Warlord | Destroyed GO-4VG(g) 32771 | -4/Warlord | Spotted Executioner 32787 | -4/Warlord | Destroyed 8 combat bots 32815 | -4/Warlord | Destroyed Executioner 32860 | -4/Warlord | Lost 17 allies 32894 | -4/Warlord | Spotted Executioner 32924 | -4/Warlord | P-70 Sage assimilated allied 61-0D6(b) 32927 | -4/Warlord | Warlord base infiltrated, sounded retreat 32989 | -4/Warlord | Spotted Striker 33062 | -4/Warlord | Spotted B-86 Titan 33062 | -4/Warlord | Spotted B-90 Cyclops 33064 | -4/Warlord | Spotted Striker 33069 | -4/Warlord | Spotted Executioner 33105 | -4/Warlord | Discovered new exit (range 12) 33106 | -4/Warlord | Lost 10 allies 33119 | -4/Warlord | Identified exit to Proximity Caves 33120 | -4/Warlord | Entered Proximity Caves 33429 | -3/Proximity Caves | Build established: Scavenger-Tank 34249 | -3/Proximity Caves | Spotted B-86 Titan 34510 | -3/Proximity Caves | Discovered exit to Research (range 5) 34568 | -3/Proximity Caves | Entered Research 34568 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 35032 | -3/Research | Build established: Gunner 35292 | -3/Research | Discovered new exit (range 9) 35300 | -3/Research | Found Fusion Bomb Launcher 35322 | -3/Research | Identified exit to Quarantine 36013 | -3/Research | Garrison activated, responded to threat 36177 | -3/Research | Discovered new exit (range 18) 36208 | -3/Research | Entered another Research area 36208 | -2/Research | Warlord forces began assault on 0b10 36208 | -2/Research | Evolved 2 slots: Utility x2 36209 | -2/Research | Identified exit to Testing 36233 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 36318 | -2/Research | Research machine network offline 36371 | -2/Research | Spotted B-90 Cyclops 36516 | -2/Research | Build established: Scavenger-Gunner 36598 | -2/Research | Borebot progress halted 36730 | -2/Research | Discovered new exit (range 4) 36758 | -2/Research | Spotted Executioner 36758 | -2/Research | Spotted Striker 36759 | -2/Research | Spotted Executioner 36760 | -2/Research | Spotted Striker 36765 | -2/Research | Destroyed Executioner 36775 | -2/Research | Spotted Y6-5CB(g) 36779 | -2/Research | Destroyed Executioner 36785 | -2/Research | Destroyed Striker 36790 | -2/Research | Destroyed Striker 36797 | -2/Research | Destroyed Y6-5CB(g) 36816 | -2/Research | Lost 7 allies 36818 | -2/Research | Destroyed 10 combat bots 37077 | -2/Research | Discovered new exit (range 7) 37107 | -2/Research | Borebot progress halted 37221 | -2/Research | Spotted Striker 37284 | -2/Research | Discovered exit to Testing (range 19) 37456 | -2/Research | Spotted Executioner 37458 | -2/Research | Destroyed Executioner 37477 | -2/Research | Met up with Warlord 37479 | -2/Research | Warlord invited to help at Command 37479 | -2/Research | Given Cave Seal Controls access code 37832 | -2/Research | Spotted Striker 37834 | -2/Research | Spotted Striker 38312 | -2/Research | Spotted Striker 38371 | -2/Research | Lost 4 allies 38897 | -2/Research | Found Prototype Launcher 38897 | -2/Research | Identified Ragnarok Missile Launcher 39074 | -2/Research | Found Prototype Processor 39074 | -2/Research | Identified Exp. Signal Interpreter 39790 | -2/Research | Spotted Striker 39790 | -2/Research | Spotted Striker 39791 | -2/Research | Destroyed Striker 39795 | -2/Research | Destroyed Striker 40477 | -2/Research | Found Gamma Bomb Array 40716 | -2/Research | Spotted Executioner 40718 | -2/Research | Spotted Executioner 40719 | -2/Research | Destroyed Executioner 40726 | -2/Research | Destroyed Executioner 40793 | -2/Research | Discovered new exit (range 23) 40979 | -2/Research | Spotted Striker 40979 | -2/Research | Spotted Striker 40984 | -2/Research | Destroyed Striker 40988 | -2/Research | Destroyed Striker 40996 | -2/Research | Spotted Striker 40996 | -2/Research | Spotted Executioner 41003 | -2/Research | Destroyed Executioner 41003 | -2/Research | Destroyed Striker 41019 | -2/Research | Lost 3 allies 41331 | -2/Research | Spotted Striker 41332 | -2/Research | Spotted Executioner 41350 | -2/Research | Destroyed Striker 41450 | -2/Research | Spotted Striker 41458 | -2/Research | Destroyed Striker 41745 | -2/Research | Entered Access 41745 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 41775 | -1/Access | P-80 Master assimilated allied JT-52F(l) 42361 | -1/Access | Spotted B-99 Colossus 42725 | -1/Access | Identified exit to Command 42995 | -1/Access | First assault squad dispatched 43262 | -1/Access | Incoming assault squad redirected 43385 | -1/Access | Destroyed 8 combat bots 43424 | -1/Access | Entered Command 43434 | -1/Command | Identified Transdimensional Reconstructor 43434 | -1/Command | Failed to warp due to unstable space 43666 | -1/Command | Disengaged cave seal 43666 | -1/Command | Derelicts emerged from the dark tunnel 43666 | -1/Command | Welcomed Warlord to Command 43745 | -1/Command | Incoming investigation squad redirected 44222 | -1/Command | Spotted B-99 Colossus 44239 | -1/Command | Destroyed B-99 Colossus 44419 | -1/Command | Disengaged cave seal 44419 | -1/Command | Derelicts emerged from the dark tunnel 44894 | -1/Command | P-80 Master assimilated allied R7-D7F(l) 44896 | -1/Command | P-80 Master assimilated allied XZ-FBT(b) 44904 | -1/Command | P-80 Master assimilated allied GS-1DH(b) 44924 | -1/Command | First assault squad dispatched 44939 | -1/Command | Destroyed 10 combat bots 44940 | -1/Command | Lost 4 allies 44941 | -1/Command | Incoming assault squad redirected 44950 | -1/Command | Incoming assault squad redirected 45283 | -1/Command | Spotted Executioner 45283 | -1/Command | Spotted Striker 45283 | -1/Command | Spotted Alpha 7 45290 | -1/Command | Spotted Executioner 45290 | -1/Command | Spotted Alpha 7 45290 | -1/Command | Spotted Striker 45296 | -1/Command | Spotted Executioner 45297 | -1/Command | Spotted Executioner 45297 | -1/Command | Destroyed Striker 45301 | -1/Command | Destroyed Executioner 45301 | -1/Command | Destroyed Executioner 45305 | -1/Command | Destroyed Alpha 7 45307 | -1/Command | Warlord destroyed during the assault 45308 | -1/Command | Destroyed Executioner 45312 | -1/Command | Destroyed Executioner 45321 | -1/Command | Lost 3 parts (1u2w) 45351 | -1/Command | Found Prototype Processor 45351 | -1/Command | Identified Exp. Melee Analysis Suite 45354 | -1/Command | Spotted B-99 Colossus 45356 | -1/Command | Found Exp. Targeting Computer 45364 | -1/Command | Found Exp. Targeting Computer 45769 | -1/Command | Spotted ZB-50C(B) 47020 | -1/Command | Spotted M Guard 47020 | -1/Command | Spotted M Guard 47020 | -1/Command | Spotted Combat Programmer 47023 | -1/Command | Spotted Combat Programmer 47056 | -1/Command | Destroyed Combat Programmer 47067 | -1/Command | Destroyed Combat Programmer 47072 | -1/Command | System corruption reached 10% 47105 | -1/Command | Destroyed 9 combat bots 47112 | -1/Command | Destroyed M Guard 47139 | -1/Command | All MAIN.C guards destroyed 47170 | -1/Command | Lost 17 parts (1p4n6u6w) 47739 | -1/Command | Met MAIN.C 47742 | -1/Command | 0b10 Conduit disabled 47812 | -1/Command | Destroyed MAIN.C Shell 47814 | -1/Command | Surrendered to MAIN.C 47814 | -1/Command | Loaded intel: 61 machine locations 47814 | -1/Command | Loaded intel: 78 trap records 47814 | -1/Command | Identified exit to Surface 47814 | -1/Command | Discovered exit to Surface (range 50) 47814 | -1/Command | Discovered exit to Surface (range 78) 47843 | -1/Command | Lost 14 parts (2p4n1u7w) 47992 | -1/Command | MAIN.C activated Command garrisons 48028 | -1/Command | Unknown forces attacked Command 48028 | -1/Command | Spotted EQ-002 48029 | -1/Command | Spotted EQ-001 48030 | -1/Command | Spotted EQ-000 48040 | -1/Command | Found Exp. Core Analyzer 48059 | -1/Command | Spotted EQ-008 48060 | -1/Command | Core integrity fell below 50% 48063 | *** | Escaped! Last Messages --------------- 48053_ Triggered Stasis Trap. 48053_ A bubble of rippling energy engulfs the area. 48053_ Field strength at 94. 48053_ Field strength at 88. 48054_ Field strength at 82. 48055_ Field strength at 76. 48056_ Penetrated by Slug. 48056_ Field strength at 57. 48057_ Field strength at 42. 48058_ Field strength at 36. 48058_ Penetrated by Slug. 48059_ Stasis field depleted. 48059_ Acquired 20 matter. 48059_ The Access Shell folds into the floor. 48059_ Penetrated by Slug. 48059_ Slug penetrates Wall. 48060_ Wall collapses. 48062_ Penetrated by Slug. 48062_ Slug penetrates Wall. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ??????# + #??? | | ??????# # ### ############## # ?? | | ??????# # ##########?????????# #### | | ??????# + # #????########### | | ??????# # # #????# # | | ??????###### # """" #????# + | | ????????# # """" #????# "" # """"" | | ????????# + """" ###### """" # ""T"" | | ????????# # """" + + """" # | | ????????# # ###### "" # | | ????????# # #????# # | | ????????# # ! #????# # | | ????????# ##########????######+#### | | ????????# % #?????????????????# + ### | | ????????# !% #?????????????????# # # | | ????????# % #?????????????????# + + | | ????????# % #?????????????????# # ## | | ????????# #?????????????????# # ## | | ????????#[%[%! #?################# !# ###### | | ????????#=%[!!! #?################# # #????# | | ????????# ==%! #?## ### # #????#"" | | ??#####?#==*=! #?## ### # ######"" | | ??# #?#%%=% #?## ^ ^^^^^ ### # # #"" | | ??# #?#h**## ##?## ^ ### # # #"" | | ??# #?#%!#?# #??## ^ ### # # # | | #### ###%!=#?# #??## ^ @" ^ #####+### # # | | # !|*!!#?# #??## ^ Q" ^ ### + + ### | | # !=#[!#?# ##### ^ ^ ### #%# ## | | # =#=%#?# # ###![^ ^ ### # # ## | | # #[ #?#s# ###!!^^ ^^^^^ ### # # * ## | | #### #### #?#s# ###%!= ### # # ## | | ??# #?# %#?# # ###==! % ### # ####### | | ??# #?# =###+# ######^^^% ###### # #?????# | | ??# #?# #* ##### ^^^^ ^ ##### # #?????## | | ??#####?# # #?### ^^^ ^###??# # #??????? | | ????????# # #?## ^^^ %^ ##??# # #??????# | | ????????# # = #?## %^ ^^^###??# # #??????# | | ????????# %# !%##?# %^^*% ##??####### #??????# | | ????????# # ! #?## ^^ =^^###???######+#####??# | | ????????# + ##?# !^^ ^^^=##???# + #??# | | ????????# # #??# =^^^^^^###???# # #??# | | ????????# # [[[#??##=^!^^^^###???# # """" #??# | | ????????# # [[[#??###%[%!!;###???# #* """" #??# | | ????????# # [[ #????# !%!%=##????# # """" #??# | | ????????# + #????##==%/*=###### # """" #### | | ??????###+ #######??### %!%= + + | | | ??????# # ####?# ######## # #### | | ????### | ###%#### ||Q ? ? ??# # #??? | | ????# |=%!%[==%!%=%! #?????## ##########??? | | ????### %! %*[ ### *![[ ###### ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1500 Evasion (%) 55 Targeting Accuracy 36 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Adv. Medium Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 15% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Victory By Combat Challenges ------------ None Game ------ Seed MatterWarpMeganuke Manual? 0 Play Time 06:18:20 Cumulative 442.7 hours Start 2025.09.10 @ 15:59:41 End 2025.09.14 @ 21:30:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 24/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c7bb733-b873-4139-bb3f-df37fe188226