Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 18:13:26 Player: LJ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (420) 420 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1753) 1753 TOTAL SCORE: 6143 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Follower Combat Kills 993 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink > --- WEAPON ----------- Enhanced Gauss Cannon > --- INVENTORY -------- Small Storage Unit Medium Storage Unit [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon 2 | . . . . . . 2 . Parts Attached 31 | 6 1 5 2 . 1 7 9 Power 4 | 1 . . . . . . 3 Engine 1 | 1 . . . . . . . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 2 . 1 4 4 Treads . | . . . . . . . . Leg 12 | 2 . . 2 . 1 4 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . 1 . . . . 1 Utility 5 | 1 1 2 . . . . 1 Device 1 | . . . . . . . 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 8 | 2 . 2 . . . 3 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 4 | 1 . 2 . . . 1 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 26 | . . . . . 7 9 10 Power 4 | . . . . . 1 . 3 Propulsion 13 | . . . . . 4 4 5 Utility 2 | . . . . . 1 . 1 Weapon 7 | . . . . . 1 5 1 Highest Loss Streak 7 | . . . . . 4 7 7 To Critical Strikes 1 | . . . . . 1 . . Average Backups 3 | . . 3 5 4 4 3 2 Power . | . . . . . . . . Propulsion . | . . . 1 1 1 1 . Utility 1 | . . 1 2 2 2 2 2 Weapon 1 | . . 1 2 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . 1 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 85 66 79 88 74 35 22 Engine 7 | . 14 11 11 11 10 . . Core 1 | . . . . . . . 7 Leg 29 | . 28 22 35 44 34 20 1 Protection 6 | . . 4 11 11 7 . . Ballistic Gun 15 | . 14 20 22 22 21 6 . Ballistic Cannon 1 | . . . . . . 4 3 Peak Build Rating 39 | 6 7 9 14 14 17 38 39 Average Rating 16 | 4 6 7 12 14 12 26 22 On Entrance 6 | . 6 6 9 14 14 2 . Avg Prop Armor Cover (%) 17 | . . 16 . . 5 17 15 Naked Turns 177 | . . . . . . 71 106 Heaviest Build 31 | 11 16 23 14 14 14 23 31 Greatest Support 80 | 20 20 20 50 50 50 80 46 Greatest Overweight (x) 7 | 1 . 7 . . 1 3 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 4 2 Average Carried 3 | . . 3 5 4 4 3 2 Final Capacity 10 | 8 10 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 3 2 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 676 | 236 . . 146 . 96 134 64 Remotely . | . . . . . . . . Salvage Created 345 | . . . 62 . 81 93 109 Parts 19 | . . . 5 . 6 4 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . Prevented 4 | . . . . . 4 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 8 | . . . 1 . 2 2 3 Guns 4 | . . . 1 . 2 1 . Cannons 4 | . . . . . . 1 3 Classes Destroyed 6 | . . . 2 . 2 1 1 Worker 1 | . . . . . . 1 . Swarmer 1 | . . . . . 1 . . Grunt 3 | . . . 1 . . 2 . Sentry 2 | . . . . . 1 . 1 Programmer 2 | . . . . . . . 2 Zionite 1 | . . . 1 . . . . Best Kill Streak 2 | . . . 1 . 1 1 2 Combat Bots Only 2 | . . . 1 . 1 1 2 Max Kills in Single Turn 1 | . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 412 | . . 2 25 . 59 128 198 Missed 150 | . . 1 9 . 19 41 80 Hits 262 | . . 1 16 . 40 87 118 Projectile 262 | . . 1 16 . 40 87 118 Critical Strikes 15 | . . . . . 1 9 5 Damage Taken 4493 | . . 15 207 . 719 1513 2039 Core 1504 | . . 15 12 . 129 348 1000 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 100 . . . 61 59 . Volleys Fired 47 | . . 2 4 . 14 14 13 Largest 3 | . . 2 2 . 2 3 1 Hottest 134 | . . 46 46 . 46 134 47 Shots Fired 88 | . . 4 8 . 28 35 13 Gun 62 | . . 4 8 . 28 22 . Cannon 26 | . . . . . . 13 13 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 87 | . . 4 8 . 28 34 13 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . 1 . Robot Hit Streak 5 | . . 2 3 . 3 4 5 Robot Miss Streak 7 | . . 2 3 . 6 7 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 53 | . . 2 5 . 14 22 10 Core Hits 39 | . . . 3 . 11 19 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . . . 1 . 3 Destroy 1 | . . . . . 1 . . Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1374 | . . 30 89 . 228 583 444 Guns 572 | . . 30 89 . 200 253 . Cannons 678 | . . . . . . 269 409 Explosions 31 | . . . . . . 31 . Melee . | . . . . . . . . Ramming 93 | . . . . . 28 30 35 Kinetic 1215 | . . 30 89 . 200 487 409 Thermal 31 | . . . . . . 31 . Explosive . | . . . . . . . . Electromagnetic 35 | . . . . . . 35 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 . 5 Average Corruption 3 | . . . . . 4 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 4 . 4 Message Errors 2 | . . . . . 2 . . Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 4 | . . . . . 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . . 1 4 Projectiles 5 | . . . . . . 1 4 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . 2 1 Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . . . . 7 . 16 Shots . | . . . . . . . . Rammed 7 | . . . . . 1 2 4 Targets Rammed 29 | . . . . . 13 11 5 Kicked 22 | . . . . . 12 9 1 Crushed . | . . . . . . . . Highest Temperature 304 | . . . 27 . 82 304 . Average Temperature 71 | . . . 14 . 48 109 . Received Heat Transfer 1129 | . . . 117 . 41 836 135 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 64 | 100 100 100 100 . . 39 57 Level 1 25 | . . . . . . 33 42 Level 2 9 | . . . . . . 26 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 530 | . . 5 120 . . 530 261 Initial 255 | . . . . . . 39 255 Average 156 | . . . 70 . . 261 177 Influence Increases 1690 | . . 5 130 . 330 899 326 Destroy 0b10 Robot/C 720 | . . . 100 . 200 360 60 Destroy 0b10 Robot/NC 15 | . . . . . . 15 . Destroy Leader 192 | . . . 20 . 30 122 20 Allied During Kill 280 | . . . 10 . 70 200 . Successful Hack 5 | . . 5 . . . . . Destroy Structure 28 | . . . . . . 22 6 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 435 | . . . . . 30 180 225 Influence Decreases 1479 | . . 5 60 70 266 441 637 Entered New Map 362 | . . . . 70 . 25 267 Time Decay 795 | . . 5 60 . 174 286 270 Lost Part 242 | . . . . . 52 90 100 Lost Ally 80 | . . . . . 40 40 . Squads Dispatched 15 | . . . . . . 10 5 Investigation 5 | . . . . . . 3 2 Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . . . . . . 4 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 6 | . . . . . . 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 1 2 5 . 13 32 29 Peak Tracking Total 10 | . 2 7 5 . 3 9 10 Tactical Retreats 11 | . . . . . 2 4 5 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 4 | . . 2 . . . 1 1 Terminals 2 | . . 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 7 | . . 4 . . . 1 2 Successful 5 | . . 3 . . . . 2 Failed 2 | . . 1 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . . 1 . 6 3 Terminals 3 | . . 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 9 | . . . 2 4 . 3 . Largest Group 4 | . . . 2 4 4 3 . Highest-Rated Group 221 | . . . 49 156 156 221 . Highest-Rated Ally 96 | . . . 31 42 42 96 . Total Orders 1 | . . . . . . 1 . AID 1 | . . . . . . 1 . Ally Attacks 102 | . . . 10 . 29 63 . Total Damage 3213 | . . . 139 . 943 2131 . Kills 33 | . . . 4 . 10 19 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 3782 | 76 59 277 157 1328 674 628 583 Spaces Moved 2909 | 57 48 177 116 1048 479 530 454 Core 419 | 3 . 25 . . 17 173 201 Treads . | . . . . . . . . Legs 2274 | 54 48 152 116 1048 462 357 37 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 216 | . . . . . . . 216 Fastest Speed 37 | 50 120 120 120 125 50 50 37 Average Speed 114 | 118 120 147 123 125 124 102 81 Slowest Speed 400 | 120 120 400 126 125 130 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 12 23 46 84 70 24 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE . | . . . . . . . . Terrain Rammed 2 | . . . . . 2 . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 3246 | 62 49 188 121 1066 526 585 649 Wait 214 | . . . . 17 9 22 166 Move 2902 | 56 47 176 115 1047 478 529 454 Hop . | . . . . . . . . Pick Up 1 | . . . . 1 . . . Fast Attach 32 | 6 1 3 2 . 3 7 10 Attach 1 | . . . . . . 1 . Detach 4 | . 1 3 . . . . . Swap 3 | . . 3 . . . . . Drop 7 | . . 1 . 1 4 . 1 Fire 47 | . . 2 4 . 14 14 13 Melee . | . . . . . . . . Ram 9 | . . . . . 3 2 4 Kick 22 | . . . . . 12 9 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . 3 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 10) 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Propulsion x2 338 | -9/Materials | Build established: Mutant 395 | -9/Materials | Discovered new exit (range 15) 413 | -9/Materials | Entered Mines 555 | -9/Mines | Discovered new exit (range 9) 566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 570 | -9/Mines | Entered Zion 570 | -7/Zion | Accompanied by 1 ally 620 | -7/Zion | Led the pair of lost Derelicts to a safe place 723 | -7/Zion | Learned location of 1 exit from Factory 735 | -7/Zion | Learned Factory emergency access door positions 825 | -7/Zion | Given A8's code to call for help 1308 | -7/Zion | Learned location of 1 exit from Lower Caves 1547 | -7/Zion | Met Imprinter 1573 | -7/Zion | Imprinted 1575 | -7/Zion | Declared Zion's savior 1836 | -7/Zion | Discovered new exit (range 10) 1859 | -7/Zion | Found CR-A16's Pointy Stick 1898 | -7/Zion | Entered Proximity Caves 1898 | -6/Proximity Caves | Accompanied by 4 allies 2345 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2569 | -6/Proximity Caves | Discovered new exit (range 7) 2572 | -6/Proximity Caves | Entered Factory 2572 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 2573 | -6/Factory | Identified exit to Lower Caves 2578 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2580 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2595 | -6/Factory | Lost 4 parts (1p2n1w) 3027 | -6/Factory | Garrison activated, responded to threat 3093 | -6/Factory | Spotted B-75 Beast 3160 | -6/Factory | Lost 7 parts (4n3w) 3195 | -6/Factory | Discovered new exit (range 9) 3200 | -6/Factory | Entered another Factory area 3200 | -5/Factory | Evolved 2 slots: Utility x2 3210 | -5/Factory | Identified exit to Garrison 3653 | -5/Factory | Core integrity fell below 50% 3661 | -5/Factory | Lost 7 parts (3p2n1u1w) 3732 | -5/Factory | Lost 3 parts (3n) 3735 | -5/Factory | Core integrity fell below 20% 3783 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Matter fused (-10). Detecting system override signal. Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Stockpiles ] [ 2 : Component Stockpiles ] [ 3 : Prototype Schematics ] [ 4 : Emergency Access ] Connecting with Terminal... >>\\ZION-SEEK-4 [ Targeting Emergency Access... ] ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2B. P-70 Sage resets S-27 Virus, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. Slug penetrates R-10 Processor. K-01 Serf destroyed. 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Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend A Problem For Future Me Backstab Help From High Places Throw Away The Key Troublemaker Challenges ------------ None Game ------ Seed GrapheneCompositeMaxwheels Manual? 0 Play Time 00:52:54 Cumulative 8.0 hours Start 2026.08.01 @ 17:20:54 End 2026.08.01 @ 18:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83a204cb-fcb3-4c0f-8f07-f35bb756ee7a