Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 01:28:59 Player: Gokudera ElPsyCongroo Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (284) 1420 Value Destroyed (10043) 10043 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (1740) 1740 TOTAL SCORE: 21803 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 893 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 90/100 System Corruption 9% Temperature Cool (30) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Point Singularity Launcher > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Authchip [Weapon] Improved Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Disruptor Cannon Ripper Ripper > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink High-capacity Battery Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Force Field Authchip [Armor] Authchip [Weapon] Improved Recalibrator KE Penetrator Proton Missile Launcher Improved Proton Missile Launcher Improved Remote Datajack Flail Flail Flail [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . . . . . 2 . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 502 | 7 22 3 3 4 56 5 14 3 46 9 10 2 9 61 30 22 25 15 50 47 59 Power 38 | 1 4 1 . . 3 . . . 5 1 . . . 5 1 . 4 1 5 3 4 Engine 26 | 1 4 1 . . 3 . . . 3 1 . . . 4 1 . 4 1 3 . . Core 10 | . . . . . . . . . 2 . . . . 1 . . . . 2 3 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 126 | 2 6 1 . . 17 . 7 1 5 2 4 . 3 17 6 1 6 4 9 20 15 Treads 22 | 2 6 1 . . 10 . . . . . . . . . . . . . . 3 . Leg 93 | . . . . . 5 . 7 1 5 2 4 . 3 17 6 1 6 4 3 15 14 Wheel 9 | . . . . . 2 . . . . . . . . . . . . . 5 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 141 | 2 2 . . . 8 . 2 . 24 . 2 . . 16 12 6 7 3 21 12 24 Device 66 | . . . . . . . 1 . 11 . 2 . . 5 6 5 3 1 9 6 17 Storage 22 | 2 1 . . . 3 . . . 4 . . . . 5 2 . . . 2 1 2 Processor 9 | . 1 . . . 1 . . . 1 . . . . 1 2 . . 1 1 . 1 Hackware 7 | . . . . . . . . . . . . . . 3 . . 2 . 2 . . Protection 37 | . . . . . 4 . 1 . 8 . . . . 2 2 1 2 1 7 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 10 1 3 4 28 5 5 2 12 6 4 2 6 23 11 15 8 7 15 12 16 Energy Gun 14 | 2 4 . . . 3 . . . . . . . . . . . 2 1 2 . . Energy Cannon 17 | . . . 1 2 2 . 1 . . . . . . 1 . 5 2 1 1 . 1 Ballistic Gun 15 | . 2 1 1 . 3 2 . . . . . . . . 1 . . . 5 . . Ballistic Cannon 13 | . 1 . . . 8 1 1 . . . . . . . . . . . . . 2 Launcher 34 | . . . . . 2 . . 1 1 3 1 . 3 3 3 4 2 3 . 3 5 Special Weapon 8 | . 3 . . 2 1 . . . . . . . . . . . . . 1 1 . Impact Weapon 30 | . . . . . 1 . . . 4 3 2 . . . 1 3 1 2 5 4 4 Slashing Weapon 40 | . . . . . 8 2 2 1 4 . . . 2 8 1 3 1 . 1 4 3 Piercing Weapon 16 | . . . . . . . 1 . . . 1 1 1 7 5 . . . . . . Special Melee Weapon 10 | . . . 1 . . . . . 3 . . 1 . 4 . . . . . . 1 Unidentified Prototypes 10 | . . . . . 4 . . . 1 . . . 1 . . . . . 1 . 3 Corrupted Parts 19 | . . . . . . . . . . 1 1 . 2 . . . 3 2 3 7 . System Corruption 102 | . . . . . . . . . . 4 4 . 20 . . . 14 15 9 36 . Parts Lost 93 | . 1 . . . 1 . . . 7 2 2 . . 5 10 4 . 10 19 6 26 Power 9 | . . . . . 1 . . . 1 1 . . . . 1 . . 1 2 . 2 Propulsion 35 | . 1 . . . . . . . 3 1 2 . . . 3 1 . 4 7 2 11 Utility 32 | . . . . . . . . . 3 . . . . 4 5 1 . 2 5 4 8 Weapon 17 | . . . . . . . . . . . . . . 1 1 2 . 3 5 . 5 Highest Loss Streak 17 | . 1 . . . 1 . . . 2 2 1 . . 2 8 2 . 7 15 4 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 100 100 100 100 85 72 82 100 99 91 91 92 92 92 94 98 94 85 81 97 98 Engine 6 | . 14 14 14 14 8 9 7 7 3 6 7 7 7 6 5 6 6 6 4 . . Treads 8 | . 28 28 28 28 27 . . . . . . . . . . . . . . 5 4 Leg 21 | . . . . . . . 16 38 37 38 37 38 38 32 33 33 33 32 13 23 25 Wheel 1 | . . . . . 4 18 10 . . . . . . . . . . . 10 3 . Device 5 | . . . . . . . 1 7 9 7 7 7 7 7 9 12 7 3 6 6 13 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 9 13 13 8 5 6 5 Processor 7 | . 13 14 14 14 9 9 7 7 4 . . . . 5 8 6 6 8 8 11 14 Hackware 1 | . . . . . . . . . . . . . . 5 . . . . 6 2 . Protection 6 | . . . . . 8 9 7 7 6 7 7 7 7 5 5 5 5 6 5 10 6 Ballistic Gun 2 | . 11 14 6 . 8 8 5 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 3 14 14 14 6 9 5 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 3 6 6 7 7 6 6 11 12 12 12 13 11 Slashing Weapon 4 | . . . . . . . 3 12 10 7 7 7 6 9 6 4 3 2 . 2 8 Piercing Weapon 2 | . . . . . . . 1 7 7 7 6 7 6 2 5 . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 142 | 16 29 29 31 31 67 69 75 65 79 82 79 78 81 87 83 85 88 81 122 130 142 Greatest Support 115 | 40 40 40 40 40 89 56 90 90 90 89 87 75 103 103 101 103 103 103 92 110 115 Greatest Overweight (x) 12 | 1 . . . . 2 1 2 . 1 . 1 1 1 . . . . . 12 7 4 Average Overweight (x) . | . . . . . . 1 . . . . . 1 . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 20 20 20 20 25 20 20 20 20 25 25 25 Average Capacity 19 | 7 10 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 24 Most Carried 25 | 5 15 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 25 25 25 Average Carried 18 | 2 9 14 14 14 16 19 18 20 19 19 19 19 19 19 19 19 19 18 19 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 25 | 5 15 15 15 15 20 20 20 20 20 20 19 19 20 20 19 20 20 16 24 25 5 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Matter Collected 7927 | 338 312 328 30 46 1164 307 65 . 811 148 146 . 241 795 510 370 137 264 620 684 611 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13082 | 80 904 312 . 109 1652 114 47 . 1599 311 117 . 243 2371 988 456 . 470 974 1181 1154 Parts 541 | 3 58 23 . 6 71 6 3 . 57 13 5 . 8 74 49 18 . 18 24 46 59 Haulers Intercepted 20 | . 2 . . . 6 . 1 . 3 . . . . 5 . . . . 2 . 1 Recyclers Shooed 6 | . . 1 . . 2 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 8 . . 11 . 41 6 1 13 . . . Prevented 36 | . . . . . . . . . . 7 6 . 7 . 2 9 . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 196 | . 15 10 . . 22 3 . . 21 7 3 . 4 25 21 8 . 13 12 14 18 Melee 86 | . . . . . . . . . 18 4 1 . . 16 15 1 . 7 6 2 16 Guns 27 | . 15 3 . . 6 . . . . . . . . . . . . . 3 . . Cannons 18 | . . 7 . . 8 3 . . . . . . . . . . . . . . . AOE 40 | . . . . . 6 . . . . 2 . . 2 5 5 6 . 3 . 9 2 Classes Destroyed 18 | 2 6 . . . 2 . . . 3 1 . . . . . 2 . . . . 2 Worker 18 | 1 1 1 . 3 2 . . . 3 . . . . 2 . . . . 1 3 1 Builder 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler 20 | . 2 . . . 6 . 1 . 3 . . . . 5 . . . . 2 . 1 Recycler 24 | 1 3 1 . 1 5 . . . 4 . . . . 5 . . . . 1 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . Watcher 16 | . 2 . . . 4 . . . 3 . . . . 3 . . . . 2 1 1 Swarmer 46 | . 3 6 . . 6 . . . . . . . 1 4 7 3 . 6 . 5 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 83 | . 12 4 . . 10 1 . . 13 5 . . 3 12 3 4 . 3 3 5 5 Brawler 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Duelist 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 5 2 . . 1 . . . . 1 3 . . 1 . 3 . Hunter 9 | . . . . . 1 . . . . 1 2 . . . 3 . . . 1 1 . Programmer 33 | . . . . . . . . . 5 . 1 . . 8 2 . . 3 8 . 6 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | 1 6 3 . 1 7 1 1 . 6 3 1 . 3 4 7 4 . 4 3 7 5 Combat Bots Only 7 | . 3 3 . . 3 1 . . 6 3 1 . 3 3 7 4 . 4 3 5 4 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 1 . 2 1 1 . 1 2 2 3 . 2 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 1 . . 1 2 2 3 . 2 . 3 1 Melee 2 | . . . . . . . . . 2 1 1 . . 1 1 1 . 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Damage Taken 20420 | . 708 270 . . 1035 59 . . 1628 547 529 . 119 2186 2207 823 . 1622 2719 1280 4688 Core 3026 | . 138 44 . . 136 15 . . 118 55 31 . . 215 86 87 . 167 552 227 1155 Absorbed by Shields 1874 | . . . . . . . . . 205 . . . . 572 139 . . . 189 363 406 Regen/Repaired (Parts) 2490 | . . . . . 329 14 . . . . . . . 1115 . . 366 . 666 . . Core Remaining (%) 54 | 100 . . . 27 . 72 . . . . . . 70 . . . . 34 . 22 . Volleys Fired 358 | 7 91 27 . 11 111 18 1 3 1 8 3 . 3 6 5 17 . 2 21 12 11 Largest 3 | 2 2 2 . 2 2 2 3 1 1 1 1 . 2 1 1 2 . 1 2 1 2 Hottest 165 | 90 100 55 . 100 100 69 136 36 39 39 39 . 78 43 36 159 . 43 165 43 82 Shots Fired 596 | 14 169 54 . 15 207 28 3 3 1 8 3 . 6 6 5 20 . 2 30 12 10 Gun 335 | 14 155 27 . . 100 13 1 . . . . . . . . . . . 25 . . Cannon 176 | . 3 27 . 8 97 15 2 . . . . . . . . 16 . . 4 . 4 Launcher 58 | . . . . . 5 . . 3 1 8 3 . 6 6 5 4 . 2 . 9 6 Special 27 | . 11 . . 7 5 . . . . . . . . . . . . . 1 3 . Kinetic 317 | . 75 54 . 4 141 28 2 . . . . . . . . . . . 9 . 4 Thermal 152 | 7 66 . . 11 43 . . . . . . . . . . 11 . . 14 . . Explosive 17 | . . . . . 5 . . 3 . 1 . . . 2 5 . . 1 . . . Electromagnetic 106 | 7 28 . . . 18 . 1 . 1 7 3 . 6 4 . 9 . 1 6 9 6 Robot Hit Streak 14 | 2 10 9 . 9 14 7 5 2 3 6 9 . 10 3 2 2 . 4 5 3 4 Robot Miss Streak 5 | 2 4 3 . . 5 4 . 1 . 1 . . 1 2 1 3 . . 3 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 766 | 7 96 35 4 6 147 18 1 2 92 15 15 1 6 109 46 9 . 25 52 31 49 Core Hits 355 | 3 46 20 . 4 58 14 2 . 30 12 1 . 7 34 29 12 . 9 10 31 33 Critical Kills 9 | . . . . . 1 . . . . . . . . 3 1 . . 2 2 . . Critical Parts Destroyed 54 | . 2 . . . 2 . . . 9 1 2 . . 11 1 1 . 8 10 6 1 Critical Strikes 88 | . 9 . . . 3 . . . 12 1 2 . . 18 4 2 . 10 12 9 6 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . Smash 60 | . . . . . 2 . . . 9 1 2 . . 14 2 1 . 10 11 7 1 Sever 14 | . . . . . . . . . 3 . . . . 3 . 1 . . . 2 5 Impale 3 | . . . . . . . . . . . . . . 1 2 . . . . . . Melee Attacks 895 | . . . 4 . 11 5 2 . 203 33 43 1 8 238 94 22 1 42 63 56 69 Impact 410 | . . . . . 2 . . . 80 17 22 . 5 101 14 10 1 38 61 44 15 Slashing 307 | . . . . . 9 5 1 . 90 6 9 . 1 83 22 9 . 4 2 12 54 Piercing 161 | . . . . . . . 1 . 29 10 12 . 2 46 58 3 . . . . . Sneak Attacks 61 | . . . 4 . 1 . . . 17 . . 1 . 24 2 1 . . 6 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 104 | . . . . . 1 . . . 24 2 6 . 1 27 11 1 . 6 8 8 9 Damage Inflicted 28477 | 90 1174 478 . 111 3257 297 56 274 4086 840 539 . 380 5530 2191 770 . 1365 2077 2002 2960 Guns 2922 | 90 1067 147 . . 1297 86 . . . . . . . . . . . . 235 . . Cannons 2510 | . 33 331 . 111 1565 211 56 . . . . . . . . 55 . . 118 . 30 Explosions 5669 | . 65 . . . 274 . . 274 46 551 75 . 317 673 548 456 . 343 . 988 1059 Melee 17359 | . . . . . 113 . . . 4040 289 464 . 63 4857 1643 259 . 1022 1724 1014 1871 Ramming 17 | . 9 . . . 8 . . . . . . . . . . . . . . . . Kinetic 3324 | . 398 478 . 40 1941 297 29 . . . . . . . . . . . 111 . 30 Thermal 2320 | 51 525 . . 71 492 . . . . . . . . . . 206 . . 228 195 552 Explosive 1835 | . . . . . 274 . . 274 . 158 . . . 294 548 . . 287 . . . Electromagnetic 3622 | 39 242 . . . 429 . 27 . 46 393 75 . 317 379 . 305 . 56 14 793 507 Impact 9364 | . . . . . 69 . . . 2182 109 302 . 34 2518 274 219 . 1022 1651 760 224 Slashing 5572 | . . . . . 44 . . . 1656 41 51 . . 1386 380 40 . . 73 254 1647 Piercing 2423 | . . . . . . . . . 202 139 111 . 29 953 989 . . . . . . Highest Corruption 50 | . . . . . 2 2 . 14 14 5 7 6 26 9 23 28 28 19 25 50 9 Average Corruption 10 | . . . . . 2 2 . 8 11 1 5 6 6 4 16 27 26 13 12 27 4 Corruption Purged 42 | . . . . . . . . . 18 . 5 . . . . . . . 14 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 654 | . . . . . 24 16 . 4 101 6 17 5 37 79 84 56 6 20 56 121 22 Message Errors 140 | . . . . . 1 2 . . 25 . 1 2 8 14 26 13 2 7 11 25 3 Matter Fused 184 | . . . . . 10 6 . 1 23 3 6 . 13 27 21 12 1 4 18 33 6 Heat Flow Errors 79 | . . . . . 3 1 . 2 12 1 3 2 6 10 9 9 1 2 6 10 2 Energy Discharges 99 | . . . . . 4 3 . . 14 1 2 . 5 14 11 9 1 3 7 23 2 Parts Rejected 4 | . . . . . . . . . . . . . . 1 1 . . . . 2 . Parts Fused 10 | . . . . . . . . . . . 1 . . 2 2 1 . . . 3 1 Data Loss (minor) 72 | . . . . . 2 1 . . 17 . 3 . 2 5 7 9 1 1 4 17 3 Data Loss (major) 39 | . . . . . 3 1 . 1 8 1 . 1 1 4 6 1 . 1 6 4 1 Misfires 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Alerts 17 | . . . . . 1 1 . . 2 . 1 . 2 2 . . . 2 1 4 1 Misdirections 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4408 | . . . . . 36 . . . 968 59 153 . 9 1170 198 83 . 449 689 377 217 Projectiles 59 | . . . . . 19 . . . . . . . . . . 6 . . 34 . . Explosions 117 | . . . . . . . . . . . . . . 13 30 . . 21 . 24 29 Melee 4232 | . . . . . 17 . . . 968 59 153 . 9 1157 168 77 . 428 655 353 188 Knockbacks 55 | . . 2 . . 6 6 2 . 6 1 3 . . 11 1 . . 1 9 5 2 Impact 37 | . . . . . . . . . 6 1 3 . . 10 1 . . 1 9 5 1 Kinetic 14 | . . 2 . . 5 6 1 . . . . . . . . . . . . . . Secondary 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 124 | . . . . . 39 . . . . . . . 1 64 . . . . . 20 . Shots 7 | . . . . . 2 . . . . . . . 1 2 . . . . . 2 . Rammed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | 90 195 50 . 60 300 255 90 279 277 178 254 274 256 278 368 308 96 220 241 275 162 Average Temperature 79 | 41 50 18 . 21 86 46 53 124 103 59 106 135 100 105 92 106 55 93 59 98 51 Received Heat Transfer 3670 | . 369 87 . . 477 27 . . 462 216 . . 36 505 249 96 . 243 39 264 600 Effects 9 | . . . . . 4 . . . . . . . . . . 5 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Interference 7 | . . . . . 2 . . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 . . . 1 1 1 . 1 1 . 1 . 1 . . . Combat Hostiles 8 | . . . . . 1 . . . 1 1 1 . 1 1 . 1 . 1 . . . Parts Fried 71 | . 1 . . . 6 . . . 20 2 1 . 2 13 1 2 . 3 6 11 3 Impact Corruptions 125 | . . . . . 1 . . . 28 2 7 . 1 29 2 2 . 14 23 13 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . 2 . . . . . . . . . . . . . 1 . . Heat Transferred 4421 | 148 1739 . . 148 1036 . . . . . . . . . . 150 . . 350 300 550 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . . . . . . . . 2 . . . 3 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Peak Influence 568 | 10 362 120 . 13 435 208 100 35 568 . . . . 500 . . . . 174 413 327 Initial 202 | . 6 . . . . 183 20 35 . . . . . 21 . . . . 103 37 202 Average 147 | 2 140 35 . 3 161 90 60 14 209 . . . . 204 . . . . 65 173 155 Maximum Alert Level 2 | . 1 . . . 2 1 . . 2 . . . . 2 . . . . . 2 1 Low Security (%) 68 | 100 65 100 . 100 60 91 100 100 46 . . . . 60 . . . . 100 59 62 Level 1 25 | . 34 . . . 39 8 . . 36 . . . . 24 . . . . . 37 37 Level 2 6 | . . . . . . . . . 17 . . . . 15 . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 6 1 . . 2 1 . . 12 . . . . 13 . . . . 7 2 5 Investigation 19 | . 5 1 . . 1 . . . 2 . . . . 6 . . . . 1 2 1 Extermination 17 | . . . . . . . . . 7 . . . . 5 . . . . 3 . 2 Reinforcement 12 | . 1 . . . 1 1 . . 3 . . . . 2 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 2 . . . . 1 1 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Distress Signals 6 | . 1 . . . 3 1 . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 26 9 . . 36 3 2 6 35 11 5 . 8 35 21 8 . 17 20 32 36 Peak Tracking Total 11 | . 4 3 . . 4 2 2 6 7 3 2 . 3 4 7 4 . 7 6 8 11 Tactical Retreats 26 | . 5 . . . 2 . . 1 7 2 . . 2 2 . . . 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 12 | . 1 . . . 1 . 1 . 2 . . . . 1 1 . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 3 . . . . . . . 1 . 1 . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 15 | . . . . . 3 3 . . . . . . . . . . . . . 2 7 Max in Single Turn 7 | . . . . . 1 1 . . . . . . . . . . . . . 2 7 Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 95 | . 9 1 4 . 12 4 1 . 15 . . 4 . 27 3 . . . 6 6 3 Terminals 37 | . 7 . . . 6 2 1 . 3 . . . . 12 . . . . 1 4 1 Fabricators 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . Repair Stations 12 | . . . . . 2 1 . . 2 . . . . 5 . . . . 2 . . Recycling Units 13 | . 2 . . . 1 1 . . 2 . . . . 3 . . . . 1 2 1 Scanalyzers 9 | . . . . . 2 . . . 4 . . . . 1 . . . . 2 . . Garrison Access 6 | . . . . . 1 . . . 2 . . . . 2 . . . . . . 1 Total Hacks 266 | . 29 1 8 . 28 9 2 . 30 . . 30 . 75 8 . . . 16 25 5 Successful 165 | . 16 1 8 . 23 5 . . 9 . . 30 . 41 8 . . . 11 12 1 Failed 101 | . 13 . . . 5 4 2 . 21 . . . . 34 . . . . 5 13 4 Catastrophic 20 | . 2 . . . 1 1 1 . 3 . . . . 6 . . . . 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 19 . 1 . 6 3 2 . 10 . . . . 28 . . 1 . . 8 2 Terminals 100 | . 22 . . . 16 4 2 . 6 . . . . 28 . . . . 1 19 2 Fabricators 16 | . . . . . . . . . 5 . . . . 11 . . . . . . . Repair Stations 39 | . . . . . 4 2 . . 3 . . . . 22 . . . . 8 . . Recycling Units 29 | . 7 . . . 2 3 . . 3 . . . . 6 . . . . 1 6 1 Scanalyzers 23 | . . . . . 5 . . . 9 . . . . 3 . . . . 6 . . Garrison Access 12 | . . . . . 1 . . . 4 . . . . 5 . . . . . . 2 Terminal Hacks 80 | . 8 1 8 . 8 . . . 1 . . 30 . 8 8 . . . 1 7 . Record 28 | . . . 7 . . . . . . . . 11 . 3 6 . . . . 1 . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . 1 . . . 3 . . . . . . 3 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . 2 . . . 1 1 . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . 2 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 5 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 28 | . . . . . 4 2 . . 1 . . . . 15 . . . . 6 . . Scan Component 15 | . . . . . 2 1 . . 1 . . . . 8 . . . . 3 . . Repair 13 | . . . . . 2 1 . . . . . . . 7 . . . . 3 . . Recycling Unit Hacks 11 | . 1 . . . 1 2 . . 2 . . . . 2 . . . . . 2 1 Report Inventory 9 | . 1 . . . 1 1 . . 2 . . . . 1 . . . . . 2 1 Retrieve Components 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Scanalyzer 13 | . . . . . 4 . . . 4 . . . . 1 . . . . 4 . . Insert Component 7 | . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . Analyze 6 | . . . . . 2 . . . 2 . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . Unauthorized Hacks 25 | . 7 . . . 5 1 . . 1 . . . . 8 . . . . . 3 . Terminals 18 | . 5 . . . 4 1 . . . . . . . 5 . . . . . 3 . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Botnet 16 | . 5 . . . 3 1 . . . . . . . 4 . . . . . 3 . Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . 2 . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 9 . . . 6 4 1 . 14 . . . . 26 . . . . 4 5 2 Full Trace Events 11 | . 1 . . . 1 . . . 1 . . . . 6 . . . . . 1 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 . . . 1 . . 11 . . . . 12 . 2 . . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . 201 . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 22 . . . . . . . Parts Repaired 12 | . . . . . 2 1 . . . . . . . 7 . . . . 2 . . Time 565 | . . . . . 76 38 . . . . . . . 344 . . . . 107 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 3 . . . . . . . 4 . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . Part Schematics Acquired 5 | . . . . . 2 . . . 1 . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . 4 . . . . . . . . 1 . 4 . . . . 3 4 . Non-combat 8 | . . . 3 . . . . . . . . . . 4 . . . . 1 . . Combat 8 | . . . 1 . . . . . . . . 1 . . . . . . 2 4 . Robot Hacks Applied 16 | . . . 4 . . . . . . . . 1 . 8 . . . . 1 2 . parse_system 7 | . . . 4 . . . . . . . . 1 . . . . . . . 2 . find_chute 9 | . . . . . . . . . . . . . . 8 . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . 6 6 6 2 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Total Allies 33 | . . . . . 1 10 . 2 . . . . 1 . . . . . 2 17 . Largest Group 10 | . . . . . 1 10 10 8 . . . . 1 . . . . . 1 8 3 Highest-Rated Group 249 | . . . . . 10 173 173 143 . . . . 96 . . . . . 54 249 81 Highest-Rated Ally 159 | . . . . . 10 29 29 31 . . . . 96 . . . . . 54 159 31 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 203 | . . . . . . . 11 45 . . . . 26 . . . . . 5 94 22 Total Damage 5167 | . . . . . . . 125 674 . . . . 838 . . . . . 77 2929 524 Kills 26 | . . . . . . . 2 . . . . . 6 . . . . . . 16 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 1 . . 2 . 2 2 1 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Turns Passed 35578 | 157 1441 1581 1229 1259 4339 1104 273 165 3947 1476 785 181 1521 4713 2076 1170 1833 766 1849 2594 1119 Spaces Moved 20976 | 78 683 905 738 721 1999 639 202 132 2456 1119 504 93 743 3049 1549 746 1493 541 881 1235 470 Core 10 | 5 . . . . . . . . . . . . . . . . . . . . 5 Treads 4664 | 73 683 905 738 721 1544 . . . . . . . . . . . . . . . . Legs 14171 | . . . . . . . 52 132 2456 1119 504 93 743 3049 1549 746 1493 541 326 903 465 Wheels 2131 | . . . . . 455 639 150 . . . . . . . . . . . 555 332 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 100 115 114 114 114 114 120 192 122 114 114 118 114 112 101 120 50 Average Speed 135 | 154 160 163 165 165 150 115 116 117 114 121 136 192 161 119 116 118 115 116 125 179 188 Slowest Speed 400 | 160 160 165 165 165 162 115 130 120 187 122 192 192 192 122 118 118 118 122 330 330 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 63 | 5 80 99 92 97 66 40 6 77 28 91 68 74 87 53 94 87 87 63 13 76 12 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . . 1 . . . 1 . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 15 | . . 1 . 2 . . . . . 1 3 . 1 . 2 2 3 . . . . Spaces Dug 355 | . 11 . . 7 71 3 . . 57 19 9 . 4 80 30 18 . 3 15 16 12 Terrain Destroyed 448 | . 14 . . 7 74 3 . 28 57 19 9 . 4 80 49 29 . 14 16 17 28 Melee 226 | . . . . . 8 3 . . 57 12 9 . 4 62 20 10 . 3 15 12 11 Projectile 39 | . 11 . . 7 9 . . . . . . . . . . 10 . . 1 . 1 AOE 183 | . 3 . . . 57 . . 28 . 7 . . . 18 29 9 . 11 . 5 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Total 26541 | 97 857 961 748 760 3131 985 234 137 3351 1190 557 95 1045 3830 1701 983 1589 603 1517 1544 626 Wait 3531 | 1 27 14 . 23 872 305 10 . 657 23 7 . 276 483 35 172 52 3 458 111 2 Move 20955 | 77 682 904 737 720 1998 638 202 131 2455 1118 503 92 742 3048 1548 744 1492 540 880 1234 470 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 5 15 5 2 1 36 7 3 . 20 6 3 . 5 23 7 5 6 5 24 23 9 Fast Attach 147 | 7 1 . . . 12 . 2 . 13 . 1 . 1 19 13 6 8 2 30 14 18 Attach 91 | . 2 . . . 5 . 6 . 9 2 4 . . 8 7 2 1 9 11 6 19 Detach 28 | . 2 . . . 2 . . . 3 . . . . 3 . 1 2 1 13 1 . Swap 264 | . 19 3 3 4 39 5 6 3 24 7 5 2 8 34 10 14 16 4 9 27 22 Drop 266 | . 16 8 2 1 45 7 3 . 28 4 2 . 5 38 11 6 11 4 19 32 24 Fire 358 | 7 91 27 . 11 111 18 1 3 1 8 3 . 3 6 5 17 . 2 21 12 11 Melee 646 | . . . 4 . 10 5 1 . 141 22 29 1 5 168 65 15 1 33 52 43 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 1 . . . 16 . Rewire 25 | . . . . . . . . . . . . . . . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 158 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Discovered new exit (range 11) 1019 | -10/Materials | Core integrity fell below 50% 1241 | -10/Materials | Identified exit to Mines 1417 | -10/Materials | Discovered new exit (range 16) 1599 | -10/Materials | Entered Mines 1968 | -10/Mines | Met a Derelict shopkeep closing up shop 2298 | -10/Mines | Discovered new exit (range 8) 2583 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2583 | -10/Mines | Discovered new exit (range 5) 2686 | -10/Mines | Discovered new exit (range 6) 3180 | -10/Mines | Entered Exiles 3205 | -10/Exiles | Discovered new exit (range 14) 3253 | -10/Exiles | Met 8R-AWN 3283 | -10/Exiles | Met EX-HEX 3370 | -10/Exiles | Met EX-DEC 3413 | -10/Exiles | Learned location of Zion (-6) 3469 | -10/Exiles | Met EX-BIN 3524 | -10/Exiles | Aligned with FarCom system 3525 | -10/Exiles | Given EX-Vault access code 3563 | -10/Exiles | Opened EX-Vault 3574 | -10/Exiles | Found Longsword +1 3649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4076 | -10/Exiles | Visited The Gauntlet 4393 | -10/Exiles | Discovered new exit (range 12) 4409 | -10/Exiles | Left Exiles lab with Longsword +1 4409 | -10/Exiles | Entered Mines 4863 | -9/Mines | Discovered new exit (range 5) 4902 | -9/Mines | Learned 4 Materials zone layouts 4905 | -9/Mines | Discovered new exit (range 5) 5230 | -9/Mines | Learned location of 1 exit from Materials 5668 | -9/Mines | Entered Materials 5668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5669 | -8/Materials | Identified exit to Storage 5670 | -8/Materials | Identified exit to Factory 6144 | -8/Materials | Repaired Hvy. Armor Plating 6679 | -8/Materials | Discovered exit to Factory (range 13) 9478 | -8/Materials | Repaired Hvy. Armor Plating? 9798 | -8/Materials | Discovered exit to Storage (range 7) 10007 | -8/Materials | Entered Storage 10007 | -8/Storage | Accompanied by 1 ally 10169 | -8/Storage | Repaired Reaction Control System 10742 | -8/Storage | Discovered exit to Factory (range 16) 11004 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11111 | -8/Storage | Entered Factory 11111 | -7/Factory | Accompanied by 10 allies 11111 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11384 | -7/Factory | Sucked down chute 11384 | -7/Factory | Entered Waste 11384 | -7/Waste | Met up with 1 ally sucked down the chute earlier 11385 | -7/Waste | Met a frightened Derelict 11399 | -7/Waste | EMP discharged 11458 | -7/Waste | Spotted C-40 Crusher 11472 | -7/Waste | Spotted C-40 Crusher 11475 | -7/Waste | Spotted C-40 Crusher 11480 | -7/Waste | 9 allies followed down the chute 11482 | -7/Waste | Spotted C-40 Crusher 11499 | -7/Waste | EMP discharged 11499 | -7/Waste | System corruption reached 10% 11506 | -7/Waste | Spotted C-40 Crusher 11528 | -7/Waste | Spotted C-40 Crusher 11536 | -7/Waste | Discovered new exit (range 11) 11549 | -7/Waste | Entered Factory 11669 | -7/Factory | Discovered new exit (range 11) 15436 | -7/Factory | Identified exit to Lower Caves 15496 | -7/Factory | Entered Lower Caves 15920 | -7/Lower Caves | Learned Factory terminal intel 16094 | -7/Lower Caves | Encountered a Warlord checkpoint 16173 | -7/Lower Caves | Discovered new exit (range 15) 16972 | -7/Lower Caves | Entered another Lower Caves area 17122 | -7/Lower Caves | Discovered new exit (range 14) 17709 | -7/Lower Caves | Discovered new exit (range 10) 17757 | -7/Lower Caves | Entered Data Miner 17757 | -7/Data Miner | Discovered new exit (range 6) 17794 | -7/Data Miner | Met Data Miner 17857 | -7/Data Miner | Learned location of Section 7 (-3) 17857 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17892 | -7/Data Miner | Received God Mode back door access code from Data Miner 17938 | -7/Data Miner | Entered Proximity Caves 17954 | -6/Proximity Caves | Learned Factory garrison access intel 17969 | -6/Proximity Caves | Escorted by Enhanced Grunt 18517 | -6/Proximity Caves | Learned Factory interactive machine intel 19147 | -6/Proximity Caves | Discovered new exit (range 15) 19313 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19459 | -6/Proximity Caves | Entered Factory 19459 | -6/Factory | Evolved 2 slots: Utility x2 19460 | -6/Factory | Loaded intel: 50 interactive machine locations 19461 | -6/Factory | Loaded intel: 25 terminal locations 19462 | -6/Factory | Loaded intel: 3 garrison access locations 19756 | -6/Factory | Build established: Hacker-Mutant 19811 | -6/Factory | Identified exit to Lower Caves 19956 | -6/Factory | Fabricated Imp. System Guard? 20364 | -6/Factory | Discovered new exit (range 4) 20422 | -6/Factory | Repaired Hrd. Heavy Armor Plating 20479 | -6/Factory | Repaired Imp. Carbon-fiber Leg 20569 | -6/Factory | Repaired Enh. Flexi-carbon Leg 20621 | -6/Factory | Repaired Flexi-carbon Leg 20674 | -6/Factory | Incoming investigation squad redirected 20696 | -6/Factory | Repaired Cld. Ion Engine? 20966 | -6/Factory | Build established: Mutant 21124 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 21400 | -6/Factory | Build established: Hacker-Mutant 21533 | -6/Factory | Incoming investigation squad redirected 21706 | -6/Factory | Repaired Imp. Carbon-fiber Leg 21822 | -6/Factory | Build established: Mutant 21879 | -6/Factory | Discovered new exit (range 9) 23844 | -6/Factory | Repaired Enh. Flexi-carbon Leg 24156 | -6/Factory | Discovered new exit (range 4) 24172 | -6/Factory | Entered Lower Caves 24377 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24474 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 24479 | -6/Lower Caves | Learned location of 1 exit from Factory 24965 | -6/Lower Caves | Learned location of 1 exit from Factory 24965 | -6/Lower Caves | Learned Extension terminal intel 25073 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25086 | -6/Lower Caves | System corruption reached 10% 25146 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 25153 | -6/Lower Caves | Destroyed 7 combat bots 25544 | -6/Lower Caves | Build established: Scavenger-Mutant 26206 | -6/Lower Caves | Discovered new exit (range 7) 26212 | -6/Lower Caves | Identified exit to Lower Caves 26248 | -6/Lower Caves | Entered another Lower Caves area 26256 | -6/Lower Caves | Spotted B-75 Beast 26386 | -6/Lower Caves | Crushed by falling debris 26420 | -6/Lower Caves | Discovered new exit (range 5) 26424 | -6/Lower Caves | Identified exit to Factory 26501 | -6/Lower Caves | Destroyed B-75 Beast 26611 | -6/Lower Caves | Learned Factory security intel 27392 | -6/Lower Caves | Discovered new exit (range 8) 27398 | -6/Lower Caves | Identified exit to Zion 27418 | -6/Lower Caves | Entered Zion 27532 | -6/Zion | System corruption cleaned by Quarantine Array 28127 | -6/Zion | Received a visual enhancement algorithm 28308 | -6/Zion | System corruption cleaned by Quarantine Array 28677 | -6/Zion | Given A8's code to call for help 28677 | -6/Zion | Learned Factory stockpile data 29002 | -6/Zion | Rebuked by Imprinter 29233 | -6/Zion | Discovered new exit (range 12) 29245 | -6/Zion | Identified exit to Proximity Caves 29251 | -6/Zion | Entered Proximity Caves 29535 | -5/Proximity Caves | Core integrity fell below 50% 29626 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 29731 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29897 | -5/Proximity Caves | Learned location of 1 exit from Factory 30017 | -5/Proximity Caves | Entered Factory 30017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30018 | -5/Factory | Identified exit to Upper Caves 30018 | -5/Factory | Identified exit to Extension 30018 | -5/Factory | Identified exit to Factory 30621 | -5/Factory | System corruption reached 10% 30706 | -5/Factory | Lost 15 parts (2p4n5u4w) 31144 | -5/Factory | Incoming investigation squad redirected 31163 | -5/Factory | Repaired Imp. Heavy Armor Plating 31346 | -5/Factory | Core integrity fell below 50% 31745 | -5/Factory | Discovered exit to Extension (range 6) 31803 | -5/Factory | Repaired Flexi-carbon Leg 31866 | -5/Factory | Entered Extension 31867 | -5/Extension | Loaded intel: 13 terminal locations 32131 | -5/Extension | Lost 4 parts (2n2u) 32197 | -5/Extension | Rescued a captive Derelict 32198 | -5/Extension | Rescued a captive Derelict 32828 | -5/Extension | Rescued a captive Derelict 32829 | -5/Extension | Rescued a captive Derelict 32928 | -5/Extension | Spotted B-75 Beast 33008 | -5/Extension | Enhanced Grunt warped into view, answering call for help 33025 | -5/Extension | Enhanced Grunt warped into view, answering call for help 33027 | -5/Extension | Incoming investigation squad redirected 33096 | -5/Extension | Spotted B-75 Beast 33154 | -5/Extension | Destroyed B-75 Beast 33189 | -5/Extension | System corruption reached 30% 33191 | -5/Extension | Disrupted transfer network 33209 | -5/Extension | Discovered exit to Factory (range 3) 33391 | -5/Extension | Rescued a captive Derelict 33398 | -5/Extension | Local machine network offline 33408 | -5/Extension | Rescued A7 33655 | -5/Extension | Rescued a captive Derelict 33685 | -5/Extension | Rescued a captive Derelict 33983 | -5/Extension | Rescued a captive Derelict 34296 | -5/Extension | Rescued a captive Derelict 34302 | -5/Extension | Rescued a captive Derelict 34351 | -5/Extension | Discovered exit to Factory (range 10) 34353 | -5/Extension | Discovered new exit (range 6) 34460 | -5/Extension | Entered Factory 34460 | -4/Factory | Accompanied by 4 allies (A7) 34460 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 34461 | -4/Factory | Identified exit to Armory 34812 | -4/Factory | Incoming investigation squad redirected 35286 | -4/Factory | Lost 4 parts (1n2u1w) 35549 | -4/Factory | Garrison activated, responded to threat 35550 | -4/Factory | Cargo convoy interrupted 35553 | -4/Factory | Lost 3 parts (2n1u) 35569 | -4/Factory | Core integrity fell below 50% 35574 | -4/Factory | Released all parts (7) 35576 | -4/Factory | Core integrity fell below 20% 35577 | -4/Factory | Found Prototype Launcher 35577 | -4/Factory | Identified Point Singularity Launcher 35579 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 35574_ Released Hcp. Battery. 35574_ Released Huge Storage Unit. 35574_ Released Adv. Melee Analysis Suite. 35574_ Released Microactuators. 35574_ Released Graphene Brace. 35574_ Released Magnetic Acceleration Cannon. 35575_ The unstable cave ceiling collapses. 35575_ Hcp. Battery crushed. 35575_ Penetrated by Slug. 35575_ R-10 Processor collects Prototype Ballistic Cannon. 35577_ Penetrated by Slug. 35577_ Acquired Prototype Launcher. 35577_ Identified Point Singularity Launcher. 35577_ U-05 Engineer lays Concrete. 35577_ K-01 Serf collects debris. 35578_ U-05 Engineer lays Concrete. 35578_ Penetrated by Slug. 35578_ System corrupted: Point Singularity Launcher failed to launch. 35578_ R-10 Processor collects Prototype Device. [Achievement: Tester] Map ----- +----------------------------------------------------+ | "#???# #????????????????????????????? | | T#???# #????????????????????????????? | | ! "#???# #????????????????????????????? | | "#???# #????????????????????????????? | | "#???# #????????????????????????????? | | #???# #????????????????????????????? | | ##??? = #????????????????????????????? | | ! ##????? ??????????????????????????????? | | ##??????? ????????????????????????????????? | | ###########+##################????????????????? | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? | | ??????????????? | | #/################# ;;;;;;;;#????????????????? | | #?? ?# u*; ;##???????????????? | | #?? ?# %; k ; #???????????????? | | #?"""" """" # ; #???????????????? | | #?"""" """" # ; #???????????????? | | # """" """" + ; ##??????????????? | | # """" """" # #??????????????? | | # # #??????????????? | | + """" """" ?# ] ##?????????????? | | ###### """" """" ?# !]%]! ####??????????? | | ?????? """" """"??# ]!!=@ #??????????? | | ?????? """" """"??# ]]!%!] ###????????? | | ?????? ? ???# ] !] ;#####????? | | ???????####??##???# R]] #????? | | ??????????????????# ; //! #????? | | ??????????????????# ;;;; !#!! #????? | | ??????????????????# =%=!/! #????? | | ??????????????????# ] #????? | | ??????????????????+ ????? | | ??????????????????# ????? | | ????????????????? ; ; ?????? | | ???????????????" ; # ?????? | | ???????????????" ; hhxh # ?????? | | ???????????????? ; xh px# ??????? | | ???????????????? " # ! ??????? | | ????????????????? # #?#### ???????? | | ??????????????????# ! =#????? "???????? | | ??????????????????? /% =% ??????##?????????? | | ????????????????????? ?????????????????? | | ???????????????????????? %"?????????????????? | | ?????????????????????????? "??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 575 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Resistance: TH 10 Resistance: EM 25 Point Defense Rating 80 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Flail | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. System Guard | x2 | -6/Factory Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Deadly Force Prison Break Tester Challenges ------------ None Game ------ Seed PlasmaRegenerativeFirepult Manual? 0 Play Time 06:08:07 Cumulative 75.4 hours Start 2023.07.05 @ 22:27:21 End 2023.07.13 @ 01:28:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6bf8bc7-2f9e-4ca0-abe6-174810e88b3d