Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 11:54:17 Player: redd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (126) 630 Value Destroyed (3682) 3682 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 6885 Bonus ------- High Alert Combat Kills 873 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 7% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Recalibrator > --- WEAPON (2) ------- Minigun Great Maul > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Weight Redist. System Machine Analyzer Core Shielding Hacking Suite Gauss Rifle Shock Bomb Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Heavy EM Shotgun Remote Datajack > --- INVENTORY -------- Improved Ion Engine Weight Redist. System Hacking Suite Hacking Suite Recalibrator Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon Remote Datajack Remote Datajack Remote Datajack Mining Laser Welding Torch [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Surge Thruster Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 106 | 6 20 37 43 Power 13 | 1 3 7 2 Engine 12 | 1 3 7 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 29 | 2 3 10 14 Treads 12 | 2 3 7 . Leg 11 | . . . 11 Wheel 5 | . . 3 2 Hover . | . . . . Flight 1 | . . . 1 Utility 26 | 1 4 10 11 Device 10 | . 2 4 4 Storage 6 | 1 2 . 3 Processor 4 | . . 3 1 Hackware 1 | . . . 1 Protection 5 | . . 3 2 Artifact . | . . . . Weapon 38 | 2 10 10 16 Energy Gun 12 | 2 6 2 2 Energy Cannon 5 | . . 2 3 Ballistic Gun 6 | . . 3 3 Ballistic Cannon 7 | . . 3 4 Launcher 1 | . . . 1 Special Weapon 3 | . 2 . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . . 7 16 Power 3 | . . . 3 Propulsion 7 | . . 2 5 Utility 7 | . . 3 4 Weapon 6 | . . 2 4 Highest Loss Streak 4 | . . 3 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 92 | . 97 96 81 Engine 10 | . 13 10 5 Treads 16 | . 27 18 . Leg 3 | . . . 14 Wheel 3 | . . 1 8 Device 14 | . 12 18 7 Storage 11 | . 13 11 9 Processor 4 | . . 4 9 Hackware 1 | . . . 5 Protection 3 | . . 7 1 Energy Gun 9 | . 26 3 4 Energy Cannon 3 | . . 4 3 Ballistic Gun 3 | . . 4 4 Ballistic Cannon 5 | . . 9 2 Naked Turns . | . . . . Heaviest Build 40 | 14 21 33 40 Greatest Support 58 | 40 40 46 58 Greatest Overweight (x) 9 | 1 1 7 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 13 Most Carried 15 | 3 10 10 15 Average Carried 9 | 2 8 9 11 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 3 10 10 14 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2373 | 260 186 1306 621 Remotely . | . . . . Salvage Created 4506 | . 527 1999 1980 Parts 232 | . 17 102 113 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 102 | . 12 51 39 Melee 1 | . . . 1 Guns 33 | . 11 10 12 Cannons 59 | . . 37 22 AOE 3 | . . 1 2 Classes Destroyed 14 | . 4 5 5 Worker 7 | . . 5 2 Builder 2 | . . . 2 Hauler 2 | . . 1 1 Recycler 5 | . 1 3 1 Operator 3 | . . 1 2 Watcher 10 | . 2 3 5 Swarmer 23 | . 3 13 7 Cutter 2 | . . . 2 Grunt 54 | . 9 27 18 Brawler 3 | . . 2 1 Duelist 2 | . . . 2 Sentry 15 | . . 9 6 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 5 8 7 Combat Bots Only 7 | . 4 7 6 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5217 | . 597 1675 2945 Core 835 | . 101 166 568 Absorbed by Shields 444 | . . 444 . Redirected to Shielding 5 | . . . 5 Regen/Repaired (Parts) 346 | . 111 107 128 Core Remaining (%) 72 | 100 59 58 . Volleys Fired 376 | . 64 180 132 Largest 2 | . 2 2 2 Hottest 125 | . 100 118 125 Shots Fired 675 | . 118 350 207 Gun 299 | . 108 95 96 Cannon 363 | . . 255 108 Launcher 2 | . . . 2 Special 11 | . 10 . 1 Kinetic 291 | . . 211 80 Thermal 322 | . 118 132 72 Explosive . | . . . . Electromagnetic 61 | . . 7 54 Robot Hit Streak 20 | . 12 20 16 Robot Miss Streak 6 | . 4 6 5 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 419 | . 72 199 148 Core Hits 180 | . 27 74 79 Critical Kills 4 | . . 2 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 19 | . 10 3 6 Burn 10 | . 10 . . Meltdown 3 | . . 2 1 Destroy 1 | . . . 1 Blast 3 | . . 1 2 Smash 2 | . . . 2 Melee Attacks 14 | . 6 . 8 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 6 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8383 | . 863 3758 3762 Guns 3202 | . 855 884 1463 Cannons 4240 | . . 2769 1471 Explosions 782 | . . 105 677 Melee 151 | . . . 151 Ramming 8 | . 8 . . Kinetic 3349 | . . 2214 1135 Thermal 3546 | . 855 1483 1208 Explosive 348 | . . . 348 Electromagnetic 981 | . . 61 920 Impact 151 | . . . 151 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 2 Average Corruption 6 | . . 6 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 87 | . . 87 . Message Errors 24 | . . 24 . Matter Fused 24 | . . 24 . Heat Flow Errors 11 | . . 11 . Energy Discharges 6 | . . 6 . Parts Rejected 2 | . . 2 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 4 | . . 4 . Misfires 4 | . . 4 . Alerts 3 | . . 3 . Weapon Failures 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 189 | . . 55 134 Projectiles 64 | . . 55 9 Explosions 55 | . . . 55 Melee 70 | . . . 70 Knockbacks 25 | . . 21 4 Impact . | . . . . Kinetic 24 | . . 20 4 Secondary 1 | . . 1 . Self-Inflicted Damage 109 | . . . 109 Shots 3 | . . . 3 Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 489 | . 240 489 373 Average Temperature 92 | . 44 103 88 Received Heat Transfer 1826 | . 312 632 882 Effects 5 | . 1 3 1 Shutdowns 1 | . . 1 . Energy Bleed 3 | . 1 1 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 2 | . . . 2 Robots Melted 5 | . 1 3 1 Combat Hostiles 5 | . 1 3 1 Parts Melted 21 | . 14 4 3 Heat Transferred 7859 | . 3256 2862 1741 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1149 | . 198 722 1149 Initial 304 | . . 8 304 Average 419 | . 66 418 800 Maximum Alert Level 4 | . . 3 4 Low Security (%) 35 | 100 100 15 . Level 1 12 | . . 21 7 Level 2 36 | . . 60 31 Level 3 11 | . . 1 42 Level 4 4 | . . . 18 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 22 | . 2 9 11 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 11 | . 1 4 6 Assault 4 | . . 2 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 159 | . 19 75 65 Peak Tracking Total 7 | . 6 7 5 Tactical Retreats 9 | . . 1 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 2 3 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 3 7 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 8 10 3 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 57 | . 22 29 6 Successful 36 | . 16 15 5 Failed 21 | . 6 14 1 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 32 | . 16 14 2 Fabricators . | . . . . Repair Stations 14 | . 4 8 2 Recycling Units 6 | . 2 4 . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 19 | . 10 8 1 Record 3 | . 2 1 . Prototype ID Bank 2 | . 2 . . Terminal Index 2 | . 1 1 . Alert Level 5 | . 1 3 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 5 2 Scan Component 6 | . 2 3 1 Repair 5 | . 2 2 1 Recycling Unit Hacks 3 | . 2 1 . Recycle Component 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer 3 | . . 1 2 Insert Component 2 | . . 1 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 18 | . 7 8 3 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 2 1 Time 148 | . 52 64 32 Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . 3 . 2 Non-combat 4 | . 3 . 1 Combat 1 | . . . 1 Robot Hacks Applied 5 | . 3 . 2 parse_system 4 | . 3 . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6391 | 113 1674 2924 1680 Spaces Moved 3032 | 66 810 1287 869 Core 21 | 8 . 5 8 Treads 1951 | 58 810 1083 . Legs 372 | . . . 372 Wheels 677 | . . 199 478 Hover . | . . . . Flight 11 | . . . 11 Fastest Speed 50 | 50 160 100 100 Average Speed 146 | 150 160 156 118 Slowest Speed 500 | 160 240 400 500 Overloaded Moves 11 | . . . 11 Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 5 97 93 63 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . 10 . . Terrain Destroyed 66 | . 10 11 45 Melee . | . . . . Projectile 29 | . 10 9 10 AOE 37 | . . 2 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4269 | 80 1040 1844 1305 Wait 612 | . 120 295 197 Move 3029 | 65 809 1286 869 Hop . | . . . . Pick Up 74 | 9 12 20 33 Fast Attach 25 | . 7 11 7 Attach 45 | 6 4 11 24 Detach 6 | . 1 1 4 Swap 36 | . 9 15 12 Drop 49 | . 5 25 19 Fire 376 | . 64 180 132 Melee 14 | . 6 . 8 Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 518 | -10/Materials | Repaired Med. Laser 546 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Discovered new exit (range 16) 1117 | -10/Materials | Discovered new exit (range 11) 1440 | -10/Materials | Discovered new exit (range 8) 1788 | -10/Materials | Entered another Materials area 1788 | -9/Materials | Evolved 2 slots: Utility x2 2254 | -9/Materials | Destroyed 7 combat bots 2276 | -9/Materials | Discovered new exit (range 16) 2566 | -9/Materials | Discovered new exit (range 5) 3203 | -9/Materials | Repaired Shield Generator 3237 | -9/Materials | Repaired Med. Armor Plating 3388 | -9/Materials | First assault squad dispatched 3832 | -9/Materials | Discovered new exit (range 9) 4107 | -9/Materials | Lost 3 parts (2u1w) 4296 | -9/Materials | Discovered new exit (range 4) 4668 | -9/Materials | Sterilization system engaged 4668 | -9/Materials | Non-combat units ordered to evacuate 4712 | -9/Materials | Entered another Materials area 4712 | -8/Materials | Evolved 2 slots: Propulsion x2 4730 | -8/Materials | Build established: Scavenger-Mutant 4752 | -8/Materials | Repaired Imp. Light Cannon 5112 | -8/Materials | First assault squad dispatched 5157 | -8/Materials | Discovered new exit (range 5) 5389 | -8/Materials | Build established: Mutant 5590 | -8/Materials | Core integrity fell below 50% 5616 | -8/Materials | Lost 4 parts (1p1n1u1w) 5692 | -8/Materials | Discovered new exit (range 10) 5845 | -8/Materials | Core integrity fell below 20% 6201 | -8/Materials | Garrison activated, responded to threat 6292 | -8/Materials | Discovered new exit (range 12) 6392 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06354_ Connecting with Scanalyzer... >>Insert(Imp. Carbon-fiber Leg) Scanning Imp. Carbon-fiber Leg... Ready to analyze. >>Scanalyze Scanning: Imp. Carbon-fiber Leg... Schematic downloaded. 06375_ C-30 ARC bursts open, deploying its payload. 06375_ G-50 Soldier unfolds itself. 06375_ B-36 Bruiser unfolds itself. 06375_ G-47 Trooper unfolds itself. 06375_ I-25 Savior unfolds itself. 06382_ Aluminum Leg destroyed. 06383_ K-01 Serf collects debris. 06384_ Imp. Carbon-fiber Leg functionality restored. 06389_ Hacking Suite destroyed. 06389_ System corrupted by crushing effect (+2). 06392_ Critical hit (Smash). 06392_ Lgt. Nuclear Core destroyed. 06392_ System corrupted by crushing effect (+5). 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Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileControlBoomstick Manual? 0 Play Time 02:10:42 Cumulative 40.7 hours Start 2022.05.02 @ 09:35:08 End 2022.05.02 @ 11:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6330631-b2d3-4f2f-bc86-e0ccadda5aa1