Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 19:26:22 Player: Christina Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (100) 500 Value Destroyed (2571) 2571 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 9005 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Weapon Shielding EM Pulse Cannon Hypervelocity Coil Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System Cloaking Device Hardened Medium Armor Plating > --- WEAPON ----------- Railgun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Advanced Signal Interpreter Phase Shifter Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Proton Cannon Heavy Plasma Cannon Assault Cannon Assault Cannon [Rating: 87] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 . 2 . . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . . 1 . . . Utility 6 | . . . 1 1 . 1 . . 1 1 1 . . Weapon 2 | . . . . . . 1 . . 1 . . . . Parts Attached 124 | 8 1 4 19 9 14 9 2 17 9 13 4 2 13 Power 10 | 1 . . 3 . 1 2 . . 1 . 2 . . Engine 9 | 1 . . 3 . 1 2 . . 1 . 1 . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 . 1 8 3 9 1 2 4 1 8 . . 10 Treads 23 | . . . 8 3 9 1 2 . . . . . . Leg 15 | 2 . 1 . . . . . 4 . 8 . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 10 | . . . . . . . . . 1 . . . 9 Utility 33 | 3 1 2 3 1 3 . . 9 3 3 1 1 3 Device 11 | 2 . 1 . . . . . 1 1 2 1 1 2 Storage 6 | 1 1 . 1 . . . . 1 . 1 . . 1 Processor 9 | . . . 2 1 2 . . 3 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 . . 1 . . 4 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 1 5 5 1 6 . 4 4 2 1 1 . Energy Gun 9 | 2 . 1 . . . 4 . 1 1 . . . . Energy Cannon 4 | . . . . . . 1 . 2 . . 1 . . Ballistic Gun 13 | . . . 5 5 . 1 . 1 . . . 1 . Ballistic Cannon 5 | . . . . . . . . . 3 2 . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . 2 2 . . 2 . . . 1 Parts Lost 31 | . . . 1 . 2 . 8 . . . . 8 12 Power 3 | . . . . . . . . . . . . 2 1 Propulsion 14 | . . . 1 . . . 2 . . . . 3 8 Utility 6 | . . . . . 1 . . . . . . 2 3 Weapon 8 | . . . . . 1 . 6 . . . . 1 . Highest Loss Streak 8 | . . . 1 . 1 . 8 . . . . 7 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 11 | 3 6 14 14 14 14 14 7 8 14 14 13 12 4 Power 1 | . 1 3 2 2 1 1 . 1 2 2 1 1 . Propulsion 2 | 1 2 3 1 2 3 4 2 . 1 . 1 . . Utility 3 | . . 2 3 2 2 2 1 5 5 5 5 4 2 Weapon 5 | . 2 5 6 7 7 7 3 2 5 6 6 6 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . . 12 1 2 . 3 2 6 . 1 3 3 Power 6 | . . . 3 1 1 . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 Weapon 21 | . . . 7 . 1 . 2 . 5 . 1 3 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 98 99 50 87 99 97 99 78 13 Engine 8 | . 14 14 11 9 9 7 2 6 6 5 5 4 . Treads 19 | . . . 31 36 35 30 20 16 . . . . . Leg 10 | . 28 28 1 . . . . 12 26 26 26 20 . Device 8 | . 14 6 11 9 8 6 3 6 6 10 14 12 2 Storage 8 | . 14 14 11 9 9 7 2 6 6 5 5 3 . Processor 13 | . . . 10 17 17 23 10 7 19 17 15 13 2 Protection 3 | . . 7 . . . . . 12 6 5 5 3 . Energy Gun 3 | . 28 28 1 . . 2 1 2 . . . . . Energy Cannon 2 | . . . . . . 1 . 10 6 5 5 . . Ballistic Gun 10 | . . . 20 18 17 17 7 3 . . . 2 . Ballistic Cannon 3 | . . . . . . . . . 18 17 15 9 . Peak Build Rating 87 | 9 10 16 26 34 37 50 49 46 58 75 85 87 23 Average Rating 33 | 8 9 10 24 33 33 47 20 36 54 65 84 67 12 On Entrance 32 | . 9 10 16 26 34 35 49 6 46 55 75 85 13 Naked Turns 40 | . . . . . . . 28 . . . . . 12 Heaviest Build 92 | 12 27 28 92 35 40 45 40 65 65 62 71 67 6 Greatest Support 89 | 20 20 20 60 80 89 89 89 69 65 84 87 87 12 Greatest Overweight (x) 3 | 3 1 1 1 . . . . 3 . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 10 15 15 15 15 15 8 9 15 15 15 13 5 Most Carried 15 | 4 13 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 11 | 3 6 14 14 14 14 14 7 8 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 15 15 5 5 Final Carried 15 | 4 13 15 15 15 15 15 3 15 15 15 14 5 5 Class Distribution -------------------- 53% | Mutant 28% | Gunner 9% | Commander-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Matter Collected 3505 | 280 10 20 442 335 725 511 . 411 226 326 . . 219 Remotely . | . . . . . . . . . . . . . . Salvage Created 3815 | 121 242 227 614 306 766 499 . 407 201 432 . . . Parts 206 | 7 14 9 45 24 40 19 . 20 9 19 . . . Haulers Intercepted 4 | . 1 . . . 2 . . . . 1 . . . Recyclers Shooed 9 | . . 1 1 . 1 . . . 3 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 52 | . 4 3 13 4 13 7 . 3 1 4 . . . Guns 43 | . 4 3 13 4 13 6 . . . . . . . Cannons 7 | . . . . . . . . 3 1 3 . . . AOE 1 | . . . . . . . . . . 1 . . . Classes Destroyed 13 | 2 3 1 2 2 2 1 . . . . . . . Worker 15 | . . 1 1 . 1 6 . 4 . 2 . . . Builder 5 | . . . . 1 2 . . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . 1 . . . Recycler 12 | 1 1 2 1 1 1 1 . 2 1 1 . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . . . 1 2 1 2 . . 3 . . . . Swarmer 13 | . 3 3 4 . . 3 . . . . . . . Grunt 17 | . 1 . 2 3 7 2 . . . 2 . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 14 | . . . 7 1 4 1 . 1 . . . . . Programmer 6 | . . . . . . 1 . 2 1 2 . . . Best Kill Streak 12 | 2 5 3 4 3 7 12 . 3 1 3 . . . Combat Bots Only 5 | . 3 3 4 2 5 5 . 1 1 2 . . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 1 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Hostile Shots Fired 472 | . 23 14 43 18 61 80 9 42 . 10 . 8 164 Missed 165 | . 5 2 10 1 17 24 . 18 . 4 . 1 83 Hits 307 | . 18 12 33 17 44 56 9 24 . 6 . 7 81 Melee 18 | . . . . . 2 . 9 . . . . 7 . Projectile 289 | . 18 12 33 17 42 56 . 24 . 6 . . 81 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 15 | . . . 1 2 1 1 3 . . 1 . 3 3 Damage Taken 5003 | . 157 88 430 272 807 638 397 291 . 227 . 278 1418 Core 1664 | . 15 10 62 13 68 27 295 3 . 20 . 170 981 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . 91 . . . . . Regen/Repaired (Parts) 407 | . . . . . 267 . . 140 . . . . . Core Remaining (%) 87 | 100 . 90 84 . 85 . . 53 100 98 . . . Volleys Fired 242 | 9 21 13 34 24 48 25 11 21 13 22 . 1 . Largest 4 | 2 2 2 2 2 2 3 3 3 4 4 . 4 . Hottest 220 | 80 80 80 60 46 46 111 71 220 179 185 . 155 . Shots Fired 553 | 18 42 26 68 48 97 75 27 56 52 40 . 4 . Gun 420 | 18 42 26 68 48 97 71 27 22 . . . 1 . Cannon 133 | . . . . . . 4 . 34 52 40 . 3 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 371 | . . . 59 48 97 69 26 11 39 18 . 4 . Thermal 130 | 9 21 13 . . . 6 1 45 13 22 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 52 | 9 21 13 9 . . . . . . . . . . Robot Hit Streak 29 | 5 5 8 13 29 26 16 18 13 16 12 . 5 . Robot Miss Streak 7 | 3 4 3 4 3 2 1 1 7 5 4 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . Shots Hit Robots 389 | 10 26 14 49 39 85 56 25 34 25 23 . 3 . Core Hits 197 | 4 8 7 30 21 47 29 5 26 8 12 . . . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . Critical Strikes 4 | . 1 . 1 . 1 1 . . . . . . . Destroy 3 | . . . 1 . 1 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7327 | 178 299 169 705 683 1514 958 436 787 631 880 . 87 . Guns 5005 | 133 299 169 694 650 1458 878 436 260 . . . 28 . Cannons 1915 | . . . . . . 80 . 489 608 679 . 59 . Explosions 235 | 45 . . . . . . . . . 190 . . . Melee . | . . . . . . . . . . . . . . Ramming 172 | . . . 11 33 56 . . 38 23 11 . . . Kinetic 5024 | . . . 638 650 1458 835 416 150 473 317 . 87 . Thermal 1766 | 111 136 90 . . . 123 20 599 135 552 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 365 | 67 163 79 56 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 3 17 17 . . . . 1 Average Corruption 8 | . . . . . 1 3 10 17 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . . 11 . 9 52 . . . . . Message Errors 19 | . . . . . 2 . . 17 . . . . . Matter Fused 12 | . . . . . 3 . 1 8 . . . . . Heat Flow Errors 11 | . . . . . . . 2 9 . . . . . Energy Discharges 8 | . . . . . 1 . 1 6 . . . . . Parts Rejected 3 | . . . . . 1 . 1 1 . . . . . Data Loss (minor) 6 | . . . . . 1 . 1 4 . . . . . Data Loss (major) 3 | . . . . . 2 . . 1 . . . . . Misfires 6 | . . . . . 1 . 1 4 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . 6 . . 8 60 6 . . . Projectiles 74 | . . . . . . . . 8 60 6 . . . Explosions . | . . . . . . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . Knockbacks 11 | . . . . . 2 . . . 2 7 . . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic 7 | . . . . . . . . . 2 5 . . . Secondary 2 | . . . . . . . . . . 2 . . . Self-Inflicted Damage 56 | . . . . . . . . 16 . 40 . . . Shots 1 | . . . . . . . . . . 1 . . . Rammed 18 | . . . 1 2 5 1 1 8 . . . . . Targets Rammed 24 | . . . 1 3 8 1 1 8 1 1 . . . Kicked 2 | . . . . . . . . . 1 1 . . . Crushed 4 | . . . . 1 3 . . . . . . . . Highest Temperature 355 | 72 168 90 41 17 14 134 179 217 198 355 . 78 . Average Temperature 71 | 31 75 34 14 9 8 48 75 88 73 93 . 42 . Received Heat Transfer 831 | . 42 . 144 144 297 135 . 30 . 9 . . 30 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 1 1 . 1 . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 7 | . . 1 . . . 4 . 2 . . . . . Heat Transferred 2569 | 200 300 200 . . . 185 37 881 185 581 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 199 | 5 74 73 101 45 151 134 38 52 46 199 53 . 50 Initial 53 | . . 13 . 9 . 32 38 . 13 . 53 . . Average 26 | . 13 19 31 10 58 16 7 9 5 65 20 . 6 Influence Increases 2377 | 15 132 85 382 144 644 237 . 204 83 316 . . 135 Destroy 0b10 Robot/C 1120 | . 80 60 260 80 340 140 . 60 20 80 . . . Destroy 0b10 Robot/NC 245 | 15 10 15 15 25 40 45 . 35 25 20 . . . Destroy Leader 338 | . 12 10 92 24 108 34 . 30 16 12 . . . Allied During Kill 63 | . . . . . 63 . . . . . . . . Successful Hack 103 | . . . 14 . 32 17 . 4 . 36 . . . Disable Machine 165 | . 15 . . . 15 . . 60 . 75 . . . Destroy Structure 88 | . . . 1 . 1 1 . . 7 78 . . . Partial Spotted 30 | . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 225 | . 15 . . 15 45 . . 15 . 15 . . 120 Influence Decreases 2337 | 15 98 119 360 166 573 198 110 176 111 205 111 . 95 Entered New Map 218 | . . 21 . 13 . 39 72 . 15 . 58 . . Time Decay 2017 | 15 98 98 360 153 554 159 20 176 96 205 53 . 30 Lost Part 75 | . . . . . 10 . . . . . . . 65 Lost Ally 27 | . . . . . 9 . 18 . . . . . . Squads Dispatched 13 | . . . . . 3 2 . 2 1 2 . . 3 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . 2 . 2 1 1 . . 1 Reinforcement 5 | . . . . . 3 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Distress Signals 5 | . 1 . 1 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 9 3 15 15 23 9 6 6 5 5 . 7 28 Peak Tracking Total 12 | . 3 3 4 3 6 5 6 2 3 2 . 6 12 Tactical Retreats 12 | . 1 . . 1 2 . . 1 . 1 . 2 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Traps Triggered 5 | . . . . . 2 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Machines Disabled 11 | . 1 . . . 1 . . 4 . 5 . . . Max in Single Turn 5 | . 1 . . . . . . 1 . 5 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Machines Accessed 19 | . 1 . 1 . 8 2 . 4 1 2 . . . Terminals 12 | . 1 . 1 . 6 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 2 . . 2 1 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 42 | . 1 . 1 . 21 3 . 9 1 6 . . . Successful 25 | . 1 . 1 . 15 2 . 3 . 3 . . . Failed 17 | . . . . . 6 1 . 6 1 3 . . . Catastrophic 4 | . . . . . 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . 1 . . . 1 . . 1 . . . . . Terminals 20 | . 1 . 1 . 10 3 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 22 | . . . . . 11 . . 4 1 6 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 6 2 . 1 . . . . . Record 3 | . . . . . 1 1 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Open Door 4 | . . . . . 4 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . 9 . . 2 . 3 . . . Scan Component 9 | . . . . . 5 . . 1 . 3 . . . Repair 5 | . . . . . 4 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 6 1 . 3 1 2 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 4 . . 1 . . . . . Time 236 | . . . . . 204 . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Total Allies 11 | . . . . . 10 . 1 . . . . . . Largest Group 10 | . . . . . 10 2 1 . . . . . . Highest-Rated Group 173 | . . . . . 173 32 31 . . . . . . Highest-Rated Ally 31 | . . . . . 29 16 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 48 5 7 . . . . . . Total Damage 912 | . . . . . 709 76 127 . . . . . . Kills 6 | . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Active Infowar (turns) 9941 | 1099 633 182 1143 530 2104 1040 65 1179 778 836 159 148 45 Optics 1179 | . . . . . . . . 1179 . . . . . Sensors 6924 | . . 80 1143 530 2104 1040 65 . 778 836 159 144 45 Terrain 1807 | 1072 633 102 . . . . . . . . . . . Seismic 27 | 27 . . . . . . . . . . . . . Cloaking 306 | . . . . . . . . . . . 158 148 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Turns Passed 10999 | 1191 633 378 1143 530 2276 1044 167 1388 817 836 159 180 257 Spaces Moved 6398 | 295 368 174 538 248 1025 492 187 999 573 614 127 169 589 Core 718 | 11 . . . . . . 170 291 . . . 50 196 Treads 2735 | . . . 527 248 1025 492 17 426 . . . . . Legs 2552 | 284 368 174 11 . . . . 282 573 614 127 119 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 393 | . . . . . . . . . . . . . 393 Fastest Speed 29 | 50 120 190 120 160 160 162 50 50 122 120 120 50 29 Average Speed 128 | 122 137 190 159 161 161 162 60 117 122 121 120 101 39 Slowest Speed 330 | 200 190 190 240 162 162 162 162 330 122 122 120 190 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 12 Potential Cave-ins 5 | . . . . . . . . . . 3 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 28 39 45 46 15 94 8 96 24 11 11 4 69 10 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . Terrain Destroyed 61 | 6 . . . . . . . . 6 49 . . . Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 6 6 . . . AOE 49 | 6 . . . . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Fac Fac Was Fac Total 8672 | 1103 454 195 768 321 1534 675 218 1164 662 675 135 174 594 Wait 1650 | 788 57 1 126 23 391 128 . 89 35 11 . . 1 Move 6364 | 294 367 173 537 247 1024 492 186 998 572 612 126 168 568 Hop 9 | . . . . . . . . . . . . . 9 Pick Up 91 | 4 8 3 21 3 9 3 2 20 12 3 2 . 1 Fast Attach 40 | 7 . . . . 4 1 3 9 1 1 . 1 13 Attach 35 | . . 1 3 2 3 2 9 4 5 2 2 1 1 Detach 7 | . . . . . . . 2 1 2 . . 2 . Swap 129 | 1 1 3 20 16 34 20 3 9 8 11 2 1 . Drop 79 | . . 1 26 3 13 3 1 5 13 11 2 . 1 Fire 242 | 9 21 13 34 24 48 25 11 21 13 22 . 1 . Melee . | . . . . . . . . . . . . . . Ram 9 | . . . . . . . 1 8 . . . . . Kick 2 | . . . . . . . . . 1 1 . . . Crush 13 | . . . 1 3 8 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . . 1 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 1192 | -11/Scrapyard | Entered Materials 1193 | -10/Materials | Build established: Mutant 1567 | -10/Materials | Discovered new exit (range 13) 1825 | -10/Materials | Entered Mines 2119 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2123 | -10/Mines | Found Prototype Device 2123 | -10/Mines | Identified Exp. Sensor Array 2180 | -10/Mines | Discovered new exit (range 12) 2203 | -10/Mines | Entered Materials 2203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3273 | -9/Materials | Discovered new exit (range 16) 3346 | -9/Materials | Entered another Materials area 3346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3366 | -8/Materials | Discovered new exit (range 12) 3876 | -8/Materials | Entered Storage 4226 | -8/Storage | Repaired Lgt. Treads 4339 | -8/Storage | Found Prototype Launcher 4339 | -8/Storage | Identified Scatter Rocket Array 4909 | -8/Storage | Allied Derelicts emerged from ambush trap array 5058 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5364 | -8/Storage | Build established: Commander-Mutant 5639 | -8/Storage | Lost 4 allies 5689 | -8/Storage | Repaired Exp. Sensor Array 5728 | -8/Storage | Repaired Arm. Treads 5762 | -8/Storage | Repaired Shotgun 6104 | -8/Storage | Found Prototype Processor 6104 | -8/Storage | Identified Exp. Targeting Computer 6128 | -8/Storage | Discovered new exit (range 15) 6152 | -8/Storage | Entered Factory 6152 | -7/Factory | Accompanied by 2 allies 6152 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6457 | -7/Factory | Build established: Gunner 7196 | -7/Factory | Sucked down chute 7196 | -7/Factory | Entered Waste 7197 | -7/Waste | Met a frightened Derelict 7211 | -7/Waste | EMP discharged 7222 | -7/Waste | Spotted C-40 Crusher 7246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7252 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7255 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7258 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7259 | -7/Waste | Spotted C-40 Crusher 7261 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7262 | -7/Waste | Spotted C-40 Crusher 7264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7275 | -7/Waste | Crushed by Compactor (1 part destroyed) 7276 | -7/Waste | Spotted C-40 Crusher 7306 | -7/Waste | Lost 8 parts (2n6w) 7311 | -7/Waste | EMP discharged 7311 | -7/Waste | System corruption reached 10% 7322 | -7/Waste | Spotted C-40 Crusher 7344 | -7/Waste | Spotted C-40 Crusher 7345 | -7/Waste | Discovered new exit (range 12) 7363 | -7/Waste | Entered Factory 7515 | -7/Factory | Build established: Mutant 8124 | -7/Factory | Repaired Imp. Treads 8164 | -7/Factory | Build established: Tank 8743 | -7/Factory | Discovered new exit (range 5) 8751 | -7/Factory | Entered another Factory area 8751 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8946 | -6/Factory | Build established: Gunner 9516 | -6/Factory | Discovered new exit (range 15) 9567 | -6/Factory | Identified exit to Factory 9568 | -6/Factory | Entered another Factory area 9568 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10366 | -5/Factory | Discovered new exit (range 15) 10403 | -5/Factory | Identified exit to Factory 10404 | -5/Factory | Entered another Factory area 10404 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10563 | -4/Factory | Sucked down chute 10563 | -4/Factory | Entered Waste 10592 | -4/Waste | Spotted C-40 Crusher 10642 | -4/Waste | Spotted C-40 Crusher 10642 | -4/Waste | Spotted C-40 Crusher 10653 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10685 | -4/Waste | Spotted C-40 Crusher 10686 | -4/Waste | Spotted C-40 Crusher 10690 | -4/Waste | Spotted C-40 Crusher 10700 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10707 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10711 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10715 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10717 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10718 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10731 | -4/Waste | Discovered new exit (range 16) 10743 | -4/Waste | Entered Factory 10749 | -4/Factory | Lost 7 parts (2p3n2u) 10838 | -4/Factory | Core integrity fell below 50% 10846 | -4/Factory | Lost 5 parts (4n1u) 10892 | -4/Factory | Core integrity fell below 20% 10926 | -4/Factory | Lost 5 parts (1p2n2u) 11000 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10942_ U-05 Engineer lays Concrete. 10945_ K-01 Serf collects debris. 10945_ U-05 Engineer builds a Wall. 10945_ K-01 Serf collects debris. 10972_ Triggered Alarm Trap. 10972_ An alarm sounds. 10972_ ALERT: Alarm triggered, dispatching investigation squad. 10991_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. 10996_ Penetrated by Slug. 10996_ Slug penetrates Terminal. 10996_ Terminal disabled. 10996_ VTOL Module destroyed. 10997_ H-77 Assassin deploys Drone. 10997_ Drone sends a signal. 10997_ H-77 Assassin retrieves Drone. 10998_ VTOL Module destroyed. 10998_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ? | | ?????????????????????????????????????????# ? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ???????????????????????#+###??????????????# # | | ????????????????????? #?????????????# # | | ?????????????????????? w #?????????????# / | | ?????????????????????? #?????????????# # | | ?????????????????????? #?????????????# # | | ?????????????????????? #?????????????# # | | ??????????????????????# #?????????????### #### | | ??????????????????????# #???????????????# #??? | | ??????????????????????# ######??????????# #??? | | ??????????????????????# ???????????# #??? | | ??????????????????????# ????????????# #??? | | ??????????????????????# ?????????????# #??? | | ??????????????????????# ??????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# w#???????????????# #??? | | ??????????????????????# @ #???????????????# #??? | | ??????????????????????#t ######??????????# #??? | | ??????????????????????# h ##"""#?##########+###? | | ??????????????????????# ##" ### #? | | ??????????????????????# " """ """ #? | | ??????????????????????# # """ """ #? | | ??????????????????????#h """" # """ """ * #? | | ??????????????????????# === ""F" # #? | | ??????????????????????+ === "" # """ """ #? | | ??????????????????????# === ! + """ """ #? | | ??????????????????????# # """ """ #? | | ??????????????????????# # #? | | ??????????????????????# =/ # #? | | ??????????????????????# =/ # #? | | ??????????????????????# / # ## | | ??????????????????????+ kp##################### | | ??????????????????????# # #######"" " | | ??????????????????????# # ## | | ??????????????????????# # ## | | ??????????????????????# # ## | | ??????????????????????# ##+##### | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Power Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 28 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -8/Storage Exp. Sensor Array | 62% | -8/Storage Arm. Treads | 57% | -8/Storage Shotgun | 41% | -8/Storage Imp. Treads | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Cya! Dodgeball, But With Guns The More The Merrier Challenges ------------ None Game ------ Seed DimensionalBiomechanicalLeg Manual? 0 Play Time 02:29:01 Cumulative 17.7 hours Start 2025.05.09 @ 16:47:12 End 2025.05.09 @ 19:26:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feee0823-4db3-41f2-9ddd-8bb9c2be83ae