Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 01:12:04 Player: Reishara Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (115) 575 Value Destroyed (3999) 3999 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (447) 447 TOTAL SCORE: 12601 Bonus ------- Follower Combat Kills 147 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Drone Bay (1/2) Micro-nuke Launcher Improved Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Transmission Jammer Phase Shifter Experimental Core Shielding Advanced System Shield Improved System Guard Advanced Drone Bay > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Advanced Cryofiber Web Advanced Reaction Control System Micro-nuke Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Weapon Shielding Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . 2 Utility 6 | . . . 1 1 1 . . . . 1 . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 155 | 6 10 4 19 6 5 . 12 10 9 3 . 3 5 3 1 17 9 7 26 Power 15 | 1 1 . 3 . . . 1 1 . 1 . . . . . 2 1 . 4 Engine 10 | 1 1 . 3 . . . 1 1 . 1 . . . . . 1 . . 1 Core 2 | . . . . . . . . . . . . . . . . 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 40 | 2 3 1 5 4 1 . 4 4 1 . . . 2 . . 5 3 1 4 Treads 15 | . . . 5 4 1 . 2 . 1 . . . 1 . . 1 . . . Leg 13 | 2 3 1 . . . . 1 2 . . . . 1 . . 3 . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . . . . 1 4 Flight 6 | . . . . . . . 1 2 . . . . . . . . 3 . . Utility 68 | 1 5 . 5 1 1 . 5 3 5 2 . 3 1 3 . 9 5 4 15 Device 35 | . 4 . 1 1 . . 2 2 2 2 . 2 1 2 . 2 2 1 11 Storage 9 | 1 1 . 2 . . . . . . . . . . . . 5 . . . Processor 11 | . . . 2 . . . 1 . 1 . . 1 . . . . 1 3 2 Hackware 4 | . . . . . . . . . . . . . . 1 . . 1 . 2 Protection 9 | . . . . . 1 . 2 1 2 . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 3 6 1 3 . 2 2 3 . . . 2 . 1 1 . 2 3 Energy Gun 8 | 2 . . 3 . 1 . . . 1 . . . . . . 1 . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . . . . . . . . . Ballistic Gun 9 | . 1 3 . 1 1 . 1 1 . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . Launcher 5 | . . . 1 . . . . 1 1 . . . 1 . . . . . 1 Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 2 Slashing Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 . 1 . . 1 . . . . . . 6 . . Corrupted Parts 8 | . . . . . 1 . . . . . . . . . . 5 . . 2 System Corruption 50 | . . . . . 3 . . . . . . . . . . 35 . . 12 Parts Lost 86 | . 1 1 1 1 3 . 9 8 18 . . . . 4 . 16 . 3 21 Power 9 | . . . . . . . 1 1 1 . . . . 1 . 2 . 1 2 Propulsion 27 | . . . . . 1 . 4 3 6 . . . . 1 . 5 . 1 6 Utility 35 | . . . . 1 . . 4 2 5 . . . . 1 . 8 . 1 13 Weapon 15 | . 1 1 1 . 2 . . 2 6 . . . . 1 . 1 . . . Highest Loss Streak 15 | . 1 1 1 1 2 . 7 4 13 . . . . 4 . 15 . 2 10 To Critical Strikes 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . Average Backups 13 | 1 7 9 14 17 18 18 18 18 17 3 5 4 4 5 4 4 4 3 3 Power . | . 1 . 1 2 2 2 1 . . . 1 . . . . . . . . Propulsion . | . 2 2 1 . . 1 . . . . . . . . . . . . . Utility 7 | . 1 3 8 9 8 9 10 11 11 1 2 1 1 1 3 3 2 1 1 Weapon 4 | . 2 3 3 5 7 6 6 6 5 1 2 2 2 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 1 8 4 1 . 3 . 4 . . . . 1 1 1 . . 7 Power 5 | . . 1 2 2 . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . . . . . . . Utility 14 | . . . 3 2 . . 1 . 4 . . . . . . 1 . . 3 Weapon 8 | . . . 1 . 1 . 1 . . . . . . 1 1 . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 96 100 95 99 98 100 96 92 87 8 2 6 11 41 3 45 9 45 64 Engine 6 | . 14 14 11 9 7 7 7 6 6 . . 1 1 4 . 3 . . 2 Treads 8 | . . . 13 26 29 30 19 9 4 . . . 1 4 . 2 . . . Leg 8 | . 27 28 8 . . . 4 10 13 . . . 1 4 . 8 . . . Flight 3 | . . . . . . . 3 5 5 . . . . . . . 3 17 9 Device 11 | . 11 14 10 17 15 15 9 8 17 7 2 3 1 11 . 6 3 1 13 Storage 6 | . 14 14 11 9 7 7 7 7 6 . . . . . . 9 . . . Processor 7 | . . . 11 9 7 7 11 12 9 . . 1 . . . . . 6 6 Protection 2 | . . . . . 6 7 7 5 . . . . . . . 3 . 5 2 Energy Gun 6 | . 19 6 9 18 15 15 14 9 . . . . . . . 3 . . . Energy Cannon 1 | . . . . . 2 7 2 . 6 . . . . . . . . . . Ballistic Gun 5 | . 7 21 12 3 3 . 4 9 5 . . . . . . . . . . Peak Build Rating 97 | 6 10 11 23 26 32 31 39 48 46 33 25 20 24 35 5 60 53 63 97 Average Rating 31 | 4 8 10 17 24 29 31 35 37 39 25 9 5 7 28 3 29 12 49 74 On Entrance 19 | . 6 10 11 20 25 31 31 39 46 2 25 1 1 24 1 5 1 53 63 Avg Prop Armor Cover (%) 6 | . . . . . 5 . 5 4 6 . . . 13 13 . 6 . 9 2 Naked Turns 691 | . . . . . . . . . 20 . 37 172 182 47 54 99 59 . 21 Heaviest Build 69 | 14 19 21 58 60 69 69 69 66 68 26 10 20 27 29 3 49 16 21 48 Greatest Support 88 | 20 20 20 40 60 80 80 88 48 43 3 3 3 20 20 3 48 18 18 53 Greatest Overweight (x) 19 | 4 1 1 1 . 1 . 1 6 19 8 3 6 1 1 . 3 3 1 6 Average Overweight (x) . | . . . . . . . . 1 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 8 10 15 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 10 10 17 20 20 18 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 1 7 9 14 17 18 18 18 19 18 4 5 4 4 4 4 4 4 3 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 10 10 17 19 18 18 20 19 4 5 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 33% | Mutant 24% | Gunner 8% | Skirmisher 8% | Scavenger-Gunner 7% | Assassin 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Matter Collected 3355 | 255 115 205 375 174 128 . 180 382 262 . . 30 179 . 189 297 . 218 366 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4712 | . 316 212 559 396 309 . 467 590 786 . . 30 . . 96 288 . . 663 Parts 202 | . 20 10 24 18 14 . 17 25 33 . . 2 . . 3 18 . . 18 Haulers Intercepted 4 | . . . 1 2 . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . 10 29 . . . 14 . . 8 . . . Prevented 17 | . . . . . . . . 6 3 . . . . . . 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 90 | . 8 4 14 7 8 . 10 8 20 . . . . . . 3 . . 8 Melee 8 | . . . . . . . 2 . 2 . . . . . . 2 . . 2 Guns 50 | . 7 4 11 6 8 . 6 7 . . . . . . . 1 . . . Cannons 4 | . . . . . . . . . 4 . . . . . . . . . . AOE 18 | . 1 . 2 . . . . 1 10 . . . . . . . . . 4 Classes Destroyed 15 | . 3 1 3 1 . . 1 2 1 . . . . . . 1 . . 2 Worker 8 | . . . 1 . . . 2 . . . . 1 . . . . . . 4 Builder 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . . . 1 2 . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 . 3 1 . . . . . . . . . . . . . . 3 Swarmer 27 | . 2 . 3 3 4 . 3 . 8 . . . . . . . . . 4 Grunt 34 | . 6 2 5 . 3 . 5 7 6 . . . . . . . . . . Brawler 4 | . . . . . . . . 1 3 . . . . . . . . . . Duelist 5 | . . . 1 . . . . . 2 . . . . . . 2 . . . Sentry 13 | . . 2 5 2 1 . 1 . 1 . . . . . . 1 . . . Hunter 4 | . . . . 2 . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . 1 . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Samaritan 6 | . . . . . . . . 3 . . . . . . 2 1 . . . Best Kill Streak 9 | . 3 2 6 3 6 . 3 3 7 . . 1 . . . 2 . . 9 Combat Bots Only 7 | . 2 2 4 3 6 . 3 3 7 . . . . . . 2 . . 4 Max Kills in Single Turn 4 | . 1 1 2 1 1 . 1 1 3 . . 1 . . 1 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . 1 3 . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1212 | . 21 31 84 44 85 . 135 47 149 22 . 26 28 87 . 89 . 74 290 Missed 444 | . 7 10 19 9 34 . 32 14 42 5 . 13 10 35 . 31 . 47 136 Hits 768 | . 14 21 65 35 51 . 103 33 107 17 . 13 18 52 . 58 . 27 154 Melee 32 | . . . . . . . . 3 8 . . . . . . 21 . . . Projectile 736 | . 14 21 65 35 51 . 103 30 99 17 . 13 18 52 . 37 . 27 154 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 36 | . . 2 . 1 1 . 4 1 5 . . . . 5 . 7 . 4 6 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 13460 | . 200 293 764 467 664 . 1395 583 1741 327 . 223 336 944 10 1613 . 508 3392 Core 3564 | . 40 . 128 33 70 . 186 15 378 134 . 190 336 379 10 428 . 76 1161 Absorbed by Shields 383 | . . . . . . . . . 225 . . . . . . . . . 158 Redirected to Shielding 240 | . . . . . . . 33 5 . . . . . . . 93 . 46 63 Regen/Repaired (Parts) 263 | . 34 . 125 104 . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 84 68 94 . . . . 7 . . . 22 . . . . 9 . Volleys Fired 236 | . 16 18 50 22 23 . 24 32 20 . . . . 13 . 8 . 1 9 Largest 3 | . 2 2 3 3 3 . 3 3 3 . . . . 1 . 1 . 1 1 Hottest 212 | . 90 70 212 212 167 . 179 136 132 . . . . 40 . 69 . 7 49 Shots Fired 519 | . 32 36 122 60 62 1 62 75 37 . . . . 13 . 8 . 1 10 Gun 412 | . 32 36 89 57 62 1 43 74 10 . . . . . . 8 . . . Cannon 46 | . . . . . . . 19 . 14 . . . . 13 . . . . . Launcher 24 | . . . 2 . . . . 1 11 . . . . . . . . . 10 Special 37 | . . . 31 3 . . . . 2 . . . . . . . . 1 . Kinetic 193 | . 7 29 52 13 15 . 4 50 10 . . . . 13 . . . . . Thermal 255 | . 16 7 68 47 41 1 37 14 16 . . . . . . 8 . . . Explosive 20 | . . . 2 . . . . . 8 . . . . . . . . . 10 Electromagnetic 50 | . 9 . . . 6 . 21 11 3 . . . . . . . . . . Robot Hit Streak 26 | . 11 6 12 26 12 1 9 19 5 . . . . 6 . 10 . 11 1 Robot Miss Streak 5 | . 2 3 3 5 3 . 2 3 2 . . . . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 . 2 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 387 | . 22 21 81 43 39 1 45 58 29 . . . . 8 2 23 . 1 14 Core Hits 206 | . 17 10 28 15 19 . 19 28 35 . . 3 . 1 2 10 . . 19 Critical Kills 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 Critical Strikes 29 | . . . 8 7 4 . 1 . 4 . . . . 1 . 1 . . 3 Burn 18 | . . . 7 7 4 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 7 | . . . . . . . 1 . 3 . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 102 | . . . 3 7 . . 15 . 12 . . . . . 2 23 . . 40 Impact 67 | . . . . . . . 15 . 12 . . . . . . . . . 40 Slashing 35 | . . . 3 7 . . . . . . . . . . 2 23 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 . . . . . . . 2 2 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10361 | . 334 240 1237 681 709 . 1104 1015 1488 . . 48 1 276 200 669 . . 2359 Guns 4190 | . 250 240 833 681 637 . 362 942 92 . . . . . . 153 . . . Cannons 724 | . . . . . . . 261 . 187 . . . . 276 . . . . . Explosions 2826 | . 84 . 165 . 72 . . 73 753 . . . . . . . . . 1679 Melee 2260 | . . . . . . . 481 . 427 . . . . . 178 516 . . 658 Ramming 95 | . . . . . . . . . 2 . . 48 1 . 22 . . . 22 Kinetic 1944 | . 44 188 436 119 72 . 49 668 92 . . . . 276 . . . . . Thermal 3064 | . 196 52 636 562 590 . 471 190 214 . . . . . . 153 . . . Explosive 2433 | . . . 165 . . . . . 589 . . . . . . . . . 1679 Electromagnetic 565 | . 94 . . . 47 . 103 157 164 . . . . . . . . . . Impact 1566 | . . . . . . . 481 . 427 . . . . . . . . . 658 Slashing 694 | . . . . . . . . . . . . . . . 178 516 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . 3 . 3 3 6 6 5 . 6 6 6 6 6 55 55 45 48 Average Corruption 9 | . . . 2 . 3 3 4 2 3 . 6 6 5 3 6 35 49 44 37 Corruption Purged 20 | . . . . . . . . 5 . . . . 3 2 . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 233 | . . . 3 . 7 5 33 34 39 . . 5 10 2 3 35 11 18 28 Message Errors 49 | . . . . . 2 1 6 12 3 . . 1 2 . 1 9 4 3 5 Matter Fused 53 | . . . 2 . 1 1 9 12 8 . . 1 3 1 . 7 1 4 3 Heat Flow Errors 32 | . . . . . 3 1 4 1 8 . . 1 2 . . 7 3 . 2 Energy Discharges 29 | . . . . . 1 1 5 2 8 . . 1 1 1 1 4 . 2 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Data Loss (minor) 22 | . . . . . . . 5 4 4 . . . 2 . 1 3 . 1 2 Data Loss (major) 15 | . . . 1 . . . 2 1 4 . . 1 . . . 1 2 . 3 Misfires 7 | . . . . . . 1 1 2 2 . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . . . . . . . . . 1 . . Misdirections 18 | . . . . . . . . . . . . . . . . 3 . 7 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 548 | . . . . . . . 90 . 71 . . . . 9 9 . . . 369 Projectiles 26 | . . . . . . . 17 . . . . . . 9 . . . . . Explosions 122 | . . . . . . . . . 23 . . . . . . . . . 99 Melee 400 | . . . . . . . 73 . 48 . . . . . 9 . . . 270 Knockbacks 10 | . . . . . . . . . 3 . . 2 . 1 1 . . . 3 Impact 8 | . . . . . . . . . 2 . . 2 . . 1 . . . 3 Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 168 | . 35 . . . . . . . 49 . . 22 . . 10 . . . 52 Shots 4 | . 1 . . . . . . . 2 . . . . . . . . . 1 Rammed 19 | . . . . . . . . . 4 . . 7 1 . 5 . . . 2 Targets Rammed 19 | . . . . . . . . . 4 . . 7 1 . 5 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 42 38 222 160 157 212 541 333 445 . . 172 147 . . 233 205 . 432 Average Temperature 107 | . 16 8 69 46 58 109 200 101 117 . . 99 76 . . 62 89 . 156 Received Heat Transfer 2557 | . 81 156 342 18 60 . 522 288 727 153 . . . . . 171 . 27 12 Effects 24 | . . . . . . . 14 4 3 . . . . . . . . . 3 Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Interference 8 | . . . . . . . 2 3 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (major) 9 | . . . . . . . 9 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 2 . 3 . . . . . 1 . . . 5 Combat Hostiles 7 | . . . . . . . 2 . 3 . . . . . . . . . 2 Parts Fried 16 | . . . . . . . 3 1 3 . . . . . 1 . . . 8 Impact Corruptions 20 | . . . . . . . 5 . 4 . . . . . 2 . . . 9 Robots Melted 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Parts Melted 21 | . 1 1 11 3 3 . 1 1 . . . . . . . . . . . Heat Transferred 9075 | . 433 148 3215 1739 1493 . 851 407 493 . . . . . . 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . 2 Low Security (%) 95 | 100 100 100 92 100 100 100 100 . . 100 100 100 . 100 . . . . 64 Level 1 3 | . . . 7 . . . . . . . . . . . . . . . 20 Level 2 1 | . . . . . . . . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 498 | . 79 30 225 74 130 4 85 . . 45 12 45 . 90 . . . . 498 Initial 119 | . . . . 7 4 4 . . . 7 12 . . 56 . . . . 119 Average 43 | . 32 4 68 28 39 . 12 . . 1 4 10 . 9 . . . . 217 Influence Increases 3996 | . 212 90 450 248 190 . 285 210 475 45 . 95 135 106 . 245 . 270 940 Destroy 0b10 Robot/C 1860 | . 160 80 280 140 160 . 200 160 400 . . . 60 . . 60 . . 160 Destroy 0b10 Robot/NC 125 | . 5 . 25 15 . . 10 . 5 . . 5 . . . 5 . . 55 Destroy Leader 364 | . 22 10 88 56 30 . 40 20 40 . . . 20 . . . . . 38 Allied During Kill 10 | . . . . . . . . . . . . . 10 . . . . . . Successful Hack 81 | . 5 . 7 35 . . 5 . . . . . . 8 . . . . 21 Disable Machine 90 | . . . 15 . . . 15 . . . . . . . . . . . 60 Destroy Structure 281 | . 5 . 20 2 . . . . . . . . . 8 . . . . 246 Partial Spotted 180 | . . . . . . . . . . . . 30 . 15 . . . . 135 Lose Combat Pursuer 1005 | . 15 . 15 . . . 15 30 30 45 . 60 45 75 . 180 . 270 225 Influence Decreases 3599 | . 212 90 432 254 190 12 285 210 462 21 37 65 75 122 74 231 14 80 733 Entered New Map 218 | . . . . 11 8 8 . . . 6 25 . 12 34 29 . 14 . 71 Time Decay 2503 | . 202 80 272 233 152 4 205 164 318 15 12 65 63 82 45 189 . 60 342 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 618 | . 10 10 10 10 30 . 80 46 144 . . . . 6 . 42 . 20 210 Lost Ally 10 | . . . . . . . . . . . . . . . . . . . 10 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . 2 . 3 . 1 2 . . . 2 . 1 . . 4 Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . Extermination 7 | . . . . . . . 2 . . 1 . . . 1 . . . . 3 Reinforcement 7 | . . . 2 . 2 . 1 . . . . . . 1 . . . . 1 Assault 2 | . . . . . . . . . 1 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . 1 . 4 . 1 . . . . . . . . 1 . . . . 5 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . 10 Times Spotted 229 | . 11 4 29 9 10 4 12 10 24 9 4 5 5 11 2 10 . 21 49 Peak Tracking Total 16 | . 3 2 8 3 5 4 4 4 7 6 4 3 3 10 3 9 . 9 16 Tactical Retreats 31 | . 1 . 1 . . . 1 1 2 1 . 2 2 1 . 6 . 5 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 2 . 2 . 2 . . . . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . 6 . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . 5 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Machines Disabled 7 | . . 1 1 . . . 1 . . . . . . . . . . . 4 Max in Single Turn 2 | . . 1 1 . . . 1 . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Machines Accessed 39 | . 5 . 6 7 2 . 2 . 1 3 . . . 2 . . 9 . 2 Terminals 21 | . 3 . 4 6 2 . 2 . . 2 . . . 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 106 | . 6 . 19 16 3 . 2 . 1 6 . . . 2 . . 48 . 3 Successful 83 | . 4 . 13 11 1 . 1 . 1 1 . . . 1 . . 48 . 2 Failed 23 | . 2 . 6 5 2 . 1 . . 5 . . . 1 . . . . 1 Catastrophic 5 | . 1 . 1 1 . . 1 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 36 | . 3 . 10 11 3 . 2 . . 4 . . . 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations 15 | . 2 . 8 5 . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . . 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 1 . 5 7 1 . 1 . 1 1 . . . 1 . . 48 . 1 Record 38 | . . . . . . . . . . . . . . 1 . . 36 . 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . 3 . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 2 . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 7 4 . . . . . . . . . . . . . . . Scan Component 7 | . 1 . 4 2 . . . . . . . . . . . . . . . Repair 6 | . 1 . 3 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 4 5 1 . 1 . . 3 . . . 2 . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 3 2 . . . . . . . . . . . . . . . Time 216 | . 26 . 114 76 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . 1 . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . 1 . . . . . . Highest-Rated Group 141 | . . . . . . 31 . . . . . . 141 . . . . . . Highest-Rated Ally 141 | . . . . . . 31 . . . . . . 141 . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . 10 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 4 RETURN 6 | . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 16 | . . . . . . 12 . . . . . . 4 . . . . . . Total Damage 515 | . . . . . . 215 . . . . . . 300 . . . . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 8855 | . 18 . . 671 602 202 1368 1966 2574 . . 55 . 431 . 450 . . 518 Optics 3957 | . . . . . . . 828 1966 1108 . . 55 . . . . . . . Sensors 2550 | . 18 . . . . . . . 2191 . . . . . . . . . 341 IFF 431 | . . . . . . . . . . . . . . 431 . . . . . Traps 5786 | . . . . . . . 827 1966 2543 . . . . . . 450 . . . Seismic 2015 | . . . . 671 602 202 540 . . . . . . . . . . . . Jamming 177 | . . . . . . . . . . . . . . . . . . . 177 ECM 7 | . . . . . . . . . 6 . . 1 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 . . . 1 . 1 1 . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . 11 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Turns Passed 14392 | 90 524 601 1267 674 602 202 1530 2266 2665 541 59 242 273 763 191 706 207 228 761 Spaces Moved 8707 | 56 322 374 430 287 262 123 630 876 990 268 84 344 306 387 352 650 205 692 1069 Core 2106 | 18 . . . . . . . . 50 268 84 344 265 92 352 446 115 . 72 Treads 2518 | . . . 246 287 262 123 630 564 351 . . . . . . 55 . . . Legs 2303 | 38 322 374 184 . . . . 312 589 . . . 41 295 . 148 . . . Wheels 1 | . . . . . . . . . . . . . . . . 1 . . . Hover 507 | . . . . . . . . . . . . . . . . . . . 507 Flight 1272 | . . . . . . . . . . . . . . . . . 90 692 490 Fastest Speed 29 | 50 120 120 160 160 160 160 160 190 50 50 50 50 50 50 50 50 29 29 29 Average Speed 137 | 138 120 133 184 160 184 160 213 245 246 189 69 63 70 164 50 87 41 29 43 Slowest Speed 1000 | 250 190 190 240 160 240 160 245 540 1000 450 200 350 200 200 50 240 200 99 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 12 | . . . . 2 . . . . . . . . . . . . . . 10 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 58 68 43 33 7 77 15 95 89 6 75 8 45 12 61 61 62 87 29 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . . . . . . 1 3 . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 19 | . . . . . . . . 7 1 . . . 3 . 2 2 . 4 . Spaces Dug 29 | . . . 2 4 . . . . . . . . . . . . . . 23 Terrain Destroyed 221 | . 3 . 19 4 . . . . 32 . . . . 5 . . . . 158 Melee 29 | . . . 2 4 . . . . . . . . . . . . . . 23 Projectile 5 | . . . . . . . . . . . . . . 5 . . . . . AOE 187 | . 3 . 17 . . . . . 32 . . . . . . . . . 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Total 10477 | 65 429 443 785 440 331 128 737 929 1137 305 84 367 364 499 364 749 321 713 1287 Wait 1033 | . 62 37 240 97 30 6 36 5 82 26 . 10 48 95 . 49 105 9 96 Move 8687 | 55 321 373 429 286 262 122 629 875 989 268 83 343 305 386 351 649 204 691 1066 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 101 | 4 8 5 20 10 6 . 12 4 3 4 . 1 4 1 2 1 1 3 12 Fast Attach 83 | 6 5 . 4 1 2 . 3 3 1 . . 3 2 3 . 17 8 6 19 Attach 68 | . 2 1 4 4 5 . 7 6 11 4 . 1 4 . 1 . 3 2 13 Detach 21 | . 1 . 1 1 . . 1 . 2 3 . 1 . . . . . 1 10 Swap 47 | . 7 3 15 5 1 . 4 3 8 . . . . . . . . . 1 Drop 72 | . 7 6 19 7 2 . 6 1 1 . 1 1 . 1 1 2 . . 17 Fire 236 | . 16 18 50 22 23 . 24 32 20 . . . . 13 . 8 . 1 9 Melee 102 | . . . 3 7 . . 15 . 12 . . . . . 2 23 . . 40 Ram 19 | . . . . . . . . . 4 . . 7 1 . 5 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 Rewire 6 | . . . . . . . . . 4 . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Fac) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 474 | -10/Materials | Repaired Med. Laser 499 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Entered Mines 872 | -10/Mines | Discovered new exit (range 9) 916 | -10/Mines | Learned location of Storage (-8) 1043 | -10/Mines | Discovered new exit (range 12) 1055 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1345 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Repaired Imp. Heat Sink 1832 | -9/Materials | Repaired Assault Rifle 1884 | -9/Materials | Repaired Plasma Flamer 2196 | -9/Materials | Build established: Gunner 2444 | -9/Materials | Discovered new exit (range 9) 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -8/Materials | Discovered new exit (range 5) 2840 | -8/Materials | Discovered new exit (range 15) 2913 | -8/Materials | Discovered new exit (range 5) 3064 | -8/Materials | Repaired Plasma Flamer 3091 | -8/Materials | Repaired Lgt. Treads 3102 | -8/Materials | Discovered new exit (range 14) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3388 | -7/Factory | Build established: Scavenger-Gunner 3477 | -7/Factory | Discovered new exit (range 11) 3670 | -7/Factory | Discovered new exit (range 6) 3759 | -7/Factory | Sucked down chute 3759 | -7/Factory | Entered Waste 3760 | -7/Waste | Met a frightened Derelict 3774 | -7/Waste | Spotted C-40 Crusher 3820 | -7/Waste | Spotted C-40 Crusher 3828 | -7/Waste | Spotted C-40 Crusher 3854 | -7/Waste | Spotted C-40 Crusher 3886 | -7/Waste | Spotted C-40 Crusher 3900 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Discovered new exit (range 16) 3961 | -7/Waste | Entered Factory 4073 | -7/Factory | Discovered new exit (range 8) 4276 | -7/Factory | Discovered new exit (range 13) 4595 | -7/Factory | Lost 7 parts (1p2n4u) 4970 | -7/Factory | Build established: Gunner 5491 | -7/Factory | Entered Lower Caves 5580 | -7/Lower Caves | Encountered a Warlord checkpoint 5988 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6804 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7028 | -7/Lower Caves | Lost 4 parts (1p2n1w) 7253 | -7/Lower Caves | Discovered new exit (range 6) 7573 | -7/Lower Caves | Build established: Tank 7757 | -7/Lower Caves | Entered another Lower Caves area 8109 | -7/Lower Caves | Spotted B-75 Beast 8120 | -7/Lower Caves | Build established: Skirmisher 8841 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8896 | -7/Lower Caves | Destroyed 7 combat bots 8900 | -7/Lower Caves | Lost 3 parts (2n1u) 9036 | -7/Lower Caves | Core integrity fell below 50% 9160 | -7/Lower Caves | Learned Factory security intel 9471 | -7/Lower Caves | Build established: Assassin 9589 | -7/Lower Caves | Found Prototype Device 10327 | -7/Lower Caves | Core integrity fell below 20% 10402 | -7/Lower Caves | Released all parts (4) 10411 | -7/Lower Caves | Discovered new exit (range 16) 10417 | -7/Lower Caves | Lost 13 parts (1p4n4u4w) 10422 | -7/Lower Caves | Entered Factory 10422 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10448 | -6/Factory | Identified Heart of Steel 10595 | -6/Factory | Build established: Mutant 10963 | -6/Factory | Sucked down chute 10963 | -6/Factory | Entered Waste 10978 | -6/Waste | EMP discharged 10979 | -6/Waste | Spotted C-40 Crusher 10995 | -6/Waste | Spotted C-40 Crusher 11003 | -6/Waste | Spotted C-40 Crusher 11007 | -6/Waste | Spotted C-40 Crusher 11007 | -6/Waste | Spotted C-40 Crusher 11018 | -6/Waste | Discovered new exit (range 10) 11022 | -6/Waste | Entered Factory 11028 | -6/Factory | Discovered new exit (range 9) 11198 | -6/Factory | Released all parts (3) 11264 | -6/Factory | Entered Lower Caves 11360 | -6/Lower Caves | Core integrity fell below 50% 11476 | -6/Lower Caves | Identified exit to Lower Caves 11483 | -6/Lower Caves | 1C-UTU showed up to help 11507 | -6/Lower Caves | 1C-UTU revealed a hidden path 11537 | -6/Lower Caves | Entered Factory 11537 | -5/Factory | Evolved 2 slots: Utility x2 12253 | -5/Factory | Released all parts (3) 12284 | -5/Factory | Lost 4 parts (1p1n1u1w) 12292 | -5/Factory | Discovered new exit (range 8) 12300 | -5/Factory | Entered Upper Caves 12413 | -5/Upper Caves | Learned Factory emergency access door positions 12476 | -5/Upper Caves | Discovered new exit (range 7) 12485 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12491 | -5/Upper Caves | Entered another Upper Caves area 12513 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12632 | -5/Upper Caves | System corruption reached 10% 12642 | -5/Upper Caves | System corruption reached 30% 12723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12778 | -5/Upper Caves | Core integrity fell below 50% 12860 | -5/Upper Caves | Learned location of Warlord (-4) 12920 | -5/Upper Caves | Build established: Scavenger-Mutant 13129 | -5/Upper Caves | Lost 15 parts (2p4n8u1w) 13133 | -5/Upper Caves | Core integrity fell below 20% 13189 | -5/Upper Caves | Discovered new exit (range 15) 13197 | -5/Upper Caves | Entered Zhirov 13197 | -5/Zhirov | Discovered new exit (range 3) 13207 | -5/Zhirov | Met Zhirov 13219 | -5/Zhirov | Learned location of Quarantine (-2) 13219 | -5/Zhirov | Learned location of Testing (-3) 13219 | -5/Zhirov | Learned location of Command (-1) 13228 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13345 | -5/Zhirov | Found Alien Artifact 13381 | -5/Zhirov | Found Alien Artifact 13381 | -5/Zhirov | Identified Transdimensional Reconstructor 13381 | -5/Zhirov | Warped through subspace 13394 | -5/Zhirov | Identified Integrated Reactor 13394 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13404 | -5/Zhirov | Entered Proximity Caves 13405 | -4/Proximity Caves | Identified exit to Factory 13423 | -4/Proximity Caves | Spotted B-86 Titan 13481 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13632 | -4/Proximity Caves | Entered Factory 13632 | -4/Factory | Evolved 2 slots: Propulsion x2 13688 | -4/Factory | Spotted B-86 Titan 13882 | -4/Factory | Search patrols dispatched 13994 | -4/Factory | Crushed by falling debris 13994 | -4/Factory | System corruption reached 10% 14001 | -4/Factory | Crushed by falling debris 14002 | -4/Factory | System corruption reached 30% 14032 | -4/Factory | Lost 7 parts (2n5u) 14289 | -4/Factory | Lost 3 parts (2p1u) 14320 | -4/Factory | Crushed by falling debris 14349 | -4/Factory | Crushed by falling debris 14352 | -4/Factory | Core integrity fell below 50% 14356 | -4/Factory | Released all parts (3) 14377 | -4/Factory | Core integrity fell below 20% 14393 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14378_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3B. 14380_ Penetrated by Slug. 14380_ System Restoration Module destroyed. 14380_ Penetrated by Slug. 14381_ Slug penetrates K-01 Serf. 14381_ Slug penetrates R-10 Processor. 14381_ Drone destroyed. 14382_ Slug penetrates Wall. 14382_ Penetrated by Slug. 14382_ Slug penetrates R-10 Processor. 14382_ Slug penetrates Wall. 14382_ A-15 Conveyor suffers critical hit (Destroy). 14382_ A-15 Conveyor destroyed. 14392_ Slug penetrates Wall. 14392_ Penetrated by Slug. 14393_ Slug penetrates Wall. 14393_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# """ """ #???# | | ???????????????# #???# | | ???????????????# ! #???# % ## ## | | ???????????????# #???# """ "" #??#? | | ???????????????# #???#%""" """ #???? | | ???????????????##########"####??# """ "" #???? | | ????????#+#????# #??# "" "" #???? | | ????????# #????# #??# "" "" #???? | | ????????# #????# #??# % ""#???? | | ????????# #????# #??# Y"#???? | | ????????# ###### #??# ""#???? | | ?######## ## " #??# #???? | | ## # ###"####+#####+#################"####### | | # " #???# # ! | | " """ ######### #???# """"""""" # | | ## """ #???????# """ ##### # | | ?# """ #???????# """ # """"""""" # " " " | | ?# #???????# """ # # " " " | | ?########???????# " """"""""" + " " " | | #???????????????# # "%" #|" " " | | "####???????????#! # """"""""" ! # " " " | | " #???????????# ######## # " " " | | """ #???????????# ## # """"""""" # " " " | | " ###?????????# ## # # " " " | | " #?????????# h ## ############### " " " | | " #?????????# h h/ @ s ############### | | /* #?????""" /u ######/# ## | | " #???? # #????# # ## | | " #?????????# %#????# # ## | | ""############# ###### # ## | | ""#" # # ######## | | #### # # #??????? | | ???# # + #??????? | | ???# # # #??????? | | ???# """"" #! + = #??????? | | ???# """"" #!!! ######## #??????? | | ???# """ #%!! #??????# #??????? | | ???# #!! #??????# #??????? | | ???# """"" #!* #####################??????? | | ???# """"" # # #?????????????? | | ???# """ + + #?????????????? | | ???# # # #?????????????? | | ???############## #! #?????????????? | | ????????????????# #? ]]] #?????????????? | | ????????????????# #? ]] #?????????????? | | ????????????????# #??]] """ #?????????????? | | ????????????????# /?? """ ?????????????? | | ????????????????+ #??? """ ???#?????????????? | | ????????????????# #??? ??????????????????? | | ????????????????# #???? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 51 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Corruption Containment 12 Armor Coverage 750 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 81 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 51% | -10/Materials Imp. Heat Sink | 12% | -9/Materials Assault Rifle | 31% | -9/Materials Plasma Flamer | 58% | -9/Materials Plasma Flamer | 2% | -8/Materials Lgt. Treads | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Analysis Probe Armchair Analyst Below Dodgeball, But With Guns Maybe Next Time I'll Detach My Launcher Part-time Excavator Subspace Traveler Suspicious The Science Guy Challenges ------------ None Game ------ Seed BlanketAnalysisInjector Manual? 0 Play Time 02:44:28 Cumulative 28.6 hours Start 2026.04.04 @ 21:38:51 End 2026.04.05 @ 01:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c6e6948-e47d-4889-b883-e880969abdb7