Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 16:44:31 Player: THEPIGGYGAMER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (371) 371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1371 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Small Storage Unit Visual Processing Unit Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 7 11 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg 6 | . 3 3 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 11 | . 3 8 Power 4 | . 1 3 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 5 | 2 7 4 Power . | . . . Propulsion 2 | 1 3 2 Utility 1 | . 1 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 81 | . 100 57 Engine 10 | . 14 6 Treads 6 | . 12 . Leg 16 | . 15 16 Device 10 | . 14 6 Storage 12 | . 14 9 Processor 1 | . . 3 Energy Gun 18 | . 25 9 Special Melee Weapon 3 | . 2 5 Peak Build Rating 10 | 9 10 10 Average Rating 7 | 5 9 6 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) . | . . . Naked Turns 43 | . . 43 Heaviest Build 18 | 13 18 17 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 8 Most Carried 10 | 5 10 8 Average Carried 5 | 2 7 4 Final Capacity 10 | 8 10 8 Final Carried 9 | 4 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 417 | 270 70 77 Remotely . | . . . Salvage Created 673 | 126 344 203 Parts 52 | 12 22 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Melee 1 | . . 1 Guns 8 | . 5 3 AOE 1 | . 1 . Classes Destroyed 7 | 3 4 . Worker 2 | 1 . 1 Builder 2 | . 2 . Tunneler 2 | 1 . 1 Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 3 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | . 58 103 Missed 53 | . 21 32 Hits 108 | . 37 71 Projectile 108 | . 37 71 AOE 1 | . . 1 Critical Strikes 1 | . . 1 Damage Taken 1463 | . 454 1009 Core 477 | . 72 405 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 61 | 4 19 38 Largest 2 | 2 2 2 Hottest 90 | 90 90 85 Shots Fired 84 | 8 36 40 Gun 84 | 8 36 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 61 | 4 19 38 Explosive . | . . . Electromagnetic 23 | 4 17 2 Robot Hit Streak 6 | 3 5 6 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | 5 23 36 Core Hits 36 | 4 14 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 14 | . 4 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 12 | . 2 10 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 829 | 64 413 352 Guns 670 | 64 294 312 Cannons . | . . . Explosions 119 | . 119 . Melee . | . . . Ramming 40 | . . 40 Kinetic . | . . . Thermal 575 | 37 244 294 Explosive . | . . . Electromagnetic 214 | 27 169 18 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 69 | . 51 18 Shots 2 | . 2 . Rammed 14 | . . 14 Targets Rammed 14 | . . 14 Kicked . | . . . Crushed . | . . . Highest Temperature 294 | 60 294 184 Average Temperature 64 | 24 83 35 Received Heat Transfer 450 | . 135 315 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1391 | 111 594 686 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | 5 136 50 Initial 38 | . . 38 Average 24 | . 37 14 Influence Increases 391 | 15 239 137 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 50 | 15 25 10 Destroy Leader 44 | . 34 10 Successful Hack 14 | . 7 7 Disable Machine 30 | . 30 . Destroy Structure 8 | . 8 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 391 | 15 148 228 Entered New Map 53 | . . 53 Time Decay 269 | 15 118 136 Lost Part 69 | . 30 39 Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 14 20 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 3 | . 2 1 Failed 2 | . . 2 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Part Schematic 1 | . 1 . Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 5 | . 2 3 Non-combat 4 | . 1 3 Combat 1 | . 1 . Robot Hacks Applied 8 | . 2 6 parse_system 5 | . 2 3 no_distress 3 | . . 3 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1011 | 57 655 299 Optics 4 | . . 4 Terrain 1007 | 57 655 295 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1316 | 136 655 525 Spaces Moved 820 | 69 419 332 Core 145 | 1 . 144 Treads 236 | 68 168 . Legs 437 | . 251 186 Wheels . | . . . Hover 2 | . . 2 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 129 | 158 136 114 Slowest Speed 200 | 160 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 47 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 981 | 85 467 429 Wait 26 | . 5 21 Move 818 | 68 418 332 Hop . | . . . Pick Up 15 | 6 8 1 Fast Attach 9 | 5 . 4 Attach 13 | 2 4 7 Detach 2 | . 2 . Swap 5 | . 4 1 Drop 4 | . 3 1 Fire 61 | 4 19 38 Melee 14 | . 4 10 Ram 14 | . . 14 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 14) 627 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 6) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1004 | -9/Materials | Lost 3 parts (1p1n1w) 1087 | -9/Materials | Released all parts (6) 1128 | -9/Materials | Core integrity fell below 50% 1282 | -9/Materials | System corruption reached 10% 1304 | -9/Materials | Core integrity fell below 20% 1317 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01239_ Acquired Terrain Scan Processor. 01254_ Aluminum Leg melted. 01254_ G-34 Mercenary destroyed. 01255_ Ion Engine destroyed. 01258_ R-06 Scavenger collects Ion Engine. 01268_ G-34 Mercenary destroyed. 01271_ Acquired 5 matter. 01273_ Acquired Ion Engine. 01275_ Acquired 10 matter. 01278_ System corrupted: Energy discharge (-26). 01281_ Slammed into M-13 Machinist. 01281_ Sml. Laser destroyed. 01281_ System corrupted by crushing effect (+5). 01294_ W-16 Scout sends out distress signal. 01295_ 3UBKXOPJFBLQDF9A%D8ELK JHD8:4EZ3|KR 01303_ C-30 ARC bursts open, deploying its payload. 01303_ S-10 Pest unfolds itself. 01312_ Ion Engine destroyed. 01313_ B |PS|0H3WTPOKFHLVXWL Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??# | | ????????????????????????????########???########??? | | ????????????????????????????# """" #???# #??? | | ????????????????????????????# """" #???# """ #??? | | ????????????????????????????# """" #???# "R" #??? | | ????????????????????????????# #???# " " #??? | | ????????????????????????????# #???# =! ##?? | | ????????????????????????????? ?????# %%= #??? | | ?????????????????# ###+######+###########/###### | | ??????????r a @ g % | | ?????????? s ######## ###### | | ?????????????##### ws#??????# #????? | | ?????????????????######## s######/#???#??#%#????? | | ????????????????????????# #???? " ?????# #????? | | ????????????????????????# #???? #????# #????? | | ????????????????????????# m???? #????# #????? | | ????????????????????????# #???? #????# #????? | | ????????????????????????# #????= #????# #????? | | ????????????????????????# #????= #???## ##???? | | ????????????????????????# #???== #???# #???? | | ????????????????????????# #??? #???# " #?#?? | | ????????????????????????# #??? #???# ####? | | ????????????????????????# #???######??###+####?? | | ????????????????????????# #???????????# #?? | | ????????????????????????? ????????????#""" #?? | | ???????????????????????????????????????##"""% #?? | | ????????????????????????????????????????#"""%% #?? | | ????????????????????????????????????????# % #?? | | ????????????????????????????????????????# % #?? | | ???????????????????????????????????????#########?? | | ?????????????????????????????????? ????#????#?#??? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????#######??##### | | ????????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Junior Dev Spot Them First Challenges ------------ None Game ------ Seed StealthWeldingPower Manual? 0 Play Time 00:17:52 Cumulative 6.5 hours Start 2026.03.17 @ 16:28:46 End 2026.03.17 @ 16:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7450b3b7-97ea-4ab8-8c56-966eac50011c