Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 20:45:27 Player: Bowster Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1636) 1636 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 3044 Bonus ------- High Alert Combat Kills 138 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 267/275 System Corruption 1% Temperature Hot (235) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Aluminum Leg Compact Wheel Improved Heat Sink Cooling System Medium Storage Unit Weight Redist. System Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Compact Wheel Compact Wheel Improved Heat Sink Cooling System Medium Storage Unit Weight Redist. System Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 56 | 7 11 38 Power 8 | 1 1 6 Engine 7 | 1 1 5 Core 1 | . . 1 Reactor . | . . . Propulsion 16 | 2 3 11 Treads . | . . . Leg 16 | 2 3 11 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 4 4 Device 3 | 1 . 2 Storage 4 | 1 3 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 22 | 2 3 17 Energy Gun 6 | . 2 4 Energy Cannon 5 | . . 5 Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 8 | . 14 6 Core 3 | . . 4 Leg 29 | . 27 30 Device 6 | . 2 8 Storage 11 | . 14 11 Processor 11 | . 11 10 Protection 1 | . . 2 Energy Gun 6 | . 7 6 Energy Cannon 6 | . . 8 Ballistic Gun 9 | . 20 5 Peak Build Rating 19 | 7 9 19 Average Rating 12 | 5 8 14 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 45 | 14 28 45 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 4 11 15 Average Carried 11 | 2 7 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 11 15 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1330 | 283 305 742 Remotely . | . . . Salvage Created 2395 | 110 444 1841 Parts 136 | 6 27 103 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 48 | . 11 37 Guns 34 | . 11 23 Cannons 9 | . . 9 AOE 4 | . . 4 Classes Destroyed 10 | 2 4 4 Worker 4 | . . 4 Builder 2 | . 1 1 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 5 | . 1 4 Swarmer 6 | . 3 3 Grunt 36 | . 8 28 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 1 3 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 272 | . 73 199 Missed 90 | . 27 63 Damage Taken 2372 | . 507 1865 Core 488 | . 82 406 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 180 | 7 51 122 Largest 2 | 2 2 2 Hottest 126 | 40 85 126 Shots Fired 338 | 14 97 227 Gun 281 | 14 97 170 Cannon 45 | . . 45 Launcher 12 | . . 12 Special . | . . . Kinetic 191 | 14 92 85 Thermal 55 | . 5 50 Explosive 12 | . . 12 Electromagnetic 80 | . . 80 Robot Hit Streak 31 | 7 14 31 Robot Miss Streak 7 | 2 7 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 216 | 9 58 149 Core Hits 91 | 3 24 64 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Corrupt 2 | . . 2 Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3616 | 91 665 2860 Guns 2559 | 91 663 1805 Cannons 650 | . . 650 Explosions 376 | . . 376 Melee . | . . . Ramming 31 | . 2 29 Kinetic 1583 | 91 615 877 Thermal 904 | . 48 856 Explosive 118 | . . 118 Electromagnetic 980 | . . 980 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 8 16 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 3 | . 1 2 Energy Discharges 5 | . 3 2 Parts Rejected 2 | . . 2 Parts Fused 1 | . 1 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Misfires 4 | . 1 3 Alerts 2 | . . 2 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 95 | . . 95 Projectiles 19 | . . 19 Explosions 76 | . . 76 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 135 | . . 135 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 5 | . 1 4 Kicked 5 | . 1 4 Crushed . | . . . Highest Temperature 351 | . 244 351 Average Temperature 66 | . 47 69 Received Heat Transfer 885 | . 219 666 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1730 | . 111 1619 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 692 | 10 259 692 Initial 18 | . 6 18 Average 293 | 3 103 385 Maximum Alert Level 2 | . 1 2 Low Security (%) 48 | 100 93 28 Level 1 10 | . 6 12 Level 2 40 | . . 59 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 1 8 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 3 | . . 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 81 | . 20 61 Peak Tracking Total 5 | . 4 5 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 8 12 Successful 12 | . 5 7 Failed 8 | . 3 5 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 20 | . 8 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 5 7 Record 1 | . . 1 Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 2 1 Branch Access Points 1 | . . 1 Alert Level 2 | . 1 1 Locate Traps 2 | . 1 1 Patrol Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 4 | . 1 3 Feedback Events 2 | . 1 1 Corruption 2 | . 1 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 5 | . . 5 parse_system 2 | . . 2 no_distress 2 | . . 2 check_alert 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3871 | 159 1046 2666 Spaces Moved 1780 | 109 536 1135 Core 7 | 7 . . Treads . | . . . Legs 1773 | 102 536 1135 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 170 | 115 152 184 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 57 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 22 | . . 22 Terrain Destroyed 118 | . . 118 Melee . | . . . Projectile . | . . . AOE 118 | . . 118 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2277 | 126 674 1477 Wait 188 | . 61 127 Move 1778 | 108 535 1135 Hop . | . . . Pick Up 31 | 4 8 19 Fast Attach 19 | 7 3 9 Attach 6 | . . 6 Detach 2 | . 1 1 Swap 31 | . 8 23 Drop 32 | . 6 26 Fire 180 | 7 51 122 Melee 5 | . . 5 Ram . | . . . Kick 5 | . 1 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 8) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -9/Materials | Build established: Scavenger-Mutant 1957 | -9/Materials | Discovered new exit (range 7) 2035 | -9/Materials | Core integrity fell below 50% 2474 | -9/Materials | Identified exit to Mines 2931 | -9/Materials | Core integrity fell below 20% 3206 | -9/Materials | First assault squad dispatched 3288 | -9/Materials | Destroyed 7 combat bots 3857 | -9/Materials | Discovered new exit (range 4) 3872 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03429_ Acquired Deuterium Engine. 03433_ Dropped Lgt. EM Pulse Cannon. 03436_ Acquired Pulse Rifle. 03465_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 03509_ System corrupted: FCS attempts to trigger Pulse Rifle. 03509_ System corrupted: Pulse Rifle misfires. 03509_ Acquired 40 matter. 03539_ Dropped Com. Wheel. 03547_ Acquired Nuclear Core. 03653_ Triggered Explosive Trap. 03653_ An explosion rips through the floor. 03726_ Heat Sink melted. 03726_ Y-45 Defender destroyed. 03797_ W-16 Scout destroyed. 03823_ System corrupted: Heat flow error (+125). 03857_ EXIT=FOUND 03859_ Triggered Alarm Trap. 03859_ An alarm sounds. 03859_ ALERT: Alarm triggered, dispatching investigation squad. 03871_ System corrupted: Pulse Rifle rejected. 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""???????? | | ??????????????????????????? ????????? | | ???????????????????????????#????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoGunShield Manual? 0 Play Time 00:32:10 Cumulative 15.4 hours Start 2025.03.06 @ 20:07:49 End 2025.03.06 @ 20:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818ce5dc-cab1-4968-b814-926dcb8f36dd