Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 14:37:58 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2009) 2009 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1009) 1009 TOTAL SCORE: 7818 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 397 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 942/1000 Matter 209/300 Energy 200/200 System Corruption 0% Temperature Danger (400) Movement Walking (106) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Energy Filter Improved Reaction Control System Layered Heavy Armor Plating > --- WEAPON (2) ------- Disruptor Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Angular Momentum Engine High-capacity Matter Pod (200) Advanced Visual Processing Unit Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Advanced Recoil Stabilizer Layered Heavy Armor Plating System Restoration Module Heavy Proton Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Experimental Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Tactical Coordination Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Improved Matter Neutralizer > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Armored Leg Enhanced Biometal Leg High-capacity Matter Pod Advanced Visual Processing Unit Makeshift Terrain Scan Processor Improved Reaction Control System Improved Light Armor Plating System Restoration Module Improved Matter Neutralizer Heavy Proton Missile Launcher Heavy Mace [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Heavy Beamcaster Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 1 Utility 5 | . . . 1 . . . 3 1 Weapon . | . . . . . . . . . Parts Attached 60 | 3 3 3 7 . 2 12 28 2 Power 14 | . 1 1 . . . 3 9 . Engine 13 | . 1 1 . . . 3 8 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 1 . . 4 6 . Treads . | . . . . . . . . . Leg 13 | 2 . . 1 . . 4 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | . 1 . 3 . 2 . 9 1 Device 11 | . . . 1 . 2 . 8 . Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 17 | 1 1 2 3 . . 5 4 1 Energy Gun 2 | . 1 . . . . . 1 . Energy Cannon 3 | . . . . . . 1 1 1 Ballistic Gun 8 | 1 . 2 1 . . 2 2 . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 6 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 28 | . . . . . . 1 27 . Power 6 | . . . . . . . 6 . Propulsion 8 | . . . . . . 1 7 . Utility 8 | . . . . . . . 8 . Weapon 6 | . . . . . . . 6 . Highest Loss Streak 7 | . . . . . . 1 7 . To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 6 8 9 12 12 13 12 7 Power 1 | 1 1 1 1 1 1 . 1 1 Propulsion 1 | . 2 3 2 2 2 2 1 . Utility 3 | . . . 1 2 2 3 5 4 Weapon 5 | . 2 4 5 7 7 6 4 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 . 1 . 1 4 1 8 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . 1 . . Utility 7 | . 1 . . . . . . 6 Weapon 6 | . . . 1 . 1 3 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 81 85 78 88 91 99 74 58 Engine 10 | . 12 14 11 11 11 11 9 5 Leg 27 | . 28 28 33 33 33 32 18 17 Device 8 | . . . . . 3 11 16 11 Storage 9 | . 12 14 11 11 11 11 6 5 Processor 7 | . . . 1 11 11 11 6 5 Ballistic Gun 9 | . 14 27 9 . . 20 8 . Ballistic Cannon 6 | . . . 12 22 22 1 . . Peak Build Rating 82 | 3 6 8 21 15 24 50 82 66 Average Rating 35 | 1 5 7 10 15 17 38 61 53 On Entrance 18 | . 3 6 8 15 15 22 49 52 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 1 18 19 33 33 38 50 73 69 Greatest Support 87 | 3 20 20 30 30 30 51 87 75 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 . Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 15 Average Capacity 14 | 5 9 10 14 15 15 15 15 15 Most Carried 15 | 5 8 10 14 13 15 15 15 12 Average Carried 12 | 3 6 9 10 13 13 14 13 7 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 Final Carried 14 | 5 8 10 13 13 14 14 6 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1843 | 230 31 50 216 82 . 331 903 . Remotely . | . . . . . . . . . Salvage Created 2582 | . 40 61 212 32 . 349 1888 . Parts 124 | . 5 5 17 9 . 2 86 . Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . Prevented 9 | . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 45 | . 2 4 6 4 . 1 28 . Melee 3 | . . . . . . . 3 . Guns 19 | . 2 4 1 . . . 12 . Cannons 13 | . . . 5 4 . 1 3 . AOE 6 | . . . . . . . 6 . Classes Destroyed 15 | . 2 . 4 . . 1 8 . Worker 4 | . . . 1 . . . 3 . Builder 2 | . . . . . . . 2 . Hauler 2 | . . . . . . . 2 . Recycler 2 | . . . . . . . 2 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . 1 . . . . . Drone 1 | . . . . . . 1 . . Watcher 7 | . 1 . 2 . . . 4 . Swarmer 18 | . 2 4 3 4 . . 5 . Grunt 14 | . . . 2 . . . 12 . Brawler 2 | . . . . . . . 2 . Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . 1 . . . 1 . Hunter 2 | . . . . . . . 2 . Programmer 5 | . . . . . . . 5 . Best Kill Streak 6 | . 3 3 5 4 . 1 6 . Combat Bots Only 5 | . 2 3 4 4 . 1 5 . Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 . Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . . . . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 445 | . 21 6 27 28 . 28 309 26 Missed 112 | . 9 1 10 9 . 4 71 8 Hits 333 | . 12 5 17 19 . 24 238 18 Melee 10 | . . . . . . . 10 . Projectile 323 | . 12 5 17 19 . 24 228 18 AOE 2 | . . . . . . . 2 . Critical Strikes 15 | . . . . . . . 15 . Damage Taken 5676 | . 105 46 184 163 . 381 4484 313 Core 963 | . 32 10 54 15 . 45 749 58 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . 82 . . . Core Remaining (%) 66 | 100 . 83 . . . 71 11 . Volleys Fired 160 | . 12 4 21 9 . 17 89 8 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 226 | . 70 70 66 66 . 66 226 81 Shots Fired 277 | . 24 8 42 18 . 34 143 8 Gun 164 | . 24 8 12 . . 26 94 . Cannon 104 | . . . 30 18 . 8 40 8 Launcher 9 | . . . . . . . 9 . Special . | . . . . . . . . . Kinetic 188 | . 12 5 42 18 . 34 77 . Thermal 72 | . 12 3 . . . . 57 . Explosive . | . . . . . . . . . Electromagnetic 17 | . . . . . . . 9 8 Robot Hit Streak 11 | . 4 3 5 4 . 6 11 5 Robot Miss Streak 8 | . 2 5 6 4 . 8 3 1 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 163 | . 12 3 17 8 . 14 103 6 Core Hits 91 | . 5 4 12 4 . 6 58 2 Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . . . 1 5 . Critical Strikes 13 | . . . . . . 1 12 . Burn 4 | . . . . . . . 4 . Meltdown 1 | . . . . . . . 1 . Destroy 3 | . . . . . . 1 2 . Smash 5 | . . . . . . . 5 . Melee Attacks 22 | . . . . . . 1 21 . Impact 22 | . . . . . . 1 21 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5563 | . 124 49 343 195 . 451 4293 108 Guns 2615 | . 124 49 127 . . 347 1968 . Cannons 1654 | . . . 216 195 . 104 1031 108 Explosions 630 | . . . . . . . 630 . Melee 664 | . . . . . . . 664 . Ramming . | . . . . . . . . . Kinetic 2728 | . 44 21 343 195 . 451 1674 . Thermal 1806 | . 80 28 . . . . 1698 . Explosive . | . . . . . . . . . Electromagnetic 365 | . . . . . . . 257 108 Impact 664 | . . . . . . . 664 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 10 18 . Average Corruption 10 | . . . . . . 10 10 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . . 56 . Message Errors 10 | . . . . . . . 10 . Matter Fused 11 | . . . . . . . 11 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 4 | . . . . . . . 4 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 6 . Data Loss (major) 5 | . . . . . . . 5 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 6 | . . . . . . . 6 . Overload Shots . | . . . . . . . . . Overflow Damage 408 | . . . . . . . 408 . Projectiles 1 | . . . . . . . 1 . Explosions 142 | . . . . . . . 142 . Melee 265 | . . . . . . . 265 . Knockbacks 5 | . . . . 1 . . 4 . Impact 4 | . . . . . . . 4 . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . 23 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 420 | . 110 50 15 . . . 420 400 Average Temperature 115 | . 43 26 9 . . . 128 177 Received Heat Transfer 1203 | . 12 . 57 . . 21 1113 . Effects 4 | . . . . . . . 4 . Interference 3 | . . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 4 | . . . . . . . 4 . Impact Corruptions 11 | . . . . . . . 11 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 2335 | . 222 74 . . . . 2039 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 88 | 100 100 100 100 100 . . 80 92 Level 1 10 | . . . . . . . 17 7 Level 2 . | . . . . . . . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 421 | . 62 70 120 128 . . 421 205 Initial 205 | . . . . 31 . . 44 205 Average 75 | . 16 19 35 105 . . 96 145 Influence Increases 2007 | . 72 148 291 107 . 374 1000 15 Destroy 0b10 Robot/C 1200 | . 40 120 160 80 . 220 580 . Destroy 0b10 Robot/NC 120 | . 5 . 20 . . 25 70 . Destroy Leader 248 | . 12 20 34 10 . 30 142 . Allied During Kill 123 | . . 8 10 . . 99 6 . Successful Hack 32 | . . . 4 . . . 28 . Disable Machine 165 | . . . 15 15 . . 120 15 Destroy Structure 59 | . . . 3 2 . . 54 . Lose Combat Pursuer 60 | . 15 . 45 . . . . . Influence Decreases 1917 | . 72 148 211 99 88 303 652 344 Entered New Map 378 | . . . . 49 88 . 27 214 Time Decay 1179 | . 72 148 171 50 . 253 355 130 Lost Part 280 | . . . . . . 10 270 . Lost Ally 80 | . . . 40 . . 40 . . Squads Dispatched 10 | . 2 . . . . . 7 1 Investigation 2 | . 1 . . . . . 1 . Extermination 7 | . . . . . . . 6 1 Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 4 | . . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 11 4 17 4 . 12 33 3 Peak Tracking Total 5 | . 5 2 3 4 . 4 5 2 Tactical Retreats 3 | . 1 . 2 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 5 | . . . . . . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 12 | . . . 1 1 . 1 8 1 Max in Single Turn 5 | . . . . 1 . 1 5 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 12 | . 3 1 1 . . 1 4 2 Terminals 4 | . 3 . 1 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Total Hacks 32 | . 13 1 3 . . 1 9 5 Successful 14 | . 4 1 1 . . 1 6 1 Failed 18 | . 9 . 2 . . . 3 4 Catastrophic 5 | . 3 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 12 | . 6 . 1 . . . 3 2 Terminals 16 | . 13 . 3 . . . . . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 2 2 Scanalyzers 6 | . . . . . . . 3 3 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . 4 1 1 . . 1 . . Record 1 | . . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 3 | . . . . . . . 2 1 Insert Component 2 | . . . . . . . 1 1 Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . 1 . . . 3 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 204 | . . . . . . . 204 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 2 | . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 7 | . . 3 . . 4 . . . Largest Group 4 | . . 3 2 . 4 4 2 . Highest-Rated Group 157 | . . 40 32 . 157 157 79 . Highest-Rated Ally 40 | . . 16 16 . 40 40 40 . Total Orders 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks 59 | . . 17 9 . . 29 4 . Total Damage 1309 | . . 109 98 . . 969 133 . Kills 17 | . . 2 2 . . 12 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 5616 | . . . 54 107 1665 1291 2239 260 Optics 5616 | . . . 54 107 1665 1291 2239 260 Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 1 2 . . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6894 | 28 247 552 490 107 1665 1291 2254 260 Spaces Moved 3852 | 36 187 438 265 43 865 681 1115 222 Core 65 | 36 29 . . . . . . . Treads . | . . . . . . . . . Legs 3787 | . 158 438 265 43 865 681 1115 222 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 120 120 190 190 110 103 106 Average Speed 156 | 50 109 120 152 190 190 172 155 106 Slowest Speed 260 | 50 120 120 190 190 190 190 260 106 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 51 80 32 16 91 63 28 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . . 2 2 . 30 56 . Melee . | . . . . . . . . . Projectile 70 | . . . 2 2 . 30 36 . AOE 20 | . . . . . . . 20 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 4398 | 44 208 456 309 51 888 759 1444 239 Wait 197 | . . 10 4 . 14 22 147 . Move 3844 | 35 186 437 264 42 864 680 1114 222 Hop . | . . . . . . . . . Pick Up 60 | 6 6 1 8 . 4 9 20 6 Fast Attach 22 | 2 1 . 1 . 1 2 15 . Attach 36 | 1 2 . 3 . 1 2 25 2 Detach 4 | . . . 1 . 1 . 1 1 Swap 26 | . . 3 3 . . 15 5 . Drop 27 | . 1 1 4 . 3 11 7 . Fire 160 | . 12 4 21 9 . 17 89 8 Melee 22 | . . . . . . 1 21 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 10) 262 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 309 | -10/Mines | Discovered new exit (range 9) 333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 385 | -10/Mines | Found the Drone Emporium 390 | -10/Mines | Found Prototype Device 447 | -10/Mines | Found a hidden stash of uninstalled traps 705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Discovered new exit (range 11) 789 | -10/Mines | Learned Materials security intel 793 | -10/Mines | Learned Materials stockpile data 828 | -10/Mines | Entered Materials 828 | -9/Materials | Accompanied by 2 allies 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Identified Decoy Drone Bay 1244 | -9/Materials | Discovered new exit (range 16) 1286 | -9/Materials | Discovered new exit (range 20) 1318 | -9/Materials | Entered Mines 1392 | -9/Mines | Assembled infested the area 1405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1425 | -9/Mines | Entered Zion 1465 | -7/Zion | Given the Hacking Drone Bay 1484 | -7/Zion | Found Prototype Device 1485 | -7/Zion | Identified Hacking Drone Bay 1513 | -7/Zion | Discovered new exit (range 10) 1608 | -7/Zion | Learned Factory emergency access door positions 1880 | -7/Zion | Given A8's code to call for help 1901 | -7/Zion | Learned location of Armory (-3) 2205 | -7/Zion | Met Imprinter 2234 | -7/Zion | Imprinted 2237 | -7/Zion | Declared Zion's savior 3090 | -7/Zion | Entered Proximity Caves 3090 | -6/Proximity Caves | Accompanied by 4 allies 3842 | -6/Proximity Caves | Spotted B-75 Beast 3860 | -6/Proximity Caves | Allies destroyed B-75 Beast 4057 | -6/Proximity Caves | Discovered new exit (range 17) 4114 | -6/Proximity Caves | Learned Factory interactive machine intel 4207 | -6/Proximity Caves | Found Alien Artifact 4208 | -6/Proximity Caves | Identified Dimensional Node Initializer 4208 | -6/Proximity Caves | Initialized slip node 4381 | -6/Proximity Caves | System corruption reached 10% 4381 | -6/Proximity Caves | Entered Factory 4381 | -6/Factory | Accompanied by 2 allies 4381 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4382 | -6/Factory | Identified exit to Lower Caves 4384 | -6/Factory | Loaded intel: 54 interactive machine locations 5654 | -6/Factory | Terminal network hard line cut 5659 | -6/Factory | Spotted B-75 Beast 5862 | -6/Factory | Lost 7 parts (1p2n3u1w) 5964 | -6/Factory | System corruption reached 10% 6058 | -6/Factory | Core integrity fell below 50% 6086 | -6/Factory | Lost 3 parts (1p1n1w) 6089 | -6/Factory | Fabricated Enh. Biometal Leg? 6252 | -6/Factory | Lost 4 parts (1p1n1u1w) 6298 | -6/Factory | Core integrity fell below 20% 6349 | -6/Factory | Lost 6 parts (1p2n2u1w) 6591 | -6/Factory | Discovered new exit (range 20) 6635 | -6/Factory | Entered another Factory area 6635 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6895 | -5/Factory | Self-destructed Last Messages --------------- 06792_ Acquired Disruptor Cannon. 06799_ U-05 Engineer completes Matter Pump. 06817_ Matter Pump comes online. 06845_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9B. 06849_ Acquired Lyr. Heavy Armor Plating. 06861_ Acquired Imp. Deuterium Engine. 06868_ Penetrated by Slug. 06870_ Construction Platform disabled. 06871_ ALERT: All DSF locations entering lockdown mode. 06879_ Slug penetrates Wall. 06879_ Acquired Adv. Melee Analysis Suite. 06884_ Penetrated by Slug. 06887_ Slug penetrates Wall. 06888_ Slug penetrates Door. 06888_ Penetrated by Slug. 06891_ U-05 Engineer builds a Door. 06891_ Penetrated by Slug. 06895_ Slug penetrates Door. 06895_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# """ | | ??????????????????????????????????#######??# """ | | ?????????????????????????????????? #??# | | ?????????????????????????????????? #??# | | ????????????????????????????????? """" #??# | | ??????????????????????? ??????""" """" #??# | | ????????????????????? ?????"""" """" #??# | | ????????????????????# ?????"""" """" #??# | | ????????????????????# ""?? """" """" ########## | | ????????????????????# """" """" """" """T"" | | ????????????????????+ """ """" """" | | ????????????????????# | | ????????????????????# """ "" | | ????????????????????# """ "" | | ????????????????????# ############+### """ "" | | ????????????????????# #????????? # ! | | ????????????????????# #??????? # """ "" | | ????????????????????# ####### # """ "" | | ????????????????????# # # | # """ "" | | ????????????????????# # # # | | ????????????????????# # !!# """""" # | | ????????????????????# # ! # """""" # ### | | ????????############# h # ! # """""" # #?? | | ??????k uh# # """""" # #?? | | ?????? ; """ ########## #?? | | ?????? @# """ + #?? | | ?????? # """ ########## ### | | ?????? # #????????# | | ???????###+######+######### #???######+#+##### | | ??????????????????????????# #???# ! | | ??????????????????????????#######???# | | ????????????????????????????????????# """"""""" | | ????????????????????????????????????# | | ????????????????????????????????????# """"""""" | | ????????????????????????????????????# | | ????????????????????????????????????# """"""""" | | ????????????????????????????????????# | | ????????????????????????????????????# """"""""" | | ????????????????????????????????????# | | ????????????????????????????????????############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 65 Energy Filtering 30 Item Schematics ----------------- Enh. Biometal Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Biometal Leg | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentVortexPropulsion Manual? 0 Play Time 00:47:51 Cumulative 148.5 hours Start 2025.05.25 @ 13:27:43 End 2025.05.25 @ 14:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 210 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db30c89d-6e2d-4a15-8e2e-53b4684d3a87