Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 13:43:49 Player: Wabbajack Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1137) 1137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3172 Bonus ------- None Cogmind --------- Core Integrity 96/550 Matter 210/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Power Shielding Improved Utility Shielding > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Large Storage Unit Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Shock Rifle Beamcaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Battery Improved Power Shielding Medium Laser Medium Laser Ion Cannon [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 54 | 6 10 6 14 18 Power 8 | 1 4 2 . 1 Engine 8 | 1 4 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 2 4 2 Treads 1 | . . . . 1 Leg 12 | 2 3 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 2 2 6 Device 2 | . . . 1 1 Storage 3 | 1 . 1 . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 21 | 2 2 . 8 9 Energy Gun 12 | 2 2 . 5 3 Energy Cannon 3 | . . . 2 1 Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . . . 6 15 Power 2 | . . . . 2 Propulsion 7 | . . . 2 5 Utility 4 | . . . 1 3 Weapon 8 | . . . 3 5 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 89 100 99 71 Engine 9 | . 14 14 11 5 Treads 1 | . . . . 5 Leg 20 | . 28 28 32 2 Device 5 | . . . 5 9 Storage 10 | . 14 14 11 5 Processor 7 | . 10 14 11 . Protection 8 | . . . 5 17 Energy Gun 13 | . 21 28 13 3 Energy Cannon 4 | . . . 4 7 Ballistic Gun 3 | . . . 4 6 Ballistic Cannon 1 | . . . . 3 Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 42 | 14 14 33 42 42 Greatest Support 38 | 20 20 25 38 33 Greatest Overweight (x) 13 | . . 1 1 13 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 6 8 13 15 10 Most Carried 11 | . 5 11 9 6 Average Carried 5 | . 1 9 7 3 Final Capacity 15 | 8 8 15 15 5 Final Carried 10 | . 5 10 7 3 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 31% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 755 | 218 132 70 173 162 Remotely . | . . . . . Salvage Created 1389 | . 190 71 833 295 Parts 77 | . 8 11 41 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 4 5 19 6 Guns 23 | . 4 5 13 1 Cannons 9 | . . . 6 3 AOE 2 | . . . . 2 Classes Destroyed 9 | . 2 1 3 3 Worker 1 | . . . . 1 Recycler 2 | . . . 1 1 Watcher 2 | . 1 . 1 . Swarmer 9 | . . 5 4 . Cutter 1 | . . . . 1 Grunt 16 | . 4 . 11 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 3 4 3 Combat Bots Only 4 | . 1 3 4 2 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 268 | . 35 17 110 106 Missed 72 | . 11 5 22 34 Damage Taken 2949 | . 284 96 955 1614 Core 691 | . 60 17 160 454 Absorbed by Shields . | . . . . . Redirected to Shielding 166 | . . . 50 116 Core Remaining (%) 76 | 100 . 69 60 . Volleys Fired 100 | . 26 7 48 19 Largest 3 | . 2 2 2 3 Hottest 147 | . 100 100 135 147 Shots Fired 190 | . 40 14 93 43 Gun 140 | . 40 14 61 25 Cannon 40 | . . . 32 8 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 27 | . . . 16 11 Thermal 143 | . 40 14 67 22 Explosive 10 | . . . . 10 Electromagnetic 10 | . . . 10 . Robot Hit Streak 9 | . 9 3 9 6 Robot Miss Streak 4 | . 3 2 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 118 | . 27 7 57 27 Core Hits 54 | . 13 5 23 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 3 . 8 1 Burn 11 | . 3 . 7 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2273 | . 340 84 1181 668 Guns 1321 | . 339 84 685 213 Cannons 643 | . . . 483 160 Explosions 295 | . . . . 295 Melee . | . . . . . Ramming 14 | . 1 . 13 . Kinetic 235 | . . . 109 126 Thermal 1678 | . 339 84 964 291 Explosive 251 | . . . . 251 Electromagnetic 95 | . . . 95 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 92 | . . . 24 68 Projectiles 24 | . . . 24 . Explosions 68 | . . . . 68 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 223 | . . . . 223 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 3 | . 1 . 2 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 333 | . 333 195 291 54 Average Temperature 92 | . 97 82 98 20 Received Heat Transfer 600 | . 156 . 291 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 5 1 5 1 Heat Transferred 4268 | . 1221 259 2183 605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 352 | . 192 194 352 214 Initial 75 | . . 74 75 48 Average 122 | . 98 117 204 65 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 44 96 Level 1 19 | . . . 55 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 4 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 10 5 29 12 Peak Tracking Total 6 | . 2 2 6 6 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . 1 3 1 Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . . 1 9 2 Successful 4 | . . 1 2 1 Failed 8 | . . . 7 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2573 | 52 392 348 864 917 Spaces Moved 1061 | 39 229 180 335 278 Core 44 | 4 . . . 40 Treads 202 | . . . . 202 Legs 815 | 35 229 180 335 36 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 196 | 112 120 172 189 293 Slowest Speed 700 | 120 120 190 190 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 49 42 41 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . . 2 89 Melee . | . . . . . Projectile 4 | . . . 2 2 AOE 87 | . . . . 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1358 | 44 302 203 468 341 Wait 109 | . 32 . 62 15 Move 1057 | 38 228 179 334 278 Hop . | . . . . . Pick Up 24 | . 4 7 6 7 Fast Attach 15 | 6 6 . . 3 Attach 19 | . 1 . 8 10 Detach 2 | . . . . 2 Swap 20 | . 3 6 6 5 Drop 9 | . 1 4 2 2 Fire 100 | . 26 7 48 19 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 11) 444 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Entered Mines 465 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 653 | -10/Mines | Learned location of Storage (-9) 761 | -10/Mines | Discovered new exit (range 9) 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Discovered new exit (range 16) 1624 | -9/Materials | Discovered new exit (range 15) 1657 | -9/Materials | Entered another Materials area 1657 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1789 | -8/Materials | Lost 7 parts (4n1u2w) 2022 | -8/Materials | Build established: Tank 2560 | -8/Materials | Core integrity fell below 50% 2572 | -8/Materials | Core integrity fell below 20% 2574 | -8/Materials | Self-destructed Last Messages --------------- 02553_ Imp. Light Armor Plating destroyed. 02554_ C-17 Slicer destroyed. 02555_ Penetrated by Slug. 02555_ Assault Cannon destroyed. 02557_ Knocked back. 02559_ Critical hit (Burn: +37). 02560_ The unstable cave ceiling collapses. 02561_ K-01 Serf collects debris. 02563_ Adv. Beam Rifle severed. 02563_ U-05 Engineer builds a Wall. 02565_ Imp. Ion Engine destroyed. 02567_ The unstable cave ceiling collapses. 02567_ K-01 Serf collects debris. 02568_ U-05 Engineer lays Concrete. 02569_ Hpw. Shotgun destroyed. 02569_ U-05 Engineer builds a Wall. 02569_ Penetrated by Slug. 02570_ Destroyed Reaction Control System. 02571_ K-01 Serf collects debris. 02574_ U-05 Engineer lays Concrete. 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""" "Y" # # ] "#?????? | | ?????????# # """ # # "##????? | | ?????????# # # # " #????? | | ?????????# ############# / "##????? | | ########## ! #??????????## # " #????? | | ## #?????????### % # "#?????? | | """ ##"S #?????????# # # "#?????? | | """ *##""" #?????????# # ##########"#?????? | | """ ## "" #?????????### # #???????? | | """ ## #?????????# # # #???????? | | #####+############### # #???????? | | "" # # #???????? | | # + #???????? | | " +! ##+############### # #???????? | | ####+#### # ## # # #???????? | | # ### #"" """ """ ## # # #???????? | | + #"T """ ""???####### #???????? | | # #"" """ "????# ## ###########???????? | | # / ###### ????##?###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperParticleShockpuncher Manual? 0 Play Time 00:21:36 Cumulative 25.6 hours Start 2024.07.20 @ 13:07:08 End 2024.07.20 @ 13:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fc5f628-b08a-4f0d-ad4b-e2dd70ea895b