Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 19:30:26 Player: Vox Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (214) 1070 Value Destroyed (7621) 7621 Prototype IDs (49) 980 Alien Tech Used (5) 1000 Bonus (9927) 9927 TOTAL SCORE: 30698 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 3130 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -433 Cogmind --------- Core Integrity 0/1600 Matter 181/300 Energy 24/100 System Corruption 5% Temperature Cool (9) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Impulse Thruster > --- UTILITY (10) ----- Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Compact Battery Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Tactical Quantum Warhead Core Stripper Lance > --- INVENTORY -------- Light Particle Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Advanced Weight Redist. System Long-range Sensor Array Advanced Reaction Control System Terrabomb Terrabomb [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Makeshift Light Armor Plating Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Makeshift Shrapnel Gun Energy Gun Advanced Variable Charge Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . 1 . 1 . 1 Utility 8 | . . . 2 . 1 1 . . . . 1 . . . . . . 1 1 . . . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 426 | 6 11 2 22 3 47 14 19 5 1 3 7 11 21 23 10 . 19 22 22 30 7 1 5 12 32 3 19 49 Power 40 | 1 1 . 2 . 7 1 . . 1 . . . 2 2 1 . 1 2 2 3 . . . 1 8 . 1 4 Engine 15 | 1 1 . 1 . 6 1 . . 1 . . . 1 2 . . 1 . . . . . . . . . . . Core 9 | . . . 1 . 1 . . . . . . . 1 . 1 . . 2 1 1 . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 8 . 1 4 Propulsion 104 | 2 4 1 9 . 12 5 2 . . 2 2 2 5 8 5 . 9 8 1 . . . 2 4 3 1 5 12 Treads 31 | 2 2 . 4 . 7 4 1 . . 2 2 2 . 2 2 . . . . . . . . . . . . 1 Leg 11 | . 2 . 2 . 1 . . . . . . . . 2 1 . 3 . . . . . . . . . . . Wheel 12 | . . 1 3 . 4 1 1 . . . . . . 2 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . Flight 44 | . . . . . . . . . . . . . . 1 2 . 6 8 1 . . . 2 4 3 1 5 11 Utility 172 | 1 4 . 5 1 14 7 8 4 . 1 5 2 11 6 . . 4 9 19 14 3 . 3 5 14 2 11 19 Device 88 | . 1 . 2 1 1 1 5 1 . 1 . . 6 3 . . 3 4 11 9 2 . 2 5 11 2 6 11 Storage 14 | 1 1 . 1 . 2 . . . . . . 1 1 . . . . 2 4 . . . . . . . . 1 Processor 20 | . 2 . . . 1 . 1 . . . . 1 3 1 . . 1 . 2 1 . . 1 . . . 3 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Protection 46 | . . . 2 . 10 6 2 3 . . 5 . 1 2 . . . 3 2 4 1 . . . 1 . 1 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 110 | 2 2 1 6 2 14 1 9 1 . . . 7 3 7 4 . 5 3 . 13 4 1 . 2 7 . 2 14 Energy Gun 8 | . . . 2 . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 36 | 2 2 . 3 2 8 1 5 1 . . . 2 1 . . . . . . 4 2 1 . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 29 | . . 1 1 . 5 . 2 . . . . 4 1 2 2 . 2 . . . . . . . 1 . 1 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . . . . . . 2 2 . 3 . . . . . . . 1 . 1 2 Slashing Weapon 15 | . . . . . 1 . 1 . . . . . 1 1 . . . . . 6 . . . 2 1 . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . . . . . . . 1 . . . . 1 1 3 3 . . . 6 . 5 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Parts Lost 110 | . 3 3 5 3 17 1 7 . . . . 13 1 7 . . 18 1 2 1 1 . . 1 2 . . 24 Power 14 | . 1 1 1 . 2 . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . . 4 Propulsion 36 | . 1 1 1 . 7 1 . . . . . 3 1 5 . . 10 . . . . . . . . . . 6 Utility 37 | . . . 1 1 7 . 4 . . . . 4 . 1 . . 4 1 2 1 1 . . . 1 . . 9 Weapon 23 | . 1 1 2 2 1 . 3 . . . . 5 . . . . 3 . . . . . . . . . . 5 Highest Loss Streak 13 | . 3 3 2 3 6 1 4 . . . . 13 1 4 . . 9 1 2 1 1 . . 1 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 98 94 99 96 88 87 99 100 100 89 43 52 83 100 100 75 76 82 83 78 78 83 86 85 82 80 76 Engine 5 | . 14 13 4 11 8 7 7 7 7 7 6 3 2 5 . . 2 . . . . . . . . . . . Core 1 | . . . 5 . . . . . . . . . 3 . 5 6 . 4 3 4 5 5 5 3 . . . . Treads 10 | . 26 27 6 22 15 15 14 15 15 15 20 8 . 9 12 6 . . . . . . . . . . . . Wheel 4 | . . . 10 . 10 6 7 7 7 7 6 1 . 6 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 13 21 14 15 15 15 14 20 22 21 21 23 Device 10 | . 4 . 9 15 10 1 . 15 15 15 13 5 8 8 13 13 9 4 14 19 25 26 26 21 22 26 22 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 4 1 6 6 6 4 2 6 9 5 5 5 4 4 4 4 6 Processor 10 | . 8 14 11 11 10 7 5 . . . . . 10 20 20 20 20 23 21 15 15 15 15 15 14 13 15 17 Protection 9 | . . . 8 5 13 17 20 22 23 23 16 9 4 4 6 6 4 5 2 . . . . . . . . . Ballistic Gun 9 | . 28 16 14 21 14 23 9 15 15 15 13 4 3 . . . . . . . . . 5 . . . . . Launcher 2 | . . 11 . . 3 . 7 7 7 7 6 3 . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . 3 12 13 15 . . . . . . . 3 4 2 3 Slashing Weapon 1 | . . . . . . . . . . . . . 3 6 6 6 . . . 2 5 5 5 13 6 4 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 12 15 11 . . . . 3 4 4 3 Naked Turns 97 | . . . . . . . . . . . . 80 . . . . . . . . . . . . . . . 17 Heaviest Build 221 | 11 12 13 37 35 45 79 76 62 61 55 73 69 39 50 33 29 34 25 221 44 38 36 39 40 50 53 53 74 Greatest Support 78 | 40 40 40 46 46 46 62 40 12 12 28 12 52 39 50 56 56 56 32 51 39 39 39 39 47 53 53 68 78 Greatest Overweight (x) 9 | . . 1 3 . 3 6 6 5 5 4 6 9 8 3 1 . 8 3 4 2 . . . . 1 . . 1 Average Overweight (x) 1 | . . . . . 1 4 5 4 4 3 5 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 20 35 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 13 15 15 15 15 15 15 15 15 10 6 10 10 10 8 7 11 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 4 7 7 12 14 13 14 14 14 14 14 14 9 5 9 9 10 5 6 9 9 9 9 9 8 9 9 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 7 15 14 15 15 13 15 15 15 15 5 10 9 10 10 1 10 10 9 10 9 10 10 10 10 10 . Class Distribution -------------------- 22% | Mutant 16% | Derelict-Tank 13% | Tank 13% | Scavenger-Mutant 5% | Derelict-Gladiator 5% | Scavenger-Scout 4% | Ninja 4% | Scout 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scout | -4/Factory Scavenger-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Scout | -4/Archives Scavenger-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Ninja | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 8159 | 268 559 186 452 102 1201 692 543 107 72 60 . 53 474 563 153 . 161 205 292 480 100 . 65 130 90 . 301 850 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8825 | 93 538 26 780 201 1379 739 405 . . 54 . 576 201 206 149 . 493 471 664 266 79 137 30 95 165 . 301 777 Parts 425 | 2 31 . 64 5 73 35 18 . . 1 . . 8 7 12 . 18 27 31 13 5 10 2 3 15 . 11 34 Haulers Intercepted 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 14 | . 9 . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 19 3 1 11 . . . 6 4 . 15 . . . . . . . . . . . Prevented 9 | . . . . . . . 1 . . 5 . . . . 2 . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 177 | . 10 7 24 2 33 19 14 . . 1 . 4 . 12 8 . 10 5 1 4 1 . . 1 5 . . 16 Melee 27 | . . . . . . . . . . . . . . 2 4 . 5 5 1 2 . . . 1 5 . . 2 Guns 81 | . 10 3 19 2 17 19 4 . . 1 . . . 3 . . . . . 2 1 . . . . . . . AOE 64 | . . 4 5 . 16 . 10 . . . . 4 . 7 4 . 2 . . . . . . . . . . 12 Classes Destroyed 21 | 1 4 1 1 . 5 1 2 . . . . 1 . 1 . . . 1 . . . . . . . . . 3 Worker 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Recycler 17 | 1 1 . . 2 3 . . . . . . . 1 . . . . 3 4 . . . . . . . 1 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 13 | . 2 . 2 . 2 . . . . . . . 1 . . . . . 1 1 . . 1 . . . 1 2 Swarmer 70 | . 3 . 11 . 7 8 6 . . . . . . 4 8 . 2 4 . 2 . . . . 5 . . 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 57 | . 7 . 10 2 16 8 2 . . 1 . . . 4 . . 5 . . 1 . . . . . . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Sentry 19 | . . . 3 . 8 2 2 . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . 1 1 . . . . . . 1 . . 1 . 1 . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 6 7 2 8 4 5 . . 1 . 4 1 6 4 . 4 4 3 2 1 . 1 1 5 . 2 8 Combat Bots Only 7 | . 3 6 7 2 6 4 5 . . 1 . 4 . 6 4 . 4 4 1 2 1 . . 1 5 . . 5 Max Kills in Single Turn 5 | 1 1 3 3 1 3 1 2 . . 1 . 1 1 2 3 . 2 1 1 2 1 . 1 1 1 . 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . 3 . 2 . . . . 1 . 2 3 . 1 . . . . . . . . . . 5 Melee 2 | . . . . . . . . . . . . . . 1 1 . 2 1 1 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Hostile Shots Fired 1320 | . 69 18 97 27 183 178 96 . . 5 . 12 2 95 33 . 143 16 12 10 2 . 43 4 16 . . 259 Missed 428 | . 23 6 29 5 46 57 23 . . 2 . 1 1 32 11 . 39 4 3 3 1 . 22 1 5 . . 114 Damage Taken 18879 | . 581 325 814 284 2470 1655 1565 . . 36 . 1885 213 920 329 . 1869 193 180 315 23 . 513 102 274 . . 4333 Core 3580 | . 70 2 110 28 342 47 153 . . 12 . 174 . 149 18 . 368 81 79 82 . . 179 45 20 . . 1621 Absorbed by Shields 145 | . . . . . . . . . . 13 . 81 . . . . . . . 29 22 . . . . . . . Redirected to Shielding 529 | . . . . . 202 . . . . . . . . . 8 . 42 24 . . . . . . . . . 253 Ignored by Resistances 56 | . . . . . 48 . . . . . . . . . . . 8 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 71 . 65 37 . . . . 69 . . . . . . 16 91 . . . . 70 . 95 . 100 . Volleys Fired 448 | 2 61 9 61 18 101 60 30 . . 3 . 14 . 23 2 . 3 . . 39 9 2 3 2 . . . 6 Largest 3 | 2 2 2 2 2 2 3 3 . . 2 . 3 . 2 1 . 1 . . 1 1 1 2 1 . . . 1 Hottest 240 | 40 40 50 88 46 66 69 119 . . 48 . 105 . 75 36 . 43 . . 35 80 240 115 240 . . . 20 Shots Fired 800 | 4 122 11 113 29 190 149 57 . . 6 . 26 . 25 2 . 2 . . 39 9 2 6 2 . . . 6 Gun 701 | 4 122 8 111 29 154 149 44 . . 6 . 2 . 14 . . . . . 39 9 2 6 2 . . . . Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Launcher 97 | . . 3 2 . 36 . 13 . . . . 22 . 11 2 . 2 . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 4 122 8 79 29 154 149 25 . . 6 . 4 . 5 . . . . . 39 5 . 3 . . . . . Thermal 23 | . . . 3 . . . . . . . . . . 9 . . . . . . 4 2 3 2 . . . . Explosive 95 | . . 3 2 . 36 . 13 . . . . 22 . 11 2 . . . . . . . . . . . . 6 Electromagnetic 50 | . . . 29 . . . 19 . . . . . . . . . 2 . . . . . . . . . . . Robot Hit Streak 17 | 3 16 6 12 7 17 7 7 . . 3 . 13 . 9 4 . 1 . . . 7 8 2 2 . . . 3 Robot Miss Streak 7 | . 7 1 2 2 3 6 7 . . 4 . 2 . 1 . . 1 . . . 2 1 3 1 . . . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Secondary Targets 7 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 643 | 3 80 7 83 20 123 92 35 . . 4 . 22 5 24 9 . 31 11 17 12 7 8 3 5 9 . 14 19 Core Hits 408 | 2 31 12 37 10 83 55 36 . . 3 . 15 2 25 7 . 11 8 7 7 2 4 2 2 5 . 7 35 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . . . 1 . . . . 5 . . . 1 . . . . . . . Critical Strikes 23 | . . . 2 . . . 1 . . . . 1 1 . . . 6 2 4 1 2 . . 1 1 . . 1 Destroy 4 | . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Sever 6 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . 1 1 . . . Impale 7 | . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . 1 Melee Attacks 332 | . . . . . 2 . 1 . . . . . 11 17 10 . 61 28 44 39 . 7 . 6 29 . 21 56 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thermal 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Impact 60 | . . . . . . . . . . . . . . 1 1 . 49 . . . . . . . . . . 9 Slashing 137 | . . . . . 2 . 1 . . . . . 11 16 9 . 12 . . 18 . 7 . 3 26 . 19 13 Piercing 125 | . . . . . . . . . . . . . . . . . . 28 44 21 . . . . 1 . 2 29 Sneak Attacks 29 | . . . . . . . . . . . . . 1 1 . . . 5 7 1 . . . 1 . . 7 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Follow-up Attacks 26 | . . . . . . . . . . . . . . . 1 . 12 1 3 4 . . . 2 2 . 1 . Damage Inflicted 25775 | 33 897 366 1450 297 3730 1537 1282 . . 59 . 4377 234 1832 593 . 1683 463 819 611 279 679 114 254 343 . 859 2984 Guns 7250 | 33 895 67 1116 297 1879 1537 437 . . 59 . 41 . 203 . . . . . 167 279 68 114 58 . . . . Cannons 66 | . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . Explosions 11685 | . . 299 334 . 1851 . 821 . . . . 4270 . 1345 281 . 447 . . . . . . . . . . 2037 Melee 6772 | . . . . . . . 24 . . . . . 234 284 312 . 1236 463 819 444 . 611 . 196 343 . 859 947 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6489 | 33 895 67 697 297 1879 1537 258 . . 59 . 107 . 51 . . . . . 167 153 . 53 . . . . 236 Thermal 814 | . . . 177 . . . . . . . . . . 152 . . 172 . . . 126 68 61 58 . . . . Explosive 11079 | . . 299 210 . 1851 . 786 . . . . 4270 . 1345 281 . . . . . . . . . . . . 2037 Electromagnetic 855 | . . . 366 . . . 214 . . . . . . . . . 275 . . . . . . . . . . . Impact 1070 | . . . . . . . . . . . . . . . 61 . 1009 . . . . . . . . . . . Slashing 3424 | . . . . . . . 24 . . . . . 234 284 251 . 227 . . 253 . 611 . 196 343 . 819 182 Piercing 2042 | . . . . . . . . . . . . . . . . . . 463 819 191 . . . . . . 40 529 Highest Corruption 31 | . 1 1 . . . 2 4 3 3 11 . 16 25 27 27 27 31 . . . . . . . 1 . . 5 Average Corruption 16 | . 1 1 . . . 1 2 3 3 11 . 11 25 26 27 27 30 . . . . . . . 1 . . 2 Corruption Purged 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 243 | . 5 5 . . . 1 7 18 3 . . 9 42 91 17 3 40 . . . . . . . . . . 2 Message Errors 59 | . . . . . . 1 2 3 1 . . 4 11 21 3 1 12 . . . . . . . . . . . Matter Fused 53 | . 2 1 . . . . 3 3 . . . . 11 20 2 1 9 . . . . . . . . . . 1 Heat Flow Errors 34 | . . . . . . . 1 5 . . . . 6 13 3 1 5 . . . . . . . . . . . Energy Discharges 29 | . 1 1 . . . . . 1 . . . 1 6 11 3 . 5 . . . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Data Loss (minor) 36 | . 1 1 . . . . . 5 2 . . 2 2 17 4 . 1 . . . . . . . . . . 1 Data Loss (major) 9 | . 1 . . . . . . 1 . . . . 3 3 . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 8 | . . 2 . . . . 1 . . . . . 1 2 2 . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . 1 1 2 . . 3 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1540 | . . . 39 . 79 . . . . . . 93 26 147 81 . 237 82 109 35 . 167 . 33 35 . 157 220 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 418 | . . . 39 . 79 . . . . . . 93 . 70 36 . 5 . . . . . . . . . . 96 Melee 1122 | . . . . . . . . . . . . . 26 77 45 . 232 82 109 35 . 167 . 33 35 . 157 124 Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2219 | . . . 83 . 88 . 213 . . . . 1427 . 44 . . 108 . . . . . . . . . . 256 Shots 70 | . . . 3 . 3 . 5 . . . . 50 . 3 . . 3 . . . . . . . . . . 3 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 731 | . 24 . 50 10 26 441 731 270 . 42 . 172 259 273 213 227 254 . . . . 147 1 180 395 . . 263 Average Temperature 125 | . 11 . 17 4 8 137 243 115 . 18 . 104 101 99 85 121 86 . . . . 80 1 78 114 . . 84 Received Heat Transfer 2886 | . 261 . 264 162 711 351 207 . . 6 . . . 162 . . 507 . . 18 . . 48 9 . . . 180 Effects 39 | . . . . . . 9 29 1 . . . . . . . . . . . . . . . . . . . . Shutdowns 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . Matter Decay 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . Heat Transferred 1083 | . . . 211 . . . . . . . . . . 350 . . 200 . . . 148 50 74 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Power Chain Reactions 5 | . . . 3 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Peak Influence 1629 | 5 222 85 609 190 510 359 . . . . . 23 245 . . . . 336 268 1002 925 540 389 310 407 150 140 1629 Initial 560 | . 3 4 . 190 . 129 . . . . . . 10 . . . . 119 164 53 560 370 189 162 174 150 84 84 Average 250 | 1 82 31 251 107 236 257 . . . . . 5 97 . . . . 226 200 432 797 460 245 196 316 150 120 702 Maximum Alert Level 5 | . 1 . 2 . 2 1 . . . . . . 1 . . . . 1 1 3 3 2 1 1 2 . . 5 Low Security (%) 52 | 100 88 100 51 100 36 24 . . . . 100 100 75 . . . . 25 49 10 . . 10 84 3 100 100 37 Level 1 31 | . 11 . 16 . 59 75 . . . . . . 24 . . . . 75 50 32 . 23 89 15 96 . . 2 Level 2 10 | . . . 32 . 3 . . . . . . . . . . . . . . 49 43 76 . . . . . 16 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 7 56 . . . . . . 11 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 4 . 7 3 . . . . 1 . 5 . . . 1 1 1 4 2 . 2 1 . . . 10 Investigation 8 | . . . 2 . 2 . . . . . . . 1 . . . . . . . 2 . . . . . . 1 Extermination 7 | . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 Reinforcement 19 | . 2 . 2 . 2 1 . . . . . . 2 . . . . . 1 2 . . 2 . . . . 5 Assault 6 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 3 Garrison 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 20 | . 3 . 1 . 5 1 . . . . . . . . . . . 2 1 2 1 . . 1 . . . 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Times Spotted 414 | . 15 12 40 3 43 27 14 . . 9 . 6 4 19 8 . 35 11 4 35 10 16 12 4 8 . 1 78 Peak Tracking Total 27 | . 4 6 6 3 6 5 6 . . 4 1 3 4 8 4 . 10 5 2 7 5 16 8 3 5 . 1 27 Tactical Retreats 48 | . . . 9 . 5 2 . . . 1 . . . 4 . . 11 1 . 3 . . . . 1 . . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 11 | . 2 . 2 . 2 . . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 27 | . . . . . 2 1 . . . . . . 4 2 . . . . . 2 . 3 2 . 5 . 1 5 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 42 | . 4 . 4 . 9 4 3 3 . 1 . . 1 2 . 4 . 1 . . 3 1 . . 2 . . . Terminals 23 | . 4 . 2 . 7 3 . . . 1 . . . 1 . . . . . . 3 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 157 | . 16 . 9 . 35 7 5 10 . 1 . . 1 4 . 28 . 2 . . 12 25 . . 2 . . . Successful 114 | . 11 . 3 . 19 2 5 10 . 1 . . . 4 . 28 . . . . 4 25 . . 2 . . . Failed 43 | . 5 . 6 . 16 5 . . . . . . 1 . . . . 2 . . 8 . . . . . . . Catastrophic 8 | . . . 2 . 1 2 . . . . . . 1 . . . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 13 . 8 . 18 4 . . . . 2 . 8 . . . . 7 12 14 2 3 14 3 25 . 7 12 Terminals 74 | . 16 . 5 . 29 6 . . . 1 . . . 3 . . . . . . 12 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 94 | . 7 . . . 7 1 5 10 . 1 . . . 4 . 28 . . . . 4 25 . . 2 . . . Record 57 | . . . . . . 1 3 8 . 1 . . . 3 . 11 . . . . 4 25 . . 1 . . . Part Schematic 10 | . 1 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . . . . 2 2 . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 3 . 7 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 4 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 4 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 4 . 7 4 . . . . . . 1 1 . . . 1 . . 4 . . . . . . . Full Trace Events 6 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . 2 . . . . . . . . . . 9 . . . . . . 9 . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . 1 . . . . . . . . . . . . 23 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 76 | . . 3 . . . . 1 3 4 . . . 3 . . . 1 1 1 32 5 . 6 4 . . . 12 Largest Group 13 | . . 3 . . . . 1 4 5 5 1 1 3 . . . 1 1 1 13 11 9 6 4 . . . 7 Highest-Rated Group 732 | . . 40 . . . . 30 123 188 188 39 39 220 . . . 96 31 29 668 732 732 524 156 . . . 244 Highest-Rated Ally 159 | . . 16 . . . . 30 31 40 40 39 39 96 . . . 96 31 29 159 151 135 103 39 . . . 122 Zionite Dispatches 15 | . . . . . . . . . . . . . 1 . . . . 1 1 4 . . 4 1 . . . 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Infowar Resupply 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Ally Attacks 416 | . . 20 . . . . . . . 30 . 12 33 . . . 2 . . 181 44 42 25 7 . . . 20 Total Damage 15127 | . . 114 . . . . . . . 946 . 74 1877 . . . 50 . . 7419 1162 1467 1212 170 . . . 636 Kills 87 | . . 4 . . . . . . . 8 . . 10 . . . . . . 40 12 4 4 3 . . . 2 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Robot Analysis Total 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . 1 1 1 1 . . . 2 1 . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . . . 9 . . . . 11 11 . . . . . . . . 23 Traps 17 | . . . . . . . . . . . . . 5 . . . . 4 3 . . . . . . . . 5 Emergency Access 10 | . . . . . . . . . . . . . 4 . . . . 2 3 . . . . . . . . 1 Items 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrols 8 | . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 1 Guards 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Zionite Intel Received 12 | . . . . . . . . . . . . . 1 . . . . 1 2 . . . 1 . 6 . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 19954 | 99 1043 613 885 875 1401 1113 1909 832 1360 891 293 215 936 1736 367 95 717 268 479 1107 379 73 170 348 558 20 345 827 Spaces Moved 15657 | 52 516 378 446 504 684 498 1006 499 875 575 165 214 681 1286 261 78 615 477 675 776 418 118 295 482 819 45 547 1672 Core 609 | 3 . . . . . . . . . . . 182 84 . . . 301 . . . . . . . . . . 39 Treads 2040 | 49 495 343 80 504 266 61 3 . . 1 . 8 . 224 1 . . . . . . . . . . . . 5 Legs 620 | . 21 . 101 . . . . . . . . . . 130 260 78 30 . . . . . . . . . . . Wheels 5017 | . . 35 265 . 418 437 1003 499 875 574 165 24 . 722 . . . . . . . . . . . . . . Hover 807 | . . . . . . . . . . . . . 597 210 . . . . . . . . . . . . . . Flight 6564 | . . . . . . . . . . . . . . . . . 284 477 675 776 418 118 295 482 819 45 547 1628 Fastest Speed 17 | 50 120 80 90 160 105 150 135 150 150 150 150 50 50 53 123 123 35 23 34 34 34 34 27 25 28 33 26 17 Average Speed 97 | 153 158 152 124 160 140 178 172 164 154 150 170 71 118 124 125 123 89 29 36 38 34 34 33 28 29 33 32 26 Slowest Speed 500 | 160 160 160 240 160 240 250 330 165 165 240 180 500 450 290 240 123 450 275 354 200 34 34 34 29 108 33 33 145 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . 2 3 . . . 2 2 . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 68 74 43 91 48 17 97 67 82 76 5 100 15 95 44 74 82 11 20 78 70 93 29 16 82 1 34 34 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 19 | . . . . 3 . . . . 1 . . . . 1 . 1 1 . 10 . . . . . 2 . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . 4 1 1 1 . . . 6 1 . 1 . . . . . . . . . . . Spaces Dug 102 | . . . . . 2 . . . . . . . 4 2 . . 7 6 10 40 . . . . 4 . 3 24 Terrain Destroyed 930 | . . 29 26 . 170 . 123 . . . . 138 4 82 10 . 18 6 10 40 . . 2 . 4 . 3 265 Melee 67 | . . . . . 2 . . . . . . . 4 2 . . 7 6 10 5 . . . . 4 . 3 24 Projectile 37 | . . . . . . . . . . . . . . . . . . . . 35 . . 2 . . . . . AOE 826 | . . 29 26 . 168 . 123 . . . . 138 . 80 10 . 11 . . . . . . . . . . 241 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 19247 | 65 630 403 677 548 948 620 1127 511 886 599 180 238 794 1377 296 77 741 565 848 1495 645 137 360 681 1096 48 687 1968 Wait 1687 | . 27 13 108 20 76 13 51 . 6 12 . . 53 . . . 45 7 92 320 205 10 49 166 171 . 79 164 Move 15604 | 51 515 377 445 503 683 497 1005 498 874 574 165 213 680 1285 260 77 614 476 670 769 417 117 294 477 814 44 542 1668 Hop 13 | . . . . . . . . . . . . . . . . . . . 2 3 . . . 2 2 . 2 2 Pick Up 196 | 6 7 1 24 3 19 15 6 4 2 3 2 . 16 10 4 . 6 17 12 4 . . 3 9 11 . 4 8 Fast Attach 209 | 6 3 . 6 . 18 3 5 3 1 . 2 1 14 13 6 . 3 15 15 14 5 . 2 4 24 2 16 28 Attach 129 | . 4 1 6 3 14 5 8 1 . . 4 8 7 10 2 . 14 4 3 5 1 1 1 6 3 1 2 15 Detach 39 | . 2 . 1 . 4 . 3 . . . 1 . 1 6 2 . . 1 1 4 3 . 1 . 3 1 2 3 Swap 91 | . 4 1 10 . 15 6 6 1 . 3 1 2 . . 2 . 2 3 4 11 1 . 2 2 6 . 2 7 Drop 266 | . 6 1 15 1 16 21 4 4 3 4 5 . 10 14 9 . 5 17 18 18 4 . 5 9 38 . 19 20 Fire 448 | 2 61 9 61 18 101 60 30 . . 3 . 14 . 23 2 . 3 . . 39 9 2 3 2 . . . 6 Melee 273 | . . . . . 2 . 1 . . . . . 11 16 9 . 49 25 31 28 . 7 . 4 24 . 19 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . Rewire 254 | . . . . . . . 8 . . . . . 2 . . . . . . 244 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: [*Upp] / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Identified exit to Materials 662 | -10/Materials | Lost 3 parts (1p1n1w) 792 | -10/Materials | Discovered exit to Materials (range 4) 926 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Identified exit to Mines 1143 | -10/Materials | Entered Mines 1148 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1262 | -10/Mines | Assembled infested the area 1313 | -10/Mines | Lost 3 allies 1752 | -10/Mines | Discovered exit to Materials (range 6) 1756 | -10/Mines | Entered Materials 1756 | -9/Materials | Evolved 2 slots: Utility x2 1762 | -9/Materials | Lost 3 parts (1p1n1w) 1994 | -9/Materials | Discovered new exit (range 4) 2037 | -9/Materials | Identified exit to Storage 2382 | -9/Materials | Discovered new exit (range 12) 2389 | -9/Materials | Destroyed 7 combat bots 2394 | -9/Materials | Identified exit to Materials 2577 | -9/Materials | Build established: Scavenger-Mutant 2617 | -9/Materials | Discovered new exit (range 16) 2640 | -9/Materials | Identified exit to Mines 2641 | -9/Materials | Entered Mines 3130 | -9/Mines | Lost 3 parts (1u2w) 3246 | -9/Mines | Discovered exit to Materials (range 8) 3256 | -9/Mines | Learned location of Storage (-9) 3356 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3380 | -9/Mines | Discovered exit to Materials (range 5) 3516 | -9/Mines | Entered Materials 3516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -8/Materials | Lost 6 parts (1p2n2u1w) 4050 | -8/Materials | Build established: Mutant 4350 | -8/Materials | Lost 3 parts (1p2n) 4547 | -8/Materials | Lost 6 parts (2n4u) 4566 | -8/Materials | Core integrity fell below 50% 4604 | -8/Materials | Build established: Scavenger-Mutant 4854 | -8/Materials | Discovered new exit (range 15) 4894 | -8/Materials | Identified exit to Factory 4917 | -8/Materials | Entered Factory 4917 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5025 | -7/Factory | Found Rocket Array 5402 | -7/Factory | Build established: Tank 5488 | -7/Factory | Discovered new exit (range 6) 5525 | -7/Factory | Identified exit to Factory 5677 | -7/Factory | Discovered exit to Factory (range 10) 6015 | -7/Factory | Discovered new exit (range 9) 6028 | -7/Factory | Identified exit to Lower Caves 6030 | -7/Factory | Entered Lower Caves 6139 | -7/Lower Caves | Learned Factory machine intel 6646 | -7/Lower Caves | Learned 8 Research zone layouts 6834 | -7/Lower Caves | Discovered new exit (range 6) 6850 | -7/Lower Caves | Identified exit to Lower Caves 6999 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7119 | -7/Lower Caves | Encountered a Warlord checkpoint 7609 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7688 | -7/Lower Caves | Lost 4 parts (3u1w) 7939 | -7/Lower Caves | Entered another Lower Caves area 7939 | -7/Lower Caves | Accompanied by 1 ally 8030 | -7/Lower Caves | Discovered exit to Factory (range 9) 8228 | -7/Lower Caves | Build established: Derelict-Tank 8436 | -7/Lower Caves | Learned 8 Factory zone layouts 8563 | -7/Lower Caves | A Commander dispatched an escort 8565 | -7/Lower Caves | Learned Factory security intel 8565 | -7/Lower Caves | Learned Extension security intel 8565 | -7/Lower Caves | Learned Factory terminal intel 8565 | -7/Lower Caves | Learned Extension terminal intel 8702 | -7/Lower Caves | Discovered new exit (range 13) 8771 | -7/Lower Caves | Entered Zion 8771 | -7/Zion | Accompanied by 4 allies 8772 | -7/Zion | Commander's escort returned to base 8772 | -7/Zion | Commander's escort returned to base 8772 | -7/Zion | Commander's escort returned to base 8837 | -7/Zion | Given A8's code to call for help 8844 | -7/Zion | Discovered new exit (range 12) 8933 | -7/Zion | System corruption cleaned by Quarantine Array 8971 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9435 | -7/Zion | Learned Factory terminal intel 9531 | -7/Zion | Given the Hacking Drone Bay 9751 | -7/Zion | Imprinted 9753 | -7/Zion | Declared Zion's savior 10131 | -7/Zion | Entered Proximity Caves 10131 | -6/Proximity Caves | Accompanied by 5 allies 10422 | -6/Proximity Caves | Learned 8 Factory zone layouts 10814 | -6/Proximity Caves | Lost 4 allies 11022 | -6/Proximity Caves | System corruption reached 10% 11022 | -6/Proximity Caves | Entered Factory 11022 | -6/Factory | Accompanied by 1 ally 11022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11023 | -6/Factory | Identified exit to Factory 11024 | -6/Factory | Identified exit to Lower Caves 11026 | -6/Factory | Loaded intel: 288 machine locations 11027 | -6/Factory | Loaded intel: 26 terminal locations 11315 | -6/Factory | Sucked down chute 11315 | -6/Factory | Entered Waste 11330 | -6/Waste | EMP discharged 11352 | -6/Waste | Spotted C-40 Crusher 11355 | -6/Waste | 1 allies followed down the chute 11360 | -6/Waste | Spotted C-40 Crusher 11366 | -6/Waste | Destroyed C-40 Crusher 11366 | -6/Waste | Spotted C-40 Crusher 11370 | -6/Waste | Spotted C-40 Crusher 11374 | -6/Waste | Destroyed C-40 Crusher 11382 | -6/Waste | Spotted C-40 Crusher 11383 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11383 | -6/Waste | Destroyed C-40 Crusher 11392 | -6/Waste | Crushed by Compactor (1 part destroyed) 11395 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11396 | -6/Waste | Destroyed C-40 Crusher 11405 | -6/Waste | Crushed by Compactor (1 part destroyed) 11426 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11429 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11430 | -6/Waste | EMP discharged 11430 | -6/Waste | System corruption reached 10% 11432 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11437 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11468 | -6/Waste | Lost 13 parts (1p3n4u5w) 11486 | -6/Waste | Spotted C-40 Crusher 11506 | -6/Waste | Discovered new exit (range 10) 11530 | -6/Waste | EMP discharged 11530 | -6/Waste | Entered Factory 11531 | -6/Factory | Loaded intel: 26 terminal locations 11623 | -6/Factory | Zion Infowar Resupply teleported in 11625 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11629 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11680 | -6/Factory | Build established: Mutant 12313 | -6/Factory | Retrieved Zion intel report: Active Terminals 12403 | -6/Factory | Garrison activated, responded to threat 12433 | -6/Factory | Discovered exit to Lower Caves (range 17) 12466 | -6/Factory | Entered Lower Caves 12626 | -6/Lower Caves | Attracted the attention of an 0b10 base 12671 | -6/Lower Caves | Lost 4 parts (1p3n) 13164 | -6/Lower Caves | Encountered a Warlord checkpoint 13182 | -6/Lower Caves | Learned location of Extension (-4) 13275 | -6/Lower Caves | Build established: Derelict-Mutant 13646 | -6/Lower Caves | Discovered new exit (range 5) 13649 | -6/Lower Caves | Identified exit to Lower Caves 13650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14071 | -6/Lower Caves | Build established: Derelict-Gladiator 14202 | -6/Lower Caves | Entered another Lower Caves area 14349 | -6/Lower Caves | Learned Factory stockpile data 14515 | -6/Lower Caves | Encountered a Warlord checkpoint 14547 | -6/Lower Caves | Discovered new exit (range 21) 14568 | -6/Lower Caves | Identified exit to Data Miner 14569 | -6/Lower Caves | Entered Data Miner 14569 | -6/Data Miner | Discovered new exit (range 6) 14585 | -6/Data Miner | Met Data Miner 14615 | -6/Data Miner | Learned location of Section 7 (-2) 14615 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14636 | -6/Data Miner | Received God Mode back door access code from Data Miner 14663 | -6/Data Miner | Identified exit to Proximity Caves 14664 | -6/Data Miner | Entered Proximity Caves 14708 | -5/Proximity Caves | Core integrity fell below 50% 14708 | -5/Proximity Caves | System corruption reached 30% 14783 | -5/Proximity Caves | Lost 7 parts (1p3n1u2w) 14892 | -5/Proximity Caves | Learned location of Armory (-4) 14972 | -5/Proximity Caves | Spotted B-75 Beast 15166 | -5/Proximity Caves | Build established: Scavenger-Gladiator 15191 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15247 | -5/Proximity Caves | Lost 9 parts (5n3u1w) 15318 | -5/Proximity Caves | Core integrity fell below 20% 15376 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15381 | -5/Proximity Caves | Entered Factory 15381 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15382 | -5/Factory | Identified exit to Upper Caves 15610 | -5/Factory | Discovered new exit (range 11) 15612 | -5/Factory | Identified exit to Factory 15619 | -5/Factory | Retrieved Zion intel report: Active Terminals 15620 | -5/Factory | Zion Kinetic Resupply teleported in 15649 | -5/Factory | Entered another Factory area 15649 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15650 | -4/Factory | Identified exit to Armory 15818 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15859 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15860 | -4/Factory | Zion Infowar Resupply teleported in 16109 | -4/Factory | Discovered new exit (range 20) 16125 | -4/Factory | Discovered new exit (range 10) 16128 | -4/Factory | Identified exit to Extension 16128 | -4/Factory | Entered Extension 16130 | -4/Extension | Loaded intel: 12 terminal locations 16203 | -4/Extension | Zion Heavy squad teleported in 16209 | -4/Extension | Zion Light squad teleported in 16227 | -4/Extension | Zion Recon squad teleported in 16296 | -4/Extension | Zion Melee Resupply teleported in 16471 | -4/Extension | Lost 3 allies 16690 | -4/Extension | Lost 4 allies 16753 | -4/Extension | Spotted B-86 Titan 16757 | -4/Extension | Rescued A7 16764 | -4/Extension | Lost 5 allies 16878 | -4/Extension | First assault squad dispatched 16979 | -4/Extension | Rescued a captive Derelict 16979 | -4/Extension | Rescued a captive Derelict 16994 | -4/Extension | Lost 4 allies 17163 | -4/Extension | Disrupted transfer network 17185 | -4/Extension | Discovered new exit (range 10) 17188 | -4/Extension | Discovered new exit (range 6) 17192 | -4/Extension | Identified exit to Cetus 17193 | -4/Extension | Identified exit to Research 17200 | -4/Extension | Found Unknown Device 17200 | -4/Extension | Identified Quantum Capacitor 17235 | -4/Extension | Entered Cetus 17235 | -4/Cetus | Accompanied by 11 allies (A7) 17240 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17244 | -4/Cetus | Spotted Cetus Guard 17244 | -4/Cetus | Spotted Cetus Guard 17245 | -4/Cetus | Spotted Cetus Guard 17245 | -4/Cetus | Spotted Cetus Guard 17264 | -4/Cetus | Allies destroyed Cetus Guard 17267 | -4/Cetus | Allies destroyed Cetus Guard 17268 | -4/Cetus | Destroyed Cetus Guard 17271 | -4/Cetus | Allies destroyed Cetus Guard 17299 | -4/Cetus | Lost 6 allies 17376 | -4/Cetus | Started Cetus Manufacturing Module 17401 | -4/Cetus | Manufactured an Enhanced Grunt 17407 | -4/Cetus | Discovered new exit (range 21) 17414 | -4/Cetus | Identified exit to Archives 17420 | -4/Cetus | Spotted Cetus Guard 17426 | -4/Cetus | Manufactured an Enhanced Grunt 17451 | -4/Cetus | Manufactured an Enhanced Grunt 17476 | -4/Cetus | Manufactured an Enhanced Grunt 17501 | -4/Cetus | Manufactured an Enhanced Grunt 17614 | -4/Cetus | Entered Archives 17614 | -4/Archives | Accompanied by 9 allies (A7) 17627 | -4/Archives | Met Zhirov 17627 | -4/Archives | Discovered new exit (range 22) 17629 | -4/Archives | Unable to access archive contents 17633 | -4/Archives | Reinforcements dispatched to Archives 17637 | -4/Archives | Unable to access archive contents 17645 | -4/Archives | Identified exit to Hub_04(d) 17666 | -4/Archives | Discovered exit to Hub_04(d) (range 22) 17668 | -4/Archives | Read partially decrypted archive contents 17670 | -4/Archives | Discovered exit to Research (range 22) 17678 | -4/Archives | Reinforcements dispatched to Archives 17679 | -4/Archives | Unable to access archive contents 17680 | -4/Archives | Zhirov warped through subspace 17687 | -4/Archives | Entered Hub_04(d) 17701 | -4/Hub_04(d) | Zion Heavy squad teleported in 17706 | -4/Hub_04(d) | Zion Light squad teleported in 17718 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 17786 | -4/Hub_04(d) | Zion Recon squad teleported in 17803 | -4/Hub_04(d) | Zion Melee Resupply teleported in 17817 | -4/Hub_04(d) | Discovered exit to Research (range 16) 17857 | -4/Hub_04(d) | Entered Research 17857 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17858 | -3/Research | Identified exit to Research 17875 | -3/Research | Lost 7 allies 17982 | -3/Research | Build established: Scavenger-Scout 18124 | -3/Research | Zion Fire squad teleported in 18137 | -3/Research | Spotted B-86 Titan 18199 | -3/Research | Discovered new exit (range 15) 18203 | -3/Research | Identified exit to Quarantine 18205 | -3/Research | Entered Quarantine 18211 | -3/Quarantine | Found Alien Artifact 18211 | -3/Quarantine | Identified Phase Redirector 18315 | -3/Quarantine | Found Alien Impact Weapon 18315 | -3/Quarantine | Identified Core Stripper 18332 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 18365 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18373 | -3/Quarantine | Found Prototype Launcher 18373 | -3/Quarantine | Identified Tactical Quantum Warhead 18404 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 18444 | -3/Quarantine | Found Alien Artifact 18444 | -3/Quarantine | Identified Core Reset Matrix 18444 | -3/Quarantine | Used Core Reset Matrix 18448 | -3/Quarantine | Detected hypermatrix surge 18448 | -3/Quarantine | Sensed 7 artifacts in vicinity 18460 | -3/Quarantine | Met incapacitated Sigix Warrior 18460 | -3/Quarantine | Lockdown squad dispatched 18488 | -3/Quarantine | Found Prototype Device 18488 | -3/Quarantine | Identified Adv. EM Disruption Field 18573 | -3/Quarantine | Spotted Lightning 18590 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18603 | -3/Quarantine | Found Terrabomb 18609 | -3/Quarantine | Found Terrabomb 18612 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18641 | -3/Quarantine | Found Subatomic Replicator 18653 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 18736 | -3/Quarantine | Discovered exit to Research (range 22) 18763 | -3/Quarantine | Entered Research 18763 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18776 | -2/Research | Discovered new exit (range 21) 18782 | -2/Research | Identified exit to Testing 18783 | -2/Research | Entered Testing 18849 | -2/Testing | Build established: Ninja 18915 | -2/Testing | Found Prototype Device 18915 | -2/Testing | Identified Adv. Kinecellerator 19000 | -2/Testing | Retrieved Zion intel report: Active Terminals 19087 | -2/Testing | Found Prototype Processor 19087 | -2/Testing | Identified Exp. Signal Interpreter 19100 | -2/Testing | Discovered new exit (range 8) 19102 | -2/Testing | Identified exit to Access 19118 | -2/Testing | Used Subatomic Replicator to replicate Cld. Q-thruster 19128 | -2/Testing | Entered Access 19128 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19159 | -1/Access | Zion Infowar Resupply teleported in 19197 | -1/Access | Found Unknown Launcher 19197 | -1/Access | Identified Gamma Bomb Array 19274 | -1/Access | Zion Heavy squad teleported in 19348 | -1/Access | Spotted B-99 Colossus 19482 | -1/Access | Found Unknown Device 19482 | -1/Access | Identified Launcher Loader 19628 | -1/Access | First assault squad dispatched 19725 | -1/Access | Lost 5 parts (1p1n1u2w) 19767 | -1/Access | Zion Melee Resupply teleported in 19771 | -1/Access | Found Prototype Slashing Weapon 19771 | -1/Access | Identified Molecular Scythe 19838 | -1/Access | Energy Cycler disabled 19886 | -1/Access | Used Terrabomb 19894 | -1/Access | Released all parts (12) 19898 | -1/Access | Core integrity fell below 50% 19899 | -1/Access | Emitted hypermatrix ping 19904 | -1/Access | Assembled emerged from beneath the floor 19925 | -1/Access | Lost 12 parts (2p3n5u2w) 19931 | -1/Access | Core integrity fell below 20% 19938 | -1/Access | Lost 3 allies 19955 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19904_ as-68559 suffers critical hit (Burn). 19905_ G-73 Enforcer system terminally corrupted. 19910_ Slug penetrates Wall. 19911_ Acquired Unknown Treads. 19911_ Identified Biometal Heavy Treads. 19913_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19917_ Acquired Adv. ECM Suite. 19920_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19922_ Dropped Biometal Heavy Treads. 19924_ Slug penetrates G-73 Enforcer. 19924_ Slug penetrates Wall. 19926_ Adv. Surge Thruster destroyed. 19926_ Critical hit (Burn: +37). 19928_ Detected hypermatrix ping. 19933_ Adv. ECM Suite destroyed. 19955_ System corrupted: Matter fused (-10). [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????H?????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ########???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##############??????????????????????? | | # gh #??????????????????????? | | ? # g gggh#??????????????????????? | | ??? # hhgg"p #??????????????????????? | | ###### # """"p#??????????????????????? | | # # b"""""@#??????????????????????? | | #" # """""#??????????????????????? | | +^% ^/=* """" #??????????????????????? | | " #" # " #??????????????????????? | | "" # # #??????????????????????? | | "" # # #??????????????????????? | | """ # # #??????????????????????? | | "" # # #??????????????????????? | | # "#"###########??????????????????????? | | # ####????????????????????????????????? | | # ##??????????????????????????????????? | | # "#??????????????????????????????????? | | ###### ##??????????????????????????????????? | | ????## #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????+ ##############??????????????????????? | | ?????# # #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # " #??????????????????????? | | ?????# + """ #??????????????????????? | | ?????# ^ # """#??????????????????????? | | ?????# # " #??????????????????????? | | ?????# + #??????????????????????? | | ?????# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 54 Energy Capacity 480 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 60 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EM 50 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- Adv. Dynamic Insulation System | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Neutron Cannon | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Thunder Hammer | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Core Stripper Core Reset Matrix Subatomic Replicator Terrabomb Achievements -------------- 30k Club Alien Roots Ambidextrous Beloved Decoder Ring False Reunion Freeware Friend Of Zion Generalissimo Ooh, Shiny! Project G-00 Sunderer Total Silence Challenges ------------ None Game ------ Seed ProcessingFocalCharger Manual? 0 Play Time 05:55:53 Cumulative 52.1 hours Start 2024.04.29 @ 21:46:18 End 2024.05.03 @ 19:30:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 34 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae6f7cb8-1dd7-443f-82bf-c05df170c556